AIDef:Action/ReflectThrown: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| IsReflectThrownBullet || Bool || False || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsReflectThrownBullet | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ReactionLevel | Int | ||
FinishWaterDepth | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
Power | Float | ||
TargetDir | Vec3 |
Derived definitions
迎撃 (ChemicalSpear, 投げ_0)
Name | Value |
---|---|
ReactionLevel | -1 |
FinishWaterDepth | -1.0 |
反射 (Octarock_Bullet, 投擲生成)
Name | Value |
---|---|
ReactionLevel | -1 |
FinishWaterDepth | 2.0 |
反射 (BokoblinShootRock, 投擲)
Name | Value |
---|---|
ReactionLevel | -1 |
FinishWaterDepth | -1.0 |
迎撃 (GuardianMiniSpear, 投げ_0)
Name | Value |
---|---|
ReactionLevel | -1 |
FinishWaterDepth | -1.0 |
迎撃 (Spear, 投げ_0)
Name | Value |
---|---|
ReactionLevel | -1 |
FinishWaterDepth | -1.0 |