AIDef:Action/DummyAction: Difference between revisions
imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (fixed)) |
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|type=Action | |type=Action | ||
}} | }} | ||
== Derived definitions == | |||
=== チャンス (NpcGerudoQueenBattle, Root) === | |||
{{AIDefDerived | |||
|name=チャンス | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcGerudoQueenBattle | |||
}} | |||
No overridden parameters. | |||
=== プレイヤーを心配 (NpcGerudoQueenBattle, Root) === | |||
{{AIDefDerived | |||
|name=プレイヤーを心配 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcGerudoQueenBattle | |||
}} | |||
No overridden parameters. | |||
=== 遺物弱点破壊 (NpcGerudoQueenBattle, Root) === | |||
{{AIDefDerived | |||
|name=遺物弱点破壊 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcGerudoQueenBattle | |||
}} | |||
No overridden parameters. | |||
=== 警戒 (NpcGerudoQueenBattle, Root) === | |||
{{AIDefDerived | |||
|name=警戒 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcGerudoQueenBattle | |||
}} | |||
No overridden parameters. | |||
=== 心配解消 (NpcGerudoQueenBattle, Root) === | |||
{{AIDefDerived | |||
|name=心配解消 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcGerudoQueenBattle | |||
}} | |||
No overridden parameters. | |||
=== 先導開始 (NpcGerudoQueenBattle, Root) === | |||
{{AIDefDerived | |||
|name=先導開始 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcGerudoQueenBattle | |||
}} | |||
No overridden parameters. | |||
=== 撤退 (NpcGerudoQueenBattle, Root) === | |||
{{AIDefDerived | |||
|name=撤退 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcGerudoQueenBattle | |||
}} | |||
No overridden parameters. | |||
=== 雷攻撃無効化 (NpcGerudoQueenBattle, Root) === | |||
{{AIDefDerived | |||
|name=雷攻撃無効化 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcGerudoQueenBattle | |||
}} | |||
No overridden parameters. | |||
=== 待機 (EnemyFortressMgrTag, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=EnemyFortressMgrTag | |||
}} | |||
No overridden parameters. | |||
=== Root (EngineROMCandle) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EngineROMCandle | |||
}} | |||
No overridden parameters. | |||
=== 非装備 (Quiver, Root) === | |||
{{AIDefDerived | |||
|name=非装備 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Quiver | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Stal_Bokoblin_Junior_Body, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Stal_Bokoblin_Junior_Body, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Stal_Bokoblin_Junior_Body, 騎乗) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Stal_Bokoblin_Junior_Body, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Stal_Bokoblin_Junior_Body, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 疑似餌発見 (Stal_Bokoblin_Junior_Body, 餌発見) === | |||
{{AIDefDerived | |||
|name=疑似餌発見 | |||
|group_name=餌発見 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Stal_Bokoblin_Junior_Body, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Stal_Bokoblin_Junior_Body, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Stal_Bokoblin_Junior_Body, 諦め_1) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=諦め_1 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Stal_Bokoblin_Junior_Body, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Stal_Bokoblin_Junior_Body, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Stal_Bokoblin_Junior_Body, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Stal_Bokoblin_Junior_Body, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Stal_Bokoblin_Junior_Body, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 非武器装備 (Stal_Bokoblin_Junior_Body, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=非武器装備 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Stal_Bokoblin_Junior_Body, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Stal_Bokoblin_Junior_Body, 騎乗遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=騎乗遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Stal_Bokoblin_Junior_Body, 大剣装備_0) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=大剣装備_0 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Stal_Bokoblin_Junior_Body, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Stal_Bokoblin_Junior_Body, 近接戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=近接戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Stal_Bokoblin_Junior_Body, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Stal_Bokoblin_Junior_Body) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Body | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (WaterPump) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=WaterPump | |||
}} | |||
No overridden parameters. | |||
=== オフ待機 (SwitchTorchSave, 通常) === | |||
{{AIDefDerived | |||
|name=オフ待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTorchSave | |||
}} | |||
No overridden parameters. | |||
=== オン待機 (SwitchTorchSave, 通常) === | |||
{{AIDefDerived | |||
|name=オン待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTorchSave | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchTorchSave) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTorchSave | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetIceDragonItemAttention, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=GetIceDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetIceDragonItemAttention, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetIceDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetIceDragonItemAttention, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetIceDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== オフ (RemainsClearTerminalBody, 子1) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsClearTerminalBody | |||
}} | |||
No overridden parameters. | |||
=== オン (RemainsClearTerminalBody, 子1) === | |||
{{AIDefDerived | |||
|name=オン | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsClearTerminalBody | |||
}} | |||
No overridden parameters. | |||
=== Root (BasicSignalTag) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=BasicSignalTag | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BattleBgmRequestFinishTag, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=BattleBgmRequestFinishTag | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (WildHorseCreateTag) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=WildHorseCreateTag | |||
}} | |||
No overridden parameters. | |||
=== ガード (Priest_Boss_ShadowClone, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Priest_Boss_ShadowClone, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Priest_Boss_ShadowClone, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (Priest_Boss_ShadowClone, 後行動) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Priest_Boss_ShadowClone, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Priest_Boss_ShadowClone, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Priest_Boss_ShadowClone, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Priest_Boss_ShadowClone, Root) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Priest_Boss_ShadowClone, 土遁) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=土遁 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 攻撃前 (Priest_Boss_ShadowClone, 円陣弓) === | |||
{{AIDefDerived | |||
|name=攻撃前 | |||
|group_name=円陣弓 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 攻撃前 (Priest_Boss_ShadowClone, 円陣突進) === | |||
{{AIDefDerived | |||
|name=攻撃前 | |||
|group_name=円陣突進 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 死亡生成 (Priest_Boss_ShadowClone, 通常) === | |||
{{AIDefDerived | |||
|name=死亡生成 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Priest_Boss_ShadowClone, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Priest_Boss_ShadowClone, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Priest_Boss_ShadowClone, 崩れ落ち) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=崩れ落ち | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Priest_Boss_ShadowClone, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Priest_Boss_ShadowClone, 中行動) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=中行動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Priest_Boss_ShadowClone, リアクション_0) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 第一段階 (Priest_Boss_ShadowClone, フェイズ開始_0) === | |||
{{AIDefDerived | |||
|name=第一段階 | |||
|group_name=フェイズ開始_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 第三段階 (Priest_Boss_ShadowClone, フェイズ開始_0) === | |||
{{AIDefDerived | |||
|name=第三段階 | |||
|group_name=フェイズ開始_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 第三段階 (Priest_Boss_ShadowClone, フェイズ終了) === | |||
{{AIDefDerived | |||
|name=第三段階 | |||
|group_name=フェイズ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 第四段階 (Priest_Boss_ShadowClone, フェイズ開始_0) === | |||
{{AIDefDerived | |||
|name=第四段階 | |||
|group_name=フェイズ開始_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Priest_Boss_ShadowClone, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_ShadowClone, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_ShadowClone, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 突風 (Priest_Boss_ShadowClone, リアクション_0) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Priest_Boss_ShadowClone, リアクション_0) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Priest_Boss_ShadowClone, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Priest_Boss_ShadowClone, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Priest_Boss_ShadowClone) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone | |||
}} | |||
No overridden parameters. | |||
=== 待機 (EnemyChatFortTag, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=EnemyChatFortTag | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (Bow, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bow | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Bow, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Bow | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (Bow, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=Bow | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (Bow, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bow | |||
}} | |||
No overridden parameters. | |||
=== 横移動 (Assassin_Senior, 戦闘準備) === | |||
{{AIDefDerived | |||
|name=横移動 | |||
|group_name=戦闘準備 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (Assassin_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Assassin_Senior, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Assassin_Senior, 玉攻撃後終了準備) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=玉攻撃後終了準備 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 行動 (Assassin_Senior, プレイヤー死亡) === | |||
{{AIDefDerived | |||
|name=行動 | |||
|group_name=プレイヤー死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 行動 (Assassin_Senior, 玉攻撃後行動) === | |||
{{AIDefDerived | |||
|name=行動 | |||
|group_name=玉攻撃後行動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 行動 (Assassin_Senior, 後行動_0) === | |||
{{AIDefDerived | |||
|name=行動 | |||
|group_name=後行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 行動 (Assassin_Senior, 先行動) === | |||
{{AIDefDerived | |||
|name=行動 | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 死亡生成 (Assassin_Senior, 元気) === | |||
{{AIDefDerived | |||
|name=死亡生成 | |||
|group_name=元気 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 死亡生成 (Assassin_Senior, 瀕死) === | |||
{{AIDefDerived | |||
|name=死亡生成 | |||
|group_name=瀕死 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Assassin_Senior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Assassin_Senior, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Assassin_Senior, スタン) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=スタン | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Assassin_Senior, 元気) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=元気 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Assassin_Senior, 瀕死) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=瀕死 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Assassin_Senior) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Senior | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Rabbit, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Rabbit, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Rabbit, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Rabbit, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== 行動B (Rabbit, 衝突) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=衝突 | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Rabbit, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Rabbit, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Rabbit, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Rabbit, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Rabbit) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Rabbit | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchStepSliderConstraintL) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchStepSliderConstraintL | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (ChemicalSpear, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalSpear | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ChemicalSpear, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalSpear | |||
}} | |||
No overridden parameters. | |||
=== 通常 (ChemicalSpear, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalSpear | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (ChemicalSpear, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalSpear | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (ChemicalSpear) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalSpear | |||
}} | |||
No overridden parameters. | |||
=== 地中 (TreasureBox_Dungeon, 通常) === | |||
{{AIDefDerived | |||
|name=地中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreasureBox_Dungeon | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DungeonExitTerminal, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DungeonExitTerminal | |||
}} | |||
No overridden parameters. | |||
=== ガード (SiteBossBow, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (SiteBossBow, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (SiteBossBow, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== ショック (SiteBossBow, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossBow, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossBow, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 所持 (SiteBossBow, 先行動) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 所持 (SiteBossBow, 先行動_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossBow, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossBow, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossBow, 先行動) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossBow, 先行動_0) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossBow, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossBow, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossBow, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (SiteBossBow, リアクション_0) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 弾消え待ち (SiteBossBow, 先行動) === | |||
{{AIDefDerived | |||
|name=弾消え待ち | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 弾消え待ち (SiteBossBow, 先行動_0) === | |||
{{AIDefDerived | |||
|name=弾消え待ち | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (SiteBossBow, リアクション) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossBow, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossBow, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossBow, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossBow, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossBow, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBow | |||
}} | |||
No overridden parameters. | |||
=== パターン0 (SiteBossSpear, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン0 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== パターン1 (SiteBossSpear, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン1 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== パターン2 (SiteBossSpear, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン2 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== パターン3 (SiteBossSpear, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン3 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossSpear, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossSpear, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossSpear, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 準備 (SiteBossSpear, 氷弾攻撃) === | |||
{{AIDefDerived | |||
|name=準備 | |||
|group_name=氷弾攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossSpear, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 場所移動0 (SiteBossSpear, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=場所移動0 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 場所移動1 (SiteBossSpear, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=場所移動1 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 水位上昇 (SiteBossSpear, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=水位上昇 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossSpear, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossSpear, 槍投げ) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=槍投げ | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossSpear, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossSpear, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSpear, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSpear, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 特効ダメージ (SiteBossSpear, リアクション) === | |||
{{AIDefDerived | |||
|name=特効ダメージ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossSpear, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossSpear, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossSpear, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpear | |||
}} | |||
No overridden parameters. | |||
=== Root (DemoXLinkActor) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DemoXLinkActor | |||
}} | |||
No overridden parameters. | |||
=== Gear1 (WolfLink, パス検索) === | |||
{{AIDefDerived | |||
|name=Gear1 | |||
|group_name=パス検索 | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== Gear1 (WolfLink, 接近) === | |||
{{AIDefDerived | |||
|name=Gear1 | |||
|group_name=接近 | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== Gear3 (WolfLink, 条件失敗) === | |||
{{AIDefDerived | |||
|name=Gear3 | |||
|group_name=条件失敗 | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== Gear4 (WolfLink, 条件失敗) === | |||
{{AIDefDerived | |||
|name=Gear4 | |||
|group_name=条件失敗 | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== うろうろする (WolfLink, 追従) === | |||
{{AIDefDerived | |||
|name=うろうろする | |||
|group_name=追従 | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (WolfLink, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== 戦闘連鎖攻撃 (WolfLink, 狩り) === | |||
{{AIDefDerived | |||
|name=戦闘連鎖攻撃 | |||
|group_name=狩り | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (WolfLink, リアクション) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (WolfLink) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=WolfLink | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (RemainsWaterExplodeBullet) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWaterExplodeBullet | |||
}} | |||
No overridden parameters. | |||
=== ガード (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== ショック (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== マグネ (Guardian_B, 通常) === | |||
{{AIDefDerived | |||
|name=マグネ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Guardian_B, 仮死) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=仮死 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Guardian_B, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 追跡 (Guardian_B, 通常) === | |||
{{AIDefDerived | |||
|name=追跡 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 突風 (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 崩れ落ち (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=崩れ落ち | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Guardian_B, リアクション) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_B | |||
}} | |||
No overridden parameters. | |||
=== 完全停止 (FldObj_KorokTarget_A_01, Root) === | |||
{{AIDefDerived | |||
|name=完全停止 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=FldObj_KorokTarget_A_01 | |||
}} | |||
No overridden parameters. | |||
=== Root (EventSystemActor) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EventSystemActor | |||
}} | |||
No overridden parameters. | |||
=== オフ (FldObj_DominoStone_A_L_02, Root) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=FldObj_DominoStone_A_L_02 | |||
}} | |||
No overridden parameters. | |||
=== オン (FldObj_DominoStone_A_L_02, Root) === | |||
{{AIDefDerived | |||
|name=オン | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=FldObj_DominoStone_A_L_02 | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectStopGo, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectStopGo | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DummyWindGeneratorSignal, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=DummyWindGeneratorSignal | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (EquipItemKingStaff, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemKingStaff | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (EquipItemKingStaff, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemKingStaff | |||
}} | |||
No overridden parameters. | |||
=== 通常 (EquipItemKingStaff, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemKingStaff | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (EquipItemKingStaff, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemKingStaff | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (EquipItemKingStaff, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemKingStaff | |||
}} | |||
No overridden parameters. | |||
=== 通常 (MagneGear, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=MagneGear | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (NoseWaterPump) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=NoseWaterPump | |||
}} | |||
No overridden parameters. | |||
=== オン待機 (BrosRock, 通常) === | |||
{{AIDefDerived | |||
|name=オン待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BrosRock | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (BrosRock) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=BrosRock | |||
}} | |||
No overridden parameters. | |||
=== Root (EventControllerRumble) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EventControllerRumble | |||
}} | |||
No overridden parameters. | |||
=== ガード (Octarock_Forest, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Octarock_Forest, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Octarock_Forest, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== ショック (Octarock_Forest, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Octarock_Forest, 通常) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Octarock_Forest, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Octarock_Forest, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Octarock_Forest, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Octarock_Forest, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Octarock_Forest, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 焼特効死 (Octarock_Forest, リアクション) === | |||
{{AIDefDerived | |||
|name=焼特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 水上 (Octarock_Forest, 凍死先行動) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=凍死先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Octarock_Forest, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Octarock_Forest, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (Octarock_Forest, 通常) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 凍特効死 (Octarock_Forest, リアクション) === | |||
{{AIDefDerived | |||
|name=凍特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Octarock_Forest, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Octarock_Forest, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Octarock_Forest, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Octarock_Forest) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Forest | |||
}} | |||
No overridden parameters. | |||
=== エレキ (Enemy_Golem_Fire_R, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=エレキ | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Enemy_Golem_Fire_R, ボディプレスケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=ボディプレスケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Enemy_Golem_Fire_R, 右パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=右パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Enemy_Golem_Fire_R, 左パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=左パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Enemy_Golem_Fire_R, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Enemy_Golem_Fire_R, 対象通常) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=対象通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Enemy_Golem_Fire_R, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Enemy_Golem_Fire_R, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Enemy_Golem_Fire_R, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 対象よじ登り中 (Enemy_Golem_Fire_R, ひるみ中) === | |||
{{AIDefDerived | |||
|name=対象よじ登り中 | |||
|group_name=ひるみ中 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Enemy_Golem_Fire_R, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Enemy_Golem_Fire_R, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Enemy_Golem_Fire_R, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Enemy_Golem_Fire_R, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Enemy_Golem_Fire_R) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GuardianBeam) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GuardianBeam | |||
}} | |||
No overridden parameters. | |||
=== Root (DemoVoiceTriggerTag) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DemoVoiceTriggerTag | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Horse_Link_Mane_Grabbed) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Horse_Link_Mane_Grabbed | |||
}} | |||
No overridden parameters. | |||
=== いない (ForestGiant_Middle, 起き上がり首向け) === | |||
{{AIDefDerived | |||
|name=いない | |||
|group_name=起き上がり首向け | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== ガード (ForestGiant_Middle, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== ガード (ForestGiant_Middle, 水中) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (ForestGiant_Middle, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (ForestGiant_Middle, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (ForestGiant_Middle, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (ForestGiant_Middle, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant_Middle, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant_Middle, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant_Middle, 対象泳ぎ) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=対象泳ぎ | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant_Middle, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant_Middle, 騎乗) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant_Middle, 剣盾戦闘) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=剣盾戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant_Middle, 対象泳ぎ) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=対象泳ぎ | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant_Middle, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (ForestGiant_Middle, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant_Middle, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant_Middle, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant_Middle, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 所持 (ForestGiant_Middle, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 水中 (ForestGiant_Middle, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant_Middle, 剣装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant_Middle, 槍装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=槍装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant_Middle, 大剣装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=大剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant_Middle, 定員オーバー) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=定員オーバー | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant_Middle, 槍装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=槍装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant_Middle, 大剣装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=大剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (ForestGiant_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (ForestGiant_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== 落下 (ForestGiant_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (ForestGiant_Middle) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Middle | |||
}} | |||
No overridden parameters. | |||
=== Sleep (Lizalfos, 一般) === | |||
{{AIDefDerived | |||
|name=Sleep | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== Wander (Lizalfos, 一般) === | |||
{{AIDefDerived | |||
|name=Wander | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Lizalfos, 戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== サボり (Lizalfos, 通常) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Lizalfos, 通常) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos, 素手) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=素手 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Lizalfos, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 音気づき (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=音気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Lizalfos, 戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos, 水中) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lizalfos, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos, 水中) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 見失い (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=見失い | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 攻撃反応 (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=攻撃反応 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos, 水中) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Lizalfos, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lizalfos, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lizalfos, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Lizalfos, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Lizalfos, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Lizalfos, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos, 水中待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=水中待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos, 待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 諦め (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=諦め | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos, 水中) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos, 水中戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=水中戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos, 擬態) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos, 水中) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Lizalfos, 戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Lizalfos, 戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 離脱 (Lizalfos, 隠れ遠隔戦闘) === | |||
{{AIDefDerived | |||
|name=離脱 | |||
|group_name=隠れ遠隔戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Lizalfos, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lizalfos) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== Root (Fader) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Fader | |||
}} | |||
No overridden parameters. | |||
=== ガード (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== ショック (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== ふっとび (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=ふっとび | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 該当 (Enemy_AirOctarock, 行動) === | |||
{{AIDefDerived | |||
|name=該当 | |||
|group_name=行動 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 警戒 (Enemy_AirOctarock, 発見) === | |||
{{AIDefDerived | |||
|name=警戒 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 小ダメージ (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=小ダメージ | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 水上 (Enemy_AirOctarock, 凍死先行動) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=凍死先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Enemy_AirOctarock, オクタの数が減った) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=オクタの数が減った | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Enemy_AirOctarock, 接続なし) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=接続なし | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Enemy_AirOctarock, 板燃焼) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=板燃焼 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 崩れ落ち (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=崩れ落ち | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Enemy_AirOctarock, 子1) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_AirOctarock | |||
}} | |||
No overridden parameters. | |||
=== 待機 (MasterSwordStand, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=MasterSwordStand | |||
}} | |||
No overridden parameters. | |||
=== 行動B (InsectLizard, 子1) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectLizard | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectLizard, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectLizard | |||
}} | |||
No overridden parameters. | |||
=== 水上 (InsectLizard, 子1) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectLizard | |||
}} | |||
No overridden parameters. | |||
=== 通常 (InsectLizard, 子1) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectLizard | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (InsectLizard) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=InsectLizard | |||
}} | |||
No overridden parameters. | |||
=== Root (Obj_IvyBurn) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Obj_IvyBurn | |||
}} | |||
No overridden parameters. | |||
=== ガード (Stal_Lizalfos_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Stal_Lizalfos_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Stal_Lizalfos_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Stal_Lizalfos_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Stal_Lizalfos_Head, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Stal_Lizalfos_Head, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Stal_Lizalfos_Head, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Stal_Lizalfos_Head, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Stal_Lizalfos_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Stal_Lizalfos_Head, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Stal_Lizalfos_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Lizalfos_Head | |||
}} | |||
No overridden parameters. | |||
=== 行動B (InsectCrab, 子1) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectCrab | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectCrab, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectCrab | |||
}} | |||
No overridden parameters. | |||
=== 通常 (InsectCrab, 子1) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectCrab | |||
}} | |||
No overridden parameters. | |||
=== ガード (SiteBossLsword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (SiteBossLsword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (SiteBossLsword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossLsword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossLsword, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossLsword, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossLsword, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossLsword, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossLsword, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossLsword, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossLsword, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossLsword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossLsword, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossLsword, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossLsword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLsword | |||
}} | |||
No overridden parameters. | |||
=== ガード (GanonGrudge_Lizalfos, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (GanonGrudge_Lizalfos, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (GanonGrudge_Lizalfos, 未撃破) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=未撃破 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (GanonGrudge_Lizalfos, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (GanonGrudge_Lizalfos, 未撃破) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=未撃破 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (GanonGrudge_Lizalfos, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (GanonGrudge_Lizalfos, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (GanonGrudge_Lizalfos, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (GanonGrudge_Lizalfos, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (GanonGrudge_Lizalfos, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 所持 (GanonGrudge_Lizalfos, Root_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (GanonGrudge_Lizalfos, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (GanonGrudge_Lizalfos, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (GanonGrudge_Lizalfos, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (GanonGrudge_Lizalfos, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (GanonGrudge_Lizalfos, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GanonGrudge_Lizalfos, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GanonGrudge_Lizalfos, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (GanonGrudge_Lizalfos, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GanonGrudge_Lizalfos) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Lizalfos | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchStepSliderConstraint) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchStepSliderConstraint | |||
}} | |||
No overridden parameters. | |||
=== Root (FldObj_DLC_WaterShrineGround_A_01) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=FldObj_DLC_WaterShrineGround_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 待機 (VolcanicBomb, 空中) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=空中 | |||
|derived_from=DummyAction | |||
|aiprog=VolcanicBomb | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Bee_Swarm, 戦闘) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Bee_Swarm, 戦闘) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Bee_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Bee_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Bee_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Bee_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Bee_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Bee_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Bee_Swarm, 戦闘) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 対象プレイヤー (Bee_Swarm, 戦闘タイマー) === | |||
{{AIDefDerived | |||
|name=対象プレイヤー | |||
|group_name=戦闘タイマー | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Bee_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Bee_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Bee_Swarm, Root) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Bee_Swarm | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (IceArrow, 刺さる) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=IceArrow | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (IceArrow, 接地) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=IceArrow | |||
}} | |||
No overridden parameters. | |||
=== 所持前 (IceArrow, Root) === | |||
{{AIDefDerived | |||
|name=所持前 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=IceArrow | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (IceArrow, 刺さる) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=IceArrow | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (IceArrow, 接地) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=IceArrow | |||
}} | |||
No overridden parameters. | |||
=== 通常 (IceArrow, 接地) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=IceArrow | |||
}} | |||
No overridden parameters. | |||
=== 生成待機 (SiteBossBigFlameBall, Root) === | |||
{{AIDefDerived | |||
|name=生成待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBigFlameBall | |||
}} | |||
No overridden parameters. | |||
=== 発射 (SiteBossBigFlameBall, Root) === | |||
{{AIDefDerived | |||
|name=発射 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBigFlameBall | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Bokoblin_Red, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Bokoblin_Red, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Bokoblin_Red, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Bokoblin_Red, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Bokoblin_Red, 騎乗) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Bokoblin_Red, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Bokoblin_Red, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 疑似餌発見 (Bokoblin_Red, 餌発見) === | |||
{{AIDefDerived | |||
|name=疑似餌発見 | |||
|group_name=餌発見 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Bokoblin_Red, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Bokoblin_Red, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Bokoblin_Red, 諦め_1) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=諦め_1 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Bokoblin_Red, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Bokoblin_Red, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Bokoblin_Red, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Bokoblin_Red, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Bokoblin_Red, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 非武器装備 (Bokoblin_Red, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=非武器装備 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Red, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Red, 騎乗遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=騎乗遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Red, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Red, 大剣装備_0) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=大剣装備_0 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Bokoblin_Red, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Bokoblin_Red, 近接戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=近接戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Bokoblin_Red, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Bokoblin_Red) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Red | |||
}} | |||
No overridden parameters. | |||
=== いない (ForestGiant_Senior, 起き上がり首向け) === | |||
{{AIDefDerived | |||
|name=いない | |||
|group_name=起き上がり首向け | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== ガード (ForestGiant_Senior, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== ガード (ForestGiant_Senior, 水中) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (ForestGiant_Senior, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (ForestGiant_Senior, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (ForestGiant_Senior, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (ForestGiant_Senior, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant_Senior, 対象泳ぎ) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=対象泳ぎ | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant_Senior, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant_Senior, 剣盾戦闘) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=剣盾戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant_Senior, 対象泳ぎ) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=対象泳ぎ | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant_Senior, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (ForestGiant_Senior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant_Senior, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant_Senior, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant_Senior, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 所持 (ForestGiant_Senior, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 水中 (ForestGiant_Senior, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant_Senior, 剣装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant_Senior, 槍装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=槍装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant_Senior, 大剣装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=大剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant_Senior, 定員オーバー) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=定員オーバー | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant_Senior, 槍装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=槍装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant_Senior, 大剣装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=大剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (ForestGiant_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (ForestGiant_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== 落下 (ForestGiant_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (ForestGiant_Senior) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant_Senior | |||
}} | |||
No overridden parameters. | |||
=== ガード (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== ショック (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== マグネ (Guardian_A, 通常) === | |||
{{AIDefDerived | |||
|name=マグネ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Guardian_A, 仮死) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=仮死 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Guardian_A, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 突風 (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 崩れ落ち (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=崩れ落ち | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Guardian_A, リアクション) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_A | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (BeamExplode) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=BeamExplode | |||
}} | |||
No overridden parameters. | |||
=== 待機 (WindGenerator, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=WindGenerator | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Animal_Horse_A, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Animal_Horse_A | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Animal_Horse_A, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Animal_Horse_A | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (Animal_Horse_A, リアクション) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Animal_Horse_A | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Animal_Horse_A, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Animal_Horse_A | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Animal_Horse_A, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Animal_Horse_A | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Animal_Horse_A, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Animal_Horse_A | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Animal_Horse_A) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Animal_Horse_A | |||
}} | |||
No overridden parameters. | |||
=== 待機 (HeroSoulGift_Zora, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=HeroSoulGift_Zora | |||
}} | |||
No overridden parameters. | |||
