AIDef:Action/ChangeScene

From ZeldaMods (Breath of the Wild)
Revision as of 18:50, 14 October 2018 by imported>Leoetlino (→‎DynamicInstParams)
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ChangeScene
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
WarpDestMapName String   Example: "MainFieldDungeon/RemainsFire", "MainField/A-1"
WarpDestPosName String   Example: "StartR"
FadeType Int Example: 0
StartType Int Example: 0
EvflName String   Name of the event flow to start after warp is complete

Example: Demo622_1

EntryPointName String   Name of the entry point in the event flow

Example: Demo622_1

Derived definitions

Demo_ChangeScene (EventSystemActor)

No overridden parameters.