From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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CameraEventAnimFlowForMapTowerAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
NotifyDemoCamera2Sound |
Int |
|
|
BowFlag |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetActor |
Int |
|
|
ActorName |
String |
|
|
UniqueName |
String |
|
|
TargetActorPosReferenceMode |
Int |
|
|
TargetActorDirReferenceMode |
Int |
|
|
Accept1FrameDelay |
Bool |
|
|
SceneName |
String |
|
|
CameraName |
String |
|
|
StartFrame |
Float |
|
|
EndFrame |
Float |
|
|
DOFUse |
Bool |
|
|
DOFStartFrame |
Float |
|
|
FocalLength |
Float |
|
|
Aperture |
Float |
|
|
DOFBlurStart |
Float |
|
|
DOFEndFrame |
Float |
|
|
FocalLengthEnd |
Float |
|
|
ApertureEnd |
Float |
|
|
DOFBlurEnd |
Float |
|
|
OverwriteAt |
Bool |
|
|
OverwriteAtDist |
Float |
|
|
InterpolateCount |
Float |
|
|
BgCheck |
Bool |
|
|
Derived definitions
Demo_AnimFlowForMapTower (GameRomCamera)
Name |
Value
|
NotifyDemoCamera2Sound |
1
|
BowFlag |
False
|