=== ガード (Assassin_Middle_Azito, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Assassin_Middle_Azito, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Assassin_Middle_Azito, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== サボり (Assassin_Middle_Azito, 見張り) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=見張り | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Assassin_Middle_Azito, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Assassin_Middle_Azito, 発見) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Assassin_Middle_Azito, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Assassin_Middle_Azito, 諦め) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=諦め | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Assassin_Middle_Azito, 不審物排除後) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=不審物排除後 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Assassin_Middle_Azito, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Assassin_Middle_Azito, 通常) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Assassin_Middle_Azito, 侵入者通知) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=侵入者通知 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Assassin_Middle_Azito, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Assassin_Middle_Azito, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 小物連携 (Assassin_Middle_Azito, 待機) === | |||
{{AIDefDerived | |||
|name=小物連携 | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Assassin_Middle_Azito, やられ) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=やられ | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Assassin_Middle_Azito, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利認識 (Assassin_Middle_Azito, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利認識 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 対象見張り台 (Assassin_Middle_Azito, 共通) === | |||
{{AIDefDerived | |||
|name=対象見張り台 | |||
|group_name=共通 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 対象壁つかまり (Assassin_Middle_Azito, 共通) === | |||
{{AIDefDerived | |||
|name=対象壁つかまり | |||
|group_name=共通 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Assassin_Middle_Azito, 待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 溺死 (Assassin_Middle_Azito, 死亡) === | |||
{{AIDefDerived | |||
|name=溺死 | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Assassin_Middle_Azito, デモ終了) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=デモ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Assassin_Middle_Azito, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Assassin_Middle_Azito, デモ終了) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=デモ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Assassin_Middle_Azito, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Assassin_Middle_Azito, 近接戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=近接戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Assassin_Middle_Azito, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Assassin_Middle_Azito) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito | |||
}} | |||
No overridden parameters. | |||
=== 空中 (Obj_Oil, 通常) === | |||
{{AIDefDerived | |||
|name=空中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Obj_Oil | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Obj_Oil) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Obj_Oil | |||
}} | |||
No overridden parameters. | |||
=== ガード (Assassin_Middle_Quest, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Assassin_Middle_Quest, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Assassin_Middle_Quest, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Assassin_Middle_Quest, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Assassin_Middle_Quest, 発見) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Assassin_Middle_Quest, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Assassin_Middle_Quest, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Assassin_Middle_Quest, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Assassin_Middle_Quest, やられ) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=やられ | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 対象見張り台 (Assassin_Middle_Quest, 共通) === | |||
{{AIDefDerived | |||
|name=対象見張り台 | |||
|group_name=共通 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 対象壁つかまり (Assassin_Middle_Quest, 共通) === | |||
{{AIDefDerived | |||
|name=対象壁つかまり | |||
|group_name=共通 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 溺死 (Assassin_Middle_Quest, 死亡) === | |||
{{AIDefDerived | |||
|name=溺死 | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Assassin_Middle_Quest, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Assassin_Middle_Quest, 近接戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=近接戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Assassin_Middle_Quest, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Assassin_Middle_Quest) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Quest | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (Pipe, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Pipe | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Pipe, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Pipe | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Pipe, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Pipe | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (Pipe, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=Pipe | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (Pipe, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Pipe | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (Rod, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Rod | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Rod, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Rod | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Rod, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Rod | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (Rod, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=Rod | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (Rod, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Rod | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Rod) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Rod | |||
}} | |||
No overridden parameters. | |||
=== ガード (Chuchu, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Chuchu, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== サボり (Chuchu, 見張り) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=見張り | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Chuchu, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Chuchu, ケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=ケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Chuchu, 追跡) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Chuchu, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Chuchu, ドロップ生成時無敵) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=ドロップ生成時無敵 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Chuchu, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Chuchu, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Chuchu, 追跡) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (Chuchu, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Chuchu, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Chuchu, 追跡) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Chuchu, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Chuchu, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Chuchu, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu | |||
}} | |||
No overridden parameters. | |||
=== スクリプト用 (Pigeon, 通常) === | |||
{{AIDefDerived | |||
|name=スクリプト用 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Pigeon, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Pigeon, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Pigeon, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Pigeon, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 興味対象発見 (Pigeon, 通常行動) === | |||
{{AIDefDerived | |||
|name=興味対象発見 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 行動B (Pigeon, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Pigeon, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Pigeon, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Pigeon, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Pigeon, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 逃走前 (Pigeon, 先行動_0) === | |||
{{AIDefDerived | |||
|name=逃走前 | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Pigeon) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Pigeon | |||
}} | |||
No overridden parameters. | |||
=== 待機 (FldObj_KorokStoneLift, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=FldObj_KorokStoneLift | |||
}} | |||
No overridden parameters. | |||
=== 通常 (FldObj_KorokStoneLift, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=FldObj_KorokStoneLift | |||
}} | |||
No overridden parameters. | |||
=== 生成待機 (SiteBossSpearIceSplinter, Root) === | |||
{{AIDefDerived | |||
|name=生成待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearIceSplinter | |||
}} | |||
No overridden parameters. | |||
=== 発射 (SiteBossSpearIceSplinter, Root) === | |||
{{AIDefDerived | |||
|name=発射 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearIceSplinter | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SiteBossSpearIceSplinter) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearIceSplinter | |||
}} | |||
No overridden parameters. | |||
=== つかまられ中 (Rope, Root_0) === | |||
{{AIDefDerived | |||
|name=つかまられ中 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Rope | |||
}} | |||
No overridden parameters. | |||
=== 切断 (Rope, Root_0) === | |||
{{AIDefDerived | |||
|name=切断 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Rope | |||
}} | |||
No overridden parameters. | |||
=== 燃え尽き (Rope, 通常) === | |||
{{AIDefDerived | |||
|name=燃え尽き | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Rope | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchWindmill) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchWindmill | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Octarock_Bullet_L, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Bullet_L | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Stole, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=Stole | |||
}} | |||
No overridden parameters. | |||
=== 起動後待機 (GadgetDownloadTerminal, 通常) === | |||
{{AIDefDerived | |||
|name=起動後待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GadgetDownloadTerminal | |||
}} | |||
No overridden parameters. | |||
=== 再起動準備 (GadgetDownloadTerminal, 通常) === | |||
{{AIDefDerived | |||
|name=再起動準備 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GadgetDownloadTerminal | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GadgetDownloadTerminal, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GadgetDownloadTerminal | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GadgetDownloadTerminal) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GadgetDownloadTerminal | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GyroActivateTerminal) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GyroActivateTerminal | |||
}} | |||
No overridden parameters. | |||
=== Root (HugeStoneDoor) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=HugeStoneDoor | |||
}} | |||
No overridden parameters. | |||
=== 通常 (SignboardWood, Root_0) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=SignboardWood | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SignboardWood) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SignboardWood | |||
}} | |||
No overridden parameters. | |||
=== 通常 (DgnObj_DLC_IbutsuEx_B_SliderBlockIron_A_01, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_IbutsuEx_B_SliderBlockIron_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 待機 (SignaledSpotBgmTrigger, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SignaledSpotBgmTrigger | |||
}} | |||
No overridden parameters. | |||
=== Root (DemoNpc) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DemoNpc | |||
}} | |||
No overridden parameters. | |||
=== 空中 (GiantShootBomb, 落下) === | |||
{{AIDefDerived | |||
|name=空中 | |||
|group_name=落下 | |||
|derived_from=DummyAction | |||
|aiprog=GiantShootBomb | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GiantShootBomb, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=GiantShootBomb | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GiantShootBomb, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GiantShootBomb | |||
}} | |||
No overridden parameters. | |||
=== Root (GreatGoddesStatue) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GreatGoddesStatue | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Boar, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Boar, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Boar, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Boar, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ハズレ後 (Boar, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ハズレ後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ヒット後 (Boar, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ヒット後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Boar, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Boar, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Boar, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Boar) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Boar | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (SiteBossSwordCastle, 後行動_0) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (SiteBossSwordCastle, 後行動_1) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動_1 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossSwordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossSwordCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossSwordCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (SiteBossSwordCastle, 近接攻撃2) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=近接攻撃2 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossSwordCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossSwordCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossSwordCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossSwordCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSwordCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSwordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossSwordCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossSwordCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossSwordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordCastle | |||
}} | |||
No overridden parameters. | |||
=== ガード (Assassin_Middle, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Assassin_Middle, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Assassin_Middle, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Assassin_Middle, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Assassin_Middle, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Assassin_Middle, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Assassin_Middle, やられ) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=やられ | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== 溺死 (Assassin_Middle, 死亡) === | |||
{{AIDefDerived | |||
|name=溺死 | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Assassin_Middle) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle | |||
}} | |||
No overridden parameters. | |||
=== 接地 (PriestBossIronBall, 追尾) === | |||
{{AIDefDerived | |||
|name=接地 | |||
|group_name=追尾 | |||
|derived_from=DummyAction | |||
|aiprog=PriestBossIronBall | |||
}} | |||
No overridden parameters. | |||
=== 待機 (PriestBossIronBall, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=PriestBossIronBall | |||
}} | |||
No overridden parameters. | |||
=== 待機 (PriestBossIronBall, 放物攻撃) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=放物攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=PriestBossIronBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (PriestBossIronBall, 待機) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=PriestBossIronBall | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (PriestBossIronBall, 攻撃) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=PriestBossIronBall | |||
}} | |||
No overridden parameters. | |||
=== 予兆 (PriestBossIronBall, 念受信) === | |||
{{AIDefDerived | |||
|name=予兆 | |||
|group_name=念受信 | |||
|derived_from=DummyAction | |||
|aiprog=PriestBossIronBall | |||
}} | |||
No overridden parameters. | |||
=== 落雷 (PriestBossIronBall, 通常) === | |||
{{AIDefDerived | |||
|name=落雷 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=PriestBossIronBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Octarock_Bullet, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Bullet | |||
}} | |||
No overridden parameters. | |||
=== ガード (SiteBossBowCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (SiteBossBowCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (SiteBossBowCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== ショック (SiteBossBowCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossBowCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossBowCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 所持 (SiteBossBowCastle, 先行動) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 所持 (SiteBossBowCastle, 先行動_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossBowCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossBowCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossBowCastle, 先行動) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossBowCastle, 先行動_0) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossBowCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossBowCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossBowCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (SiteBossBowCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 弾消え待ち (SiteBossBowCastle, 先行動) === | |||
{{AIDefDerived | |||
|name=弾消え待ち | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 弾消え待ち (SiteBossBowCastle, 先行動_0) === | |||
{{AIDefDerived | |||
|name=弾消え待ち | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (SiteBossBowCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossBowCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossBowCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossBowCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossBowCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossBowCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowCastle | |||
}} | |||
No overridden parameters. | |||
=== 通常 (WillBall, 待機) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=WillBall | |||
}} | |||
No overridden parameters. | |||
=== 掴まれ (WillBall, 待機) === | |||
{{AIDefDerived | |||
|name=掴まれ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=WillBall | |||
}} | |||
No overridden parameters. | |||
=== 予兆 (WillBall, 念受信) === | |||
{{AIDefDerived | |||
|name=予兆 | |||
|group_name=念受信 | |||
|derived_from=DummyAction | |||
|aiprog=WillBall | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GuardianBeam_RemainsWind) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GuardianBeam_RemainsWind | |||
}} | |||
No overridden parameters. | |||
=== ガード (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== ショック (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== マグネ (GuardianNoMove, 通常) === | |||
{{AIDefDerived | |||
|name=マグネ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (GuardianNoMove, 仮死) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=仮死 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (GuardianNoMove, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 追跡 (GuardianNoMove, 通常) === | |||
{{AIDefDerived | |||
|name=追跡 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 突風 (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 崩れ落ち (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=崩れ落ち | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (GuardianNoMove, リアクション) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianNoMove | |||
}} | |||
No overridden parameters. | |||
=== 生成待機 (SiteBossFlameBall, Root) === | |||
{{AIDefDerived | |||
|name=生成待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossFlameBall | |||
}} | |||
No overridden parameters. | |||
=== 発射 (SiteBossFlameBall, Root) === | |||
{{AIDefDerived | |||
|name=発射 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossFlameBall | |||
}} | |||
No overridden parameters. | |||
=== NPCが騎乗 (Deer, 騎乗中) === | |||
{{AIDefDerived | |||
|name=NPCが騎乗 | |||
|group_name=騎乗中 | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Deer, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Deer, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Deer, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ハズレ後 (Deer, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ハズレ後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ヒット後 (Deer, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ヒット後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Deer, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Deer, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Deer, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Deer) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Deer | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DungeonMoveTagContinue, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=DungeonMoveTagContinue | |||
}} | |||
No overridden parameters. | |||
=== 待機 (SoundTriggerTag, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=SoundTriggerTag | |||
}} | |||
No overridden parameters. | |||
=== いない (ForestGiant, 起き上がり首向け) === | |||
{{AIDefDerived | |||
|name=いない | |||
|group_name=起き上がり首向け | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ガード (ForestGiant, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ガード (ForestGiant, 水中) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (ForestGiant, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (ForestGiant, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (ForestGiant, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (ForestGiant, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant, 対象泳ぎ) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=対象泳ぎ | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (ForestGiant, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant, 騎乗) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant, 剣盾戦闘) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=剣盾戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant, 対象泳ぎ) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=対象泳ぎ | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (ForestGiant, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (ForestGiant, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (ForestGiant, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 所持 (ForestGiant, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 水中 (ForestGiant, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant, 剣装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant, 槍装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=槍装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant, 大剣装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=大剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (ForestGiant, 定員オーバー) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=定員オーバー | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant, 槍装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=槍装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant, 大剣装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=大剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (ForestGiant, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (ForestGiant, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (ForestGiant, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 落下 (ForestGiant, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (ForestGiant) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=ForestGiant | |||
}} | |||
No overridden parameters. | |||
=== Dummy (WarpTag, Root_0) === | |||
{{AIDefDerived | |||
|name=Dummy | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=WarpTag | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (WarpTag) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=WarpTag | |||
}} | |||
No overridden parameters. | |||
=== Fixed配置 (TreeWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=Fixed配置 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreeWeapon | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (TreeWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreeWeapon | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (TreeWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=TreeWeapon | |||
}} | |||
No overridden parameters. | |||
=== 通常 (TreeWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreeWeapon | |||
}} | |||
No overridden parameters. | |||
=== 投げ (TreeWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=投げ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreeWeapon | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (TreeWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreeWeapon | |||
}} | |||
No overridden parameters. | |||
=== 非装備 (TreeWeapon, Root) === | |||
{{AIDefDerived | |||
|name=非装備 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=TreeWeapon | |||
}} | |||
No overridden parameters. | |||
=== オフ待機 (SwitchTimer, 通常) === | |||
{{AIDefDerived | |||
|name=オフ待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTimer | |||
}} | |||
No overridden parameters. | |||
=== オン待機 (SwitchTimer, 通常) === | |||
{{AIDefDerived | |||
|name=オン待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTimer | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchTimer) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTimer | |||
}} | |||
No overridden parameters. | |||
=== ガード (Octarock_Water, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Octarock_Water, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Octarock_Water, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== ショック (Octarock_Water, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Octarock_Water, 水中) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Octarock_Water, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Octarock_Water, 水中) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Octarock_Water, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Octarock_Water, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Octarock_Water, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 焼特効死 (Octarock_Water, リアクション) === | |||
{{AIDefDerived | |||
|name=焼特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 水上 (Octarock_Water, 凍死先行動) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=凍死先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Octarock_Water, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (Octarock_Water, 通常) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 溺死 (Octarock_Water, 死亡) === | |||
{{AIDefDerived | |||
|name=溺死 | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 凍特効死 (Octarock_Water, リアクション) === | |||
{{AIDefDerived | |||
|name=凍特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Octarock_Water, 水中) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Octarock_Water, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Octarock_Water, 水中) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Octarock_Water, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Octarock_Water, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Octarock_Water) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Water | |||
}} | |||
No overridden parameters. | |||
=== Root (SceneSoundCtrlTag) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SceneSoundCtrlTag | |||
}} | |||
No overridden parameters. | |||
=== オフ (FirePillar, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=FirePillar | |||
}} | |||
No overridden parameters. | |||
=== Dummy (WarpSafeTag, Root_0) === | |||
{{AIDefDerived | |||
|name=Dummy | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=WarpSafeTag | |||
}} | |||
No overridden parameters. | |||
=== パターン0 (SiteBossSpearCastle, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン0 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== パターン1 (SiteBossSpearCastle, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン1 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== パターン2 (SiteBossSpearCastle, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン2 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== パターン3 (SiteBossSpearCastle, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン3 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossSpearCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossSpearCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossSpearCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 準備 (SiteBossSpearCastle, 氷弾攻撃) === | |||
{{AIDefDerived | |||
|name=準備 | |||
|group_name=氷弾攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossSpearCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 場所移動0 (SiteBossSpearCastle, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=場所移動0 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 場所移動1 (SiteBossSpearCastle, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=場所移動1 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 水位上昇 (SiteBossSpearCastle, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=水位上昇 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossSpearCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossSpearCastle, 槍投げ) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=槍投げ | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossSpearCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossSpearCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSpearCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSpearCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 特効ダメージ (SiteBossSpearCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=特効ダメージ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossSpearCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossSpearCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossSpearCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearCastle | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectDragonFly, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectDragonFly | |||
}} | |||
No overridden parameters. | |||
=== 待機 (CarryBox, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=CarryBox | |||
}} | |||
No overridden parameters. | |||
=== 通常 (CarryBox, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=CarryBox | |||
}} | |||
No overridden parameters. | |||
=== ガード (Wizzrobe, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Wizzrobe, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Wizzrobe, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (Wizzrobe, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Wizzrobe, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Wizzrobe, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Wizzrobe, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Wizzrobe, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wizzrobe | |||
}} | |||
No overridden parameters. | |||
=== 元気 (Obj_CursedStatue, オン) === | |||
{{AIDefDerived | |||
|name=元気 | |||
|group_name=オン | |||
|derived_from=DummyAction | |||
|aiprog=Obj_CursedStatue | |||
}} | |||
No overridden parameters. | |||
=== いない (Lynel_Senior, 弾かれ時注目) === | |||
{{AIDefDerived | |||
|name=いない | |||
|group_name=弾かれ時注目 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lynel_Senior, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lynel_Senior, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lynel_Senior, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lynel_Senior, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Lynel_Senior, 帰還) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=帰還 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Lynel_Senior, 武器持ち替え上半身) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=武器持ち替え上半身 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lynel_Senior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lynel_Senior, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lynel_Senior, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lynel_Senior, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lynel_Senior, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lynel_Senior, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (Lynel_Senior, 発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Lynel_Senior, 発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lynel_Senior, 弓装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=弓装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Lynel_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lynel_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Lynel_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Lynel_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lynel_Senior) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Senior | |||
}} | |||
No overridden parameters. | |||
=== 固定中 (SiteBossSwordIronPile, 地上) === | |||
{{AIDefDerived | |||
|name=固定中 | |||
|group_name=地上 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordIronPile | |||
}} | |||
No overridden parameters. | |||
=== 待機 (SiteBossSwordIronPile, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordIronPile | |||
}} | |||
No overridden parameters. | |||
=== 地中 (SiteBossSwordIronPile, 刺さる) === | |||
{{AIDefDerived | |||
|name=地中 | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordIronPile | |||
}} | |||
No overridden parameters. | |||
=== 通常 (SiteBossSwordIronPile, 地上) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=地上 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordIronPile | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossSwordIronPile, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordIronPile | |||
}} | |||
No overridden parameters. | |||
=== 待機 (HideBarrel, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=HideBarrel | |||
}} | |||
No overridden parameters. | |||
=== 通常 (HideBarrel, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=HideBarrel | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (DefaultWindWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DefaultWindWeapon | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (DefaultWindWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=DefaultWindWeapon | |||
}} | |||
No overridden parameters. | |||
=== 通常 (DefaultWindWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=DefaultWindWeapon | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (DefaultWindWeapon, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=DefaultWindWeapon | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (DefaultWindWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DefaultWindWeapon | |||
}} | |||
No overridden parameters. | |||
=== パターン0 (SiteBossSpearR, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン0 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== パターン1 (SiteBossSpearR, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン1 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== パターン2 (SiteBossSpearR, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン2 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== パターン3 (SiteBossSpearR, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=パターン3 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossSpearR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossSpearR, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossSpearR, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 準備 (SiteBossSpearR, 氷弾攻撃) === | |||
{{AIDefDerived | |||
|name=準備 | |||
|group_name=氷弾攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossSpearR, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 場所移動0 (SiteBossSpearR, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=場所移動0 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 場所移動1 (SiteBossSpearR, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=場所移動1 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 水位上昇 (SiteBossSpearR, デモ用ワープ移動) === | |||
{{AIDefDerived | |||
|name=水位上昇 | |||
|group_name=デモ用ワープ移動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossSpearR, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossSpearR, 槍投げ) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=槍投げ | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossSpearR, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossSpearR, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSpearR, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSpearR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 特効ダメージ (SiteBossSpearR, リアクション) === | |||
{{AIDefDerived | |||
|name=特効ダメージ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossSpearR, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossSpearR, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossSpearR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSpearR | |||
}} | |||
No overridden parameters. | |||
=== 通常 (RockBall, BaseAI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=BaseAI | |||
|derived_from=DummyAction | |||
|aiprog=RockBall | |||
}} | |||
No overridden parameters. | |||
=== オフ (OverhangIce_100enemy, Root) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=OverhangIce_100enemy | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchHit) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchHit | |||
}} | |||
No overridden parameters. | |||
=== 待機 (IceBlock, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=IceBlock | |||
}} | |||
No overridden parameters. | |||
=== 通常 (IceBlock, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=IceBlock | |||
}} | |||
No overridden parameters. | |||
=== 行動 (Npc_Gerudo_Queen, 移動) === | |||
{{AIDefDerived | |||
|name=行動 | |||
|group_name=移動 | |||
|derived_from=DummyAction | |||
|aiprog=Npc_Gerudo_Queen | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (DeadlyBlowWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DeadlyBlowWeapon | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (DeadlyBlowWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=DeadlyBlowWeapon | |||
}} | |||
No overridden parameters. | |||
=== 通常 (DeadlyBlowWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=DeadlyBlowWeapon | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (DeadlyBlowWeapon, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=DeadlyBlowWeapon | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (DeadlyBlowWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DeadlyBlowWeapon | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetItemAttUtuwa, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttUtuwa | |||
}} | |||
No overridden parameters. | |||
=== 徘徊 (BoneHorse, NPCが騎乗) === | |||
{{AIDefDerived | |||
|name=徘徊 | |||
|group_name=NPCが騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=BoneHorse | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Dog, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Dog, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Dog, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Dog, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 最後の手段 (Dog, 先行動) === | |||
{{AIDefDerived | |||
|name=最後の手段 | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 最後の手段 (Dog, 逃走) === | |||
{{AIDefDerived | |||
|name=最後の手段 | |||
|group_name=逃走 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (Dog, リアクション) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Dog, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Dog, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Dog, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Dog, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 注目 (Dog, 通常行動) === | |||
{{AIDefDerived | |||
|name=注目 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Dog) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Dog | |||
}} | |||
No overridden parameters. | |||
=== 転がり (Trolley, 通常) === | |||
{{AIDefDerived | |||
|name=転がり | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Trolley | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (ElectricCable) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=ElectricCable | |||
}} | |||
No overridden parameters. | |||
=== Dummy (EventTag, Root_0) === | |||
{{AIDefDerived | |||
|name=Dummy | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=EventTag | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (EventTag) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EventTag | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetItemAttOnNotBurn, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttOnNotBurn | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetItemAttOnNotBurn, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttOnNotBurn | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetItemAttOnNotBurn, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttOnNotBurn | |||
}} | |||
No overridden parameters. | |||
=== オフ (Item_Enemy_57, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=Item_Enemy_57 | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Item_Enemy_57, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Item_Enemy_57 | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Item_Enemy_57, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=Item_Enemy_57 | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Obj_LiftRockWhite, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=Obj_LiftRockWhite | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Obj_LiftRockWhite, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=Obj_LiftRockWhite | |||
}} | |||
No overridden parameters. | |||
=== Wait (GatefoldDoor, Root_0) === | |||
{{AIDefDerived | |||
|name=Wait | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GatefoldDoor | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (EquipItemPlayAS, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemPlayAS | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (EquipItemPlayAS, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemPlayAS | |||
}} | |||
No overridden parameters. | |||
=== 通常 (EquipItemPlayAS, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemPlayAS | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (EquipItemPlayAS, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemPlayAS | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (EquipItemPlayAS, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemPlayAS | |||
}} | |||
No overridden parameters. | |||
=== エレキ (Golem_Senior, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=エレキ | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Senior, ボディプレスケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=ボディプレスケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Senior, 右パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=右パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Senior, 左パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=左パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Senior, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Golem_Senior, 対象通常) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=対象通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Golem_Senior, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Golem_Senior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Golem_Senior, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 対象よじ登り中 (Golem_Senior, ひるみ中) === | |||
{{AIDefDerived | |||
|name=対象よじ登り中 | |||
|group_name=ひるみ中 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Golem_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Golem_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Golem_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Golem_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Golem_Senior) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Senior | |||
}} | |||
No overridden parameters. | |||
=== オフ (ChemicalChuchuJelly, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ChemicalChuchuJelly, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 待機 (ChemicalChuchuJelly, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== Sleep (Lizalfos_Fire, 一般) === | |||
{{AIDefDerived | |||
|name=Sleep | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== Wander (Lizalfos_Fire, 一般) === | |||
{{AIDefDerived | |||
|name=Wander | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Lizalfos_Fire, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== サボり (Lizalfos_Fire, 通常) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== ジャンプ (Lizalfos_Fire, 戦闘歩行) === | |||
{{AIDefDerived | |||
|name=ジャンプ | |||
|group_name=戦闘歩行 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Lizalfos_Fire, 通常) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Fire, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Fire, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Fire, 素手) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=素手 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Lizalfos_Fire, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 音気づき (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=音気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Lizalfos_Fire, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Fire, 水中) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lizalfos_Fire, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Fire, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Fire, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Fire, 水中) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 見失い (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=見失い | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 攻撃反応 (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=攻撃反応 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Fire, 水中) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Lizalfos_Fire, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lizalfos_Fire, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Fire, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Fire, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lizalfos_Fire, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Lizalfos_Fire, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Lizalfos_Fire, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Fire, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Fire, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Lizalfos_Fire, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Fire, 水中待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=水中待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Fire, 待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 諦め (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=諦め | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Fire, 水中) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Fire, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Fire, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Fire, 水中戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=水中戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Fire, 擬態) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Fire, 水中) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Lizalfos_Fire, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Lizalfos_Fire, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 離脱 (Lizalfos_Fire, 隠れ遠隔戦闘) === | |||
