From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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DragonPlayASForDemoAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Position |
Vec3 |
|
|
Rotate |
Vec3 |
|
|
AnimeDrivenSettings |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
TargetIndex |
Int |
|
|
SeqBank |
Int |
|
|
IsIgnoreSame |
Bool |
|
|
IsEnabledAnimeDriven |
Int |
|
|
ClothWarpMode |
Int |
|
|
MorphingFrame |
Float |
|
|
Derived definitions
Demo_WaitRunel (Enemy_Dragon_Ice)
Name |
Value
|
Position |
Vec3(x=3914.0, y=591.0, z=1337.0)
|
Rotate |
Vec3(x=0.0, y=1.570796251296997, z=0.0)
|
AnimeDrivenSettings |
1
|