Aoc2: Difference between revisions
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imported>Leoetlino (→Flags) |
imported>Leoetlino (→Flags: flag 0x80) |
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| 10 || ? | | 10 || ? | ||
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| 20 || | | 20 || EnableLifeRegen. Enables health regeneration for enemies. | ||
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| 40 || RandomizeGuardianChargeBeam{{check}}. Enables random Guardian beam charge times ([[AIDef:Action/GuardianChargeBeam]]). | | 40 || RandomizeGuardianChargeBeam{{check}}. Enables random Guardian beam charge times ([[AIDef:Action/GuardianChargeBeam]]). | ||
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| 80 || | | 80 || ApplyDamageMultiplier. Causes nonzero damage dealt to Link by some actors<ref>Conditions can be found at {{addr|a=0x7100D6D540|ver=nx-1.5.0}}.</ref> to be set to max(int(damage * 1.5), 2)<ref>{{addr|a=0x7100D6ED54|ver=nx-1.5.0}}</ref> | ||
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| 100 || EnableShorterEnemyNotice. Enables reduced enemy notice times. | | 100 || EnableShorterEnemyNotice. Enables reduced enemy notice times. |
Revision as of 23:37, 11 January 2020
Subsystem | |
---|---|
Official name | No |
Description | Handles DLC1 additions (such as Master Mode) |
Init function |
Switch 1.5.0: 0000007100D6CDA4 Wii U 1.5.0: 031696E4 |
Debug only | No |
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.) |
Flags
Unless otherwise indicated, all of the names below are unofficial.
Value (hex) | Description |
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1 | IsLastPlayHardMode. Set when the last playthrough is a Master Mode save. |
2 | NerfCooking. Causes the health restoring effects of cooked food to be half as strong. |
4 | ? |
8 | ? |
10 | ? |
20 | EnableLifeRegen. Enables health regeneration for enemies. |
40 | RandomizeGuardianChargeBeam[check]. Enables random Guardian beam charge times (AIDef:Action/GuardianChargeBeam). |
80 | ApplyDamageMultiplier. Causes nonzero damage dealt to Link by some actors[1] to be set to max(int(damage * 1.5), 2)[2] |
100 | EnableShorterEnemyNotice. Enables reduced enemy notice times. |