From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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AnimalASPlayCheckMoveDir| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASKeyName |
String |
|
|
| AllowChangeableFrame |
Int |
|
|
| IsIgnoreSameAS |
Bool |
|
|
| SelectNextGearType |
Int |
|
|
| SelectNextGear |
Int |
|
|
Derived definitions
振り落す (Lynel_Senior, ロデオ)
| Name |
Value
|
| ASKeyName |
RodeoEnd
|
| AllowChangeableFrame |
-1
|
| IsIgnoreSameAS |
False
|
| SelectNextGearType |
1
|
| SelectNextGear |
3
|
振り落す (Lynel_Middle, ロデオ)
| Name |
Value
|
| ASKeyName |
RodeoEnd
|
| AllowChangeableFrame |
-1
|
| IsIgnoreSameAS |
False
|
| SelectNextGearType |
1
|
| SelectNextGear |
3
|
振り落す (Lynel, ロデオ)
| Name |
Value
|
| ASKeyName |
RodeoEnd
|
| AllowChangeableFrame |
-1
|
| IsIgnoreSameAS |
False
|
| SelectNextGearType |
1
|
| SelectNextGear |
3
|