AIDef:Action/AreaRoot

From ZeldaMods (Breath of the Wild)
Revision as of 15:14, 2 June 2019 by imported>Leoetlino (→‎MapUnitInstParams)
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AreaRoot
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
CameraSet String -
CameraPriority Int 1
Shape String Sphere
WarpDestMapName String New scene map name
WarpDestPosName String New scene position name
AutoSave Bool False Autosave when entering area
ForceCalcInEvent Bool False

StaticInstParams

Name Type Default value Description
AutoSaveInterval Float


Derived definitions

Root (Area)

Name Value
AutoSaveInterval 1800.0