From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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AssassinBossIronBallAtkWithRotAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AngSpd |
Float |
|
|
IsJumpType |
Bool |
|
|
AddAngle |
Vec3 |
|
|
CentralAnchorName |
String |
|
|
IronBallNum |
Int |
|
|
AttackType |
Int |
|
|
IronBallPartsName |
String |
|
|
Derived definitions
子1 (Assassin_Senior, 瀕死鉄球攻撃始動攻撃)
Name |
Value
|
AngSpd |
0.20944
|
IsJumpType |
False
|
AddAngle |
Vec3(x=0.0, y=0.4712388515472412, z=0.0)
|
CentralAnchorName |
AnchorAction1
|
IronBallNum |
1
|
AttackType |
3
|
IronBallPartsName |
SpareBall
|