From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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DemoNoAnimDrivenTurn| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsUpdateTarget |
Bool |
|
|
| RotSpd |
Float |
|
|
| FinRotate |
Float |
|
|
| PosReduceRatio |
Float |
|
|
| BaseRotRatio |
Float |
|
|
| IsFollowGround |
Bool |
|
|
| IsRotEndFinish |
Bool |
|
|
| IsFinishForceStopRot |
Bool |
|
|
| IsChangeable |
Bool |
|
|
| IsUpFollow |
Bool |
|
|
| RotAccRatio |
Float |
|
|
| RotAccMaxSpeedRatio |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| ObjectId |
Int |
|
|
| ActorName |
String |
|
|
| UniqueName |
String |
|
|
Derived definitions
Demo_TurnToObject (Assassin_Middle)
| Name |
Value
|
| IsUpdateTarget |
True
|
| RotSpd |
0.15708
|
| FinRotate |
0.0174533
|
| PosReduceRatio |
0.7
|
| BaseRotRatio |
0.16
|
| IsFollowGround |
False
|
| IsRotEndFinish |
True
|
| IsFinishForceStopRot |
False
|
| IsChangeable |
True
|
| IsUpFollow |
False
|
| RotAccRatio |
0.16
|
| RotAccMaxSpeedRatio |
0.1
|