AIDef:Action/WarpPLToPosAndResetGimmick
Teleports the Player (without a loading screen) to the specified coordinates and horizontal rotation and reloads static objects [check], making them visually disappear for half a second (probably more on real hardware).
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Destination | Vec3 | 3 float values separated by comas used as the coordinates to teleport to | |
| RotationY | Float | Horizontal rotation of the Player after the teleportation | |
| SystemResetOption | Int | Seems to control what gets reloaded, hard to say what the options do exactly | |
| AdditionalResetActor | String |
Derived definitions
Demo_WarpPLToPosAndResetGimmick (EventSystemActor)
No overridden parameters.