Content/Map
The Map folder contains the files that define the game's overworld and dungeon layout. There are many different versions of this folder across the game files:
- Content/Map
- Content/Pack/TitleBG.pack/Map
- Content/Pack/Bootup.pack/Map
- Content/Pack/[dungeon_name].pack/Map
- AoC/Map
- AoC/Pack/[dungeon_name].pack/Map
- AoC/Pack/AocMainField.pack/Map
MainField
Contains the data for the main overworld. These files are located in both the base game Content files and the AoC files; if the DLC is installed, the AoC version is loaded instead of the base game version
In the base game, some of the map files are in Content/Map/MainField, and some are in TitleBG.pack/Map/MainField. There are also the special files Static.smubin and Location.smubin which are found in Bootup.pack/Map/MainField.
In the AoC files, some of the map files are in AoC/Map/MainField, and some are in AocMainField.pack/Map/MainField.
CDungeon
Found in [dungeon_name].pack/Map and Bootup.pack/Map. Contains the data for shrines.
MainFieldDungeon
Found in [dungeon_name].pack/Map and Bootup.pack/Map. Contains the data for Divine Beast dungeons, as well as the DLC Final Trial dungeon.
AocField
Found in AoC/Map and AocMainField.pack/Map.
Contains the data for the Trial of the Sword area.
DungeonData
Found in [dungeon_name].pack/Map. Contains additional data for that shrine.
SetData
Found in Aoc/Pack/FinalTrial.pack.