From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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PreyDropItemRootAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
InitialVelocity |
Vec3 |
|
|
MaxDropCount |
Int |
|
|
ForceDeleteInterval |
Float |
|
|
InWaterDepth |
Float |
|
|
IsCheckFreeFall |
Bool |
|
|
IsCheckStuckConsiderY |
Bool |
|
|
IsUseWeakForcePushOutside |
Bool |
|
|
IsEnableEscapeForceEndCheck |
Bool |
|
|
EscapeForceEndTime |
Float |
|
|
AfterEscapeForceEndState |
Int |
|
|
Children
Name |
Description
|
スクリプト用 |
|
リアクション |
|
上機嫌 |
|
強制消去 |
|
所持 |
|
水中行動 |
|
落下 |
|
通常行動 |
|
騎乗中 |
|
Derived definitions
子0 (Rabbit, 通常)
Name |
Value
|
InitialVelocity |
Vec3(x=1.0, y=10.0, z=1.0)
|
MaxDropCount |
3
|
ForceDeleteInterval |
45.0
|
InWaterDepth |
0.4
|
IsCheckFreeFall |
True
|
IsCheckStuckConsiderY |
True
|
IsUseWeakForcePushOutside |
False
|
IsEnableEscapeForceEndCheck |
True
|
EscapeForceEndTime |
600.0
|
AfterEscapeForceEndState |
0
|