From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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EnemyRigidBodyFreeFallDieAI definition |
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Type |
Action |
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Contents
- 1 AITreeVariables
- 2 StaticInstParams
- 3 Derived definitions
- 3.1 感電死 (GanonGrudge_Lizalfos, 死亡)
- 3.2 自然死 (GanonGrudge_Lizalfos, リアクション)
- 3.3 焼死 (GanonGrudge_Lizalfos, 死亡)
- 3.4 焼特効死 (GanonGrudge_Lizalfos, 死亡)
- 3.5 濡死 (GanonGrudge_Lizalfos, 死亡)
- 3.6 被暗殺 (GanonGrudge_Lizalfos, 死亡)
- 3.7 落下死 (GanonGrudge_Lizalfos, リアクション)
- 3.8 感電死 (GanonGrudge_Moriblin, 死亡)
- 3.9 自然死 (GanonGrudge_Moriblin, リアクション)
- 3.10 焼死 (GanonGrudge_Moriblin, 死亡)
- 3.11 焼特効死 (GanonGrudge_Moriblin, 死亡)
- 3.12 濡死 (GanonGrudge_Moriblin, 死亡)
- 3.13 被暗殺 (GanonGrudge_Moriblin, 死亡)
- 3.14 落下死 (GanonGrudge_Moriblin, リアクション)
- 3.15 感電死 (GanonGrudge, 死亡)
- 3.16 自然死 (GanonGrudge, リアクション)
- 3.17 焼死 (GanonGrudge, 死亡)
- 3.18 焼特効死 (GanonGrudge, 死亡)
- 3.19 濡死 (GanonGrudge, 死亡)
- 3.20 被暗殺 (GanonGrudge, 死亡)
- 3.21 落下死 (GanonGrudge, リアクション)
AITreeVariables
Name |
Type |
Default value |
Description
|
ForceSetDropPos |
Vec3 |
[0.0, 0.0, 0.0] |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
Derived definitions
感電死 (GanonGrudge_Lizalfos, 死亡)
自然死 (GanonGrudge_Lizalfos, リアクション)
焼死 (GanonGrudge_Lizalfos, 死亡)
焼特効死 (GanonGrudge_Lizalfos, 死亡)
濡死 (GanonGrudge_Lizalfos, 死亡)
被暗殺 (GanonGrudge_Lizalfos, 死亡)
落下死 (GanonGrudge_Lizalfos, リアクション)
感電死 (GanonGrudge_Moriblin, 死亡)
自然死 (GanonGrudge_Moriblin, リアクション)
焼死 (GanonGrudge_Moriblin, 死亡)
焼特効死 (GanonGrudge_Moriblin, 死亡)
濡死 (GanonGrudge_Moriblin, 死亡)
被暗殺 (GanonGrudge_Moriblin, 死亡)
落下死 (GanonGrudge_Moriblin, リアクション)
感電死 (GanonGrudge, 死亡)
自然死 (GanonGrudge, リアクション)
焼死 (GanonGrudge, 死亡)
焼特効死 (GanonGrudge, 死亡)
濡死 (GanonGrudge, 死亡)
被暗殺 (GanonGrudge, 死亡)
落下死 (GanonGrudge, リアクション)