AIDef:Action/DynamicFireWood

From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DynamicFireWood
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
IsDrop Bool False
InitBurnState Bool False


StaticInstParams

Name Type Default value Description
ChemicalRigidOn Bool


Derived definitions

Root (DynamicFireWood)

Name Value
ChemicalRigidOn False