{{AIDefDerived | |||
|name=離脱 | |||
|group_name=隠れ遠隔戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Lizalfos_Fire, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lizalfos_Fire) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Fire | |||
}} | |||
No overridden parameters. | |||
=== Root (CookResult) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=CookResult | |||
}} | |||
No overridden parameters. | |||
=== 通常 (GanonBeast_WeakPoint, Root) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast_WeakPoint | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GanonBeast_WeakPoint) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast_WeakPoint | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BeamosBeam, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=BeamosBeam | |||
}} | |||
No overridden parameters. | |||
=== NPCを牽引 (Sunazarashi, 牽引) === | |||
{{AIDefDerived | |||
|name=NPCを牽引 | |||
|group_name=牽引 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Sunazarashi, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Sunazarashi, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Sunazarashi, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ハズレ後 (Sunazarashi, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ハズレ後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ヒット後 (Sunazarashi, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ヒット後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 行動B (Sunazarashi, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Sunazarashi, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Sunazarashi, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Sunazarashi, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 敵を牽引 (Sunazarashi, 牽引) === | |||
{{AIDefDerived | |||
|name=敵を牽引 | |||
|group_name=牽引 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Sunazarashi) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi | |||
}} | |||
No overridden parameters. | |||
=== 固定 (DgnObj_DLC_IbutsuObj_StonePole_A_01, 通常) === | |||
{{AIDefDerived | |||
|name=固定 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_IbutsuObj_StonePole_A_01 | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetItemAttCallEffectTrgDrop, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttCallEffectTrgDrop | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetItemAttCallEffectTrgDrop, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttCallEffectTrgDrop | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetItemAttCallEffectTrgDrop, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttCallEffectTrgDrop | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (Stal_Boomerang_Arm, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Boomerang_Arm | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Stal_Boomerang_Arm, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Boomerang_Arm | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Stal_Boomerang_Arm, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Boomerang_Arm | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (Stal_Boomerang_Arm, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Boomerang_Arm | |||
}} | |||
No overridden parameters. | |||
=== ガード (Priest_Boss_Normal, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Priest_Boss_Normal, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Priest_Boss_Normal, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== シンクロモード (Priest_Boss_Normal, 通常) === | |||
{{AIDefDerived | |||
|name=シンクロモード | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== フェイズ開始 (Priest_Boss_Normal, 通常) === | |||
{{AIDefDerived | |||
|name=フェイズ開始 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (Priest_Boss_Normal, 後行動) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Priest_Boss_Normal, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Priest_Boss_Normal, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Priest_Boss_Normal, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Priest_Boss_Normal, Root) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Priest_Boss_Normal, 土遁) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=土遁 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 死亡生成 (Priest_Boss_Normal, 通常) === | |||
{{AIDefDerived | |||
|name=死亡生成 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Priest_Boss_Normal, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Priest_Boss_Normal, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Priest_Boss_Normal, 空中_0) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=空中_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Priest_Boss_Normal, 崩れ落ち) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=崩れ落ち | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Priest_Boss_Normal, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Priest_Boss_Normal, 中行動) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=中行動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Priest_Boss_Normal, リアクション_0) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 第三段階 (Priest_Boss_Normal, フェイズ終了) === | |||
{{AIDefDerived | |||
|name=第三段階 | |||
|group_name=フェイズ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 第四段階 (Priest_Boss_Normal, フェイズ終了) === | |||
{{AIDefDerived | |||
|name=第四段階 | |||
|group_name=フェイズ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 第二段階 (Priest_Boss_Normal, フェイズ終了) === | |||
{{AIDefDerived | |||
|name=第二段階 | |||
|group_name=フェイズ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Priest_Boss_Normal, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_Normal, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_Normal, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 突風 (Priest_Boss_Normal, リアクション_0) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 分身 (Priest_Boss_Normal, 通常モード) === | |||
{{AIDefDerived | |||
|name=分身 | |||
|group_name=通常モード | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 分身投げ着地 (Priest_Boss_Normal, 通常モード) === | |||
{{AIDefDerived | |||
|name=分身投げ着地 | |||
|group_name=通常モード | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Priest_Boss_Normal, リアクション_0) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Priest_Boss_Normal, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Priest_Boss_Normal, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Priest_Boss_Normal) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== Demo_ShadowClone_Make (Priest_Boss_Normal) === | |||
{{AIDefDerived | |||
|name=Demo_ShadowClone_Make | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Normal | |||
}} | |||
No overridden parameters. | |||
=== エレキ (Golem_Little, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=エレキ | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== ガード (Golem_Little, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Golem_Little, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little, 右パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=右パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little, 左パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=左パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Golem_Little, 対象通常) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=対象通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Golem_Little, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 子1 (Golem_Little, ケミカル復帰) === | |||
{{AIDefDerived | |||
|name=子1 | |||
|group_name=ケミカル復帰 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Golem_Little, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Golem_Little, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Golem_Little, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Golem_Little, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Golem_Little, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Golem_Little, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Golem_Little) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little | |||
}} | |||
No overridden parameters. | |||
=== オフ (FixedBeamMachine, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=FixedBeamMachine | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (FixedBeamMachine, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=FixedBeamMachine | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (FixedBeamMachine) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=FixedBeamMachine | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (RailMoveObjectOneWay) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=RailMoveObjectOneWay | |||
}} | |||
No overridden parameters. | |||
=== オフ (RemainsFireChallengeYunBoFlagControlTag, Root) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=RemainsFireChallengeYunBoFlagControlTag | |||
}} | |||
No overridden parameters. | |||
=== オフ (SignalDead, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SignalDead | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Bokoblin_Senior, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Bokoblin_Senior, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Bokoblin_Senior, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Bokoblin_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Bokoblin_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Bokoblin_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Bokoblin_Senior, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 疑似餌発見 (Bokoblin_Senior, 餌発見) === | |||
{{AIDefDerived | |||
|name=疑似餌発見 | |||
|group_name=餌発見 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Bokoblin_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Bokoblin_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Bokoblin_Senior, 諦め_1) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=諦め_1 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Bokoblin_Senior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Bokoblin_Senior, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Bokoblin_Senior, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Bokoblin_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Bokoblin_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 非武器装備 (Bokoblin_Senior, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=非武器装備 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Senior, 騎乗遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=騎乗遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Senior, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Senior, 大剣装備_0) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=大剣装備_0 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Bokoblin_Senior, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Bokoblin_Senior, 近接戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=近接戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Bokoblin_Senior, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Bokoblin_Senior) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Bokoblin_Rapid, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Bokoblin_Rapid, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Bokoblin_Rapid, 騎乗) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Bokoblin_Rapid, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Bokoblin_Rapid, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 疑似餌発見 (Bokoblin_Rapid, 餌発見) === | |||
{{AIDefDerived | |||
|name=疑似餌発見 | |||
|group_name=餌発見 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Bokoblin_Rapid, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Bokoblin_Rapid, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Bokoblin_Rapid, 諦め_1) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=諦め_1 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Bokoblin_Rapid, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Bokoblin_Rapid, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Bokoblin_Rapid, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Bokoblin_Rapid, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Bokoblin_Rapid, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 非武器装備 (Bokoblin_Rapid, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=非武器装備 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Rapid, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Rapid, 騎乗遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=騎乗遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=騎乗弓対高速ギア騎兵 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Bokoblin_Rapid, 大剣装備_0) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=大剣装備_0 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Bokoblin_Rapid, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Bokoblin_Rapid, 近接戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=近接戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Bokoblin_Rapid, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Bokoblin_Rapid) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Bokoblin_Rapid | |||
}} | |||
No overridden parameters. | |||
=== Sleep (Lizalfos_Electric, 一般) === | |||
{{AIDefDerived | |||
|name=Sleep | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== Wander (Lizalfos_Electric, 一般) === | |||
{{AIDefDerived | |||
|name=Wander | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Lizalfos_Electric, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== サボり (Lizalfos_Electric, 通常) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Lizalfos_Electric, 通常) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Electric, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Electric, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Electric, 素手) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=素手 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Lizalfos_Electric, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 音気づき (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=音気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Lizalfos_Electric, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Electric, 水中) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lizalfos_Electric, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Electric, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Electric, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Electric, 水中) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 見失い (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=見失い | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 攻撃反応 (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=攻撃反応 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Electric, 水中) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Lizalfos_Electric, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lizalfos_Electric, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Electric, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Electric, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lizalfos_Electric, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Lizalfos_Electric, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Lizalfos_Electric, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Electric, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Electric, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Lizalfos_Electric, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Electric, 水中待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=水中待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Electric, 待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 諦め (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=諦め | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Electric, 水中) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Electric, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Electric, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Electric, 水中戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=水中戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Electric, 擬態) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Electric, 水中) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Lizalfos_Electric, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Lizalfos_Electric, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 離脱 (Lizalfos_Electric, 隠れ遠隔戦闘) === | |||
{{AIDefDerived | |||
|name=離脱 | |||
|group_name=隠れ遠隔戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Lizalfos_Electric, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lizalfos_Electric) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Electric | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Moriblin_Senior, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Moriblin_Senior, 発見行動) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== サボり (Moriblin_Senior, 単純徘徊) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=単純徘徊 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Moriblin_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Moriblin_Senior, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 隠れられない (Moriblin_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=隠れられない | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 隠れる (Moriblin_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=隠れる | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Moriblin_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Moriblin_Senior, 発見行動) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Moriblin_Senior, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Moriblin_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Moriblin_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Moriblin_Senior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Moriblin_Senior, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Moriblin_Senior, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Moriblin_Senior, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Moriblin_Senior, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利認識 (Moriblin_Senior, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利認識 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Moriblin_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Moriblin_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Moriblin_Senior, 発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Moriblin_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Moriblin_Senior, 発見行動) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Moriblin_Senior, 発見行動) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Moriblin_Senior) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Senior | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (GanonBeast, 演出) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=演出 | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (GanonBeast, 最終演出待ち) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=最終演出待ち | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (GanonBeast, 子1_0) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=子1_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (GanonBeast, 通常) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (GanonBeast, 二回目以降) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=二回目以降 | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== 子0 (GanonBeast, 怨念落とし) === | |||
{{AIDefDerived | |||
|name=子0 | |||
|group_name=怨念落とし | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== 弱点モード (GanonBeast, 子2) === | |||
{{AIDefDerived | |||
|name=弱点モード | |||
|group_name=子2 | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== 通常モード (GanonBeast, 子2) === | |||
{{AIDefDerived | |||
|name=通常モード | |||
|group_name=子2 | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== 無敵モード (GanonBeast, 移行待機) === | |||
{{AIDefDerived | |||
|name=無敵モード | |||
|group_name=移行待機 | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeast | |||
}} | |||
No overridden parameters. | |||
=== Root (GameDataCalcMachine) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GameDataCalcMachine | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Kokko, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Kokko, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Kokko, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Kokko, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 興味対象発見 (Kokko, 通常行動) === | |||
{{AIDefDerived | |||
|name=興味対象発見 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 行動B (Kokko, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (Kokko, リアクション) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Kokko, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Kokko, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Kokko, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Kokko, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== 逃走前 (Kokko, ダメージ逃走) === | |||
{{AIDefDerived | |||
|name=逃走前 | |||
|group_name=ダメージ逃走 | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Kokko) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Kokko | |||
}} | |||
No overridden parameters. | |||
=== ガード (Stal_Moriblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Stal_Moriblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Stal_Moriblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Stal_Moriblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Stal_Moriblin_Head, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Stal_Moriblin_Head, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Stal_Moriblin_Head, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Stal_Moriblin_Head, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Stal_Moriblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Stal_Moriblin_Head, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Stal_Moriblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Head | |||
}} | |||
No overridden parameters. | |||
=== ガード (Priest_Boss_ShadowClone_Real, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Priest_Boss_ShadowClone_Real, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Priest_Boss_ShadowClone_Real, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (Priest_Boss_ShadowClone_Real, 後行動) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Priest_Boss_ShadowClone_Real, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Priest_Boss_ShadowClone_Real, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Priest_Boss_ShadowClone_Real, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Priest_Boss_ShadowClone_Real, Root) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Priest_Boss_ShadowClone_Real, 土遁) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=土遁 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 攻撃前 (Priest_Boss_ShadowClone_Real, 円陣弓) === | |||
{{AIDefDerived | |||
|name=攻撃前 | |||
|group_name=円陣弓 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 攻撃前 (Priest_Boss_ShadowClone_Real, 円陣突進) === | |||
{{AIDefDerived | |||
|name=攻撃前 | |||
|group_name=円陣突進 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 死亡生成 (Priest_Boss_ShadowClone_Real, 通常) === | |||
{{AIDefDerived | |||
|name=死亡生成 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Priest_Boss_ShadowClone_Real, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Priest_Boss_ShadowClone_Real, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Priest_Boss_ShadowClone_Real, 空中_0) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=空中_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Priest_Boss_ShadowClone_Real, 崩れ落ち) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=崩れ落ち | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Priest_Boss_ShadowClone_Real, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Priest_Boss_ShadowClone_Real, 中行動) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=中行動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Priest_Boss_ShadowClone_Real, リアクション_0) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 第一段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0) === | |||
{{AIDefDerived | |||
|name=第一段階 | |||
|group_name=フェイズ開始_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 第三段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0) === | |||
{{AIDefDerived | |||
|name=第三段階 | |||
|group_name=フェイズ開始_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 第三段階 (Priest_Boss_ShadowClone_Real, フェイズ終了) === | |||
{{AIDefDerived | |||
|name=第三段階 | |||
|group_name=フェイズ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 第四段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0) === | |||
{{AIDefDerived | |||
|name=第四段階 | |||
|group_name=フェイズ開始_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 第四段階 (Priest_Boss_ShadowClone_Real, フェイズ終了) === | |||
{{AIDefDerived | |||
|name=第四段階 | |||
|group_name=フェイズ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Priest_Boss_ShadowClone_Real, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_ShadowClone_Real, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_ShadowClone_Real, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 突風 (Priest_Boss_ShadowClone_Real, リアクション_0) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 分身消す (Priest_Boss_ShadowClone_Real, 一列突進) === | |||
{{AIDefDerived | |||
|name=分身消す | |||
|group_name=一列突進 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 分身消す (Priest_Boss_ShadowClone_Real, 一列流星) === | |||
{{AIDefDerived | |||
|name=分身消す | |||
|group_name=一列流星 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 分身消す (Priest_Boss_ShadowClone_Real, 円陣弓) === | |||
{{AIDefDerived | |||
|name=分身消す | |||
|group_name=円陣弓 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 分身消す (Priest_Boss_ShadowClone_Real, 円陣突進) === | |||
{{AIDefDerived | |||
|name=分身消す | |||
|group_name=円陣突進 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 分身投げ着地 (Priest_Boss_ShadowClone_Real, 通常モード) === | |||
{{AIDefDerived | |||
|name=分身投げ着地 | |||
|group_name=通常モード | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Priest_Boss_ShadowClone_Real, リアクション_0) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Priest_Boss_ShadowClone_Real, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Priest_Boss_ShadowClone_Real, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Priest_Boss_ShadowClone_Real) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== Demo_ShadowClone_Make (Priest_Boss_ShadowClone_Real) === | |||
{{AIDefDerived | |||
|name=Demo_ShadowClone_Make | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_ShadowClone_Real | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (PauseMenuPlayer) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=PauseMenuPlayer | |||
}} | |||
No overridden parameters. | |||
=== 待機 (HeroSoulGift_Goron, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=HeroSoulGift_Goron | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GuardianMiniLineBeam, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (GanonNormalBullet, Root) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonNormalBullet | |||
}} | |||
No overridden parameters. | |||
=== 爆発 (GanonNormalBullet, Root) === | |||
{{AIDefDerived | |||
|name=爆発 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonNormalBullet | |||
}} | |||
No overridden parameters. | |||
=== Root (SceneBgmCtrlTag) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SceneBgmCtrlTag | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Fox, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Fox, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Fox, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Fox, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 行動B (Fox, 衝突) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=衝突 | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Fox, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Fox, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Fox, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Fox, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Fox) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Fox | |||
}} | |||
No overridden parameters. | |||
=== 待機 (MinigameSnowBall, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=MinigameSnowBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (MinigameSnowBall, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=MinigameSnowBall | |||
}} | |||
No overridden parameters. | |||
=== エレキ (Golem_Middle, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=エレキ | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Middle, ボディプレスケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=ボディプレスケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Middle, 右パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=右パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Middle, 左パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=左パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Middle, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Golem_Middle, 対象通常) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=対象通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Golem_Middle, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Golem_Middle, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Golem_Middle, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 対象よじ登り中 (Golem_Middle, ひるみ中) === | |||
{{AIDefDerived | |||
|name=対象よじ登り中 | |||
|group_name=ひるみ中 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Golem_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Golem_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Golem_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Golem_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Golem_Middle) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Middle | |||
}} | |||
No overridden parameters. | |||
=== オフ (SignalFlowchart, Root) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SignalFlowchart | |||
}} | |||
No overridden parameters. | |||
=== オフ (FireChuchuJelly, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=FireChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (FireChuchuJelly, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=FireChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 待機 (FireChuchuJelly, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=FireChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== シーカーストーンを見る待機 (Player_Link, Normal) === | |||
{{AIDefDerived | |||
|name=シーカーストーンを見る待機 | |||
|group_name=Normal | |||
|derived_from=DummyAction | |||
|aiprog=Player_Link | |||
}} | |||
No overridden parameters. | |||
=== ビートル操作 (Player_Link, ビートル_0) === | |||
{{AIDefDerived | |||
|name=ビートル操作 | |||
|group_name=ビートル_0 | |||
|derived_from=DummyAction | |||
|aiprog=Player_Link | |||
}} | |||
No overridden parameters. | |||
=== 復活待ち (Player_Link, 死亡) === | |||
{{AIDefDerived | |||
|name=復活待ち | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Player_Link | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BalloonBarrelBomb, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=BalloonBarrelBomb | |||
}} | |||
No overridden parameters. | |||
=== Ride (NpcTravelerRider, Root) === | |||
{{AIDefDerived | |||
|name=Ride | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcTravelerRider | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (ArrowRoot, 刺さる) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=ArrowRoot | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (ArrowRoot, 接地) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=ArrowRoot | |||
}} | |||
No overridden parameters. | |||
=== 所持前 (ArrowRoot, Root) === | |||
{{AIDefDerived | |||
|name=所持前 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ArrowRoot | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ArrowRoot, 刺さる) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=ArrowRoot | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ArrowRoot, 接地) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=ArrowRoot | |||
}} | |||
No overridden parameters. | |||
=== 通常 (ArrowRoot, 接地) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=ArrowRoot | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (GanonSpearForThrowing, Root) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonSpearForThrowing | |||
}} | |||
No overridden parameters. | |||
=== 爆発 (GanonSpearForThrowing, Root) === | |||
{{AIDefDerived | |||
|name=爆発 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonSpearForThrowing | |||
}} | |||
No overridden parameters. | |||
=== 再稼働 (RemainsWind, 通常行動) === | |||
{{AIDefDerived | |||
|name=再稼働 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWind | |||
}} | |||
No overridden parameters. | |||
=== 非装備 (Pod, Root) === | |||
{{AIDefDerived | |||
|name=非装備 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Pod | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (Boomerang, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Boomerang | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Boomerang, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Boomerang | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Boomerang, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Boomerang | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (Boomerang, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Boomerang | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetFireDragonItemAttention, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=GetFireDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetFireDragonItemAttention, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetFireDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetFireDragonItemAttention, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetFireDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (WillBreakBall, 落下) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=落下 | |||
|derived_from=DummyAction | |||
|aiprog=WillBreakBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (WillBreakBall, 待機) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=WillBreakBall | |||
}} | |||
No overridden parameters. | |||
=== 掴まれ (WillBreakBall, 待機) === | |||
{{AIDefDerived | |||
|name=掴まれ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=WillBreakBall | |||
}} | |||
No overridden parameters. | |||
=== クローズ (FldObj_MapTowerWingBefore_A_01, 通常) === | |||
{{AIDefDerived | |||
|name=クローズ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=FldObj_MapTowerWingBefore_A_01 | |||
}} | |||
No overridden parameters. | |||
=== ガード (Sandworm, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Sandworm, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Sandworm, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 死亡生成 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=死亡生成 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Sandworm, Root_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Sandworm, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Sandworm, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sandworm | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Sunazarashi_B, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== ふり向き (Sunazarashi_B, 通常行動) === | |||
{{AIDefDerived | |||
|name=ふり向き | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Sunazarashi_B, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 移動 (Sunazarashi_B, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=移動 | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Sunazarashi_B, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Sunazarashi_B, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 最後の手段 (Sunazarashi_B, 逃走) === | |||
{{AIDefDerived | |||
|name=最後の手段 | |||
|group_name=逃走 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (Sunazarashi_B, リアクション) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Sunazarashi_B, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Sunazarashi_B, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Sunazarashi_B, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Sunazarashi_B, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 注目 (Sunazarashi_B, 通常行動) === | |||
{{AIDefDerived | |||
|name=注目 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Sunazarashi_B) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Sunazarashi_B | |||
}} | |||
No overridden parameters. | |||
=== 待機 (RemoteBomb, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=RemoteBomb | |||
}} | |||
No overridden parameters. | |||
=== 待機 (RemoteBomb, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=RemoteBomb | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DummyWindGenerator, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=DummyWindGenerator | |||
}} | |||
No overridden parameters. | |||
=== 回転 (DgnObj_DLC_NotCogWheelConstrained, Root) === | |||
{{AIDefDerived | |||
|name=回転 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_NotCogWheelConstrained | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DgnObj_DLC_NotCogWheelConstrained, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_NotCogWheelConstrained | |||
}} | |||
No overridden parameters. | |||
=== 通常 (DgnObj_DLC_IbutsuObj_MagnePole_A_01, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_IbutsuObj_MagnePole_A_01 | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (AnimalGullSwarm) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=AnimalGullSwarm | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Squirrel, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Squirrel, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Squirrel, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Squirrel, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 行動B (Squirrel, 衝突) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=衝突 | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Squirrel, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Squirrel, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Squirrel, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Squirrel, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Squirrel) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Squirrel | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BottleLetter, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=BottleLetter | |||
}} | |||
No overridden parameters. | |||
=== 通常 (BottleLetter, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=BottleLetter | |||
}} | |||
No overridden parameters. | |||
=== ガード (Assassin_Junior, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Assassin_Junior, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Assassin_Junior, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Assassin_Junior, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Assassin_Junior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Assassin_Junior, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Assassin_Junior, やられ) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=やられ | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== 溺死 (Assassin_Junior, 死亡) === | |||
{{AIDefDerived | |||
|name=溺死 | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Assassin_Junior) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== いない (Lynel_Middle, 弾かれ時注目) === | |||
{{AIDefDerived | |||
|name=いない | |||
|group_name=弾かれ時注目 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lynel_Middle, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lynel_Middle, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lynel_Middle, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lynel_Middle, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Lynel_Middle, 帰還) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=帰還 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Lynel_Middle, 武器持ち替え上半身) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=武器持ち替え上半身 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lynel_Middle, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lynel_Middle, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lynel_Middle, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lynel_Middle, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lynel_Middle, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lynel_Middle, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (Lynel_Middle, 発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Lynel_Middle, 発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lynel_Middle, 弓装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=弓装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Lynel_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lynel_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Lynel_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Lynel_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lynel_Middle) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lynel_Middle | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchElectric) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchElectric | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BrokenSnowBall, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=BrokenSnowBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (BrokenSnowBall, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BrokenSnowBall | |||
}} | |||
No overridden parameters. | |||
=== 生成待機 (GanonBigFlameBall, Root) === | |||
{{AIDefDerived | |||
|name=生成待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonBigFlameBall | |||
}} | |||
No overridden parameters. | |||
=== 発射 (GanonBigFlameBall, Root) === | |||
{{AIDefDerived | |||
|name=発射 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonBigFlameBall | |||
}} | |||
No overridden parameters. | |||
=== 射出後待機 (RemainsWater, 子1) === | |||
{{AIDefDerived | |||
|name=射出後待機 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWater | |||
}} | |||
No overridden parameters. | |||
=== 射出前待機 (RemainsWater, 子1) === | |||
{{AIDefDerived | |||
|name=射出前待機 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWater | |||
}} | |||
No overridden parameters. | |||
=== 正常化 (RemainsWater, 通常行動) === | |||
{{AIDefDerived | |||
|name=正常化 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWater | |||
}} | |||
No overridden parameters. | |||
=== 冷却中 (RemainsWater, 子1) === | |||
{{AIDefDerived | |||
|name=冷却中 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWater | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (RemainsWater) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWater | |||
}} | |||
No overridden parameters. | |||
=== Root (ListenerCtrlTag) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=ListenerCtrlTag | |||
}} | |||
No overridden parameters. | |||
=== ガード (Assassin_Middle_Azito_DLC, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Assassin_Middle_Azito_DLC, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Assassin_Middle_Azito_DLC, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== サボり (Assassin_Middle_Azito_DLC, 見張り) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=見張り | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Assassin_Middle_Azito_DLC, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Assassin_Middle_Azito_DLC, 発見) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Assassin_Middle_Azito_DLC, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Assassin_Middle_Azito_DLC, 諦め) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=諦め | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Assassin_Middle_Azito_DLC, 不審物排除後) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=不審物排除後 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Assassin_Middle_Azito_DLC, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Assassin_Middle_Azito_DLC, 通常) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Assassin_Middle_Azito_DLC, 侵入者通知) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=侵入者通知 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Assassin_Middle_Azito_DLC, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Assassin_Middle_Azito_DLC, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 小物連携 (Assassin_Middle_Azito_DLC, 待機) === | |||
{{AIDefDerived | |||
|name=小物連携 | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Assassin_Middle_Azito_DLC, やられ) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=やられ | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Assassin_Middle_Azito_DLC, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利認識 (Assassin_Middle_Azito_DLC, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利認識 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 対象見張り台 (Assassin_Middle_Azito_DLC, 共通) === | |||
{{AIDefDerived | |||
|name=対象見張り台 | |||
|group_name=共通 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 対象壁つかまり (Assassin_Middle_Azito_DLC, 共通) === | |||
{{AIDefDerived | |||
|name=対象壁つかまり | |||
|group_name=共通 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Assassin_Middle_Azito_DLC, 待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 溺死 (Assassin_Middle_Azito_DLC, 死亡) === | |||
{{AIDefDerived | |||
|name=溺死 | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Assassin_Middle_Azito_DLC, デモ終了) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=デモ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Assassin_Middle_Azito_DLC, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Assassin_Middle_Azito_DLC, デモ終了) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=デモ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Assassin_Middle_Azito_DLC, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Assassin_Middle_Azito_DLC, 近接戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=近接戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Assassin_Middle_Azito_DLC, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Assassin_Middle_Azito_DLC) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Middle_Azito_DLC | |||
}} | |||
No overridden parameters. | |||
=== ガード (Octarock_Sand, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Octarock_Sand, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Octarock_Sand, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== ショック (Octarock_Sand, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 音気づき (Octarock_Sand, 擬態) === | |||
{{AIDefDerived | |||
|name=音気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Octarock_Sand, 通常) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Octarock_Sand, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Octarock_Sand, 擬態) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 見失い (Octarock_Sand, 擬態) === | |||
{{AIDefDerived | |||
|name=見失い | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Octarock_Sand, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Octarock_Sand, 擬態) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Octarock_Sand, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Octarock_Sand, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 焼特効死 (Octarock_Sand, リアクション) === | |||
{{AIDefDerived | |||
|name=焼特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 水上 (Octarock_Sand, 凍死先行動) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=凍死先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Octarock_Sand, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Octarock_Sand, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (Octarock_Sand, 通常) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 諦め (Octarock_Sand, 擬態) === | |||
{{AIDefDerived | |||
|name=諦め | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 凍特効死 (Octarock_Sand, リアクション) === | |||
{{AIDefDerived | |||
|name=凍特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Octarock_Sand, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Octarock_Sand, 擬態) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Octarock_Sand, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Octarock_Sand) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Sand | |||
