AIDef:Action/EquipDisplayGet

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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EquipDisplayGet
AI definition
Type Action

AITreeVariables

Name Type Default value Description
EquipDisplayChild AITreeVariablePointer


MapUnitInstParams

Name Type Default value Description
EquipStandSlot Int 1


Derived definitions

飾りゲット (EquipmentStand, 通常)

No overridden parameters.