AIDef:AI/MimicCliffStopEnemyNormal

From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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MimicCliffStopEnemyNormal
AI definition
Type AI

StaticInstParams

Name Type Default value Description
JumpDistXZ Float
NoticeSoundTime Int
OffsetHand Float
OffsetTail Float
OffsetHandRotBase Float


Children

Name Description
待機
擬態解除
気づき
音気づき

Derived definitions

壁張り付き (Lizalfos, 通常)

Name Value
JumpDistXZ 10.0
NoticeSoundTime 60
OffsetHand 2.2
OffsetTail -0.5
OffsetHandRotBase 0.5

壁張り付き (Lizalfos_Fire, 通常)

Name Value
JumpDistXZ 10.0
NoticeSoundTime 60
OffsetHand 2.2
OffsetTail -0.5
OffsetHandRotBase 0.5

壁張り付き (Lizalfos_Electric, 通常)

Name Value
JumpDistXZ 10.0
NoticeSoundTime 60
OffsetHand 2.2
OffsetTail -0.5
OffsetHandRotBase 0.5

壁張り付き (Lizalfos_Bone, 通常)

Name Value
JumpDistXZ 10.0
NoticeSoundTime 60
OffsetHand 2.2
OffsetTail -0.5
OffsetHandRotBase 0.5

壁張り付き (Lizalfos_Senior, 通常)

Name Value
JumpDistXZ 10.0
NoticeSoundTime 60
OffsetHand 2.2
OffsetTail -0.5
OffsetHandRotBase 0.5

壁張り付き (Lizalfos_Middle, 通常)

Name Value
JumpDistXZ 10.0
NoticeSoundTime 60
OffsetHand 2.2
OffsetTail -0.5
OffsetHandRotBase 0.5

壁張り付き (Lizalfos_Ice, 通常)

Name Value
JumpDistXZ 10.0
NoticeSoundTime 60
OffsetHand 2.2
OffsetTail -0.5
OffsetHandRotBase 0.5