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bumii| Format |
AAMP |
|---|
| Version |
0 |
|---|
| Type |
xml |
|---|
|
This article is about the structure in general. For actual values, check the GameROM or the pseudo-source. |
UMii (bumii) files configure the physical traits of a NPC.
Parameter objects
Important note: the following listing was automatically generated from game content files. If some names look weird or contain typos, it's Nintendo's fault.
ffsd
| Key |
Type |
Description |
Default value
|
| no_use_ffsd |
bool |
- |
False
|
| type |
int |
- |
0
|
body
| Key |
Type |
Description |
Default value
|
| type |
int |
- 0: C
- 1: N
- 2: T
- 3: S
- 4: SK
- More?
|
0
|
| number |
int |
Body variant (last part of the model name) |
0
|
| race |
int |
- 0: Hylia
- 1: Korok
- 2: Goron
- 3: Sheikah
- 4:
- 5: Zora
- 6: Rito
- More?
|
0
|
| weight |
int |
- |
1
|
| height |
int |
- |
0
|
personal
| Key |
Type |
Description |
Default value
|
| fav_color |
int |
- |
0
|
| sub_color_1 |
int |
- |
-1
|
| sub_color_2 |
int |
- |
-1
|
| voice_type |
str |
- |
Hylia_Man_Kid_Normal00
|
| shoulder_fav_color |
int |
- |
-1
|
| sex_age |
int |
- 0: C (Child)
- 1: M (Man)
- 2: X (Old man)[check]
- 3:
- 4: W (Woman)
- More?
|
0
|
| personality |
str |
- |
|
| head_fav_color |
int |
- |
-1
|
| shoulder_sub_color_1 |
int |
- |
-1
|
common
| Key |
Type |
Description |
Default value
|
| backpack |
int |
- |
-1
|
| hat |
int |
- |
-1
|
| no_hat_always |
bool |
- |
False
|
| body_correct |
int |
- |
0
|
| is_mid_age |
bool |
- |
False
|
| rot_cravicle |
float |
- |
0.0
|
| rot_arm |
float |
- |
0.0
|
| rot_leg |
float |
- |
0.0
|
| rot_crotch |
float |
- |
0.0
|
shape
| Key |
Type |
Description |
Default value
|
| jaw |
int |
- |
0
|
| wrinkle |
int |
- |
0
|
| make |
int |
Makeup
- 0: None
- 1 - 8: Eyes/Eyebrows
- 9:
- 10 - 11: beards
|
0
|
| skin_color |
int |
- |
0
|
| trans_v |
float |
- |
0.0
|
| scale |
float |
- |
1.0
|
hair
| Key |
Type |
Description |
Default value
|
| type |
int |
Hair variant (last part of the model name) |
0
|
| color |
int |
Color Animation Pick (1 - 10) |
0
|
| flip |
bool |
Flip hair model |
0
|
eye
| Key |
Type |
Description |
Default value
|
| type |
int |
- |
2
|
| color |
int |
- |
0
|
| trans_v |
float |
- |
3.0
|
| trans_u |
float |
- |
2.0
|
| rotate |
float |
- |
0.0
|
| scale |
float |
- |
4.0
|
| aspect |
float |
- |
3.0
|
| eyeball_trans_u |
float |
- |
0.0
|
| eyeball_trans_v |
float |
- |
0.0
|
| eyeball_scale |
float |
- |
0.0
|
| highlight_bright |
int |
- |
0
|
eye_ctrl
| Key |
Type |
Description |
Default value
|
| base_offset |
vec3 |
- |
Vec3(x=0.0, y=0.029999999329447746, z=0.0)
|
| translim_out |
float |
- |
0.2
|
| translim_in |
float |
- |
0.12
|
| translim_d |
float |
- |
0.3
|
| translim_u |
float |
- |
0.1
|
| neck_offset_ud |
float |
- |
0.0
|
eyebrow
| Key |
Type |
Description |
Default value
|
| type |
int |
- |
6
|
| color |
int |
- |
0
|
| trans_v |
float |
- |
7.0
|
| trans_u |
float |
- |
2.0
|
| rotate |
float |
- |
0.0
|
| scale |
float |
- |
4.0
|
| aspect |
float |
- |
3.0
|
nose
| Key |
Type |
Description |
Default value
|
| type |
int |
- |
1
|
| trans_v |
float |
- |
9.0
|
| scale |
float |
- |
4.0
|
mouth
| Key |
Type |
Description |
Default value
|
| type |
int |
- |
3
|
| color |
int |
- |
0
|
| trans_v |
float |
- |
13.0
|
| scale |
float |
- |
4.0
|
| aspect |
float |
- |
3.0
|
beard
| Key |
Type |
Description |
Default value
|
| mustache |
int |
- |
0
|
| scale |
float |
- |
4.0
|
| type |
int |
- |
0
|
| color |
int |
- |
0
|
glass
| Key |
Type |
Description |
Default value
|
| type |
int |
Glasses variant (last part of the model name) |
0
|
| color |
int |
Color Select (0 - 5) |
0
|
korog
| Key |
Type |
Description |
Default value
|
| mask |
int |
Mask variant (last part of the model name) |
0
|
| skin_color |
int |
- |
0
|
| left_plant |
int |
- |
0
|
| right_plant |
int |
- |
0
|
goron
| Key |
Type |
Description |
Default value
|
| skin_color |
int |
- |
0
|
gerudo
| Key |
Type |
Description |
Default value
|
| skin_color |
int |
- |
0
|
| hair |
int |
- |
0
|
| hair_color |
int |
- |
0
|
| lip_color |
int |
- |
0
|
| glass |
int |
- |
0
|
| glass_color |
int |
- |
0
|
rito
| Key |
Type |
Description |
Default value
|
| body_color |
int |
- 0:
- 1:
- 2:
- 3:
- 4:
- 5:
- 6:
- 7:
- 8: Blue (Fyson)
- 9: Green
- More...
|
0
|
| hair_color |
int |
- |
-1
|
zora
| Key |
Type |
Description |
Default value
|
| body_color |
int |
- |
0
|
Parameter lists
(none)