AIDef:Action/IncreaseNumHeroSeal

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Gives (or takes from) the Player a certain amount of a Divine Beast's Emblems, also makes the same UI as AppearNumHeroSeal appear.

IncreaseNumHeroSeal
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
RelicPattern Int 4 possible values:
  • 0: Rudania's Emblem
  • 1: Ruta's Emblem
  • 2: Medoh's Emblem
  • 3: Naboris's Emblem

Using any negative value or none will default to Rudania's Emblem, and any value higher than 3 to Naboris's Emblem

Value Int Negative values are accepted and will correctly decrease, but the amount of a certain Emblem in the Player's inventory cannot become negative


Derived definitions

Demo_IncreaseNumHeroSeal (EventSystemActor)

No overridden parameters.