AIDef:Action/OpenItemMenu
Can open various menus normally accessed with the - button that the Player can use and quit normally.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MenuType | Int | 4 possible values:
Any higher value will default to the map, and a negative one will go to an empty sheikah slate menu that the Player cannot quit, resulting in a softlock |
Derived definitions
Demo_OpenItemMenu (EventSystemActor)
No overridden parameters.