AIDef:Action/WarpPLAndResetGimmick
Teleports the Player to a location defined in Static.smubin and reloads static objects [check], making them visually disappear for half a second (probably more on real hardware).
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| StartPosName | String | ||
| SystemResetOption | Int | Seems to control what gets reloaded, hard to say what the options do exactly | |
| AdditionalResetActor | String |
Derived definitions
Demo_WarpPLAndResetGimmick (EventSystemActor)
No overridden parameters.