AIDef:AI/PreyRoot: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
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|type=AI | |type=AI | ||
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== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| IsStuckOnTerrain || Bool || False || | |||
|- | |||
| IsChangeableStateFreeFall || Bool || True || | |||
|- | |||
| FramesStuckOnTerrain || Float || 0.0 || | |||
|- | |||
| CreateDeadConditionType || Int || -1 || | |||
|- | |||
| IsUseTerritory || Bool || False || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| IsStuckOnTerrain | Bool | False | |
| IsChangeableStateFreeFall | Bool | True | |
| FramesStuckOnTerrain | Float | 0.0 | |
| CreateDeadConditionType | Int | -1 | |
| IsUseTerritory | Bool | False |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| InWaterDepth | Float | ||
| IsCheckFreeFall | Bool | ||
| IsCheckStuckConsiderY | Bool | ||
| IsUseWeakForcePushOutside | Bool | ||
| IsEnableEscapeForceEndCheck | Bool | ||
| EscapeForceEndTime | Float | ||
| AfterEscapeForceEndState | Int |
Children
| Name | Description |
|---|---|
| スクリプト用 | |
| リアクション | |
| 上機嫌 | |
| 所持 | |
| 水中行動 | |
| 落下 | |
| 通常行動 | |
| 騎乗中 |
Derived definitions
子0 (Animal_Horse_A, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | False |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 2 |
通常 (Pigeon, BaseAI)
| Name | Value |
|---|---|
| InWaterDepth | 0.1 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | True |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | False |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
子0 (Boar, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
子0 (Deer, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
子0 (Dog, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 0.8 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | False |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 2 |
子0 (Fox, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 0.5 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | True |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
子0 (Sunazarashi_B, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 300.0 |
| AfterEscapeForceEndState | 2 |
子0 (Squirrel, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 0.4 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | True |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
通常 (LittleBird, BaseAI)
| Name | Value |
|---|---|
| InWaterDepth | 0.1 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | True |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | False |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
子0 (DomesticAnimalWait, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | False |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 2 |
子0 (SunazarashiSP_C, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 300.0 |
| AfterEscapeForceEndState | 2 |
子0 (Wolf, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
通常 (Hawk, BaseAI)
| Name | Value |
|---|---|
| InWaterDepth | 0.1 |
| IsCheckFreeFall | False |
| IsCheckStuckConsiderY | True |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 400.0 |
| AfterEscapeForceEndState | 0 |
子0 (Deer_MiniGame, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 3 |
子0 (Bear, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
子0 (DomesticAnimal, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | False |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 2 |
子0 (Boar_MiniGame, 通常)
| Name | Value |
|---|---|
| InWaterDepth | 1.0 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | False |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | True |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |
通常 (Heron, BaseAI)
| Name | Value |
|---|---|
| InWaterDepth | 0.4 |
| IsCheckFreeFall | True |
| IsCheckStuckConsiderY | True |
| IsUseWeakForcePushOutside | False |
| IsEnableEscapeForceEndCheck | False |
| EscapeForceEndTime | 600.0 |
| AfterEscapeForceEndState | 0 |