}} | |||
No overridden parameters. | |||
=== 空中 (YunBoCannonBall, Root) === | |||
{{AIDefDerived | |||
|name=空中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=YunBoCannonBall | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (WithoutWeaponArrow, Root) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=WithoutWeaponArrow | |||
}} | |||
No overridden parameters. | |||
=== 爆発 (WithoutWeaponArrow, Root) === | |||
{{AIDefDerived | |||
|name=爆発 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=WithoutWeaponArrow | |||
}} | |||
No overridden parameters. | |||
=== 壊れ (TwnObj_DLC_FlightTrainingTarget, Root) === | |||
{{AIDefDerived | |||
|name=壊れ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=TwnObj_DLC_FlightTrainingTarget | |||
}} | |||
No overridden parameters. | |||
=== 待機 (TwnObj_DLC_FlightTrainingTarget, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=TwnObj_DLC_FlightTrainingTarget | |||
}} | |||
No overridden parameters. | |||
=== 復活 (TwnObj_DLC_FlightTrainingTarget, Root) === | |||
{{AIDefDerived | |||
|name=復活 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=TwnObj_DLC_FlightTrainingTarget | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (GetItemAnotherActor, 通常) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAnotherActor | |||
}} | |||
No overridden parameters. | |||
=== 通常 (GetItemAnotherActor, 通常_0) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAnotherActor | |||
}} | |||
No overridden parameters. | |||
=== 後処理 (GuardianMiniBeam, Root) === | |||
{{AIDefDerived | |||
|name=後処理 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniBeam | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GuardianMiniBeam) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniBeam | |||
}} | |||
No overridden parameters. | |||
=== Root (DragonFireEffectHolder) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DragonFireEffectHolder | |||
}} | |||
No overridden parameters. | |||
=== スクリプト用 (LittleBird, 通常) === | |||
{{AIDefDerived | |||
|name=スクリプト用 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (LittleBird, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (LittleBird, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (LittleBird, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (LittleBird, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 興味対象発見 (LittleBird, 通常行動) === | |||
{{AIDefDerived | |||
|name=興味対象発見 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 行動B (LittleBird, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (LittleBird, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 所持 (LittleBird, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (LittleBird, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (LittleBird, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== 逃走前 (LittleBird, 先行動_0) === | |||
{{AIDefDerived | |||
|name=逃走前 | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (LittleBird) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=LittleBird | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Guardian_Mini_DetachLineBeam, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Guardian_Mini_DetachLineBeam, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== ジャンプ (Guardian_Mini_DetachLineBeam, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャンプ | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== ノーガード (Guardian_Mini_DetachLineBeam, ガード) === | |||
{{AIDefDerived | |||
|name=ノーガード | |||
|group_name=ガード | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Guardian_Mini_DetachLineBeam, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Guardian_Mini_DetachLineBeam, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 行動 (Guardian_Mini_DetachLineBeam, 対象見張り台) === | |||
{{AIDefDerived | |||
|name=行動 | |||
|group_name=対象見張り台 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Guardian_Mini_DetachLineBeam, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Guardian_Mini_DetachLineBeam, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Guardian_Mini_DetachLineBeam, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Guardian_Mini_DetachLineBeam, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利認識 (Guardian_Mini_DetachLineBeam, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利認識 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Guardian_Mini_DetachLineBeam, プレイヤー追跡) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=プレイヤー追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 対象壁つかまり (Guardian_Mini_DetachLineBeam, 共通) === | |||
{{AIDefDerived | |||
|name=対象壁つかまり | |||
|group_name=共通 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Guardian_Mini_DetachLineBeam, プレイヤー追跡) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=プレイヤー追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Guardian_Mini_DetachLineBeam, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Guardian_Mini_DetachLineBeam, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Guardian_Mini_DetachLineBeam, 基本挙動) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Guardian_Mini_DetachLineBeam, 基本挙動) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Guardian_Mini_DetachLineBeam, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Guardian_Mini_DetachLineBeam, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_DetachLineBeam | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (ObservationPoint) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=ObservationPoint | |||
}} | |||
No overridden parameters. | |||
=== ガード (Keese, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Keese, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Keese, 未撃破) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=未撃破 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Keese, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Keese, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Keese, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Keese, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Keese, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Keese, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Keese, Root_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Keese, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (Keese, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Keese, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Keese, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Keese, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Keese, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Keese, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Keese, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Priest_Boss_AfterImage, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_AfterImage | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Priest_Boss_AfterImage) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_AfterImage | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (WithoutWeaponArrowToSleep, Root) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=WithoutWeaponArrowToSleep | |||
}} | |||
No overridden parameters. | |||
=== 爆発 (WithoutWeaponArrowToSleep, Root) === | |||
{{AIDefDerived | |||
|name=爆発 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=WithoutWeaponArrowToSleep | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (RemainsWind_Battery_A_01, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWind_Battery_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (RemainsWind_Battery_A_01, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWind_Battery_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 落下 (RemainsWind_Battery_A_01, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWind_Battery_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 落下死 (RemainsWind_Battery_A_01, リアクション) === | |||
{{AIDefDerived | |||
|name=落下死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWind_Battery_A_01 | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (RemainsWind_Battery_A_01) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWind_Battery_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 通知 (WeatherChangeTag, Root) === | |||
{{AIDefDerived | |||
|name=通知 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=WeatherChangeTag | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (RemainsWaterChaseBullet) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWaterChaseBullet | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (SiteBossArrowRain, Root) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossArrowRain | |||
}} | |||
No overridden parameters. | |||
=== 爆発 (SiteBossArrowRain, Root) === | |||
{{AIDefDerived | |||
|name=爆発 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossArrowRain | |||
}} | |||
No overridden parameters. | |||
=== ガード (Enemy_SandwormR, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Enemy_SandwormR, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Enemy_SandwormR, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 死亡生成 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=死亡生成 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Enemy_SandwormR, Root_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Enemy_SandwormR, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Enemy_SandwormR, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_SandwormR | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (ChemicalWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalWeapon | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ChemicalWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalWeapon | |||
}} | |||
No overridden parameters. | |||
=== 通常 (ChemicalWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalWeapon | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (ChemicalWeapon, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalWeapon | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (ChemicalWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ChemicalWeapon | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Tree, Root_0) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Tree | |||
}} | |||
No overridden parameters. | |||
=== 伐採 (Tree, Root_0) === | |||
{{AIDefDerived | |||
|name=伐採 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Tree | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Tree) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Tree | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (BrightBow, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BrightBow | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (BrightBow, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=BrightBow | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (BrightBow, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BrightBow | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Lizalfos_Bone, 戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Lizalfos_Bone, 通常) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Bone, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Bone, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Bone, 素手) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=素手 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Lizalfos_Bone, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 音気づき (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=音気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Lizalfos_Bone, 戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Bone, 水中) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lizalfos_Bone, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Bone, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Bone, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Bone, 水中) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 見失い (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=見失い | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 攻撃反応 (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=攻撃反応 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Bone, 水中) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Lizalfos_Bone, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lizalfos_Bone, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Bone, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Bone, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lizalfos_Bone, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Lizalfos_Bone, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Bone, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Bone, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Lizalfos_Bone, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Bone, 水中待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=水中待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 諦め (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=諦め | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Bone, 水中) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Bone, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Bone, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Bone, 水中戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=水中戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Bone, 擬態) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Bone, 水中) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Lizalfos_Bone, 戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Lizalfos_Bone, 戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 離脱 (Lizalfos_Bone, 隠れ遠隔戦闘) === | |||
{{AIDefDerived | |||
|name=離脱 | |||
|group_name=隠れ遠隔戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Lizalfos_Bone, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lizalfos_Bone) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Bone | |||
}} | |||
No overridden parameters. | |||
=== 発射前待機 (DungeonCannon, 通常) === | |||
{{AIDefDerived | |||
|name=発射前待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DungeonCannon | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BokoblinShootRock, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=BokoblinShootRock | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BokoblinShootRock, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=BokoblinShootRock | |||
}} | |||
No overridden parameters. | |||
=== 落下 (BokoblinShootRock, Root) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=BokoblinShootRock | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetItemOnTree, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemOnTree | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (GetItemOnTree, もげる) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=もげる | |||
|derived_from=DummyAction | |||
|aiprog=GetItemOnTree | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (GetItemOnTree, 木になってる_0) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=木になってる_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemOnTree | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetItemOnTree, もげる) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=もげる | |||
|derived_from=DummyAction | |||
|aiprog=GetItemOnTree | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetItemOnTree, 木になってる_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=木になってる_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemOnTree | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetItemOnTree, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemOnTree | |||
}} | |||
No overridden parameters. | |||
=== 通常 (GetItemOnTree, 通常_0) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemOnTree | |||
}} | |||
No overridden parameters. | |||
=== ガード (Priest_Boss_Giant, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Priest_Boss_Giant, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Priest_Boss_Giant, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Priest_Boss_Giant, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 開始 (Priest_Boss_Giant, 地形をロール) === | |||
{{AIDefDerived | |||
|name=開始 | |||
|group_name=地形をロール | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Priest_Boss_Giant, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Priest_Boss_Giant, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Priest_Boss_Giant, Root) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Priest_Boss_Giant, 大土遁) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=大土遁 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 攻撃後 (Priest_Boss_Giant, 先行動) === | |||
{{AIDefDerived | |||
|name=攻撃後 | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 攻撃終了 (Priest_Boss_Giant, 先行動) === | |||
{{AIDefDerived | |||
|name=攻撃終了 | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (Priest_Boss_Giant, 選択) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=選択 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 死亡生成 (Priest_Boss_Giant, 通常) === | |||
{{AIDefDerived | |||
|name=死亡生成 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Priest_Boss_Giant, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Priest_Boss_Giant, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 小ダメージ (Priest_Boss_Giant, 基本挙動) === | |||
{{AIDefDerived | |||
|name=小ダメージ | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Priest_Boss_Giant, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Priest_Boss_Giant, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第一段階 (Priest_Boss_Giant, フェイズ開始) === | |||
{{AIDefDerived | |||
|name=第一段階 | |||
|group_name=フェイズ開始 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第一段階 (Priest_Boss_Giant, フェイズ終了) === | |||
{{AIDefDerived | |||
|name=第一段階 | |||
|group_name=フェイズ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第一段階 (Priest_Boss_Giant, 通常) === | |||
{{AIDefDerived | |||
|name=第一段階 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第一段階 (Priest_Boss_Giant, 奈落) === | |||
{{AIDefDerived | |||
|name=第一段階 | |||
|group_name=奈落 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第一段階 (Priest_Boss_Giant, 浮遊状態) === | |||
{{AIDefDerived | |||
|name=第一段階 | |||
|group_name=浮遊状態 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第三段階 (Priest_Boss_Giant, フェイズ開始) === | |||
{{AIDefDerived | |||
|name=第三段階 | |||
|group_name=フェイズ開始 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第二段階 (Priest_Boss_Giant, フェイズ開始) === | |||
{{AIDefDerived | |||
|name=第二段階 | |||
|group_name=フェイズ開始 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第二段階 (Priest_Boss_Giant, フェイズ終了) === | |||
{{AIDefDerived | |||
|name=第二段階 | |||
|group_name=フェイズ終了 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第二段階 (Priest_Boss_Giant, 通常) === | |||
{{AIDefDerived | |||
|name=第二段階 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第二段階 (Priest_Boss_Giant, 奈落) === | |||
{{AIDefDerived | |||
|name=第二段階 | |||
|group_name=奈落 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 第二段階 (Priest_Boss_Giant, 浮遊状態) === | |||
{{AIDefDerived | |||
|name=第二段階 | |||
|group_name=浮遊状態 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Priest_Boss_Giant, 基本挙動) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_Giant, BaseAI) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=BaseAI | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Priest_Boss_Giant, リアクション) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 踏みつけ (Priest_Boss_Giant, 回転なし) === | |||
{{AIDefDerived | |||
|name=踏みつけ | |||
|group_name=回転なし | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 突風 (Priest_Boss_Giant, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 復帰 (Priest_Boss_Giant, 子0_0) === | |||
{{AIDefDerived | |||
|name=復帰 | |||
|group_name=子0_0 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 歩き (Priest_Boss_Giant, 回転なし) === | |||
{{AIDefDerived | |||
|name=歩き | |||
|group_name=回転なし | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 崩れ落ち (Priest_Boss_Giant, リアクション) === | |||
{{AIDefDerived | |||
|name=崩れ落ち | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Priest_Boss_Giant, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Priest_Boss_Giant, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Priest_Boss_Giant, リアクション) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Priest_Boss_Giant) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (DgnObj_DLC_IbutsuEx_E_WaterPump_A_01) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_IbutsuEx_E_WaterPump_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GiantShootRock, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=GiantShootRock | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GiantShootRock, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GiantShootRock | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GiantShootRock, Root) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GiantShootRock | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Moriblin_Blue, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Moriblin_Blue, 発見行動) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== サボり (Moriblin_Blue, 単純徘徊) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=単純徘徊 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Moriblin_Blue, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Moriblin_Blue, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 隠れられない (Moriblin_Blue, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=隠れられない | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 隠れる (Moriblin_Blue, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=隠れる | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Moriblin_Blue, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Moriblin_Blue, 発見行動) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Moriblin_Blue, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Moriblin_Blue, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Moriblin_Blue, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Moriblin_Blue, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Moriblin_Blue, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Moriblin_Blue, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Moriblin_Blue, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Moriblin_Blue, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利認識 (Moriblin_Blue, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利認識 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Moriblin_Blue, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Moriblin_Blue, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Moriblin_Blue, 発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Moriblin_Blue, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Moriblin_Blue, 発見行動) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Moriblin_Blue, 発見行動) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Moriblin_Blue) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Moriblin_Blue | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchGear) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchGear | |||
}} | |||
No overridden parameters. | |||
=== 所持前 (BrightArrow, Root) === | |||
{{AIDefDerived | |||
|name=所持前 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=BrightArrow | |||
}} | |||
No overridden parameters. | |||
=== 飾り待機 (EquipmentStand, 通常) === | |||
{{AIDefDerived | |||
|name=飾り待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=EquipmentStand | |||
}} | |||
No overridden parameters. | |||
=== 待機 (EquipmentStand, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=EquipmentStand | |||
}} | |||
No overridden parameters. | |||
=== ガード (Chuchu_Middle, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Chuchu_Middle, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== サボり (Chuchu_Middle, 見張り) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=見張り | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Chuchu_Middle, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Chuchu_Middle, ケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=ケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Chuchu_Middle, 追跡) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Chuchu_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Chuchu_Middle, ドロップ生成時無敵) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=ドロップ生成時無敵 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Chuchu_Middle, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Chuchu_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Chuchu_Middle, 追跡) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (Chuchu_Middle, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Chuchu_Middle, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Chuchu_Middle, 追跡) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Chuchu_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Chuchu_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Chuchu_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Middle | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (DomesticAnimalWait, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimalWait | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (DomesticAnimalWait, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimalWait | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (DomesticAnimalWait, リアクション) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimalWait | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (DomesticAnimalWait, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimalWait | |||
}} | |||
No overridden parameters. | |||
=== 所持 (DomesticAnimalWait, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimalWait | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (DomesticAnimalWait, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimalWait | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (DomesticAnimalWait) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimalWait | |||
}} | |||
No overridden parameters. | |||
=== Ride (NpcTravelerWarriorRider, Root) === | |||
{{AIDefDerived | |||
|name=Ride | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=NpcTravelerWarriorRider | |||
}} | |||
No overridden parameters. | |||
=== NPC騎乗 (NushiHorse, 移動) === | |||
{{AIDefDerived | |||
|name=NPC騎乗 | |||
|group_name=移動 | |||
|derived_from=DummyAction | |||
|aiprog=NushiHorse | |||
}} | |||
No overridden parameters. | |||
=== 敵騎乗 (NushiHorse, 移動) === | |||
{{AIDefDerived | |||
|name=敵騎乗 | |||
|group_name=移動 | |||
|derived_from=DummyAction | |||
|aiprog=NushiHorse | |||
}} | |||
No overridden parameters. | |||
=== 徘徊 (NushiHorse, NPCが騎乗) === | |||
{{AIDefDerived | |||
|name=徘徊 | |||
|group_name=NPCが騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=NushiHorse | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Stal_Moriblin_Bone, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Stal_Moriblin_Bone, 発見行動) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Stal_Moriblin_Bone, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Stal_Moriblin_Bone, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 隠れられない (Stal_Moriblin_Bone, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=隠れられない | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 隠れる (Stal_Moriblin_Bone, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=隠れる | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Stal_Moriblin_Bone, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Stal_Moriblin_Bone, 発見行動) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Stal_Moriblin_Bone, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Stal_Moriblin_Bone, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Stal_Moriblin_Bone, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Stal_Moriblin_Bone, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Stal_Moriblin_Bone, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Stal_Moriblin_Bone, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Stal_Moriblin_Bone, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Stal_Moriblin_Bone, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利認識 (Stal_Moriblin_Bone, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利認識 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Stal_Moriblin_Bone, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Stal_Moriblin_Bone, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Stal_Moriblin_Bone, 発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Stal_Moriblin_Bone, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Stal_Moriblin_Bone, 発見行動) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Stal_Moriblin_Bone, 発見行動) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=発見行動 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Stal_Moriblin_Bone) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Moriblin_Bone | |||
}} | |||
No overridden parameters. | |||
=== Root (TgtDisableRayHitDummy) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=TgtDisableRayHitDummy | |||
}} | |||
No overridden parameters. | |||
=== オフ (RemainsClearTerminal, オフ) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=オフ | |||
|derived_from=DummyAction | |||
|aiprog=RemainsClearTerminal | |||
}} | |||
No overridden parameters. | |||
=== オン (RemainsClearTerminal, オフ) === | |||
{{AIDefDerived | |||
|name=オン | |||
|group_name=オフ | |||
|derived_from=DummyAction | |||
|aiprog=RemainsClearTerminal | |||
}} | |||
No overridden parameters. | |||
=== オン (RemainsClearTerminal, 子1) === | |||
{{AIDefDerived | |||
|name=オン | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsClearTerminal | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (RemainsClearTerminal) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=RemainsClearTerminal | |||
}} | |||
No overridden parameters. | |||
=== 通常 (IbutsuWaterFall, Root) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=IbutsuWaterFall | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetItemAttention, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetItemAttention, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetItemAttention, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttention | |||
}} | |||
No overridden parameters. | |||
=== ガーディアン活性化 (Enemy_Ganon, 壁) === | |||
{{AIDefDerived | |||
|name=ガーディアン活性化 | |||
|group_name=壁 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== ガード (Enemy_Ganon, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Enemy_Ganon, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード後攻撃 (Enemy_Ganon, 後半) === | |||
{{AIDefDerived | |||
|name=ジャストガード後攻撃 | |||
|group_name=後半 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== ふっとび (Enemy_Ganon, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ふっとび | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== ラリー球 (Enemy_Ganon, 遠距離攻撃) === | |||
{{AIDefDerived | |||
|name=ラリー球 | |||
|group_name=遠距離攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Enemy_Ganon, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 初回ガーディアン活性化 (Enemy_Ganon, 後半) === | |||
{{AIDefDerived | |||
|name=初回ガーディアン活性化 | |||
|group_name=後半 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 初回ガーディアン活性化移動 (Enemy_Ganon, 後半) === | |||
{{AIDefDerived | |||
|name=初回ガーディアン活性化移動 | |||
|group_name=後半 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Enemy_Ganon, 火球) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=火球 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Enemy_Ganon, 氷柱) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=氷柱 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Enemy_Ganon, 竜巻) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=竜巻 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (Enemy_Ganon, 火球) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=火球 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (Enemy_Ganon, 槍投げ) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=槍投げ | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (Enemy_Ganon, 氷柱) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=氷柱 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (Enemy_Ganon, 竜巻) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=竜巻 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (Enemy_Ganon, 初回バリア移動) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=初回バリア移動 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 前半 (Enemy_Ganon, 発見) === | |||
{{AIDefDerived | |||
|name=前半 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 槍攻撃 (Enemy_Ganon, 近接攻撃) === | |||
{{AIDefDerived | |||
|name=槍攻撃 | |||
|group_name=近接攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (Enemy_Ganon, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 弾消え待ち (Enemy_Ganon, 竜巻) === | |||
{{AIDefDerived | |||
|name=弾消え待ち | |||
|group_name=竜巻 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Enemy_Ganon, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 突風 (Enemy_Ganon, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 瀕死時復帰 (Enemy_Ganon, ショック) === | |||
{{AIDefDerived | |||
|name=瀕死時復帰 | |||
|group_name=ショック | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 瀕死時復帰 (Enemy_Ganon, 超ショック) === | |||
{{AIDefDerived | |||
|name=瀕死時復帰 | |||
|group_name=超ショック | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Enemy_Ganon, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Enemy_Ganon, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== Demo_ActivateGuardian (Enemy_Ganon) === | |||
{{AIDefDerived | |||
|name=Demo_ActivateGuardian | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== Demo_MoveToWall (Enemy_Ganon) === | |||
{{AIDefDerived | |||
|name=Demo_MoveToWall | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Ganon | |||
}} | |||
No overridden parameters. | |||
=== ガード (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== ショック (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== マグネ (GuardianFlight, 通常) === | |||
{{AIDefDerived | |||
|name=マグネ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (GuardianFlight, 仮死) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=仮死 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (GuardianFlight, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 突風 (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 崩れ落ち (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=崩れ落ち | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (GuardianFlight, リアクション) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GuardianFlight | |||
}} | |||
No overridden parameters. | |||
=== 生成待機 (GanonSpearIceSplinter, Root) === | |||
{{AIDefDerived | |||
|name=生成待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonSpearIceSplinter | |||
}} | |||
No overridden parameters. | |||
=== 発射 (GanonSpearIceSplinter, Root) === | |||
{{AIDefDerived | |||
|name=発射 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonSpearIceSplinter | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GanonSpearIceSplinter) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GanonSpearIceSplinter | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (SiteBossSwordAfterImage, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordAfterImage | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SiteBossSwordAfterImage) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordAfterImage | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (SunazarashiSP_C, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== ふり向き (SunazarashiSP_C, 通常行動) === | |||
{{AIDefDerived | |||
|name=ふり向き | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (SunazarashiSP_C, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 移動 (SunazarashiSP_C, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=移動 | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (SunazarashiSP_C, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (SunazarashiSP_C, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 最後の手段 (SunazarashiSP_C, 逃走) === | |||
{{AIDefDerived | |||
|name=最後の手段 | |||
|group_name=逃走 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (SunazarashiSP_C, リアクション) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (SunazarashiSP_C, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 所持 (SunazarashiSP_C, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (SunazarashiSP_C, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (SunazarashiSP_C, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== 注目 (SunazarashiSP_C, 通常行動) === | |||
{{AIDefDerived | |||
|name=注目 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SunazarashiSP_C) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP_C | |||
}} | |||
No overridden parameters. | |||
=== クローズ (FldObj_DLC_HeroMap_Relief, Root) === | |||
{{AIDefDerived | |||
|name=クローズ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=FldObj_DLC_HeroMap_Relief | |||
}} | |||
No overridden parameters. | |||
=== Root (NpcHorseReceptionistDummy) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=NpcHorseReceptionistDummy | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (SiteBossSword, 後行動_0) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (SiteBossSword, 後行動_1) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動_1 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossSword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossSword, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossSword, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (SiteBossSword, 近接攻撃2) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=近接攻撃2 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossSword, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossSword, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossSword, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossSword, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSword, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossSword, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossSword, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossSword, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSword | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GanonBeastBeam, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonBeastBeam | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DungeonMoveTag, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=DungeonMoveTag | |||
}} | |||
No overridden parameters. | |||
=== ガード (SiteBossBowR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (SiteBossBowR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (SiteBossBowR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== ショック (SiteBossBowR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossBowR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossBowR, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 所持 (SiteBossBowR, 先行動) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 所持 (SiteBossBowR, 先行動_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossBowR, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossBowR, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossBowR, 先行動) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 生成待ち (SiteBossBowR, 先行動_0) === | |||
{{AIDefDerived | |||
|name=生成待ち | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossBowR, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossBowR, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossBowR, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (SiteBossBowR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 弾消え待ち (SiteBossBowR, 先行動) === | |||
{{AIDefDerived | |||
|name=弾消え待ち | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 弾消え待ち (SiteBossBowR, 先行動_0) === | |||
{{AIDefDerived | |||
|name=弾消え待ち | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (SiteBossBowR, リアクション) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossBowR, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossBowR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossBowR, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossBowR, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossBowR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowR | |||
}} | |||
No overridden parameters. | |||
=== Root (EventCameraRumble) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EventCameraRumble | |||
}} | |||
No overridden parameters. | |||
=== 通常 (IceMakerBlock, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=IceMakerBlock | |||
}} | |||
No overridden parameters. | |||
=== クローズ (DungeonEntranceShutter, 通常) === | |||
{{AIDefDerived | |||
|name=クローズ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DungeonEntranceShutter | |||
}} | |||
No overridden parameters. | |||
=== Dummy (PointWindTag, Root_0) === | |||
{{AIDefDerived | |||
|name=Dummy | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=PointWindTag | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (PointWindTag) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=PointWindTag | |||
}} | |||
No overridden parameters. | |||
=== Root (DemoWarpEffect) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DemoWarpEffect | |||
}} | |||
No overridden parameters. | |||
=== ガード (Octarock_Snow, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Octarock_Snow, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Octarock_Snow, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== ジャンプ (Octarock_Snow, 潜り追跡) === | |||
{{AIDefDerived | |||
|name=ジャンプ | |||
|group_name=潜り追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== ショック (Octarock_Snow, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Octarock_Snow, 対象通常) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=対象通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Octarock_Snow, 通常) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Octarock_Snow, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Octarock_Snow, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Octarock_Snow, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Octarock_Snow, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Octarock_Snow, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 焼特効死 (Octarock_Snow, リアクション) === | |||
{{AIDefDerived | |||
|name=焼特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 水上 (Octarock_Snow, 凍死先行動) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=凍死先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Octarock_Snow, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Octarock_Snow, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (Octarock_Snow, 通常) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 凍特効死 (Octarock_Snow, リアクション) === | |||
{{AIDefDerived | |||
|name=凍特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 反転 (Octarock_Snow, 先行動) === | |||
{{AIDefDerived | |||
|name=反転 | |||
|group_name=先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Octarock_Snow, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Octarock_Snow, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Octarock_Snow, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Octarock_Snow) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Snow | |||
}} | |||
No overridden parameters. | |||
=== Root (Dummy) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Dummy | |||
}} | |||
No overridden parameters. | |||
=== ガード (GanonGrudge_Moriblin, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (GanonGrudge_Moriblin, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (GanonGrudge_Moriblin, 未撃破) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=未撃破 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (GanonGrudge_Moriblin, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (GanonGrudge_Moriblin, 未撃破) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=未撃破 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (GanonGrudge_Moriblin, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (GanonGrudge_Moriblin, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (GanonGrudge_Moriblin, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (GanonGrudge_Moriblin, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (GanonGrudge_Moriblin, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 所持 (GanonGrudge_Moriblin, Root_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (GanonGrudge_Moriblin, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (GanonGrudge_Moriblin, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (GanonGrudge_Moriblin, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (GanonGrudge_Moriblin, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (GanonGrudge_Moriblin, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GanonGrudge_Moriblin, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GanonGrudge_Moriblin, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (GanonGrudge_Moriblin, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GanonGrudge_Moriblin) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge_Moriblin | |||
}} | |||
No overridden parameters. | |||
=== 待機 (LavaWaterSurface, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=LavaWaterSurface | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BarrelBomb, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=BarrelBomb | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (KakarikoKokko, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (KakarikoKokko, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (KakarikoKokko, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (KakarikoKokko, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 興味対象発見 (KakarikoKokko, 通常行動) === | |||
{{AIDefDerived | |||
|name=興味対象発見 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 行動B (KakarikoKokko, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (KakarikoKokko, リアクション) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (KakarikoKokko, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (KakarikoKokko, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (KakarikoKokko, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 待機 (KakarikoKokko, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== 逃走前 (KakarikoKokko, ダメージ逃走) === | |||
{{AIDefDerived | |||
|name=逃走前 | |||
|group_name=ダメージ逃走 | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (KakarikoKokko) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=KakarikoKokko | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GoronCannonSwitch) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GoronCannonSwitch | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DungeonResetPosTag, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DungeonResetPosTag | |||
}} | |||
No overridden parameters. | |||
=== 非装備 (GiantWeakPoint, 通常) === | |||
{{AIDefDerived | |||
|name=非装備 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GiantWeakPoint | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GiantWeakPoint) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GiantWeakPoint | |||
}} | |||
No overridden parameters. | |||
=== スクリプト用 (Duck, 通常) === | |||
{{AIDefDerived | |||
|name=スクリプト用 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Duck, 水中行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=水中行動 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Duck, 水中行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=水中行動 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Duck, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Duck, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 興味対象発見 (Duck, 水中行動) === | |||
{{AIDefDerived | |||
|name=興味対象発見 | |||
