From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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EnemyFortressChatSpeakAI definition |
---|
Type |
Action |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
RegistedActorUnit |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
TryNum |
Int |
|
|
TimeOut |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetActor |
Actor |
|
|
Derived definitions
会話 (EnemyFortressMgrTag, 会話)
Name |
Value
|
TryNum |
3
|
TimeOut |
4000
|
会話 (EnemyChatFortTag, 会話)
Name |
Value
|
TryNum |
3
|
TimeOut |
4000
|