AIDef:Action/WarpPlayer

From ZeldaMods (Breath of the Wild)
Revision as of 10:35, 18 November 2018 by imported>Leoetlino
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WarpPlayer
AI definition
Type Action

Warps the player to the specified location.

If the specified map and position could not be found in the map unit, the player will be warped to (0.0, 0.0, 0.0).

DynamicInstParams

Name Type Default value Description
WarpDestMapName String Map name (e.g. A-1). Note that this does not include the map type (unlike AIDef:Action/ChangeScene).
WarpDestPosName String Position name


Derived definitions

Demo_WarpPlayer (EventSystemActor)

No overridden parameters.