AIDef:AI/PriestBossActorNormalMode: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| EquipWeaponBufIndex || Int || 0 || | |||
|- | |||
| ReturnFromBananaMode || Bool || False || | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
EquipWeaponBufIndex | Int | 0 | |
ReturnFromBananaMode | Bool | False | |
PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsManagedBtlMgr | Bool | ||
ApproachStartDistance | Float | ||
ApproachWarpRate | Int | ||
LeaveStartDistance | Float | ||
LeaveStartTime | Float | ||
WaitMinTime | Float | ||
WaitMaxTime | Float | ||
SecondHalfLifePercent | Float | ||
FramesRestrictEarthRelease | Float | ||
WarpPosDistFromPlayer | Float | ||
StageMarginRateForEarthRelease | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
FromSyncMode | Bool |
Children
Name | Description |
---|---|
分身 | |
分身投げ着地 | |
土遁 | |
弓矢攻撃 | |
待機 | |
準備 | |
移動 | |
突進攻撃 | |
転移 | |
離れる | |
頭上突き | |
高速移動攻撃 |
Derived definitions
通常モード (Priest_Boss_ShadowClone, 通常)
Name | Value |
---|---|
IsManagedBtlMgr | True |
ApproachStartDistance | 20.0 |
ApproachWarpRate | 0 |
LeaveStartDistance | 3.0 |
LeaveStartTime | 0.25 |
WaitMinTime | 3.0 |
WaitMaxTime | 6.0 |
SecondHalfLifePercent | 0.5 |
FramesRestrictEarthRelease | 300.0 |
WarpPosDistFromPlayer | 10.0 |
StageMarginRateForEarthRelease | 0.95 |
通常モード (Priest_Boss_Normal, 通常)
Name | Value |
---|---|
IsManagedBtlMgr | False |
ApproachStartDistance | 20.0 |
ApproachWarpRate | 0 |
LeaveStartDistance | 3.0 |
LeaveStartTime | 0.25 |
WaitMinTime | 3.0 |
WaitMaxTime | 6.0 |
SecondHalfLifePercent | 0.5 |
FramesRestrictEarthRelease | 300.0 |
WarpPosDistFromPlayer | 10.0 |
StageMarginRateForEarthRelease | 0.95 |
通常モード (Priest_Boss_ShadowClone_Real, 通常)
Name | Value |
---|---|
IsManagedBtlMgr | False |
ApproachStartDistance | 20.0 |
ApproachWarpRate | 0 |
LeaveStartDistance | 3.0 |
LeaveStartTime | 0.25 |
WaitMinTime | 3.0 |
WaitMaxTime | 6.0 |
SecondHalfLifePercent | 0.5 |
FramesRestrictEarthRelease | 300.0 |
WarpPosDistFromPlayer | 10.0 |
StageMarginRateForEarthRelease | 0.95 |