AIDef:Action/DgnObj DLC DungeonRotate

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
DgnObj_DLC_DungeonRotate
AI definition
Type Action

AITreeVariables

Name Type Default value Description
RotationOffset Float 0.0


MapUnitInstParams

Name Type Default value Description
GearRatio Float 1.0
IsClockWiseRotation Bool True
TiltAngularSpeed Float 0.1
InitDgnRotRad Float 0.0
InitDgnPriority Int 0
CameraPattern Int 1
CameraPower Float 0.5
CameraRange Float 100.0
RemainsPartType Int -1
VelocityControlRate Float 1.0
AngleVelocityControlAccelDeg Float 0.01


StaticInstParams

Name Type Default value Description
RotateAxisIndex Int


Derived definitions

回転 (DgnObj_DLC_DungeonRotateTag, Root_0)

Name Value
RotateAxisIndex 1