From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
Jump to navigation
Jump to search
EquipDisplayCreateAI definition |
---|
Type |
Action |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
EquipDisplayChild |
AITreeVariablePointer |
|
|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
EquipStandSlot |
Int |
1 |
|
EquipStandNode |
String |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
SwordEquipNode |
String |
|
|
LSwordEquipNode |
String |
|
|
SpearEquipNode |
String |
|
|
BowEquipNode |
String |
|
|
ShieldEquipNode |
String |
|
|
XLinkKey |
String |
|
|
DelayTimer |
Float |
|
|
Derived definitions
飾り生成 (EquipmentStand, 通常)
Name |
Value
|
SwordEquipNode |
SwordSorbPoint
|
LSwordEquipNode |
LSwordSorbPoint
|
SpearEquipNode |
SpearSorbPoint
|
BowEquipNode |
BowSorbPoint
|
ShieldEquipNode |
ShieldSorbPoint
|
XLinkKey |
|
DelayTimer |
-1.0
|