AutoPlacementFlowMgr

From ZeldaMods (Breath of the Wild)
Revision as of 11:25, 9 April 2021 by NiceneNerd (talk | contribs) (Added Wii U init address)
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AutoPlacementFlowMgr
Subsystem
Official name Yes
Description Runs event flow files to determine which actors to spawn on the map dynamically
Init function Switch 1.5.0: 0000007100651F94
Wii U 1.5.0: 029F976C
Debug only No