From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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DungeonEntranceASPlay| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| SetDgnName |
String |
|
|
| ASName |
String |
|
|
| IsIgnoreSame |
Bool |
|
|
| TargetIdx |
Int |
|
|
| SeqBankIdx |
Int |
|
|
Derived definitions
子1 (RemainsElectric, 通常行動)
| Name |
Value
|
| SetDgnName |
RemainsElectric
|
| ASName |
Constant
|
| IsIgnoreSame |
True
|
| TargetIdx |
1
|
| SeqBankIdx |
0
|
子1 (RemainsWind, 遺物チャレンジ中)
| Name |
Value
|
| SetDgnName |
RemainsWind
|
| ASName |
Constant
|
| IsIgnoreSame |
True
|
| TargetIdx |
1
|
| SeqBankIdx |
0
|
子1 (RemainsWind, 通常行動)
| Name |
Value
|
| SetDgnName |
RemainsWind
|
| ASName |
Constant
|
| IsIgnoreSame |
True
|
| TargetIdx |
1
|
| SeqBankIdx |
0
|
子1 (RemainsWater, Root)
| Name |
Value
|
| SetDgnName |
RemainsWater
|
| ASName |
Constant
|
| IsIgnoreSame |
True
|
| TargetIdx |
1
|
| SeqBankIdx |
0
|
クリア (DungeonEntrance, 通常)
| Name |
Value
|
| SetDgnName |
|
| ASName |
Clear
|
| IsIgnoreSame |
True
|
| TargetIdx |
0
|
| SeqBankIdx |
0
|
子1 (RemainsFire, Root)
| Name |
Value
|
| SetDgnName |
RemainsFire
|
| ASName |
Constant
|
| IsIgnoreSame |
True
|
| TargetIdx |
1
|
| SeqBankIdx |
0
|