AIDef:Action/OnLeaveAttackInterval

From ZeldaMods (Breath of the Wild)
Revision as of 20:52, 15 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (fixed))
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OnLeaveAttackInterval
AI definition
Type Action

Derived definitions

子1 (Assassin_Junior, ふっとび_0)

No overridden parameters.

子1 (Assassin_Junior_Shooter, ふっとび_0)

No overridden parameters.

子1 (Assassin_Junior_Azito_Shooter, ふっとび_0)

No overridden parameters.