AIDef:Action/DungeonMove

From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DungeonMove
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
InitDgnPriority Int 0
MoveSpeed Float 1.0
CameraPattern Int 1
CameraPower Float 0.5
CameraRange Float 100.0


StaticInstParams

Name Type Default value Description
Accel Float


DynamicInstParams

Name Type Default value Description
DynMoveDis Float


Derived definitions

移動 (DungeonMoveTag, Root_0)

Name Value
Accel 1.0