AIDef:Action/DgnObj DLC CogWheel Rotate

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
DgnObj_DLC_CogWheel_Rotate
AI definition
Type Action

AITreeVariables

Name Type Default value Description
RotationOffset Float 0.0


MapUnitInstParams

Name Type Default value Description
GearRatio Float 1.0
IsClockWiseRotation Bool True


StaticInstParams

Name Type Default value Description
TargetAngularDisplPerSec Float


DynamicInstParams

Name Type Default value Description
IsRegisteredFrame Bool


Derived definitions

回転 (DgnObj_DLC_CogWheel2_WithEntityBody00, Root)

Name Value
TargetAngularDisplPerSec 7.0

回転 (DgnObj_DLC_CogWheel2, Root)

Name Value
TargetAngularDisplPerSec 7.0

子0 (DgnObj_DLC_IbutsuEx_C_Propeller_A_01, 回転)

Name Value
TargetAngularDisplPerSec 7.0