From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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TargetPickedItemAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
IsPlayerPut |
Bool |
False |
|
DropTable |
String |
Normal |
|
DropActor |
String |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
CanGetOnBurning |
Bool |
|
|
GetAttKeyName |
String |
|
|
IsControlNoticeDo |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
サブボタン |
|
メインボタン |
|
消滅 |
|
通常 |
|
Derived definitions
投擲 (Stal_Boomerang_Arm, 投げ)
Name |
Value
|
CanGetOnBurning |
True
|
GetAttKeyName |
CatchBoomerang
|
IsControlNoticeDo |
True
|
投擲 (Boomerang, 投げ)
Name |
Value
|
CanGetOnBurning |
True
|
GetAttKeyName |
CatchBoomerang
|
IsControlNoticeDo |
True
|