|group_name=水中行動 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Duck, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Duck, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Duck, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Duck, 水中行動) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=水中行動 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 注目 (Duck, 水中行動) === | |||
{{AIDefDerived | |||
|name=注目 | |||
|group_name=水中行動 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 逃走前 (Duck, 先行動_0) === | |||
{{AIDefDerived | |||
|name=逃走前 | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Duck) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Duck | |||
}} | |||
No overridden parameters. | |||
=== 待機 (IceBlock_Large_DLC, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=IceBlock_Large_DLC | |||
}} | |||
No overridden parameters. | |||
=== 通常 (IceBlock_Large_DLC, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=IceBlock_Large_DLC | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Enemy_Golem_Fire_R_Lower_Arm_R, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_Fire_R_Lower_Arm_R | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (DgnObj_Battery_A_02, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_Battery_A_02 | |||
}} | |||
No overridden parameters. | |||
=== 待機 (WaterSurface, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=WaterSurface | |||
}} | |||
No overridden parameters. | |||
=== Root (DemoIdlingDummy) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DemoIdlingDummy | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Octarock_Option_Stone, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Option_Stone | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DungeonRotateTagGyro, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DungeonRotateTagGyro | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Golem_WeakPoint, Root) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_WeakPoint | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Golem_WeakPoint) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Golem_WeakPoint | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (RemainsWaterPump) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=RemainsWaterPump | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Magnetglove, Root_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Magnetglove | |||
}} | |||
No overridden parameters. | |||
=== オフ待機 (SwitchTorch, 通常) === | |||
{{AIDefDerived | |||
|name=オフ待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTorch | |||
}} | |||
No overridden parameters. | |||
=== オン待機 (SwitchTorch, 通常) === | |||
{{AIDefDerived | |||
|name=オン待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTorch | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchTorch) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchTorch | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Wolf, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Wolf | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Wolf, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wolf | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Wolf, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Wolf | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Wolf, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wolf | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Wolf, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Wolf | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Wolf) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Wolf | |||
}} | |||
No overridden parameters. | |||
=== 徘徊 (Horse, NPCが騎乗) === | |||
{{AIDefDerived | |||
|name=徘徊 | |||
|group_name=NPCが騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Horse | |||
}} | |||
No overridden parameters. | |||
=== 発射前待機 (DungeonCannon_DLC, 通常) === | |||
{{AIDefDerived | |||
|name=発射前待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DungeonCannon_DLC | |||
}} | |||
No overridden parameters. | |||
=== Root (ArmorProcessingEventTag) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=ArmorProcessingEventTag | |||
}} | |||
No overridden parameters. | |||
=== いない (Lynel, 弾かれ時注目) === | |||
{{AIDefDerived | |||
|name=いない | |||
|group_name=弾かれ時注目 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lynel, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lynel, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lynel, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lynel, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 強制帰還 (Lynel, 帰還) === | |||
{{AIDefDerived | |||
|name=強制帰還 | |||
|group_name=帰還 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Lynel, 武器持ち替え上半身) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=武器持ち替え上半身 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lynel, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lynel, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lynel, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lynel, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lynel, 戦闘モード) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=戦闘モード | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lynel, 戦闘開始) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=戦闘開始 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (Lynel, 発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Lynel, 発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lynel, 弓装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=弓装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Lynel, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lynel, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Lynel, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Lynel, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lynel) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lynel | |||
}} | |||
No overridden parameters. | |||
=== 待機 (EnvSeEmitPointBird, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=EnvSeEmitPointBird | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (EnvSeEmitPointBird) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EnvSeEmitPointBird | |||
}} | |||
No overridden parameters. | |||
=== スクリプト用 (Hawk, 通常) === | |||
{{AIDefDerived | |||
|name=スクリプト用 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Hawk, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== ふり向き (Hawk, 通常行動) === | |||
{{AIDefDerived | |||
|name=ふり向き | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== ロケーター待機 (Hawk, 通常行動) === | |||
{{AIDefDerived | |||
|name=ロケーター待機 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Hawk, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Hawk, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Hawk, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 興味対象発見 (Hawk, 通常行動) === | |||
{{AIDefDerived | |||
|name=興味対象発見 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Hawk, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Hawk, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Hawk, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Hawk, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 注目 (Hawk, 通常行動) === | |||
{{AIDefDerived | |||
|name=注目 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Hawk, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Hawk) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Hawk | |||
}} | |||
No overridden parameters. | |||
=== ガード (Octarock_Stone, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Octarock_Stone, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Octarock_Stone, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== ショック (Octarock_Stone, リアクション) === | |||
{{AIDefDerived | |||
|name=ショック | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Octarock_Stone, 通常) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Octarock_Stone, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Octarock_Stone, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Octarock_Stone, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Octarock_Stone, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Octarock_Stone, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 焼特効死 (Octarock_Stone, リアクション) === | |||
{{AIDefDerived | |||
|name=焼特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 水上 (Octarock_Stone, 凍死先行動) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=凍死先行動 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Octarock_Stone, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ (Octarock_Stone, リアクション) === | |||
{{AIDefDerived | |||
|name=弾かれ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 超ショック (Octarock_Stone, 通常) === | |||
{{AIDefDerived | |||
|name=超ショック | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 凍特効死 (Octarock_Stone, リアクション) === | |||
{{AIDefDerived | |||
|name=凍特効死 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Octarock_Stone, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Octarock_Stone, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Octarock_Stone, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Octarock_Stone) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Stone | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (ThunderArrow, 刺さる) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=ThunderArrow | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (ThunderArrow, 接地) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=ThunderArrow | |||
}} | |||
No overridden parameters. | |||
=== 所持前 (ThunderArrow, Root) === | |||
{{AIDefDerived | |||
|name=所持前 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=ThunderArrow | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ThunderArrow, 刺さる) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=ThunderArrow | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ThunderArrow, 接地) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=ThunderArrow | |||
}} | |||
No overridden parameters. | |||
=== 通常 (ThunderArrow, 接地) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=ThunderArrow | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (GuardianMiniSpear, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniSpear | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GuardianMiniSpear, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniSpear | |||
}} | |||
No overridden parameters. | |||
=== 通常 (GuardianMiniSpear, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniSpear | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (GuardianMiniSpear, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniSpear | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GuardianMiniSpear) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniSpear | |||
}} | |||
No overridden parameters. | |||
=== Root (EventBgmCtrlTag) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EventBgmCtrlTag | |||
}} | |||
No overridden parameters. | |||
=== Root (Environment) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Environment | |||
}} | |||
No overridden parameters. | |||
=== NPCが騎乗 (Deer_MiniGame, 騎乗中) === | |||
{{AIDefDerived | |||
|name=NPCが騎乗 | |||
|group_name=騎乗中 | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Deer_MiniGame, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Deer_MiniGame, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Deer_MiniGame, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ハズレ後 (Deer_MiniGame, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ハズレ後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ヒット後 (Deer_MiniGame, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ヒット後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Deer_MiniGame, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Deer_MiniGame, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Deer_MiniGame, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 停止 (Deer_MiniGame, 落下_0) === | |||
{{AIDefDerived | |||
|name=停止 | |||
|group_name=落下_0 | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Deer_MiniGame) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Deer_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== ガード (Guardian_Mini_Practice, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_Practice | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Guardian_Mini_Practice, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_Practice | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Guardian_Mini_Practice, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_Practice | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Guardian_Mini_Practice, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_Practice | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Guardian_Mini_Practice, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_Practice | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Guardian_Mini_Practice, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_Practice | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Guardian_Mini_Practice, 通常) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_Practice | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Guardian_Mini_Practice, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini_Practice | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (CommonTerminal) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=CommonTerminal | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (DgnObj_DLC_SpurGear_B_01) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_SpurGear_B_01 | |||
}} | |||
No overridden parameters. | |||
=== Root (EffectEmitter) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EffectEmitter | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (EffectEmitter) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EffectEmitter | |||
}} | |||
No overridden parameters. | |||
=== オフ (ElectricCheckDead, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=ElectricCheckDead | |||
}} | |||
No overridden parameters. | |||
=== 通常 (GolemPart, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GolemPart | |||
}} | |||
No overridden parameters. | |||
=== 空中 (GoronCannonball, Root) === | |||
{{AIDefDerived | |||
|name=空中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GoronCannonball | |||
}} | |||
No overridden parameters. | |||
=== 逆回転 (SwitchWheel, 通常) === | |||
{{AIDefDerived | |||
|name=逆回転 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SwitchWheel | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchWheel) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchWheel | |||
}} | |||
No overridden parameters. | |||
=== いない (StalForestGiant, 起き上がり首向け) === | |||
{{AIDefDerived | |||
|name=いない | |||
|group_name=起き上がり首向け | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ガード (StalForestGiant, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ガード (StalForestGiant, 水中) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (StalForestGiant, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (StalForestGiant, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== ヘッドショット (StalForestGiant, ふっとび) === | |||
{{AIDefDerived | |||
|name=ヘッドショット | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (StalForestGiant, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (StalForestGiant, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (StalForestGiant, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (StalForestGiant, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (StalForestGiant, 対象泳ぎ) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=対象泳ぎ | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (StalForestGiant, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (StalForestGiant, 騎乗) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (StalForestGiant, 剣盾戦闘) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=剣盾戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (StalForestGiant, 対象泳ぎ) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=対象泳ぎ | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 剣盾装備 (StalForestGiant, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=剣盾装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (StalForestGiant, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (StalForestGiant, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (StalForestGiant, 対象高速ギア) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象高速ギア | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (StalForestGiant, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 所持 (StalForestGiant, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 水中 (StalForestGiant, Root) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (StalForestGiant, 剣装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (StalForestGiant, 槍装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=槍装備 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (StalForestGiant, 大剣装備) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=大剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (StalForestGiant, 定員オーバー) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=定員オーバー | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (StalForestGiant, 槍装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=槍装備 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (StalForestGiant, 大剣装備) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=大剣装備 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (StalForestGiant, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (StalForestGiant, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 落下 (StalForestGiant, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== 腕拾い (StalForestGiant, 拾い合体) === | |||
{{AIDefDerived | |||
|name=腕拾い | |||
|group_name=拾い合体 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (StalForestGiant) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiant | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchHitOnce) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchHitOnce | |||
}} | |||
No overridden parameters. | |||
=== Root (TipsSystemActor) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=TipsSystemActor | |||
}} | |||
No overridden parameters. | |||
=== Demo_TipsDisplayNG (TipsSystemActor) === | |||
{{AIDefDerived | |||
|name=Demo_TipsDisplayNG | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=TipsSystemActor | |||
}} | |||
No overridden parameters. | |||
=== Demo_TipsDisplayOK (TipsSystemActor) === | |||
{{AIDefDerived | |||
|name=Demo_TipsDisplayOK | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=TipsSystemActor | |||
}} | |||
No overridden parameters. | |||
=== Root (WorldManagerControl) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=WorldManagerControl | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Guardian_Mini, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Guardian_Mini, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== ジャンプ (Guardian_Mini, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャンプ | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== ノーガード (Guardian_Mini, ガード) === | |||
{{AIDefDerived | |||
|name=ノーガード | |||
|group_name=ガード | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Guardian_Mini, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Guardian_Mini, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Guardian_Mini, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Guardian_Mini, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Guardian_Mini, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Guardian_Mini, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利認識 (Guardian_Mini, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利認識 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Guardian_Mini, プレイヤー追跡) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=プレイヤー追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 対象壁つかまり (Guardian_Mini, 共通) === | |||
{{AIDefDerived | |||
|name=対象壁つかまり | |||
|group_name=共通 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Guardian_Mini, プレイヤー追跡) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=プレイヤー追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Guardian_Mini, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Guardian_Mini, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Guardian_Mini, 基本挙動) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Guardian_Mini, 基本挙動) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Guardian_Mini, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Guardian_Mini, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Guardian_Mini | |||
}} | |||
No overridden parameters. | |||
=== 待機 (WindGeneratorLength, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=WindGeneratorLength | |||
}} | |||
No overridden parameters. | |||
=== 非装備 (GiantArmor, 通常) === | |||
{{AIDefDerived | |||
|name=非装備 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GiantArmor | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GiantArmor) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GiantArmor | |||
}} | |||
No overridden parameters. | |||
=== 徘徊 (HorseLarge, NPCが騎乗) === | |||
{{AIDefDerived | |||
|name=徘徊 | |||
|group_name=NPCが騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=HorseLarge | |||
}} | |||
No overridden parameters. | |||
=== 生成待機 (SiteBossBowChildDevice, 通常) === | |||
{{AIDefDerived | |||
|name=生成待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowChildDevice | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SiteBossBowChildDevice) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossBowChildDevice | |||
}} | |||
No overridden parameters. | |||
=== Root (EventMessageTransmitter) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=EventMessageTransmitter | |||
}} | |||
No overridden parameters. | |||
=== ガード (Chuchu_Senior, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Chuchu_Senior, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== サボり (Chuchu_Senior, 見張り) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=見張り | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Chuchu_Senior, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Chuchu_Senior, ケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=ケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Chuchu_Senior, 追跡) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Chuchu_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Chuchu_Senior, ドロップ生成時無敵) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=ドロップ生成時無敵 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Chuchu_Senior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Chuchu_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Chuchu_Senior, 追跡) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (Chuchu_Senior, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (Chuchu_Senior, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Chuchu_Senior, 追跡) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=追跡 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Chuchu_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Chuchu_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Chuchu_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Chuchu_Senior | |||
}} | |||
No overridden parameters. | |||
=== 待機 (AncientBall, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=AncientBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (AncientBall, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=AncientBall | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (SiteBossSwordWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordWeapon | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (SiteBossSwordWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordWeapon | |||
}} | |||
No overridden parameters. | |||
=== 通常 (SiteBossSwordWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordWeapon | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (SiteBossSwordWeapon, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordWeapon | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (SiteBossSwordWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordWeapon | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchStepSliderConstraintOnceL) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchStepSliderConstraintOnceL | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Obj_Moon_A_01) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Obj_Moon_A_01 | |||
}} | |||
No overridden parameters. | |||
=== Sleep (Lizalfos_Senior, 一般) === | |||
{{AIDefDerived | |||
|name=Sleep | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== Wander (Lizalfos_Senior, 一般) === | |||
{{AIDefDerived | |||
|name=Wander | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Lizalfos_Senior, 戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== サボり (Lizalfos_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Lizalfos_Senior, 通常) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Senior, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Senior, 素手) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=素手 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Lizalfos_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 音気づき (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=音気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Lizalfos_Senior, 戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Senior, 水中) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lizalfos_Senior, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Senior, 水中) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 見失い (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=見失い | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 攻撃反応 (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=攻撃反応 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Senior, 水中) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Lizalfos_Senior, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lizalfos_Senior, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Senior, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Senior, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lizalfos_Senior, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Lizalfos_Senior, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Lizalfos_Senior, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Senior, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Senior, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Lizalfos_Senior, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Senior, 水中待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=水中待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Senior, 待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 諦め (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=諦め | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Senior, 水中) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Senior, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Senior, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Senior, 水中戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=水中戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Senior, 擬態) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Senior, 水中) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Lizalfos_Senior, 戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Lizalfos_Senior, 戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 離脱 (Lizalfos_Senior, 隠れ遠隔戦闘) === | |||
{{AIDefDerived | |||
|name=離脱 | |||
|group_name=隠れ遠隔戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Lizalfos_Senior, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lizalfos_Senior) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Senior | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectButterfly, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectButterfly | |||
}} | |||
No overridden parameters. | |||
=== Root (Obj_FlowerPrincess_A_Demo) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Obj_FlowerPrincess_A_Demo | |||
}} | |||
No overridden parameters. | |||
=== ガード (SiteBossLswordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (SiteBossLswordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (SiteBossLswordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossLswordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossLswordR, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossLswordR, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossLswordR, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossLswordR, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossLswordR, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossLswordR, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossLswordR, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossLswordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossLswordR, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossLswordR, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossLswordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordR | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Octarock_Option, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Option | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (FireArrow, 刺さる) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=FireArrow | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (FireArrow, 接地) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=FireArrow | |||
}} | |||
No overridden parameters. | |||
=== 所持前 (FireArrow, Root) === | |||
{{AIDefDerived | |||
|name=所持前 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=FireArrow | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (FireArrow, 刺さる) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=刺さる | |||
|derived_from=DummyAction | |||
|aiprog=FireArrow | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (FireArrow, 接地) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=FireArrow | |||
}} | |||
No overridden parameters. | |||
=== 通常 (FireArrow, 接地) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=接地 | |||
|derived_from=DummyAction | |||
|aiprog=FireArrow | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Barrel, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=Barrel | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Barrel, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=Barrel | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Pot, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=Pot | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetElecDragonItemAttention, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=GetElecDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetElecDragonItemAttention, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetElecDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetElecDragonItemAttention, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetElecDragonItemAttention | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchWheelBothWay) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchWheelBothWay | |||
}} | |||
No overridden parameters. | |||
=== Wait (Door, Root_0) === | |||
{{AIDefDerived | |||
|name=Wait | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Door | |||
}} | |||
No overridden parameters. | |||
=== 行動B (Fish, 子1) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=Fish | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Fish, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Fish | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (CutterRod, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=CutterRod | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (CutterRod, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=CutterRod | |||
}} | |||
No overridden parameters. | |||
=== 通常 (CutterRod, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=CutterRod | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (CutterRod, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=CutterRod | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (CutterRod, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=CutterRod | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (CutterRod) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=CutterRod | |||
}} | |||
No overridden parameters. | |||
=== 待機 (EnvSeEmitPointInsect, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=EnvSeEmitPointInsect | |||
}} | |||
No overridden parameters. | |||
=== オフ (BeeHome, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BeeHome | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (BeeHome, もげる) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=もげる | |||
|derived_from=DummyAction | |||
|aiprog=BeeHome | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (BeeHome, 木になってる_0) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=木になってる_0 | |||
|derived_from=DummyAction | |||
|aiprog=BeeHome | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (BeeHome, もげる) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=もげる | |||
|derived_from=DummyAction | |||
|aiprog=BeeHome | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (BeeHome, 木になってる_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=木になってる_0 | |||
|derived_from=DummyAction | |||
|aiprog=BeeHome | |||
}} | |||
No overridden parameters. | |||
=== 待機 (BeeHome, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=BeeHome | |||
}} | |||
No overridden parameters. | |||
=== 通常 (BeeHome, 通常_0) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常_0 | |||
|derived_from=DummyAction | |||
|aiprog=BeeHome | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (PriestBossBeamExplode) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=PriestBossBeamExplode | |||
}} | |||
No overridden parameters. | |||
=== 地中 (TreasureBox_Locked, 通常) === | |||
{{AIDefDerived | |||
|name=地中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreasureBox_Locked | |||
}} | |||
No overridden parameters. | |||
=== オフ (FirePillar_FTDgn, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=FirePillar_FTDgn | |||
}} | |||
No overridden parameters. | |||
=== 停止 (MoveAndFreeFallGondola, 通常) === | |||
{{AIDefDerived | |||
|name=停止 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=MoveAndFreeFallGondola | |||
}} | |||
No overridden parameters. | |||
=== 停止点移動 (MoveAndFreeFallGondola, 通常) === | |||
{{AIDefDerived | |||
|name=停止点移動 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=MoveAndFreeFallGondola | |||
}} | |||
No overridden parameters. | |||
=== オフ (OverhangIce, Root) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=OverhangIce | |||
}} | |||
No overridden parameters. | |||
=== ガード (GanonGrudge, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (GanonGrudge, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (GanonGrudge, 未撃破) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=未撃破 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (GanonGrudge, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (GanonGrudge, 未撃破) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=未撃破 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (GanonGrudge, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (GanonGrudge, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (GanonGrudge, 通常) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (GanonGrudge, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (GanonGrudge, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 所持 (GanonGrudge, Root_0) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (GanonGrudge, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 対象NPC (GanonGrudge, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象NPC | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 対象獲物 (GanonGrudge, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=対象獲物 | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (GanonGrudge, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (GanonGrudge, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GanonGrudge, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 落下 (GanonGrudge, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (GanonGrudge, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GanonGrudge) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GanonGrudge | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (SiteBossSwordR, 後行動_0) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 移動開始 (SiteBossSwordR, 後行動_1) === | |||
{{AIDefDerived | |||
|name=移動開始 | |||
|group_name=後行動_1 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossSwordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossSwordR, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossSwordR, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (SiteBossSwordR, 近接攻撃2) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=近接攻撃2 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossSwordR, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossSwordR, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 大剣装備 (SiteBossSwordR, 攻撃) === | |||
{{AIDefDerived | |||
|name=大剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossSwordR, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSwordR, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossSwordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossSwordR, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossSwordR, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossSwordR, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossSwordR | |||
}} | |||
No overridden parameters. | |||
=== 後行動 (Beamos_Static, 所持時時間行動) === | |||
{{AIDefDerived | |||
|name=後行動 | |||
|group_name=所持時時間行動 | |||
|derived_from=DummyAction | |||
|aiprog=Beamos_Static | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Beamos_Static, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Beamos_Static | |||
}} | |||
No overridden parameters. | |||
=== 持ち上げられ中 (Beamos_Static, 所持) === | |||
{{AIDefDerived | |||
|name=持ち上げられ中 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=Beamos_Static | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Beamos_Static) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Beamos_Static | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Explode) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Explode | |||
}} | |||
No overridden parameters. | |||
=== 待機 (StalForestGiantPart, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiantPart | |||
}} | |||
No overridden parameters. | |||
=== 投擲生成 (StalForestGiantPart, 通常) === | |||
{{AIDefDerived | |||
|name=投擲生成 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=StalForestGiantPart | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Keese_Swarm, プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Keese_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Keese_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Keese_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Keese_Swarm, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Keese_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Keese_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Keese_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Keese_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Keese_Swarm, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Keese_Swarm | |||
}} | |||
No overridden parameters. | |||
=== 行動B (InsectWait, 子1) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectWait | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectWait, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectWait | |||
}} | |||
No overridden parameters. | |||
=== 通常 (InsectWait, 子1) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectWait | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (InsectWait) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=InsectWait | |||
}} | |||
No overridden parameters. | |||
=== Root (DummyNoDemo) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DummyNoDemo | |||
}} | |||
No overridden parameters. | |||
=== Idle (RemainsFire, 移動) === | |||
{{AIDefDerived | |||
|name=Idle | |||
|group_name=移動 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsFire | |||
}} | |||
No overridden parameters. | |||
=== Idle (RemainsFire, 攻撃) === | |||
{{AIDefDerived | |||
|name=Idle | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsFire | |||
}} | |||
No overridden parameters. | |||
=== Idle (RemainsFire, 待機) === | |||
{{AIDefDerived | |||
|name=Idle | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsFire | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetItemAttFlint, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttFlint | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetItemAttFlint, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttFlint | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetItemAttFlint, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttFlint | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (FireRod, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=FireRod | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (FireRod, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=FireRod | |||
}} | |||
No overridden parameters. | |||
=== 通常 (FireRod, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=FireRod | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (FireRod, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=FireRod | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (FireRod, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=FireRod | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (FireRod) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=FireRod | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Enemy_Golem_R_WeakPoint, Root) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_R_WeakPoint | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Enemy_Golem_R_WeakPoint) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Enemy_Golem_R_WeakPoint | |||
}} | |||
No overridden parameters. | |||
=== エレキ (Golem_Little_Ice, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=エレキ | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== ガード (Golem_Little_Ice, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Golem_Little_Ice, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little_Ice, 右パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=右パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little_Ice, 左パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=左パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little_Ice, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Golem_Little_Ice, 対象通常) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=対象通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Golem_Little_Ice, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 子1 (Golem_Little_Ice, ケミカル復帰) === | |||
{{AIDefDerived | |||
|name=子1 | |||
|group_name=ケミカル復帰 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Golem_Little_Ice, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Golem_Little_Ice, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Golem_Little_Ice, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Golem_Little_Ice, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Golem_Little_Ice, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Golem_Little_Ice, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Golem_Little_Ice) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Ice | |||
}} | |||
No overridden parameters. | |||
=== 通常 (ObjectWithStatus, BaseAI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=BaseAI | |||
|derived_from=DummyAction | |||
|aiprog=ObjectWithStatus | |||
}} | |||
No overridden parameters. | |||
=== NPCが騎乗 (Bear, 騎乗中) === | |||
{{AIDefDerived | |||
|name=NPCが騎乗 | |||
|group_name=騎乗中 | |||
|derived_from=DummyAction | |||
|aiprog=Bear | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Bear, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Bear | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ハズレ後 (Bear, 行動B) === | |||
{{AIDefDerived | |||
|name=攻撃ハズレ後 | |||
|group_name=行動B | |||
|derived_from=DummyAction | |||
|aiprog=Bear | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ヒット後 (Bear, 行動B) === | |||
{{AIDefDerived | |||
|name=攻撃ヒット後 | |||
|group_name=行動B | |||
|derived_from=DummyAction | |||
|aiprog=Bear | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Bear, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Bear | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Bear, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bear | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Bear, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Bear | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Bear) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Bear | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (MasterSwordRoot, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=MasterSwordRoot | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (MasterSwordRoot, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=MasterSwordRoot | |||
}} | |||
No overridden parameters. | |||
=== 通常 (MasterSwordRoot, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=MasterSwordRoot | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (MasterSwordRoot, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=MasterSwordRoot | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (MasterSwordRoot, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=MasterSwordRoot | |||
}} | |||
No overridden parameters. | |||
=== 待機 (WindBoxPlaceTag, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=WindBoxPlaceTag | |||
}} | |||
No overridden parameters. | |||
=== 再稼働 (BGCameraPos, その他) === | |||
{{AIDefDerived | |||
|name=再稼働 | |||
|group_name=その他 | |||
|derived_from=DummyAction | |||
|aiprog=BGCameraPos | |||
}} | |||
No overridden parameters. | |||
=== 再稼働 (BGCameraPos, 行動B) === | |||
{{AIDefDerived | |||
|name=再稼働 | |||
|group_name=行動B | |||
|derived_from=DummyAction | |||
|aiprog=BGCameraPos | |||
}} | |||
No overridden parameters. | |||
=== 再稼働 (BGCameraPos, 水の遺物) === | |||
{{AIDefDerived | |||
|name=再稼働 | |||
|group_name=水の遺物 | |||
|derived_from=DummyAction | |||
|aiprog=BGCameraPos | |||
}} | |||
No overridden parameters. | |||
=== 再稼働 (BGCameraPos, 電気の遺物) === | |||
{{AIDefDerived | |||
|name=再稼働 | |||
|group_name=電気の遺物 | |||
|derived_from=DummyAction | |||
|aiprog=BGCameraPos | |||
}} | |||
No overridden parameters. | |||
=== 再稼働 (BGCameraPos, 風の遺物) === | |||
{{AIDefDerived | |||
|name=再稼働 | |||
|group_name=風の遺物 | |||
|derived_from=DummyAction | |||
|aiprog=BGCameraPos | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (BGCameraPos) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=BGCameraPos | |||
}} | |||
No overridden parameters. | |||
=== 待機 (ElectricBall, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=ElectricBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (ElectricBall, AI) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=AI | |||
|derived_from=DummyAction | |||
|aiprog=ElectricBall | |||
}} | |||
No overridden parameters. | |||
=== ガード (Assassin_Junior_Shooter, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Assassin_Junior_Shooter, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Assassin_Junior_Shooter, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Assassin_Junior_Shooter, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Assassin_Junior_Shooter, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Assassin_Junior_Shooter, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Assassin_Junior_Shooter, やられ) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=やられ | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 溺死 (Assassin_Junior_Shooter, 死亡) === | |||
