Gives the Player a certain amount of an item, doesn't affect the amount of Koroks collected, also makes the same UI as AppearNumKorokNuts appear.
IncreaseNumKorokNuts| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ActorName |
String |
|
Name of the item that is given to the Player, the derived Demo_IncreaseNumKorokNuts definition forces this parameter to the Korok Seed actor
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| Value |
Int |
|
Negative values are accepted and will correctly decrease, but the amount of a Korok Seeds in the Player's inventory cannot become negative
|
Derived definitions
Demo_IncreaseNumKorokNuts (EventSystemActor)
| Name |
Value
|
| ActorName |
Obj_KorokNuts
|