AIDef:Action/ChemicalElectricWaterBall
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| ChemicalBulletBindActor | AITreeVariablePointer |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AttackPower | Int | 0 | |
| ScaleTime | Float | 1.0 | |
| Range | Float | 5.0 | |
| RigidBodyName | String | ||
| AttackPowerForPlayer | Int | -1 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DeleteTime | Int | ||
| TargetScale | Float | ||
| ScaleKeep | Bool | ||
| IsUseMyRange | Bool | ||
| AttackType | Int | ||
| AttackIntensity | Int | ||
| AttackMinPower | Int |
Derived definitions
Root (ElectricWaterBall)
| Name | Value |
|---|---|
| DeleteTime | 30 |
| TargetScale | 10.0 |
| ScaleKeep | True |
| IsUseMyRange | False |
| AttackType | 0 |
| AttackIntensity | 0 |
| AttackMinPower | 1 |
Root (Lizalfos_ElectricWaterBall)
| Name | Value |
|---|---|
| DeleteTime | -1 |
| TargetScale | 10.0 |
| ScaleKeep | True |
| IsUseMyRange | False |
| AttackType | 0 |
| AttackIntensity | 0 |
| AttackMinPower | 1 |