From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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PriestBossPhaseFinishAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
MetaAILife |
Int |
10 |
|
MetaAIMaxLife |
Int |
10 |
|
PriestBossMetaAIUnit |
AITreeVariablePointer |
|
|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
PriestBossStartPhase |
Int |
0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
StartDemoDelayFrames |
Float |
|
|
PercentLifeTransition |
Float |
|
|
PercentLifePrevious |
Float |
|
|
Derived definitions
段階_終了 (Priest_Boss_MetaAI, Root)
Name |
Value
|
StartDemoDelayFrames |
5.0
|
PercentLifeTransition |
0.0
|
PercentLifePrevious |
0.0
|