From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
DragonMoveToAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 移動 (Enemy_Dragon_Fire, Root)
- 3.2 移動 (Enemy_Dragon_Fire, レールに向かう)
- 3.3 移動 (Enemy_Dragon_Fire, 帰還)
- 3.4 高高度飛行 (Enemy_Dragon_Fire, 帰還)
- 3.5 停止点移動 (Enemy_Dragon_Fire, Root)
- 3.6 移動 (Enemy_Dragon_Ice, Root)
- 3.7 移動 (Enemy_Dragon_Ice, ラネール山頂からの帰還)
- 3.8 移動 (Enemy_Dragon_Ice, レールに向かう)
- 3.9 移動 (Enemy_Dragon_Ice, 帰還)
- 3.10 高高度飛行 (Enemy_Dragon_Ice, ラネール山頂からの帰還)
- 3.11 高高度飛行 (Enemy_Dragon_Ice, 帰還)
- 3.12 停止点移動 (Enemy_Dragon_Ice, Root)
- 3.13 移動 (Enemy_Dragon_Electric, Root)
- 3.14 移動 (Enemy_Dragon_Electric, レールに向かう)
- 3.15 移動 (Enemy_Dragon_Electric, 帰還)
- 3.16 高高度飛行 (Enemy_Dragon_Electric, 帰還)
- 3.17 停止点移動 (Enemy_Dragon_Electric, Root)
StaticInstParams
Name |
Type |
Default value |
Description
|
RollMax |
Float |
|
|
RollSpeed |
Float |
|
|
RollMaxSpeed |
Float |
|
|
RollAmount |
Float |
|
|
ASName |
String |
|
|
RestoreUp |
Float |
|
|
BackAdjustAngle |
Float |
|
|
BackAdjustRestoreUp |
Float |
|
|
FixAngle |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
FrontDir |
Vec3 |
|
|
TargetPos |
Vec3 |
|
|
Derived definitions
移動 (Enemy_Dragon_Fire, Root)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Fire, レールに向かう)
Name |
Value
|
RollMax |
0.349066
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Fire, 帰還)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Fly_Start
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.05
|
FixAngle |
1.0472
|
高高度飛行 (Enemy_Dragon_Fire, 帰還)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Fly_Away
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.05
|
FixAngle |
1.0472
|
停止点移動 (Enemy_Dragon_Fire, Root)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Ice, Root)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Ice, ラネール山頂からの帰還)
Name |
Value
|
RollMax |
0.523599
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Fly_Away
|
RestoreUp |
0.01
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Ice, レールに向かう)
Name |
Value
|
RollMax |
0.349066
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Ice, 帰還)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Fly_Start
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.05
|
FixAngle |
1.0472
|
高高度飛行 (Enemy_Dragon_Ice, ラネール山頂からの帰還)
Name |
Value
|
RollMax |
0.523599
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Fly_Away
|
RestoreUp |
0.01
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
高高度飛行 (Enemy_Dragon_Ice, 帰還)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Fly_Away
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.05
|
FixAngle |
1.0472
|
停止点移動 (Enemy_Dragon_Ice, Root)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Electric, Root)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Electric, レールに向かう)
Name |
Value
|
RollMax |
0.349066
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|
移動 (Enemy_Dragon_Electric, 帰還)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Fly_Start
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.05
|
FixAngle |
1.0472
|
高高度飛行 (Enemy_Dragon_Electric, 帰還)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Fly_Away
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.05
|
FixAngle |
1.0472
|
停止点移動 (Enemy_Dragon_Electric, Root)
Name |
Value
|
RollMax |
0.436332
|
RollSpeed |
0.05
|
RollMaxSpeed |
0.0174533
|
RollAmount |
100.0
|
ASName |
Wait
|
RestoreUp |
0.001
|
BackAdjustAngle |
-0.0174533
|
BackAdjustRestoreUp |
0.0
|
FixAngle |
1.0472
|