AIDef:Action/EventMiniGameTime: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino No edit summary |
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| CountMode || Int || || | | CountMode || Int || || 0 to count up, 1 to count down | ||
|- | |- | ||
| CountStartTime || Int || || | | CountStartTime || Int || || | ||
|- | |- | ||
| IsShowTimeUI || Bool || || | | IsShowTimeUI || Bool || || Show MiniGame [[UI]] screen and timer | ||
|- | |- | ||
| MaxTime || Int || || | | MaxTime || Int || || [For countup mode] Stop timer after N seconds. If set to -1 or to an invalid value, 5999999 will be used. | ||
|- | |- | ||
|} | |} | ||
Revision as of 19:33, 17 March 2019
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| CountMode | Int | 0 to count up, 1 to count down | |
| CountStartTime | Int | ||
| IsShowTimeUI | Bool | Show MiniGame UI screen and timer | |
| MaxTime | Int | [For countup mode] Stop timer after N seconds. If set to -1 or to an invalid value, 5999999 will be used. |
Derived definitions
Demo_MiniGameTime (EventSystemActor)
No overridden parameters.
Demo_EventMiniGameTime (EventTimerTag)
No overridden parameters.