From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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AnmDirectionMove| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| PosReduceRatio |
Float |
|
|
| RotReduceRatio |
Float |
|
|
| IsChangeable |
Bool |
|
|
| Direction |
Int |
|
|
| UsereachableCheck |
Bool |
|
|
Derived definitions
子1 (Sandworm, アニメ左右移動)
| Name |
Value
|
| ASName |
|
| PosReduceRatio |
1.0
|
| RotReduceRatio |
0.45
|
| IsChangeable |
True
|
| Direction |
1
|
| UsereachableCheck |
True
|
子1 (Sandworm, アニメ前後移動)
| Name |
Value
|
| ASName |
|
| PosReduceRatio |
0.15
|
| RotReduceRatio |
0.45
|
| IsChangeable |
True
|
| Direction |
0
|
| UsereachableCheck |
True
|
子1 (Enemy_SandwormR, アニメ左右移動)
| Name |
Value
|
| ASName |
|
| PosReduceRatio |
1.0
|
| RotReduceRatio |
0.45
|
| IsChangeable |
True
|
| Direction |
1
|
| UsereachableCheck |
True
|
子1 (Enemy_SandwormR, アニメ前後移動)
| Name |
Value
|
| ASName |
|
| PosReduceRatio |
0.15
|
| RotReduceRatio |
0.45
|
| IsChangeable |
True
|
| Direction |
0
|
| UsereachableCheck |
True
|