AIDef:AI/DoorRoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DoorRoot
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
NpcCanOpenFlag String


StaticInstParams

Name Type Default value Description
Open_L_AS String
Open_R_AS String
Close_L_AS String
Close_R_AS String
CloseWaitFrame Float
IsCheckBack Bool


Children

Name Description
Close
Open
Wait

Derived definitions

通常 (GatefoldDoor, BaseAI)

Name Value
Open_L_AS In
Open_R_AS Out
Close_L_AS OutClose
Close_R_AS InClose
CloseWaitFrame 135.0
IsCheckBack False

通常 (Door, BaseAI)

Name Value
Open_L_AS Push_L
Open_R_AS Push_R
Close_L_AS Close_L
Close_R_AS Close_R
CloseWaitFrame 135.0
IsCheckBack True

通常 (SlideDoor, BaseAI)

Name Value
Open_L_AS Slide
Open_R_AS Slide
Close_L_AS Close_Slide
Close_R_AS Close_Slide
CloseWaitFrame 135.0
IsCheckBack True