{{AIDefDerived | |||
|name=溺死 | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Assassin_Junior_Shooter) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 待機 (HangedLamp, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=HangedLamp | |||
}} | |||
No overridden parameters. | |||
=== ガード (Assassin_Junior_Azito_Shooter, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Assassin_Junior_Azito_Shooter, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Assassin_Junior_Azito_Shooter, 基本挙動) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=基本挙動 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Assassin_Junior_Azito_Shooter, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Assassin_Junior_Azito_Shooter, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Assassin_Junior_Azito_Shooter, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Assassin_Junior_Azito_Shooter, やられ) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=やられ | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 溺死 (Assassin_Junior_Azito_Shooter, 死亡) === | |||
{{AIDefDerived | |||
|name=溺死 | |||
|group_name=死亡 | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Assassin_Junior_Azito_Shooter) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||
=== オフ (ElectricChuchuJelly, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=ElectricChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ElectricChuchuJelly, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=ElectricChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 待機 (ElectricChuchuJelly, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=ElectricChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== オフ (DeathMtGeyser, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DeathMtGeyser | |||
}} | |||
No overridden parameters. | |||
=== オン (DeathMtGeyser, 通常) === | |||
{{AIDefDerived | |||
|name=オン | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DeathMtGeyser | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (DomesticAnimal, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== ふり向き (DomesticAnimal, 通常行動) === | |||
{{AIDefDerived | |||
|name=ふり向き | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (DomesticAnimal, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 移動 (DomesticAnimal, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=移動 | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (DomesticAnimal, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (DomesticAnimal, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 最後の手段 (DomesticAnimal, 逃走) === | |||
{{AIDefDerived | |||
|name=最後の手段 | |||
|group_name=逃走 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 死亡 (DomesticAnimal, リアクション) === | |||
{{AIDefDerived | |||
|name=死亡 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (DomesticAnimal, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 所持 (DomesticAnimal, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (DomesticAnimal, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (DomesticAnimal, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== 注目 (DomesticAnimal, 通常行動) === | |||
{{AIDefDerived | |||
|name=注目 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (DomesticAnimal) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DomesticAnimal | |||
}} | |||
No overridden parameters. | |||
=== エレキ (Golem, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=エレキ | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem, ボディプレスケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=ボディプレスケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem, 右パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=右パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem, 左パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=左パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Golem, 対象通常) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=対象通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Golem, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Golem, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Golem, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 対象よじ登り中 (Golem, ひるみ中) === | |||
{{AIDefDerived | |||
|name=対象よじ登り中 | |||
|group_name=ひるみ中 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Golem, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Golem, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Golem, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Golem, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Golem) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Golem | |||
}} | |||
No overridden parameters. | |||
=== エレキ (Golem_Little_Fire, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=エレキ | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== ガード (Golem_Little_Fire, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Golem_Little_Fire, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little_Fire, 右パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=右パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little_Fire, 左パンチケミカル放射) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=左パンチケミカル放射 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== ノーマル (Golem_Little_Fire, 初期待機起き上がる) === | |||
{{AIDefDerived | |||
|name=ノーマル | |||
|group_name=初期待機起き上がる | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Golem_Little_Fire, 対象通常) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=対象通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Golem_Little_Fire, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 子1 (Golem_Little_Fire, ケミカル復帰) === | |||
{{AIDefDerived | |||
|name=子1 | |||
|group_name=ケミカル復帰 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Golem_Little_Fire, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Golem_Little_Fire, 通常) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 不審者発見 (Golem_Little_Fire, 通常) === | |||
{{AIDefDerived | |||
|name=不審者発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Golem_Little_Fire, 通常) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 浮遊物発見 (Golem_Little_Fire, 通常) === | |||
{{AIDefDerived | |||
|name=浮遊物発見 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Golem_Little_Fire, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Golem_Little_Fire) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Golem_Little_Fire | |||
}} | |||
No overridden parameters. | |||
=== 待機 (EnemyDanceFortTag, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=EnemyDanceFortTag | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (GanonGaleArrowRoot, Root) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonGaleArrowRoot | |||
}} | |||
No overridden parameters. | |||
=== 爆発 (GanonGaleArrowRoot, Root) === | |||
{{AIDefDerived | |||
|name=爆発 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=GanonGaleArrowRoot | |||
}} | |||
No overridden parameters. | |||
=== Root (TerrainCalcCenterTag) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=TerrainCalcCenterTag | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Obj_Sun_A_01) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Obj_Sun_A_01 | |||
}} | |||
No overridden parameters. | |||
=== サブボタン (TreasureSpot, 通常) === | |||
{{AIDefDerived | |||
|name=サブボタン | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreasureSpot | |||
}} | |||
No overridden parameters. | |||
=== 通常 (TreasureSpot, 通常_0) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常_0 | |||
|derived_from=DummyAction | |||
|aiprog=TreasureSpot | |||
}} | |||
No overridden parameters. | |||
=== オフ待機 (BowlPin, 通常) === | |||
{{AIDefDerived | |||
|name=オフ待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BowlPin | |||
}} | |||
No overridden parameters. | |||
=== オン待機 (BowlPin, 通常) === | |||
{{AIDefDerived | |||
|name=オン待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BowlPin | |||
}} | |||
No overridden parameters. | |||
=== ピンと衝突 (BowlPin, 通常) === | |||
{{AIDefDerived | |||
|name=ピンと衝突 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BowlPin | |||
}} | |||
No overridden parameters. | |||
=== 雪玉と衝突 (BowlPin, 通常) === | |||
{{AIDefDerived | |||
|name=雪玉と衝突 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=BowlPin | |||
}} | |||
No overridden parameters. | |||
=== 行動B (InsectFrog, 子1) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectFrog | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectFrog, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectFrog | |||
}} | |||
No overridden parameters. | |||
=== 水上 (InsectFrog, 感電) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=感電 | |||
|derived_from=DummyAction | |||
|aiprog=InsectFrog | |||
}} | |||
No overridden parameters. | |||
=== 水上 (InsectFrog, 子1) === | |||
{{AIDefDerived | |||
|name=水上 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectFrog | |||
}} | |||
No overridden parameters. | |||
=== 通常 (InsectFrog, 子1) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=InsectFrog | |||
}} | |||
No overridden parameters. | |||
=== オフ (ChuchuJelly, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=ChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (ChuchuJelly, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=ChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 待機 (ChuchuJelly, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=ChuchuJelly | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (SiteBossGaleArrow, Root) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossGaleArrow | |||
}} | |||
No overridden parameters. | |||
=== 爆発 (SiteBossGaleArrow, Root) === | |||
{{AIDefDerived | |||
|name=爆発 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossGaleArrow | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (EquipItemBase, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemBase | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (EquipItemBase, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemBase | |||
}} | |||
No overridden parameters. | |||
=== 通常 (EquipItemBase, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemBase | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (EquipItemBase, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemBase | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (EquipItemBase, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=EquipItemBase | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (Spear, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Spear | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Spear, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Spear | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Spear, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Spear | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (Spear, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Spear | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Spear) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Spear | |||
}} | |||
No overridden parameters. | |||
=== 無効 (DgnObj_DLC_IbutsuEx_C_Propeller_A_01, 子1) === | |||
{{AIDefDerived | |||
|name=無効 | |||
|group_name=子1 | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_IbutsuEx_C_Propeller_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 通常 (DgnObj_DLC_IbutsuEx_B_MagnePole_A_01, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_IbutsuEx_B_MagnePole_A_01 | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DgnObj_MasterSwordBase_100Enemy, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_MasterSwordBase_100Enemy | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (GuardianMiniWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniWeapon | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GuardianMiniWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniWeapon | |||
}} | |||
No overridden parameters. | |||
=== 通常 (GuardianMiniWeapon, 非装備中) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniWeapon | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (GuardianMiniWeapon, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniWeapon | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (GuardianMiniWeapon, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniWeapon | |||
}} | |||
No overridden parameters. | |||
=== Root (DemoDummy) === | |||
{{AIDefDerived | |||
|name=Root | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DemoDummy | |||
}} | |||
No overridden parameters. | |||
=== オフ (VolcanoEruption, Root) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=VolcanoEruption | |||
}} | |||
No overridden parameters. | |||
=== ガード (Stal_Bokoblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Stal_Bokoblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Stal_Bokoblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Stal_Bokoblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Stal_Bokoblin_Head, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Stal_Bokoblin_Head, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Stal_Bokoblin_Head, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Stal_Bokoblin_Head, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Stal_Bokoblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Stal_Bokoblin_Head, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (Stal_Bokoblin_Head, リアクション) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Head | |||
}} | |||
No overridden parameters. | |||
=== ガード (SiteBossLswordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (SiteBossLswordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (SiteBossLswordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (SiteBossLswordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 起き上がり凍結 (SiteBossLswordCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=起き上がり凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (SiteBossLswordCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 小剣装備 (SiteBossLswordCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=小剣装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 水死 (SiteBossLswordCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 槍装備 (SiteBossLswordCastle, 攻撃) === | |||
{{AIDefDerived | |||
|name=槍装備 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 大落下 (SiteBossLswordCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=大落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossLswordCastle, ふっとび) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (SiteBossLswordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 突風 (SiteBossLswordCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=突風 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 落下 (SiteBossLswordCastle, リアクション) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 痺れ (SiteBossLswordCastle, リアクション_0) === | |||
{{AIDefDerived | |||
|name=痺れ | |||
|group_name=リアクション_0 | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossLswordCastle | |||
}} | |||
No overridden parameters. | |||
=== 地中 (TreasureBox, 通常) === | |||
{{AIDefDerived | |||
|name=地中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=TreasureBox | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (SiteBossReflectArrow, Root) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossReflectArrow | |||
}} | |||
No overridden parameters. | |||
=== 爆発 (SiteBossReflectArrow, Root) === | |||
{{AIDefDerived | |||
|name=爆発 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SiteBossReflectArrow | |||
}} | |||
No overridden parameters. | |||
=== 待機 (AncientNecklaceBall, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=AncientNecklaceBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (AncientNecklaceBall, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=AncientNecklaceBall | |||
}} | |||
No overridden parameters. | |||
=== Wait (Sleep_bed, 通常) === | |||
{{AIDefDerived | |||
|name=Wait | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Sleep_bed | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Sleep_bed) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Sleep_bed | |||
}} | |||
No overridden parameters. | |||
=== 回転 (DgnObj_DLC_NotCogWheel, Root) === | |||
{{AIDefDerived | |||
|name=回転 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_NotCogWheel | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DgnObj_DLC_NotCogWheel, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_NotCogWheel | |||
}} | |||
No overridden parameters. | |||
=== NPCを牽引 (SunazarashiSP, 牽引) === | |||
{{AIDefDerived | |||
|name=NPCを牽引 | |||
|group_name=牽引 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (SunazarashiSP, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (SunazarashiSP, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (SunazarashiSP, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ハズレ後 (SunazarashiSP, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ハズレ後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ヒット後 (SunazarashiSP, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ヒット後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 行動B (SunazarashiSP, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (SunazarashiSP, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 所持 (SunazarashiSP, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (SunazarashiSP, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== 敵を牽引 (SunazarashiSP, 牽引) === | |||
{{AIDefDerived | |||
|name=敵を牽引 | |||
|group_name=牽引 | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SunazarashiSP) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SunazarashiSP | |||
}} | |||
No overridden parameters. | |||
=== Sleep (Lizalfos_Middle, 一般) === | |||
{{AIDefDerived | |||
|name=Sleep | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== Wander (Lizalfos_Middle, 一般) === | |||
{{AIDefDerived | |||
|name=Wander | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Lizalfos_Middle, 戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== サボり (Lizalfos_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Lizalfos_Middle, 通常) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Middle, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Middle, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Middle, 素手) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=素手 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Lizalfos_Middle, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 音気づき (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=音気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Lizalfos_Middle, 戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Middle, 水中) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lizalfos_Middle, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Middle, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Middle, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Middle, 水中) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 見失い (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=見失い | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 攻撃反応 (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=攻撃反応 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Middle, 水中) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Lizalfos_Middle, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lizalfos_Middle, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Middle, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Middle, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lizalfos_Middle, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Lizalfos_Middle, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Lizalfos_Middle, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Middle, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Middle, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Lizalfos_Middle, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Middle, 水中待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=水中待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Middle, 待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 諦め (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=諦め | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Middle, 水中) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Middle, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Middle, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Middle, 水中戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=水中戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Middle, 擬態) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Middle, 水中) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Lizalfos_Middle, 戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Lizalfos_Middle, 戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 離脱 (Lizalfos_Middle, 隠れ遠隔戦闘) === | |||
{{AIDefDerived | |||
|name=離脱 | |||
|group_name=隠れ遠隔戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Lizalfos_Middle, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lizalfos_Middle) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Middle | |||
}} | |||
No overridden parameters. | |||
=== Sleep (Lizalfos_Ice, 一般) === | |||
{{AIDefDerived | |||
|name=Sleep | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== Wander (Lizalfos_Ice, 一般) === | |||
{{AIDefDerived | |||
|name=Wander | |||
|group_name=一般 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== ケミカル仲間招来 (Lizalfos_Ice, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=ケミカル仲間招来 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== サボり (Lizalfos_Ice, 通常) === | |||
{{AIDefDerived | |||
|name=サボり | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== ナビメッシュ無し (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=ナビメッシュ無し | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Lizalfos_Ice, 通常) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Ice, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Ice, 近接装備) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=近接装備 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 威嚇帰還 (Lizalfos_Ice, 素手) === | |||
{{AIDefDerived | |||
|name=威嚇帰還 | |||
|group_name=素手 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 遠隔武器 (Lizalfos_Ice, ダミー) === | |||
{{AIDefDerived | |||
|name=遠隔武器 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 音気づき (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=音気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 危険回避 (Lizalfos_Ice, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=危険回避 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 気配気づき (Lizalfos_Ice, 水中) === | |||
{{AIDefDerived | |||
|name=気配気づき | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Lizalfos_Ice, Root) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Ice, ダミー) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 弓装備 (Lizalfos_Ice, 騎乗) === | |||
{{AIDefDerived | |||
|name=弓装備 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 脅威感知 (Lizalfos_Ice, 水中) === | |||
{{AIDefDerived | |||
|name=脅威感知 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 見失い (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=見失い | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 攻撃反応 (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=攻撃反応 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 行動中仲間発見 (Lizalfos_Ice, 水中) === | |||
{{AIDefDerived | |||
|name=行動中仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 仕掛け作動 (Lizalfos_Ice, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=仕掛け作動 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Lizalfos_Ice, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Ice, 対象騎乗) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=対象騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 盾装備 (Lizalfos_Ice, 定員内) === | |||
{{AIDefDerived | |||
|name=盾装備 | |||
|group_name=定員内 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Lizalfos_Ice, Root) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 水死 (Lizalfos_Ice, ふっとび) === | |||
{{AIDefDerived | |||
|name=水死 | |||
|group_name=ふっとび | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 戦況不利 (Lizalfos_Ice, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=戦況不利 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Ice, ダミー) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=ダミー | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 素手 (Lizalfos_Ice, 騎乗) === | |||
{{AIDefDerived | |||
|name=素手 | |||
|group_name=騎乗 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 速攻 (Lizalfos_Ice, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=速攻 | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Ice, 水中待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=水中待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 待ち伏せ (Lizalfos_Ice, 待機) === | |||
{{AIDefDerived | |||
|name=待ち伏せ | |||
|group_name=待機 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 諦め (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=諦め | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 怒り (Lizalfos_Ice, 水中) === | |||
{{AIDefDerived | |||
|name=怒り | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Ice, 遠隔武器) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=遠隔武器 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Ice, 擬態剣戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=擬態剣戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 不意討ち (Lizalfos_Ice, 水中戦闘) === | |||
{{AIDefDerived | |||
|name=不意討ち | |||
|group_name=水中戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Ice, 擬態) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=擬態 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 不調仲間発見 (Lizalfos_Ice, 水中) === | |||
{{AIDefDerived | |||
|name=不調仲間発見 | |||
|group_name=水中 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 武器ケミカル付与 (Lizalfos_Ice, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器ケミカル付与 | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 武器投げ (Lizalfos_Ice, 素手戦闘) === | |||
{{AIDefDerived | |||
|name=武器投げ | |||
|group_name=素手戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 離脱 (Lizalfos_Ice, 隠れ遠隔戦闘) === | |||
{{AIDefDerived | |||
|name=離脱 | |||
|group_name=隠れ遠隔戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 連絡 (Lizalfos_Ice, 水中プレイヤー発見) === | |||
{{AIDefDerived | |||
|name=連絡 | |||
|group_name=水中プレイヤー発見 | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Lizalfos_Ice) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Lizalfos_Ice | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Domino, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Domino | |||
}} | |||
No overridden parameters. | |||
=== 通常 (Scaffold, Root_0) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=Scaffold | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Scaffold) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Scaffold | |||
}} | |||
No overridden parameters. | |||
=== 通常 (DgnObj_DLC_IbutsuShaft_A_04, 通常) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_DLC_IbutsuShaft_A_04 | |||
}} | |||
No overridden parameters. | |||
=== オフ (DgnObj_FirePillar_C_01, 通常) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_FirePillar_C_01 | |||
}} | |||
No overridden parameters. | |||
=== 先行動 (DgnObj_FirePillar_C_01, オン) === | |||
{{AIDefDerived | |||
|name=先行動 | |||
|group_name=オン | |||
|derived_from=DummyAction | |||
|aiprog=DgnObj_FirePillar_C_01 | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Octarock_Option_TBoxStone, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=Octarock_Option_TBoxStone | |||
}} | |||
No overridden parameters. | |||
=== 待機 (AncientBallChangeDamping, Action) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Action | |||
|derived_from=DummyAction | |||
|aiprog=AncientBallChangeDamping | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Boar_MiniGame, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Boar_MiniGame, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Boar_MiniGame, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Boar_MiniGame, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ハズレ後 (Boar_MiniGame, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ハズレ後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 攻撃ヒット後 (Boar_MiniGame, 戦闘) === | |||
{{AIDefDerived | |||
|name=攻撃ヒット後 | |||
|group_name=戦闘 | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Boar_MiniGame, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Boar_MiniGame, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Boar_MiniGame, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Boar_MiniGame) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Boar_MiniGame | |||
}} | |||
No overridden parameters. | |||
=== オフ (GetItemAttentionSmallKey, 平常か売買) === | |||
{{AIDefDerived | |||
|name=オフ | |||
|group_name=平常か売買 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttentionSmallKey | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (GetItemAttentionSmallKey, Root_0) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttentionSmallKey | |||
}} | |||
No overridden parameters. | |||
=== 待機 (GetItemAttentionSmallKey, 所持) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=所持 | |||
|derived_from=DummyAction | |||
|aiprog=GetItemAttentionSmallKey | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (DownloadTerminal) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=DownloadTerminal | |||
}} | |||
No overridden parameters. | |||
=== Wait (SlideDoor, Root_0) === | |||
{{AIDefDerived | |||
|name=Wait | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=SlideDoor | |||
}} | |||
No overridden parameters. | |||
=== ガード (Stal_Giant_Eye, リアクション) === | |||
{{AIDefDerived | |||
|name=ガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== ガードブレイク (Stal_Giant_Eye, リアクション) === | |||
{{AIDefDerived | |||
|name=ガードブレイク | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== ガード復帰 (Stal_Giant_Eye, 気づき) === | |||
{{AIDefDerived | |||
|name=ガード復帰 | |||
|group_name=気づき | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== ジャストガード (Stal_Giant_Eye, リアクション) === | |||
{{AIDefDerived | |||
|name=ジャストガード | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 炎上 (Stal_Giant_Eye, リアクション) === | |||
{{AIDefDerived | |||
|name=炎上 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 騎乗 (Stal_Giant_Eye, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 近接湧出 (Stal_Giant_Eye, 通常) === | |||
{{AIDefDerived | |||
|name=近接湧出 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 呼ばれ (Stal_Giant_Eye, 通常) === | |||
{{AIDefDerived | |||
|name=呼ばれ | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Stal_Giant_Eye, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 水中 (Stal_Giant_Eye, 通常) === | |||
{{AIDefDerived | |||
|name=水中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 弾かれ復帰 (Stal_Giant_Eye, 気づき) === | |||
{{AIDefDerived | |||
|name=弾かれ復帰 | |||
|group_name=気づき | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 凍結 (Stal_Giant_Eye, リアクション) === | |||
{{AIDefDerived | |||
|name=凍結 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== 落下 (Stal_Giant_Eye, 通常) === | |||
{{AIDefDerived | |||
|name=落下 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Giant_Eye | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (SwitchStepSliderConstraintOnce) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=SwitchStepSliderConstraintOnce | |||
}} | |||
No overridden parameters. | |||
=== スクリプト用 (Heron, 通常) === | |||
{{AIDefDerived | |||
|name=スクリプト用 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== ターゲット通知 (Heron, 通常行動) === | |||
{{AIDefDerived | |||
|name=ターゲット通知 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 威嚇 (Heron, 通常行動) === | |||
{{AIDefDerived | |||
|name=威嚇 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 気絶 (Heron, リアクション) === | |||
{{AIDefDerived | |||
|name=気絶 | |||
|group_name=リアクション | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 騎乗中 (Heron, 通常) === | |||
{{AIDefDerived | |||
|name=騎乗中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 興味対象発見 (Heron, 通常行動) === | |||
{{AIDefDerived | |||
|name=興味対象発見 | |||
|group_name=通常行動 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 行動B (Heron, 地形嵌り) === | |||
{{AIDefDerived | |||
|name=行動B | |||
|group_name=地形嵌り | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 持ち運びボックス内 (Heron, Root) === | |||
{{AIDefDerived | |||
|name=持ち運びボックス内 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 所持 (Heron, 通常) === | |||
{{AIDefDerived | |||
|name=所持 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 上機嫌 (Heron, 通常) === | |||
{{AIDefDerived | |||
|name=上機嫌 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 戦闘 (Heron, 通常行動_0) === | |||
{{AIDefDerived | |||
|name=戦闘 | |||
|group_name=通常行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 逃走前 (Heron, 先行動_0) === | |||
{{AIDefDerived | |||
|name=逃走前 | |||
|group_name=先行動_0 | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (Heron) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=Heron | |||
}} | |||
No overridden parameters. | |||
=== 攻撃待機 (RemainsElectricCannon, 攻撃) === | |||
{{AIDefDerived | |||
|name=攻撃待機 | |||
|group_name=攻撃 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsElectricCannon | |||
}} | |||
No overridden parameters. | |||
=== 待機 (RemainsElectricCannon, Root_0) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root_0 | |||
|derived_from=DummyAction | |||
|aiprog=RemainsElectricCannon | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (RemainsElectricCannon) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=RemainsElectricCannon | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectFireFly, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectFireFly | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (GuardianMiniFinalBeam) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=GuardianMiniFinalBeam | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectFairy, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectFairy | |||
}} | |||
No overridden parameters. | |||
=== 回転 (DungeonRotate3D, Root) === | |||
{{AIDefDerived | |||
|name=回転 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DungeonRotate3D | |||
}} | |||
No overridden parameters. | |||
=== 待機 (DungeonRotate3D, Root) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=Root | |||
|derived_from=DummyAction | |||
|aiprog=DungeonRotate3D | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (BeamExplodeEitherHit) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=BeamExplodeEitherHit | |||
}} | |||
No overridden parameters. | |||
=== 固定中 (MetalBall, 地上) === | |||
{{AIDefDerived | |||
|name=固定中 | |||
|group_name=地上 | |||
|derived_from=DummyAction | |||
|aiprog=MetalBall | |||
}} | |||
No overridden parameters. | |||
=== 地中 (MetalBall, 通常) === | |||
{{AIDefDerived | |||
|name=地中 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=MetalBall | |||
}} | |||
No overridden parameters. | |||
=== 通常 (MetalBall, 地上) === | |||
{{AIDefDerived | |||
|name=通常 | |||
|group_name=地上 | |||
|derived_from=DummyAction | |||
|aiprog=MetalBall | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (Stal_Bokoblin_Junior_Arm, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Arm | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Stal_Bokoblin_Junior_Arm, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Arm | |||
}} | |||
No overridden parameters. | |||
=== 待機 (Stal_Bokoblin_Junior_Arm, 通常) === | |||
{{AIDefDerived | |||
|name=待機 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Arm | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (Stal_Bokoblin_Junior_Arm, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Arm | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (Stal_Bokoblin_Junior_Arm, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Stal_Bokoblin_Junior_Arm | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (InsectBeetle, 通常) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=InsectBeetle | |||
}} | |||
No overridden parameters. | |||
=== Demo_Idling (InsectBeetle) === | |||
{{AIDefDerived | |||
|name=Demo_Idling | |||
|group_name= | |||
|derived_from=DummyAction | |||
|aiprog=InsectBeetle | |||
}} | |||
No overridden parameters. | |||
=== 刺さる (Priest_Boss_Bow, 通常) === | |||
{{AIDefDerived | |||
|name=刺さる | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Bow | |||
}} | |||
No overridden parameters. | |||
=== 消滅 (Priest_Boss_Bow, 非装備中) === | |||
{{AIDefDerived | |||
|name=消滅 | |||
|group_name=非装備中 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Bow | |||
}} | |||
No overridden parameters. | |||
=== 投擲 (Priest_Boss_Bow, 投げ) === | |||
{{AIDefDerived | |||
|name=投擲 | |||
|group_name=投げ | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Bow | |||
}} | |||
No overridden parameters. | |||
=== 抜ける (Priest_Boss_Bow, 通常) === | |||
{{AIDefDerived | |||
|name=抜ける | |||
|group_name=通常 | |||
|derived_from=DummyAction | |||
|aiprog=Priest_Boss_Bow | |||
}} | |||
No overridden parameters. |
Latest revision as of 20:52, 15 October 2018
AI definition | |
---|---|
Type | Action |
Derived definitions
チャンス (NpcGerudoQueenBattle, Root)
No overridden parameters.
プレイヤーを心配 (NpcGerudoQueenBattle, Root)
No overridden parameters.
遺物弱点破壊 (NpcGerudoQueenBattle, Root)
No overridden parameters.
警戒 (NpcGerudoQueenBattle, Root)
No overridden parameters.
心配解消 (NpcGerudoQueenBattle, Root)
No overridden parameters.
先導開始 (NpcGerudoQueenBattle, Root)
No overridden parameters.
撤退 (NpcGerudoQueenBattle, Root)
No overridden parameters.
雷攻撃無効化 (NpcGerudoQueenBattle, Root)
No overridden parameters.
待機 (EnemyFortressMgrTag, Root)
No overridden parameters.
Root (EngineROMCandle)
No overridden parameters.
非装備 (Quiver, Root)
No overridden parameters.
ケミカル仲間招来 (Stal_Bokoblin_Junior_Body, 素手戦闘)
No overridden parameters.
ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵)
No overridden parameters.
威嚇 (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵)
No overridden parameters.
威嚇帰還 (Stal_Bokoblin_Junior_Body, 遠隔武器)
No overridden parameters.
威嚇帰還 (Stal_Bokoblin_Junior_Body, 騎乗)
No overridden parameters.
遠隔武器 (Stal_Bokoblin_Junior_Body, ダミー)
No overridden parameters.
危険回避 (Stal_Bokoblin_Junior_Body, 素手戦闘)
No overridden parameters.
疑似餌発見 (Stal_Bokoblin_Junior_Body, 餌発見)
No overridden parameters.
弓装備 (Stal_Bokoblin_Junior_Body, ダミー)
No overridden parameters.
弓装備 (Stal_Bokoblin_Junior_Body, 騎乗)
No overridden parameters.
強制帰還 (Stal_Bokoblin_Junior_Body, 諦め_1)
No overridden parameters.
持ち運びボックス内 (Stal_Bokoblin_Junior_Body, Root)
No overridden parameters.
盾装備 (Stal_Bokoblin_Junior_Body, 対象騎乗)
No overridden parameters.
盾装備 (Stal_Bokoblin_Junior_Body, 定員内)
No overridden parameters.
素手 (Stal_Bokoblin_Junior_Body, ダミー)
No overridden parameters.
素手 (Stal_Bokoblin_Junior_Body, 騎乗)
No overridden parameters.
非武器装備 (Stal_Bokoblin_Junior_Body, プレイヤー発見)
No overridden parameters.
不意討ち (Stal_Bokoblin_Junior_Body, 遠隔武器)
No overridden parameters.
不意討ち (Stal_Bokoblin_Junior_Body, 騎乗遠隔武器)
No overridden parameters.
不意討ち (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵)
No overridden parameters.
不意討ち (Stal_Bokoblin_Junior_Body, 大剣装備_0)
No overridden parameters.
武器ケミカル付与 (Stal_Bokoblin_Junior_Body, 素手戦闘)
No overridden parameters.
武器投げ (Stal_Bokoblin_Junior_Body, 近接戦闘)
No overridden parameters.
武器投げ (Stal_Bokoblin_Junior_Body, 素手戦闘)
No overridden parameters.
Demo_Idling (Stal_Bokoblin_Junior_Body)
No overridden parameters.
Demo_Idling (WaterPump)
No overridden parameters.
オフ待機 (SwitchTorchSave, 通常)
No overridden parameters.
オン待機 (SwitchTorchSave, 通常)
No overridden parameters.
Demo_Idling (SwitchTorchSave)
No overridden parameters.
オフ (GetIceDragonItemAttention, 平常か売買)
No overridden parameters.
消滅 (GetIceDragonItemAttention, Root_0)
No overridden parameters.
待機 (GetIceDragonItemAttention, 所持)
No overridden parameters.
オフ (RemainsClearTerminalBody, 子1)
No overridden parameters.
オン (RemainsClearTerminalBody, 子1)
No overridden parameters.
Root (BasicSignalTag)
No overridden parameters.
待機 (BattleBgmRequestFinishTag, Root)
No overridden parameters.
Demo_Idling (WildHorseCreateTag)
No overridden parameters.
ガード (Priest_Boss_ShadowClone, リアクション)
No overridden parameters.
ガードブレイク (Priest_Boss_ShadowClone, リアクション_0)
No overridden parameters.
ジャストガード (Priest_Boss_ShadowClone, リアクション)
No overridden parameters.
移動開始 (Priest_Boss_ShadowClone, 後行動)
No overridden parameters.
炎上 (Priest_Boss_ShadowClone, リアクション_0)
No overridden parameters.
騎乗 (Priest_Boss_ShadowClone, Root)
No overridden parameters.
近接湧出 (Priest_Boss_ShadowClone, 通常)
No overridden parameters.
呼ばれ (Priest_Boss_ShadowClone, Root)
No overridden parameters.
後行動 (Priest_Boss_ShadowClone, 土遁)
No overridden parameters.
攻撃前 (Priest_Boss_ShadowClone, 円陣弓)
No overridden parameters.
攻撃前 (Priest_Boss_ShadowClone, 円陣突進)
No overridden parameters.
死亡生成 (Priest_Boss_ShadowClone, 通常)
No overridden parameters.
持ち運びボックス内 (Priest_Boss_ShadowClone, Root)
No overridden parameters.
所持 (Priest_Boss_ShadowClone, Root)
No overridden parameters.
水死 (Priest_Boss_ShadowClone, 崩れ落ち)
No overridden parameters.
水中 (Priest_Boss_ShadowClone, Root)
No overridden parameters.
待機 (Priest_Boss_ShadowClone, 中行動)
No overridden parameters.
大落下 (Priest_Boss_ShadowClone, リアクション_0)
No overridden parameters.
第一段階 (Priest_Boss_ShadowClone, フェイズ開始_0)
No overridden parameters.
第三段階 (Priest_Boss_ShadowClone, フェイズ開始_0)
No overridden parameters.
第三段階 (Priest_Boss_ShadowClone, フェイズ終了)
No overridden parameters.
第四段階 (Priest_Boss_ShadowClone, フェイズ開始_0)
No overridden parameters.
弾かれ (Priest_Boss_ShadowClone, リアクション)
No overridden parameters.
凍結 (Priest_Boss_ShadowClone, BaseAI)
No overridden parameters.
凍結 (Priest_Boss_ShadowClone, リアクション_0)
No overridden parameters.
突風 (Priest_Boss_ShadowClone, リアクション_0)
No overridden parameters.
落下 (Priest_Boss_ShadowClone, リアクション_0)
No overridden parameters.
落下 (Priest_Boss_ShadowClone, 通常)
No overridden parameters.
痺れ (Priest_Boss_ShadowClone, リアクション_0)
No overridden parameters.
Demo_Idling (Priest_Boss_ShadowClone)
No overridden parameters.
待機 (EnemyChatFortTag, Root)
No overridden parameters.
刺さる (Bow, 通常)
No overridden parameters.
消滅 (Bow, 非装備中)
No overridden parameters.
投擲 (Bow, 投げ)
No overridden parameters.
抜ける (Bow, 通常)
No overridden parameters.
横移動 (Assassin_Senior, 戦闘準備)
No overridden parameters.
起き上がり凍結 (Assassin_Senior, ダミー)
No overridden parameters.
騎乗 (Assassin_Senior, Root)
No overridden parameters.
後行動 (Assassin_Senior, 玉攻撃後終了準備)
No overridden parameters.
行動 (Assassin_Senior, プレイヤー死亡)
No overridden parameters.
行動 (Assassin_Senior, 玉攻撃後行動)
No overridden parameters.
行動 (Assassin_Senior, 後行動_0)
No overridden parameters.
行動 (Assassin_Senior, 先行動)
No overridden parameters.
死亡生成 (Assassin_Senior, 元気)
No overridden parameters.
死亡生成 (Assassin_Senior, 瀕死)
No overridden parameters.
持ち運びボックス内 (Assassin_Senior, Root)
No overridden parameters.
所持 (Assassin_Senior, Root)
No overridden parameters.
水死 (Assassin_Senior, スタン)
No overridden parameters.
落下 (Assassin_Senior, 元気)
No overridden parameters.
落下 (Assassin_Senior, 瀕死)
No overridden parameters.
Demo_Idling (Assassin_Senior)
No overridden parameters.
ターゲット通知 (Rabbit, 通常行動)
No overridden parameters.
威嚇 (Rabbit, 通常行動)
No overridden parameters.
気絶 (Rabbit, リアクション)
No overridden parameters.
騎乗中 (Rabbit, 通常)
No overridden parameters.
行動B (Rabbit, 衝突)
No overridden parameters.
持ち運びボックス内 (Rabbit, Root)
No overridden parameters.
所持 (Rabbit, 通常)
No overridden parameters.
上機嫌 (Rabbit, 通常)
No overridden parameters.
戦闘 (Rabbit, 通常行動_0)
No overridden parameters.
Demo_Idling (Rabbit)
No overridden parameters.
Demo_Idling (SwitchStepSliderConstraintL)
No overridden parameters.
刺さる (ChemicalSpear, 通常)
No overridden parameters.
消滅 (ChemicalSpear, 非装備中)
No overridden parameters.
通常 (ChemicalSpear, 非装備中)
No overridden parameters.
抜ける (ChemicalSpear, 通常)
No overridden parameters.
Demo_Idling (ChemicalSpear)
No overridden parameters.
地中 (TreasureBox_Dungeon, 通常)
No overridden parameters.
待機 (DungeonExitTerminal, Root)
No overridden parameters.
ガード (SiteBossBow, リアクション_0)
No overridden parameters.
ガードブレイク (SiteBossBow, リアクション_0)
No overridden parameters.
ジャストガード (SiteBossBow, リアクション_0)
No overridden parameters.
ショック (SiteBossBow, リアクション_0)
No overridden parameters.
炎上 (SiteBossBow, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossBow, ふっとび)
No overridden parameters.
所持 (SiteBossBow, 先行動)
No overridden parameters.
所持 (SiteBossBow, 先行動_0)
No overridden parameters.
小剣装備 (SiteBossBow, 攻撃)
No overridden parameters.
水死 (SiteBossBow, ふっとび)
No overridden parameters.
生成待ち (SiteBossBow, 先行動)
No overridden parameters.
生成待ち (SiteBossBow, 先行動_0)
No overridden parameters.
槍装備 (SiteBossBow, 攻撃)
No overridden parameters.
大剣装備 (SiteBossBow, 攻撃)
No overridden parameters.
大落下 (SiteBossBow, リアクション)
No overridden parameters.
弾かれ (SiteBossBow, リアクション_0)
No overridden parameters.
弾消え待ち (SiteBossBow, 先行動)
No overridden parameters.
弾消え待ち (SiteBossBow, 先行動_0)
No overridden parameters.
超ショック (SiteBossBow, リアクション)
No overridden parameters.
凍結 (SiteBossBow, ふっとび)
No overridden parameters.
凍結 (SiteBossBow, リアクション_0)
No overridden parameters.
突風 (SiteBossBow, リアクション)
No overridden parameters.
落下 (SiteBossBow, リアクション)
No overridden parameters.
痺れ (SiteBossBow, リアクション_0)
No overridden parameters.
パターン0 (SiteBossSpear, デモ用ワープ移動)
No overridden parameters.
パターン1 (SiteBossSpear, デモ用ワープ移動)
No overridden parameters.
パターン2 (SiteBossSpear, デモ用ワープ移動)
No overridden parameters.
パターン3 (SiteBossSpear, デモ用ワープ移動)
No overridden parameters.
炎上 (SiteBossSpear, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossSpear, ふっとび)
No overridden parameters.
弓装備 (SiteBossSpear, 攻撃)
No overridden parameters.
準備 (SiteBossSpear, 氷弾攻撃)
No overridden parameters.
小剣装備 (SiteBossSpear, 攻撃)
No overridden parameters.
場所移動0 (SiteBossSpear, デモ用ワープ移動)
No overridden parameters.
場所移動1 (SiteBossSpear, デモ用ワープ移動)
No overridden parameters.
水位上昇 (SiteBossSpear, デモ用ワープ移動)
No overridden parameters.
水死 (SiteBossSpear, ふっとび)
No overridden parameters.
生成待ち (SiteBossSpear, 槍投げ)
No overridden parameters.
大剣装備 (SiteBossSpear, 攻撃)
No overridden parameters.
大落下 (SiteBossSpear, リアクション)
No overridden parameters.
凍結 (SiteBossSpear, ふっとび)
No overridden parameters.
凍結 (SiteBossSpear, リアクション_0)
No overridden parameters.
特効ダメージ (SiteBossSpear, リアクション)
No overridden parameters.
突風 (SiteBossSpear, リアクション)
No overridden parameters.
落下 (SiteBossSpear, リアクション)
No overridden parameters.
痺れ (SiteBossSpear, リアクション_0)
No overridden parameters.
Root (DemoXLinkActor)
No overridden parameters.
Gear1 (WolfLink, パス検索)
No overridden parameters.
Gear1 (WolfLink, 接近)
No overridden parameters.
Gear3 (WolfLink, 条件失敗)
No overridden parameters.
Gear4 (WolfLink, 条件失敗)
No overridden parameters.
うろうろする (WolfLink, 追従)
No overridden parameters.
持ち運びボックス内 (WolfLink, Root)
No overridden parameters.
戦闘連鎖攻撃 (WolfLink, 狩り)
No overridden parameters.
凍結 (WolfLink, リアクション)
No overridden parameters.
Demo_Idling (WolfLink)
No overridden parameters.
Demo_Idling (RemainsWaterExplodeBullet)
No overridden parameters.
ガード (Guardian_B, リアクション)
No overridden parameters.
ガードブレイク (Guardian_B, リアクション)
No overridden parameters.
ジャストガード (Guardian_B, リアクション)
No overridden parameters.
ショック (Guardian_B, リアクション)
No overridden parameters.
マグネ (Guardian_B, 通常)
No overridden parameters.
炎上 (Guardian_B, リアクション)
No overridden parameters.
後行動 (Guardian_B, 仮死)
No overridden parameters.
持ち運びボックス内 (Guardian_B, Root)
No overridden parameters.
大落下 (Guardian_B, リアクション)
No overridden parameters.
弾かれ (Guardian_B, リアクション)
No overridden parameters.
超ショック (Guardian_B, リアクション)
No overridden parameters.
追跡 (Guardian_B, 通常)
No overridden parameters.
突風 (Guardian_B, リアクション)
No overridden parameters.
崩れ落ち (Guardian_B, リアクション)
No overridden parameters.
