AIDef:Action/EventAutoSaveAction

From ZeldaMods (Breath of the Wild)
Revision as of 20:23, 23 October 2026 by Nebroc (talk | contribs)
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On it own it doesn't do anything, but when a DisableAutoSavePausing is used right before, triggers an autosave at the end of the eventflow.

EventAutoSaveAction
AI definition
Type Action

Derived definitions

Demo_AutoSave (EventSystemActor)

No overridden parameters.