AIDef:Action/ChangeScene

From ZeldaMods (Breath of the Wild)
Revision as of 22:55, 28 October 2018 by imported>Leoetlino
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ChangeScene
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
WarpDestMapName String   Example: "MainFieldDungeon/RemainsFire", "MainField/A-1"
WarpDestPosName String   Example: "StartR"
FadeType Int
  • 0: Full loading screen (visible Fade and FadeStatus screens)
  • 1: Loading icon on a white background
  • 2: Loading icon on a black background
StartType Int Example: 0
EvflName String   Name of the event flow to start after warp is complete

Example: Demo622_1

EntryPointName String   Name of the entry point in the event flow

Example: Demo622_1

Derived definitions

Demo_ChangeScene (EventSystemActor)

No overridden parameters.