AIDef:Action/GuardianChargeBeam
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Time | Float | ||
| TimeRand | Float | ||
| ChargeRadius | Float | ||
| Color | Vec3 |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
チャージ (Guardian_A, ビーム攻撃)
| Name | Value |
|---|---|
| Time | 10.0 |
| TimeRand | 0.0 |
| ChargeRadius | 0.75 |
| Color | Vec3(x=30.0, y=30.0, z=30.0) |
チャージ (RemainsWind_Battery_A_01, 行動)
| Name | Value |
|---|---|
| Time | 10.0 |
| TimeRand | 0.0 |
| ChargeRadius | 0.75 |
| Color | Vec3(x=30.0, y=30.0, z=30.0) |
チャージ (GuardianBeamCannon, 行動)
| Name | Value |
|---|---|
| Time | 10.0 |
| TimeRand | 25.0 |
| ChargeRadius | 0.75 |
| Color | Vec3(x=30.0, y=30.0, z=30.0) |