落下 (Guardian_B, リアクション)
No overridden parameters.
痺れ (Guardian_B, リアクション)
No overridden parameters.
完全停止 (FldObj_KorokTarget_A_01, Root)
No overridden parameters.
Root (EventSystemActor)
No overridden parameters.
オフ (FldObj_DominoStone_A_L_02, Root)
No overridden parameters.
オン (FldObj_DominoStone_A_L_02, Root)
No overridden parameters.
消滅 (InsectStopGo, 通常)
No overridden parameters.
待機 (DummyWindGeneratorSignal, Root_0)
No overridden parameters.
刺さる (EquipItemKingStaff, 通常)
No overridden parameters.
消滅 (EquipItemKingStaff, 非装備中)
No overridden parameters.
通常 (EquipItemKingStaff, 非装備中)
No overridden parameters.
投擲 (EquipItemKingStaff, 投げ)
No overridden parameters.
抜ける (EquipItemKingStaff, 通常)
No overridden parameters.
通常 (MagneGear, 通常)
No overridden parameters.
Demo_Idling (NoseWaterPump)
No overridden parameters.
オン待機 (BrosRock, 通常)
No overridden parameters.
Demo_Idling (BrosRock)
No overridden parameters.
Root (EventControllerRumble)
No overridden parameters.
ガード (Octarock_Forest, リアクション)
No overridden parameters.
ガードブレイク (Octarock_Forest, リアクション)
No overridden parameters.
ジャストガード (Octarock_Forest, リアクション)
No overridden parameters.
ショック (Octarock_Forest, リアクション)
No overridden parameters.
気配気づき (Octarock_Forest, 通常)
No overridden parameters.
騎乗 (Octarock_Forest, 通常)
No overridden parameters.
脅威感知 (Octarock_Forest, 通常)
No overridden parameters.
呼ばれ (Octarock_Forest, 通常)
No overridden parameters.
持ち運びボックス内 (Octarock_Forest, Root)
No overridden parameters.
所持 (Octarock_Forest, Root)
No overridden parameters.
焼特効死 (Octarock_Forest, リアクション)
No overridden parameters.
水上 (Octarock_Forest, 凍死先行動)
No overridden parameters.
水中 (Octarock_Forest, Root)
No overridden parameters.
弾かれ (Octarock_Forest, リアクション)
No overridden parameters.
超ショック (Octarock_Forest, 通常)
No overridden parameters.
凍特効死 (Octarock_Forest, リアクション)
No overridden parameters.
不審者発見 (Octarock_Forest, 通常)
No overridden parameters.
不調仲間発見 (Octarock_Forest, 通常)
No overridden parameters.
落下 (Octarock_Forest, 通常)
No overridden parameters.
Demo_Idling (Octarock_Forest)
No overridden parameters.
エレキ (Enemy_Golem_Fire_R, 初期待機起き上がる)
No overridden parameters.
ノーマル (Enemy_Golem_Fire_R, ボディプレスケミカル放射)
No overridden parameters.
ノーマル (Enemy_Golem_Fire_R, 右パンチケミカル放射)
No overridden parameters.
ノーマル (Enemy_Golem_Fire_R, 左パンチケミカル放射)
No overridden parameters.
ノーマル (Enemy_Golem_Fire_R, 初期待機起き上がる)
No overridden parameters.
威嚇帰還 (Enemy_Golem_Fire_R, 対象通常)
No overridden parameters.
騎乗 (Enemy_Golem_Fire_R, Root)
No overridden parameters.
持ち運びボックス内 (Enemy_Golem_Fire_R, Root)
No overridden parameters.
所持 (Enemy_Golem_Fire_R, Root)
No overridden parameters.
対象よじ登り中 (Enemy_Golem_Fire_R, ひるみ中)
No overridden parameters.
不意討ち (Enemy_Golem_Fire_R, 通常)
No overridden parameters.
不審者発見 (Enemy_Golem_Fire_R, 通常)
No overridden parameters.
不調仲間発見 (Enemy_Golem_Fire_R, 通常)
No overridden parameters.
落下 (Enemy_Golem_Fire_R, 通常)
No overridden parameters.
Demo_Idling (Enemy_Golem_Fire_R)
No overridden parameters.
Demo_Idling (GuardianBeam)
No overridden parameters.
Root (DemoVoiceTriggerTag)
No overridden parameters.
Demo_Idling (Horse_Link_Mane_Grabbed)
No overridden parameters.
いない (ForestGiant_Middle, 起き上がり首向け)
No overridden parameters.
ガード (ForestGiant_Middle, 基本挙動)
No overridden parameters.
ガード (ForestGiant_Middle, 水中)
No overridden parameters.
ガードブレイク (ForestGiant_Middle, リアクション)
No overridden parameters.
ジャストガード (ForestGiant_Middle, 基本挙動)
No overridden parameters.
威嚇帰還 (ForestGiant_Middle, 近接装備)
No overridden parameters.
騎乗 (ForestGiant_Middle, Root)
No overridden parameters.
弓装備 (ForestGiant_Middle, ダミー)
No overridden parameters.
弓装備 (ForestGiant_Middle, 騎乗)
No overridden parameters.
弓装備 (ForestGiant_Middle, 対象泳ぎ)
No overridden parameters.
弓装備 (ForestGiant_Middle, 対象高速ギア)
No overridden parameters.
剣盾装備 (ForestGiant_Middle, 騎乗)
No overridden parameters.
剣盾装備 (ForestGiant_Middle, 剣盾戦闘)
No overridden parameters.
剣盾装備 (ForestGiant_Middle, 対象泳ぎ)
No overridden parameters.
剣盾装備 (ForestGiant_Middle, 対象高速ギア)
No overridden parameters.
持ち運びボックス内 (ForestGiant_Middle, Root)
No overridden parameters.
盾装備 (ForestGiant_Middle, 対象騎乗)
No overridden parameters.
盾装備 (ForestGiant_Middle, 対象高速ギア)
No overridden parameters.
盾装備 (ForestGiant_Middle, 定員内)
No overridden parameters.
所持 (ForestGiant_Middle, Root)
No overridden parameters.
水中 (ForestGiant_Middle, Root)
No overridden parameters.
速攻 (ForestGiant_Middle, 剣装備)
No overridden parameters.
速攻 (ForestGiant_Middle, 槍装備)
No overridden parameters.
速攻 (ForestGiant_Middle, 大剣装備)
No overridden parameters.
速攻 (ForestGiant_Middle, 定員オーバー)
No overridden parameters.
不意討ち (ForestGiant_Middle, 槍装備)
No overridden parameters.
不意討ち (ForestGiant_Middle, 大剣装備)
No overridden parameters.
不意討ち (ForestGiant_Middle, 通常)
No overridden parameters.
不審者発見 (ForestGiant_Middle, 通常)
No overridden parameters.
不調仲間発見 (ForestGiant_Middle, 通常)
No overridden parameters.
落下 (ForestGiant_Middle, 通常)
No overridden parameters.
Demo_Idling (ForestGiant_Middle)
No overridden parameters.
Sleep (Lizalfos, 一般)
No overridden parameters.
Wander (Lizalfos, 一般)
No overridden parameters.
ケミカル仲間招来 (Lizalfos, 戦闘)
No overridden parameters.
サボり (Lizalfos, 通常)
No overridden parameters.
ナビメッシュ無し (Lizalfos, 擬態)
No overridden parameters.
威嚇 (Lizalfos, 通常)
No overridden parameters.
威嚇帰還 (Lizalfos, 遠隔武器)
No overridden parameters.
威嚇帰還 (Lizalfos, 近接装備)
No overridden parameters.
威嚇帰還 (Lizalfos, 素手)
No overridden parameters.
遠隔武器 (Lizalfos, ダミー)
No overridden parameters.
音気づき (Lizalfos, 擬態)
No overridden parameters.
危険回避 (Lizalfos, 戦闘)
No overridden parameters.
気配気づき (Lizalfos, 擬態)
No overridden parameters.
気配気づき (Lizalfos, 水中)
No overridden parameters.
騎乗 (Lizalfos, Root)
No overridden parameters.
弓装備 (Lizalfos, ダミー)
No overridden parameters.
弓装備 (Lizalfos, 騎乗)
No overridden parameters.
脅威感知 (Lizalfos, 擬態)
No overridden parameters.
脅威感知 (Lizalfos, 水中)
No overridden parameters.
見失い (Lizalfos, 擬態)
No overridden parameters.
攻撃反応 (Lizalfos, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos, 水中)
No overridden parameters.
仕掛け作動 (Lizalfos, 水中プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Lizalfos, Root)
No overridden parameters.
盾装備 (Lizalfos, 対象騎乗)
No overridden parameters.
盾装備 (Lizalfos, 定員内)
No overridden parameters.
所持 (Lizalfos, Root)
No overridden parameters.
水死 (Lizalfos, ふっとび)
No overridden parameters.
戦況不利 (Lizalfos, 水中プレイヤー発見)
No overridden parameters.
素手 (Lizalfos, ダミー)
No overridden parameters.
素手 (Lizalfos, 騎乗)
No overridden parameters.
速攻 (Lizalfos, 擬態剣戦闘)
No overridden parameters.
待ち伏せ (Lizalfos, 水中待機)
No overridden parameters.
待ち伏せ (Lizalfos, 待機)
No overridden parameters.
諦め (Lizalfos, 擬態)
No overridden parameters.
怒り (Lizalfos, 擬態)
No overridden parameters.
怒り (Lizalfos, 水中)
No overridden parameters.
不意討ち (Lizalfos, 遠隔武器)
No overridden parameters.
不意討ち (Lizalfos, 擬態剣戦闘)
No overridden parameters.
不意討ち (Lizalfos, 水中戦闘)
No overridden parameters.
不調仲間発見 (Lizalfos, 擬態)
No overridden parameters.
不調仲間発見 (Lizalfos, 水中)
No overridden parameters.
武器ケミカル付与 (Lizalfos, 戦闘)
No overridden parameters.
武器投げ (Lizalfos, 戦闘)
No overridden parameters.
離脱 (Lizalfos, 隠れ遠隔戦闘)
No overridden parameters.
連絡 (Lizalfos, 水中プレイヤー発見)
No overridden parameters.
Demo_Idling (Lizalfos)
No overridden parameters.
Root (Fader)
No overridden parameters.
ガード (Enemy_AirOctarock, 子1)
No overridden parameters.
ガードブレイク (Enemy_AirOctarock, 子1)
No overridden parameters.
ジャストガード (Enemy_AirOctarock, 子1)
No overridden parameters.
ショック (Enemy_AirOctarock, 子1)
No overridden parameters.
ふっとび (Enemy_AirOctarock, 子1)
No overridden parameters.
炎上 (Enemy_AirOctarock, 子1)
No overridden parameters.
該当 (Enemy_AirOctarock, 行動)
No overridden parameters.
騎乗 (Enemy_AirOctarock, 子1)
No overridden parameters.
近接湧出 (Enemy_AirOctarock, 子1)
No overridden parameters.
警戒 (Enemy_AirOctarock, 発見)
No overridden parameters.
呼ばれ (Enemy_AirOctarock, 子1)
No overridden parameters.
所持 (Enemy_AirOctarock, 子1)
No overridden parameters.
小ダメージ (Enemy_AirOctarock, 子1)
No overridden parameters.
水上 (Enemy_AirOctarock, 凍死先行動)
No overridden parameters.
水中 (Enemy_AirOctarock, 子1)
No overridden parameters.
先行動 (Enemy_AirOctarock, オクタの数が減った)
No overridden parameters.
先行動 (Enemy_AirOctarock, 接続なし)
No overridden parameters.
先行動 (Enemy_AirOctarock, 板燃焼)
No overridden parameters.
弾かれ (Enemy_AirOctarock, 子1)
No overridden parameters.
超ショック (Enemy_AirOctarock, 子1)
No overridden parameters.
通常 (Enemy_AirOctarock, 子1)
No overridden parameters.
凍結 (Enemy_AirOctarock, 子1)
No overridden parameters.
崩れ落ち (Enemy_AirOctarock, 子1)
No overridden parameters.
落下 (Enemy_AirOctarock, 子1)
No overridden parameters.
痺れ (Enemy_AirOctarock, 子1)
No overridden parameters.
待機 (MasterSwordStand, 通常)
No overridden parameters.
行動B (InsectLizard, 子1)
No overridden parameters.
消滅 (InsectLizard, 通常)
No overridden parameters.
水上 (InsectLizard, 子1)
No overridden parameters.
通常 (InsectLizard, 子1)
No overridden parameters.
Demo_Idling (InsectLizard)
No overridden parameters.
Root (Obj_IvyBurn)
No overridden parameters.
ガード (Stal_Lizalfos_Head, リアクション)
No overridden parameters.
ガードブレイク (Stal_Lizalfos_Head, リアクション)
No overridden parameters.
ジャストガード (Stal_Lizalfos_Head, リアクション)
No overridden parameters.
炎上 (Stal_Lizalfos_Head, リアクション)
No overridden parameters.
騎乗 (Stal_Lizalfos_Head, 通常)
No overridden parameters.
近接湧出 (Stal_Lizalfos_Head, 通常)
No overridden parameters.
呼ばれ (Stal_Lizalfos_Head, 通常)
No overridden parameters.
持ち運びボックス内 (Stal_Lizalfos_Head, Root)
No overridden parameters.
凍結 (Stal_Lizalfos_Head, リアクション)
No overridden parameters.
落下 (Stal_Lizalfos_Head, 通常)
No overridden parameters.
痺れ (Stal_Lizalfos_Head, リアクション)
No overridden parameters.
行動B (InsectCrab, 子1)
No overridden parameters.
消滅 (InsectCrab, 通常)
No overridden parameters.
通常 (InsectCrab, 子1)
No overridden parameters.
ガード (SiteBossLsword, リアクション_0)
No overridden parameters.
ガードブレイク (SiteBossLsword, リアクション_0)
No overridden parameters.
ジャストガード (SiteBossLsword, リアクション_0)
No overridden parameters.
炎上 (SiteBossLsword, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossLsword, ふっとび)
No overridden parameters.
弓装備 (SiteBossLsword, 攻撃)
No overridden parameters.
小剣装備 (SiteBossLsword, 攻撃)
No overridden parameters.
水死 (SiteBossLsword, ふっとび)
No overridden parameters.
槍装備 (SiteBossLsword, 攻撃)
No overridden parameters.
大落下 (SiteBossLsword, リアクション)
No overridden parameters.
凍結 (SiteBossLsword, ふっとび)
No overridden parameters.
凍結 (SiteBossLsword, リアクション_0)
No overridden parameters.
突風 (SiteBossLsword, リアクション)
No overridden parameters.
落下 (SiteBossLsword, リアクション)
No overridden parameters.
痺れ (SiteBossLsword, リアクション_0)
No overridden parameters.
ガード (GanonGrudge_Lizalfos, リアクション_0)
No overridden parameters.
ジャストガード (GanonGrudge_Lizalfos, リアクション_0)
No overridden parameters.
ナビメッシュ無し (GanonGrudge_Lizalfos, 未撃破)
No overridden parameters.
威嚇 (GanonGrudge_Lizalfos, プレイヤー発見)
No overridden parameters.
威嚇帰還 (GanonGrudge_Lizalfos, 未撃破)
No overridden parameters.
炎上 (GanonGrudge_Lizalfos, リアクション_0)
No overridden parameters.
騎乗 (GanonGrudge_Lizalfos, 通常)
No overridden parameters.
脅威感知 (GanonGrudge_Lizalfos, 通常)
No overridden parameters.
近接湧出 (GanonGrudge_Lizalfos, 通常)
No overridden parameters.
持ち運びボックス内 (GanonGrudge_Lizalfos, Root)
No overridden parameters.
所持 (GanonGrudge_Lizalfos, Root_0)
No overridden parameters.
速攻 (GanonGrudge_Lizalfos, プレイヤー発見)
No overridden parameters.
対象NPC (GanonGrudge_Lizalfos, プレイヤー発見)
No overridden parameters.
対象獲物 (GanonGrudge_Lizalfos, プレイヤー発見)
No overridden parameters.
不審者発見 (GanonGrudge_Lizalfos, 通常)
No overridden parameters.
不調仲間発見 (GanonGrudge_Lizalfos, 通常)
No overridden parameters.
落下 (GanonGrudge_Lizalfos, リアクション)
No overridden parameters.
落下 (GanonGrudge_Lizalfos, 通常)
No overridden parameters.
痺れ (GanonGrudge_Lizalfos, リアクション_0)
No overridden parameters.
Demo_Idling (GanonGrudge_Lizalfos)
No overridden parameters.
Demo_Idling (SwitchStepSliderConstraint)
No overridden parameters.
Root (FldObj_DLC_WaterShrineGround_A_01)
No overridden parameters.
待機 (VolcanicBomb, 空中)
No overridden parameters.
ナビメッシュ無し (Bee_Swarm, 戦闘)
No overridden parameters.
威嚇帰還 (Bee_Swarm, 戦闘)
No overridden parameters.
騎乗 (Bee_Swarm, 通常)
No overridden parameters.
脅威感知 (Bee_Swarm, 通常)
No overridden parameters.
呼ばれ (Bee_Swarm, 通常)
No overridden parameters.
行動中仲間発見 (Bee_Swarm, 通常)
No overridden parameters.
所持 (Bee_Swarm, 通常)
No overridden parameters.
水中 (Bee_Swarm, 通常)
No overridden parameters.
速攻 (Bee_Swarm, 戦闘)
No overridden parameters.
対象プレイヤー (Bee_Swarm, 戦闘タイマー)
No overridden parameters.
不審者発見 (Bee_Swarm, 通常)
No overridden parameters.
不調仲間発見 (Bee_Swarm, 通常)
No overridden parameters.
落下 (Bee_Swarm, Root)
No overridden parameters.
サブボタン (IceArrow, 刺さる)
No overridden parameters.
サブボタン (IceArrow, 接地)
No overridden parameters.
所持前 (IceArrow, Root)
No overridden parameters.
消滅 (IceArrow, 刺さる)
No overridden parameters.
消滅 (IceArrow, 接地)
No overridden parameters.
通常 (IceArrow, 接地)
No overridden parameters.
生成待機 (SiteBossBigFlameBall, Root)
No overridden parameters.
発射 (SiteBossBigFlameBall, Root)
No overridden parameters.
ケミカル仲間招来 (Bokoblin_Red, 素手戦闘)
No overridden parameters.
ナビメッシュ無し (Bokoblin_Red, 騎乗弓対高速ギア騎兵)
No overridden parameters.
威嚇 (Bokoblin_Red, 騎乗弓対高速ギア騎兵)
No overridden parameters.
威嚇帰還 (Bokoblin_Red, 遠隔武器)
No overridden parameters.
威嚇帰還 (Bokoblin_Red, 騎乗)
No overridden parameters.
遠隔武器 (Bokoblin_Red, ダミー)
No overridden parameters.
危険回避 (Bokoblin_Red, 素手戦闘)
No overridden parameters.
疑似餌発見 (Bokoblin_Red, 餌発見)
No overridden parameters.
弓装備 (Bokoblin_Red, ダミー)
No overridden parameters.
弓装備 (Bokoblin_Red, 騎乗)
No overridden parameters.
強制帰還 (Bokoblin_Red, 諦め_1)
No overridden parameters.
持ち運びボックス内 (Bokoblin_Red, Root)
No overridden parameters.
盾装備 (Bokoblin_Red, 対象騎乗)
No overridden parameters.
盾装備 (Bokoblin_Red, 定員内)
No overridden parameters.
素手 (Bokoblin_Red, ダミー)
No overridden parameters.
素手 (Bokoblin_Red, 騎乗)
No overridden parameters.
非武器装備 (Bokoblin_Red, プレイヤー発見)
No overridden parameters.
不意討ち (Bokoblin_Red, 遠隔武器)
No overridden parameters.
不意討ち (Bokoblin_Red, 騎乗遠隔武器)
No overridden parameters.
不意討ち (Bokoblin_Red, 騎乗弓対高速ギア騎兵)
No overridden parameters.
不意討ち (Bokoblin_Red, 大剣装備_0)
No overridden parameters.
武器ケミカル付与 (Bokoblin_Red, 素手戦闘)
No overridden parameters.
武器投げ (Bokoblin_Red, 近接戦闘)
No overridden parameters.
武器投げ (Bokoblin_Red, 素手戦闘)
No overridden parameters.
Demo_Idling (Bokoblin_Red)
No overridden parameters.
いない (ForestGiant_Senior, 起き上がり首向け)
No overridden parameters.
ガード (ForestGiant_Senior, 基本挙動)
No overridden parameters.
ガード (ForestGiant_Senior, 水中)
No overridden parameters.
ガードブレイク (ForestGiant_Senior, リアクション)
No overridden parameters.
ジャストガード (ForestGiant_Senior, 基本挙動)
No overridden parameters.
威嚇帰還 (ForestGiant_Senior, 近接装備)
No overridden parameters.
騎乗 (ForestGiant_Senior, Root)
No overridden parameters.
弓装備 (ForestGiant_Senior, ダミー)
No overridden parameters.
弓装備 (ForestGiant_Senior, 騎乗)
No overridden parameters.
弓装備 (ForestGiant_Senior, 対象泳ぎ)
No overridden parameters.
弓装備 (ForestGiant_Senior, 対象高速ギア)
No overridden parameters.
剣盾装備 (ForestGiant_Senior, 騎乗)
No overridden parameters.
剣盾装備 (ForestGiant_Senior, 剣盾戦闘)
No overridden parameters.
剣盾装備 (ForestGiant_Senior, 対象泳ぎ)
No overridden parameters.
剣盾装備 (ForestGiant_Senior, 対象高速ギア)
No overridden parameters.
持ち運びボックス内 (ForestGiant_Senior, Root)
No overridden parameters.
盾装備 (ForestGiant_Senior, 対象騎乗)
No overridden parameters.
盾装備 (ForestGiant_Senior, 対象高速ギア)
No overridden parameters.
盾装備 (ForestGiant_Senior, 定員内)
No overridden parameters.
所持 (ForestGiant_Senior, Root)
No overridden parameters.
水中 (ForestGiant_Senior, Root)
No overridden parameters.
速攻 (ForestGiant_Senior, 剣装備)
No overridden parameters.
速攻 (ForestGiant_Senior, 槍装備)
No overridden parameters.
速攻 (ForestGiant_Senior, 大剣装備)
No overridden parameters.
速攻 (ForestGiant_Senior, 定員オーバー)
No overridden parameters.
不意討ち (ForestGiant_Senior, 槍装備)
No overridden parameters.
不意討ち (ForestGiant_Senior, 大剣装備)
No overridden parameters.
不意討ち (ForestGiant_Senior, 通常)
No overridden parameters.
不審者発見 (ForestGiant_Senior, 通常)
No overridden parameters.
不調仲間発見 (ForestGiant_Senior, 通常)
No overridden parameters.
落下 (ForestGiant_Senior, 通常)
No overridden parameters.
Demo_Idling (ForestGiant_Senior)
No overridden parameters.
ガード (Guardian_A, リアクション)
No overridden parameters.
ガードブレイク (Guardian_A, リアクション)
No overridden parameters.
ジャストガード (Guardian_A, リアクション)
No overridden parameters.
ショック (Guardian_A, リアクション)
No overridden parameters.
マグネ (Guardian_A, 通常)
No overridden parameters.
炎上 (Guardian_A, リアクション)
No overridden parameters.
後行動 (Guardian_A, 仮死)
No overridden parameters.
持ち運びボックス内 (Guardian_A, Root)
No overridden parameters.
大落下 (Guardian_A, リアクション)
No overridden parameters.
弾かれ (Guardian_A, リアクション)
No overridden parameters.
超ショック (Guardian_A, リアクション)
No overridden parameters.
突風 (Guardian_A, リアクション)
No overridden parameters.
崩れ落ち (Guardian_A, リアクション)
No overridden parameters.
落下 (Guardian_A, リアクション)
No overridden parameters.
痺れ (Guardian_A, リアクション)
No overridden parameters.
Demo_Idling (BeamExplode)
No overridden parameters.
待機 (WindGenerator, Root_0)
No overridden parameters.
気絶 (Animal_Horse_A, リアクション)
No overridden parameters.
騎乗中 (Animal_Horse_A, 通常)
No overridden parameters.
死亡 (Animal_Horse_A, リアクション)
No overridden parameters.
持ち運びボックス内 (Animal_Horse_A, Root)
No overridden parameters.
所持 (Animal_Horse_A, 通常)
No overridden parameters.
上機嫌 (Animal_Horse_A, 通常)
No overridden parameters.
Demo_Idling (Animal_Horse_A)
No overridden parameters.
待機 (HeroSoulGift_Zora, Root)
No overridden parameters.
ガード (Assassin_Middle_Azito, 基本挙動)
No overridden parameters.
ガードブレイク (Assassin_Middle_Azito, リアクション)
No overridden parameters.
ケミカル仲間招来 (Assassin_Middle_Azito, プレイヤー発見)
No overridden parameters.
サボり (Assassin_Middle_Azito, 見張り)
No overridden parameters.
ジャストガード (Assassin_Middle_Azito, 基本挙動)
No overridden parameters.
威嚇帰還 (Assassin_Middle_Azito, 発見)
No overridden parameters.
騎乗 (Assassin_Middle_Azito, Root)
No overridden parameters.
強制帰還 (Assassin_Middle_Azito, 諦め)
No overridden parameters.
強制帰還 (Assassin_Middle_Azito, 不審物排除後)
No overridden parameters.
脅威感知 (Assassin_Middle_Azito, 通常)
No overridden parameters.
行動中仲間発見 (Assassin_Middle_Azito, 通常)
No overridden parameters.
仕掛け作動 (Assassin_Middle_Azito, 侵入者通知)
No overridden parameters.
持ち運びボックス内 (Assassin_Middle_Azito, Root)
No overridden parameters.
所持 (Assassin_Middle_Azito, Root)
No overridden parameters.
小物連携 (Assassin_Middle_Azito, 待機)
No overridden parameters.
水死 (Assassin_Middle_Azito, やられ)
No overridden parameters.
戦況不利 (Assassin_Middle_Azito, プレイヤー発見)
No overridden parameters.
戦況不利認識 (Assassin_Middle_Azito, プレイヤー発見)
No overridden parameters.
対象見張り台 (Assassin_Middle_Azito, 共通)
No overridden parameters.
対象壁つかまり (Assassin_Middle_Azito, 共通)
No overridden parameters.
待ち伏せ (Assassin_Middle_Azito, 待機)
No overridden parameters.
溺死 (Assassin_Middle_Azito, 死亡)
No overridden parameters.
不審者発見 (Assassin_Middle_Azito, デモ終了)
No overridden parameters.
不調仲間発見 (Assassin_Middle_Azito, 通常)
No overridden parameters.
浮遊物発見 (Assassin_Middle_Azito, デモ終了)
No overridden parameters.
武器ケミカル付与 (Assassin_Middle_Azito, プレイヤー発見)
No overridden parameters.
武器投げ (Assassin_Middle_Azito, 近接戦闘)
No overridden parameters.
落下 (Assassin_Middle_Azito, 通常)
No overridden parameters.
Demo_Idling (Assassin_Middle_Azito)
No overridden parameters.
空中 (Obj_Oil, 通常)
No overridden parameters.
Demo_Idling (Obj_Oil)
No overridden parameters.
ガード (Assassin_Middle_Quest, 基本挙動)
No overridden parameters.
ガードブレイク (Assassin_Middle_Quest, リアクション)
No overridden parameters.
ケミカル仲間招来 (Assassin_Middle_Quest, プレイヤー発見)
No overridden parameters.
ジャストガード (Assassin_Middle_Quest, 基本挙動)
No overridden parameters.
威嚇帰還 (Assassin_Middle_Quest, 発見)
No overridden parameters.
騎乗 (Assassin_Middle_Quest, Root)
No overridden parameters.
持ち運びボックス内 (Assassin_Middle_Quest, Root)
No overridden parameters.
所持 (Assassin_Middle_Quest, Root)
No overridden parameters.
水死 (Assassin_Middle_Quest, やられ)
No overridden parameters.
対象見張り台 (Assassin_Middle_Quest, 共通)
No overridden parameters.
対象壁つかまり (Assassin_Middle_Quest, 共通)
No overridden parameters.
溺死 (Assassin_Middle_Quest, 死亡)
No overridden parameters.
武器ケミカル付与 (Assassin_Middle_Quest, プレイヤー発見)
No overridden parameters.
武器投げ (Assassin_Middle_Quest, 近接戦闘)
No overridden parameters.
落下 (Assassin_Middle_Quest, 通常)
No overridden parameters.
Demo_Idling (Assassin_Middle_Quest)
No overridden parameters.
刺さる (Pipe, 通常)
No overridden parameters.
消滅 (Pipe, 非装備中)
No overridden parameters.
通常 (Pipe, 非装備中)
No overridden parameters.
投擲 (Pipe, 投げ)
No overridden parameters.
抜ける (Pipe, 通常)
No overridden parameters.
刺さる (Rod, 通常)
No overridden parameters.
消滅 (Rod, 非装備中)
No overridden parameters.
通常 (Rod, 非装備中)
No overridden parameters.
投擲 (Rod, 投げ)
No overridden parameters.
抜ける (Rod, 通常)
No overridden parameters.
Demo_Idling (Rod)
No overridden parameters.
ガード (Chuchu, リアクション)
No overridden parameters.
ガードブレイク (Chuchu, リアクション)
No overridden parameters.
サボり (Chuchu, 見張り)
No overridden parameters.
ジャストガード (Chuchu, リアクション)
No overridden parameters.
ノーマル (Chuchu, ケミカル放射)
No overridden parameters.
威嚇帰還 (Chuchu, 追跡)
No overridden parameters.
騎乗 (Chuchu, 通常)
No overridden parameters.
後行動 (Chuchu, ドロップ生成時無敵)
No overridden parameters.
持ち運びボックス内 (Chuchu, Root)
No overridden parameters.
