From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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DungeonMove| AI definition |
|---|
| Type |
Action |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| InitDgnPriority |
Int |
0 |
|
| MoveSpeed |
Float |
1.0 |
|
| CameraPattern |
Int |
1 |
|
| CameraPower |
Float |
0.5 |
|
| CameraRange |
Float |
100.0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Accel |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| DynMoveDis |
Float |
|
|
Derived definitions
移動 (DungeonMoveTag, Root_0)