From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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DgnObj_DLC_DungeonRotate| AI definition |
|---|
| Type |
Action |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| RotationOffset |
Float |
0.0 |
|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| GearRatio |
Float |
1.0 |
|
| IsClockWiseRotation |
Bool |
True |
|
| TiltAngularSpeed |
Float |
0.1 |
|
| InitDgnRotRad |
Float |
0.0 |
|
| InitDgnPriority |
Int |
0 |
|
| CameraPattern |
Int |
1 |
|
| CameraPower |
Float |
0.5 |
|
| CameraRange |
Float |
100.0 |
|
| RemainsPartType |
Int |
-1 |
|
| VelocityControlRate |
Float |
1.0 |
|
| AngleVelocityControlAccelDeg |
Float |
0.01 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RotateAxisIndex |
Int |
|
|
Derived definitions
回転 (DgnObj_DLC_DungeonRotateTag, Root_0)
| Name |
Value
|
| RotateAxisIndex |
1
|