From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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OctarockWaterWait| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| OctarockFormChangeUnit |
AITreeVariablePointer |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| NoRiseTime |
Int |
|
|
| RiseDelayTimeMin |
Int |
|
|
| RiseDelayTimeMax |
Int |
|
|
| FinishFloatDelayTimeMin |
Int |
|
|
| FinishFloatDelayTimeMax |
Int |
|
|
| MinHeightFromWater |
Float |
|
|
Children
| Name |
Description
|
| カツラ反応 |
|
| プレイヤー気づき |
|
| 待機 |
|
| 浮上 |
|
| 浮遊 |
|
| 浮遊終了 |
|
| 落下 |
|
| 音気づき |
|
Derived definitions
待機 (Octarock_Water, 水中徘徊)
| Name |
Value
|
| NoRiseTime |
150
|
| RiseDelayTimeMin |
0
|
| RiseDelayTimeMax |
60
|
| FinishFloatDelayTimeMin |
0
|
| FinishFloatDelayTimeMax |
60
|
| MinHeightFromWater |
2.0
|