所持 (Chuchu, 通常)
No overridden parameters.
速攻 (Chuchu, 追跡)
No overridden parameters.
対象NPC (Chuchu, プレイヤー発見)
No overridden parameters.
対象獲物 (Chuchu, プレイヤー発見)
No overridden parameters.
不意討ち (Chuchu, 追跡)
No overridden parameters.
不審者発見 (Chuchu, 通常)
No overridden parameters.
不調仲間発見 (Chuchu, 通常)
No overridden parameters.
落下 (Chuchu, 通常)
No overridden parameters.
スクリプト用 (Pigeon, 通常)
No overridden parameters.
ターゲット通知 (Pigeon, 通常行動)
No overridden parameters.
威嚇 (Pigeon, 通常行動)
No overridden parameters.
気絶 (Pigeon, リアクション)
No overridden parameters.
騎乗中 (Pigeon, 通常)
No overridden parameters.
興味対象発見 (Pigeon, 通常行動)
No overridden parameters.
行動B (Pigeon, 地形嵌り)
No overridden parameters.
持ち運びボックス内 (Pigeon, Root)
No overridden parameters.
所持 (Pigeon, 通常)
No overridden parameters.
上機嫌 (Pigeon, 通常)
No overridden parameters.
戦闘 (Pigeon, 通常行動_0)
No overridden parameters.
逃走前 (Pigeon, 先行動_0)
No overridden parameters.
Demo_Idling (Pigeon)
No overridden parameters.
待機 (FldObj_KorokStoneLift, Action)
No overridden parameters.
通常 (FldObj_KorokStoneLift, AI)
No overridden parameters.
生成待機 (SiteBossSpearIceSplinter, Root)
No overridden parameters.
発射 (SiteBossSpearIceSplinter, Root)
No overridden parameters.
Demo_Idling (SiteBossSpearIceSplinter)
No overridden parameters.
つかまられ中 (Rope, Root_0)
No overridden parameters.
切断 (Rope, Root_0)
No overridden parameters.
燃え尽き (Rope, 通常)
No overridden parameters.
Demo_Idling (SwitchWindmill)
No overridden parameters.
通常 (Octarock_Bullet_L, 通常)
No overridden parameters.
待機 (Stole, Action)
No overridden parameters.
起動後待機 (GadgetDownloadTerminal, 通常)
No overridden parameters.
再起動準備 (GadgetDownloadTerminal, 通常)
No overridden parameters.
待機 (GadgetDownloadTerminal, 通常)
No overridden parameters.
Demo_Idling (GadgetDownloadTerminal)
No overridden parameters.
Demo_Idling (GyroActivateTerminal)
No overridden parameters.
Root (HugeStoneDoor)
No overridden parameters.
通常 (SignboardWood, Root_0)
No overridden parameters.
Demo_Idling (SignboardWood)
No overridden parameters.
通常 (DgnObj_DLC_IbutsuEx_B_SliderBlockIron_A_01, 通常)
No overridden parameters.
待機 (SignaledSpotBgmTrigger, Root)
No overridden parameters.
Root (DemoNpc)
No overridden parameters.
空中 (GiantShootBomb, 落下)
No overridden parameters.
待機 (GiantShootBomb, Action)
No overridden parameters.
待機 (GiantShootBomb, Root)
No overridden parameters.
Root (GreatGoddesStatue)
No overridden parameters.
ターゲット通知 (Boar, 通常行動)
No overridden parameters.
威嚇 (Boar, 通常行動)
No overridden parameters.
気絶 (Boar, リアクション)
No overridden parameters.
騎乗中 (Boar, 通常)
No overridden parameters.
攻撃ハズレ後 (Boar, 戦闘)
No overridden parameters.
攻撃ヒット後 (Boar, 戦闘)
No overridden parameters.
持ち運びボックス内 (Boar, Root)
No overridden parameters.
所持 (Boar, 通常)
No overridden parameters.
上機嫌 (Boar, 通常)
No overridden parameters.
Demo_Idling (Boar)
No overridden parameters.
移動開始 (SiteBossSwordCastle, 後行動_0)
No overridden parameters.
移動開始 (SiteBossSwordCastle, 後行動_1)
No overridden parameters.
炎上 (SiteBossSwordCastle, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossSwordCastle, ふっとび)
No overridden parameters.
弓装備 (SiteBossSwordCastle, 攻撃)
No overridden parameters.
後行動 (SiteBossSwordCastle, 近接攻撃2)
No overridden parameters.
水死 (SiteBossSwordCastle, ふっとび)
No overridden parameters.
槍装備 (SiteBossSwordCastle, 攻撃)
No overridden parameters.
大剣装備 (SiteBossSwordCastle, 攻撃)
No overridden parameters.
大落下 (SiteBossSwordCastle, リアクション)
No overridden parameters.
凍結 (SiteBossSwordCastle, ふっとび)
No overridden parameters.
凍結 (SiteBossSwordCastle, リアクション_0)
No overridden parameters.
突風 (SiteBossSwordCastle, リアクション)
No overridden parameters.
落下 (SiteBossSwordCastle, リアクション)
No overridden parameters.
痺れ (SiteBossSwordCastle, リアクション_0)
No overridden parameters.
ガード (Assassin_Middle, 基本挙動)
No overridden parameters.
ガードブレイク (Assassin_Middle, リアクション)
No overridden parameters.
ジャストガード (Assassin_Middle, 基本挙動)
No overridden parameters.
騎乗 (Assassin_Middle, Root)
No overridden parameters.
持ち運びボックス内 (Assassin_Middle, Root)
No overridden parameters.
所持 (Assassin_Middle, Root)
No overridden parameters.
水死 (Assassin_Middle, やられ)
No overridden parameters.
溺死 (Assassin_Middle, 死亡)
No overridden parameters.
Demo_Idling (Assassin_Middle)
No overridden parameters.
接地 (PriestBossIronBall, 追尾)
No overridden parameters.
待機 (PriestBossIronBall, 通常)
No overridden parameters.
待機 (PriestBossIronBall, 放物攻撃)
No overridden parameters.
通常 (PriestBossIronBall, 待機)
No overridden parameters.
投擲 (PriestBossIronBall, 攻撃)
No overridden parameters.
予兆 (PriestBossIronBall, 念受信)
No overridden parameters.
落雷 (PriestBossIronBall, 通常)
No overridden parameters.
通常 (Octarock_Bullet, 通常)
No overridden parameters.
ガード (SiteBossBowCastle, リアクション_0)
No overridden parameters.
ガードブレイク (SiteBossBowCastle, リアクション_0)
No overridden parameters.
ジャストガード (SiteBossBowCastle, リアクション_0)
No overridden parameters.
ショック (SiteBossBowCastle, リアクション_0)
No overridden parameters.
炎上 (SiteBossBowCastle, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossBowCastle, ふっとび)
No overridden parameters.
所持 (SiteBossBowCastle, 先行動)
No overridden parameters.
所持 (SiteBossBowCastle, 先行動_0)
No overridden parameters.
小剣装備 (SiteBossBowCastle, 攻撃)
No overridden parameters.
水死 (SiteBossBowCastle, ふっとび)
No overridden parameters.
生成待ち (SiteBossBowCastle, 先行動)
No overridden parameters.
生成待ち (SiteBossBowCastle, 先行動_0)
No overridden parameters.
槍装備 (SiteBossBowCastle, 攻撃)
No overridden parameters.
大剣装備 (SiteBossBowCastle, 攻撃)
No overridden parameters.
大落下 (SiteBossBowCastle, リアクション)
No overridden parameters.
弾かれ (SiteBossBowCastle, リアクション_0)
No overridden parameters.
弾消え待ち (SiteBossBowCastle, 先行動)
No overridden parameters.
弾消え待ち (SiteBossBowCastle, 先行動_0)
No overridden parameters.
超ショック (SiteBossBowCastle, リアクション)
No overridden parameters.
凍結 (SiteBossBowCastle, ふっとび)
No overridden parameters.
凍結 (SiteBossBowCastle, リアクション_0)
No overridden parameters.
突風 (SiteBossBowCastle, リアクション)
No overridden parameters.
落下 (SiteBossBowCastle, リアクション)
No overridden parameters.
痺れ (SiteBossBowCastle, リアクション_0)
No overridden parameters.
通常 (WillBall, 待機)
No overridden parameters.
掴まれ (WillBall, 待機)
No overridden parameters.
予兆 (WillBall, 念受信)
No overridden parameters.
Demo_Idling (GuardianBeam_RemainsWind)
No overridden parameters.
ガード (GuardianNoMove, リアクション)
No overridden parameters.
ガードブレイク (GuardianNoMove, リアクション)
No overridden parameters.
ジャストガード (GuardianNoMove, リアクション)
No overridden parameters.
ショック (GuardianNoMove, リアクション)
No overridden parameters.
マグネ (GuardianNoMove, 通常)
No overridden parameters.
炎上 (GuardianNoMove, リアクション)
No overridden parameters.
後行動 (GuardianNoMove, 仮死)
No overridden parameters.
持ち運びボックス内 (GuardianNoMove, Root)
No overridden parameters.
大落下 (GuardianNoMove, リアクション)
No overridden parameters.
弾かれ (GuardianNoMove, リアクション)
No overridden parameters.
超ショック (GuardianNoMove, リアクション)
No overridden parameters.
追跡 (GuardianNoMove, 通常)
No overridden parameters.
突風 (GuardianNoMove, リアクション)
No overridden parameters.
崩れ落ち (GuardianNoMove, リアクション)
No overridden parameters.
落下 (GuardianNoMove, リアクション)
No overridden parameters.
痺れ (GuardianNoMove, リアクション)
No overridden parameters.
生成待機 (SiteBossFlameBall, Root)
No overridden parameters.
発射 (SiteBossFlameBall, Root)
No overridden parameters.
NPCが騎乗 (Deer, 騎乗中)
No overridden parameters.
ターゲット通知 (Deer, 通常行動)
No overridden parameters.
威嚇 (Deer, 通常行動)
No overridden parameters.
気絶 (Deer, リアクション)
No overridden parameters.
攻撃ハズレ後 (Deer, 戦闘)
No overridden parameters.
攻撃ヒット後 (Deer, 戦闘)
No overridden parameters.
持ち運びボックス内 (Deer, Root)
No overridden parameters.
所持 (Deer, 通常)
No overridden parameters.
上機嫌 (Deer, 通常)
No overridden parameters.
Demo_Idling (Deer)
No overridden parameters.
待機 (DungeonMoveTagContinue, Root_0)
No overridden parameters.
待機 (SoundTriggerTag, Root_0)
No overridden parameters.
いない (ForestGiant, 起き上がり首向け)
No overridden parameters.
ガード (ForestGiant, 基本挙動)
No overridden parameters.
ガード (ForestGiant, 水中)
No overridden parameters.
ガードブレイク (ForestGiant, リアクション)
No overridden parameters.
ジャストガード (ForestGiant, 基本挙動)
No overridden parameters.
威嚇帰還 (ForestGiant, 近接装備)
No overridden parameters.
騎乗 (ForestGiant, Root)
No overridden parameters.
弓装備 (ForestGiant, ダミー)
No overridden parameters.
弓装備 (ForestGiant, 騎乗)
No overridden parameters.
弓装備 (ForestGiant, 対象泳ぎ)
No overridden parameters.
弓装備 (ForestGiant, 対象高速ギア)
No overridden parameters.
剣盾装備 (ForestGiant, 騎乗)
No overridden parameters.
剣盾装備 (ForestGiant, 剣盾戦闘)
No overridden parameters.
剣盾装備 (ForestGiant, 対象泳ぎ)
No overridden parameters.
剣盾装備 (ForestGiant, 対象高速ギア)
No overridden parameters.
持ち運びボックス内 (ForestGiant, Root)
No overridden parameters.
盾装備 (ForestGiant, 対象騎乗)
No overridden parameters.
盾装備 (ForestGiant, 対象高速ギア)
No overridden parameters.
盾装備 (ForestGiant, 定員内)
No overridden parameters.
所持 (ForestGiant, Root)
No overridden parameters.
水中 (ForestGiant, Root)
No overridden parameters.
速攻 (ForestGiant, 剣装備)
No overridden parameters.
速攻 (ForestGiant, 槍装備)
No overridden parameters.
速攻 (ForestGiant, 大剣装備)
No overridden parameters.
速攻 (ForestGiant, 定員オーバー)
No overridden parameters.
不意討ち (ForestGiant, 槍装備)
No overridden parameters.
不意討ち (ForestGiant, 大剣装備)
No overridden parameters.
不意討ち (ForestGiant, 通常)
No overridden parameters.
不審者発見 (ForestGiant, 通常)
No overridden parameters.
不調仲間発見 (ForestGiant, 通常)
No overridden parameters.
落下 (ForestGiant, 通常)
No overridden parameters.
Demo_Idling (ForestGiant)
No overridden parameters.
Dummy (WarpTag, Root_0)
No overridden parameters.
Demo_Idling (WarpTag)
No overridden parameters.
Fixed配置 (TreeWeapon, 通常)
No overridden parameters.
刺さる (TreeWeapon, 通常)
No overridden parameters.
消滅 (TreeWeapon, 非装備中)
No overridden parameters.
通常 (TreeWeapon, 通常)
No overridden parameters.
投げ (TreeWeapon, 通常)
No overridden parameters.
抜ける (TreeWeapon, 通常)
No overridden parameters.
非装備 (TreeWeapon, Root)
No overridden parameters.
オフ待機 (SwitchTimer, 通常)
No overridden parameters.
オン待機 (SwitchTimer, 通常)
No overridden parameters.
Demo_Idling (SwitchTimer)
No overridden parameters.
ガード (Octarock_Water, リアクション)
No overridden parameters.
ガードブレイク (Octarock_Water, リアクション)
No overridden parameters.
ジャストガード (Octarock_Water, リアクション)
No overridden parameters.
ショック (Octarock_Water, リアクション)
No overridden parameters.
気配気づき (Octarock_Water, 水中)
No overridden parameters.
騎乗 (Octarock_Water, 通常)
No overridden parameters.
脅威感知 (Octarock_Water, 水中)
No overridden parameters.
呼ばれ (Octarock_Water, 通常)
No overridden parameters.
持ち運びボックス内 (Octarock_Water, Root)
No overridden parameters.
所持 (Octarock_Water, Root)
No overridden parameters.
焼特効死 (Octarock_Water, リアクション)
No overridden parameters.
水上 (Octarock_Water, 凍死先行動)
No overridden parameters.
弾かれ (Octarock_Water, リアクション)
No overridden parameters.
超ショック (Octarock_Water, 通常)
No overridden parameters.
溺死 (Octarock_Water, 死亡)
No overridden parameters.
凍特効死 (Octarock_Water, リアクション)
No overridden parameters.
不審者発見 (Octarock_Water, 水中)
No overridden parameters.
不審者発見 (Octarock_Water, 通常)
No overridden parameters.
不調仲間発見 (Octarock_Water, 水中)
No overridden parameters.
不調仲間発見 (Octarock_Water, 通常)
No overridden parameters.
落下 (Octarock_Water, 通常)
No overridden parameters.
Demo_Idling (Octarock_Water)
No overridden parameters.
Root (SceneSoundCtrlTag)
No overridden parameters.
オフ (FirePillar, 通常)
No overridden parameters.
Dummy (WarpSafeTag, Root_0)
No overridden parameters.
パターン0 (SiteBossSpearCastle, デモ用ワープ移動)
No overridden parameters.
パターン1 (SiteBossSpearCastle, デモ用ワープ移動)
No overridden parameters.
パターン2 (SiteBossSpearCastle, デモ用ワープ移動)
No overridden parameters.
パターン3 (SiteBossSpearCastle, デモ用ワープ移動)
No overridden parameters.
炎上 (SiteBossSpearCastle, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossSpearCastle, ふっとび)
No overridden parameters.
弓装備 (SiteBossSpearCastle, 攻撃)
No overridden parameters.
準備 (SiteBossSpearCastle, 氷弾攻撃)
No overridden parameters.
小剣装備 (SiteBossSpearCastle, 攻撃)
No overridden parameters.
場所移動0 (SiteBossSpearCastle, デモ用ワープ移動)
No overridden parameters.
場所移動1 (SiteBossSpearCastle, デモ用ワープ移動)
No overridden parameters.
水位上昇 (SiteBossSpearCastle, デモ用ワープ移動)
No overridden parameters.
水死 (SiteBossSpearCastle, ふっとび)
No overridden parameters.
生成待ち (SiteBossSpearCastle, 槍投げ)
No overridden parameters.
大剣装備 (SiteBossSpearCastle, 攻撃)
No overridden parameters.
大落下 (SiteBossSpearCastle, リアクション)
No overridden parameters.
凍結 (SiteBossSpearCastle, ふっとび)
No overridden parameters.
凍結 (SiteBossSpearCastle, リアクション_0)
No overridden parameters.
特効ダメージ (SiteBossSpearCastle, リアクション)
No overridden parameters.
突風 (SiteBossSpearCastle, リアクション)
No overridden parameters.
落下 (SiteBossSpearCastle, リアクション)
No overridden parameters.
痺れ (SiteBossSpearCastle, リアクション_0)
No overridden parameters.
消滅 (InsectDragonFly, 通常)
No overridden parameters.
待機 (CarryBox, Action)
No overridden parameters.
通常 (CarryBox, AI)
No overridden parameters.
ガード (Wizzrobe, リアクション)
No overridden parameters.
危険回避 (Wizzrobe, 通常)
No overridden parameters.
騎乗 (Wizzrobe, 通常)
No overridden parameters.
脅威感知 (Wizzrobe, 通常)
No overridden parameters.
呼ばれ (Wizzrobe, 通常)
No overridden parameters.
持ち運びボックス内 (Wizzrobe, Root)
No overridden parameters.
所持 (Wizzrobe, 通常)
No overridden parameters.
水死 (Wizzrobe, ふっとび)
No overridden parameters.
水中 (Wizzrobe, 通常)
No overridden parameters.
対象NPC (Wizzrobe, プレイヤー発見)
No overridden parameters.
対象獲物 (Wizzrobe, プレイヤー発見)
No overridden parameters.
大落下 (Wizzrobe, リアクション)
No overridden parameters.
不審者発見 (Wizzrobe, 通常)
No overridden parameters.
不調仲間発見 (Wizzrobe, 通常)
No overridden parameters.
浮遊物発見 (Wizzrobe, 通常)
No overridden parameters.
落下 (Wizzrobe, リアクション)
No overridden parameters.
落下 (Wizzrobe, 通常)
No overridden parameters.
元気 (Obj_CursedStatue, オン)
No overridden parameters.
いない (Lynel_Senior, 弾かれ時注目)
No overridden parameters.
威嚇帰還 (Lynel_Senior, 近接装備)
No overridden parameters.
騎乗 (Lynel_Senior, Root)
No overridden parameters.
弓装備 (Lynel_Senior, 戦闘モード)
No overridden parameters.
弓装備 (Lynel_Senior, 戦闘開始)
No overridden parameters.
強制帰還 (Lynel_Senior, 帰還)
No overridden parameters.
後行動 (Lynel_Senior, 武器持ち替え上半身)
No overridden parameters.
持ち運びボックス内 (Lynel_Senior, Root)
No overridden parameters.
盾装備 (Lynel_Senior, 戦闘モード)
No overridden parameters.
盾装備 (Lynel_Senior, 戦闘開始)
No overridden parameters.
所持 (Lynel_Senior, Root)
No overridden parameters.
素手 (Lynel_Senior, 戦闘モード)
No overridden parameters.
素手 (Lynel_Senior, 戦闘開始)
No overridden parameters.
対象NPC (Lynel_Senior, 発見)
No overridden parameters.
対象獲物 (Lynel_Senior, 発見)
No overridden parameters.
不意討ち (Lynel_Senior, 弓装備)
No overridden parameters.
不審者発見 (Lynel_Senior, 通常)
No overridden parameters.
不調仲間発見 (Lynel_Senior, 通常)
No overridden parameters.
浮遊物発見 (Lynel_Senior, 通常)
No overridden parameters.
落下 (Lynel_Senior, 通常)
No overridden parameters.
Demo_Idling (Lynel_Senior)
No overridden parameters.
固定中 (SiteBossSwordIronPile, 地上)
No overridden parameters.
待機 (SiteBossSwordIronPile, 通常)
No overridden parameters.
地中 (SiteBossSwordIronPile, 刺さる)
No overridden parameters.
通常 (SiteBossSwordIronPile, 地上)
No overridden parameters.
落下 (SiteBossSwordIronPile, 通常)
No overridden parameters.
待機 (HideBarrel, Action)
No overridden parameters.
通常 (HideBarrel, AI)
No overridden parameters.
刺さる (DefaultWindWeapon, 通常)
No overridden parameters.
消滅 (DefaultWindWeapon, 非装備中)
No overridden parameters.
通常 (DefaultWindWeapon, 非装備中)
No overridden parameters.
投擲 (DefaultWindWeapon, 投げ)
No overridden parameters.
抜ける (DefaultWindWeapon, 通常)
No overridden parameters.
パターン0 (SiteBossSpearR, デモ用ワープ移動)
No overridden parameters.
パターン1 (SiteBossSpearR, デモ用ワープ移動)
No overridden parameters.
パターン2 (SiteBossSpearR, デモ用ワープ移動)
No overridden parameters.
パターン3 (SiteBossSpearR, デモ用ワープ移動)
No overridden parameters.
炎上 (SiteBossSpearR, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossSpearR, ふっとび)
No overridden parameters.
弓装備 (SiteBossSpearR, 攻撃)
No overridden parameters.
準備 (SiteBossSpearR, 氷弾攻撃)
No overridden parameters.
小剣装備 (SiteBossSpearR, 攻撃)
No overridden parameters.
場所移動0 (SiteBossSpearR, デモ用ワープ移動)
No overridden parameters.
場所移動1 (SiteBossSpearR, デモ用ワープ移動)
No overridden parameters.
水位上昇 (SiteBossSpearR, デモ用ワープ移動)
No overridden parameters.
水死 (SiteBossSpearR, ふっとび)
No overridden parameters.
生成待ち (SiteBossSpearR, 槍投げ)
No overridden parameters.
大剣装備 (SiteBossSpearR, 攻撃)
No overridden parameters.
大落下 (SiteBossSpearR, リアクション)
No overridden parameters.
凍結 (SiteBossSpearR, ふっとび)
No overridden parameters.
凍結 (SiteBossSpearR, リアクション_0)
No overridden parameters.
特効ダメージ (SiteBossSpearR, リアクション)
No overridden parameters.
突風 (SiteBossSpearR, リアクション)
No overridden parameters.
落下 (SiteBossSpearR, リアクション)
No overridden parameters.
痺れ (SiteBossSpearR, リアクション_0)
No overridden parameters.
通常 (RockBall, BaseAI)
No overridden parameters.
オフ (OverhangIce_100enemy, Root)
No overridden parameters.
Demo_Idling (SwitchHit)
No overridden parameters.
待機 (IceBlock, Action)
No overridden parameters.
通常 (IceBlock, AI)
No overridden parameters.
行動 (Npc_Gerudo_Queen, 移動)
No overridden parameters.
刺さる (DeadlyBlowWeapon, 通常)
No overridden parameters.
消滅 (DeadlyBlowWeapon, 非装備中)
No overridden parameters.
通常 (DeadlyBlowWeapon, 非装備中)
No overridden parameters.
投擲 (DeadlyBlowWeapon, 投げ)
No overridden parameters.
抜ける (DeadlyBlowWeapon, 通常)
No overridden parameters.
消滅 (GetItemAttUtuwa, Root_0)
No overridden parameters.
徘徊 (BoneHorse, NPCが騎乗)
No overridden parameters.
ターゲット通知 (Dog, 通常行動)
No overridden parameters.
威嚇 (Dog, 通常行動)
No overridden parameters.
気絶 (Dog, リアクション)
No overridden parameters.
騎乗中 (Dog, 通常)
No overridden parameters.
最後の手段 (Dog, 先行動)
No overridden parameters.
最後の手段 (Dog, 逃走)
No overridden parameters.
死亡 (Dog, リアクション)
No overridden parameters.
持ち運びボックス内 (Dog, Root)
No overridden parameters.
所持 (Dog, 通常)
No overridden parameters.
上機嫌 (Dog, 通常)
No overridden parameters.
戦闘 (Dog, 通常行動_0)
No overridden parameters.
注目 (Dog, 通常行動)
No overridden parameters.
Demo_Idling (Dog)
No overridden parameters.
転がり (Trolley, 通常)
No overridden parameters.
Demo_Idling (ElectricCable)
No overridden parameters.
Dummy (EventTag, Root_0)
No overridden parameters.
Demo_Idling (EventTag)
No overridden parameters.
オフ (GetItemAttOnNotBurn, 平常か売買)
No overridden parameters.
消滅 (GetItemAttOnNotBurn, Root_0)
No overridden parameters.
待機 (GetItemAttOnNotBurn, 所持)
No overridden parameters.
オフ (Item_Enemy_57, 平常か売買)
No overridden parameters.
消滅 (Item_Enemy_57, Root_0)
No overridden parameters.
待機 (Item_Enemy_57, 所持)
No overridden parameters.
待機 (Obj_LiftRockWhite, Action)
No overridden parameters.
通常 (Obj_LiftRockWhite, AI)
No overridden parameters.
Wait (GatefoldDoor, Root_0)
No overridden parameters.
刺さる (EquipItemPlayAS, 通常)
No overridden parameters.
消滅 (EquipItemPlayAS, 非装備中)
No overridden parameters.
通常 (EquipItemPlayAS, 非装備中)
No overridden parameters.
投擲 (EquipItemPlayAS, 投げ)
No overridden parameters.
抜ける (EquipItemPlayAS, 通常)
No overridden parameters.
エレキ (Golem_Senior, 初期待機起き上がる)
No overridden parameters.
ノーマル (Golem_Senior, ボディプレスケミカル放射)
No overridden parameters.
ノーマル (Golem_Senior, 右パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Senior, 左パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Senior, 初期待機起き上がる)
No overridden parameters.
威嚇帰還 (Golem_Senior, 対象通常)
No overridden parameters.
騎乗 (Golem_Senior, Root)
No overridden parameters.
持ち運びボックス内 (Golem_Senior, Root)
No overridden parameters.
所持 (Golem_Senior, Root)
No overridden parameters.
対象よじ登り中 (Golem_Senior, ひるみ中)
No overridden parameters.
不意討ち (Golem_Senior, 通常)
No overridden parameters.
不審者発見 (Golem_Senior, 通常)
No overridden parameters.
不調仲間発見 (Golem_Senior, 通常)
No overridden parameters.
落下 (Golem_Senior, 通常)
No overridden parameters.
Demo_Idling (Golem_Senior)
No overridden parameters.
オフ (ChemicalChuchuJelly, 平常か売買)
No overridden parameters.
消滅 (ChemicalChuchuJelly, Root_0)
No overridden parameters.
待機 (ChemicalChuchuJelly, 所持)
No overridden parameters.
Sleep (Lizalfos_Fire, 一般)
No overridden parameters.
Wander (Lizalfos_Fire, 一般)
No overridden parameters.
ケミカル仲間招来 (Lizalfos_Fire, 素手戦闘)
No overridden parameters.
サボり (Lizalfos_Fire, 通常)
No overridden parameters.
ジャンプ (Lizalfos_Fire, 戦闘歩行)
No overridden parameters.
ナビメッシュ無し (Lizalfos_Fire, 擬態)
No overridden parameters.
威嚇 (Lizalfos_Fire, 通常)
No overridden parameters.
威嚇帰還 (Lizalfos_Fire, 遠隔武器)
No overridden parameters.
威嚇帰還 (Lizalfos_Fire, 近接装備)
No overridden parameters.
威嚇帰還 (Lizalfos_Fire, 素手)
No overridden parameters.
遠隔武器 (Lizalfos_Fire, ダミー)
No overridden parameters.
音気づき (Lizalfos_Fire, 擬態)
No overridden parameters.
危険回避 (Lizalfos_Fire, 素手戦闘)
No overridden parameters.
気配気づき (Lizalfos_Fire, 擬態)
No overridden parameters.
気配気づき (Lizalfos_Fire, 水中)
No overridden parameters.
騎乗 (Lizalfos_Fire, Root)
No overridden parameters.
弓装備 (Lizalfos_Fire, ダミー)
No overridden parameters.
弓装備 (Lizalfos_Fire, 騎乗)
No overridden parameters.
脅威感知 (Lizalfos_Fire, 擬態)
No overridden parameters.
脅威感知 (Lizalfos_Fire, 水中)
No overridden parameters.
見失い (Lizalfos_Fire, 擬態)
No overridden parameters.
攻撃反応 (Lizalfos_Fire, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Fire, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Fire, 水中)
No overridden parameters.
仕掛け作動 (Lizalfos_Fire, 水中プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Lizalfos_Fire, Root)
No overridden parameters.
盾装備 (Lizalfos_Fire, 対象騎乗)
No overridden parameters.
盾装備 (Lizalfos_Fire, 定員内)
No overridden parameters.
所持 (Lizalfos_Fire, Root)
No overridden parameters.
水死 (Lizalfos_Fire, ふっとび)
No overridden parameters.
戦況不利 (Lizalfos_Fire, 水中プレイヤー発見)
No overridden parameters.
素手 (Lizalfos_Fire, ダミー)
No overridden parameters.
素手 (Lizalfos_Fire, 騎乗)
No overridden parameters.
速攻 (Lizalfos_Fire, 擬態剣戦闘)
No overridden parameters.
待ち伏せ (Lizalfos_Fire, 水中待機)
No overridden parameters.
待ち伏せ (Lizalfos_Fire, 待機)
No overridden parameters.
諦め (Lizalfos_Fire, 擬態)
No overridden parameters.
怒り (Lizalfos_Fire, 擬態)
No overridden parameters.
怒り (Lizalfos_Fire, 水中)
No overridden parameters.
不意討ち (Lizalfos_Fire, 遠隔武器)
No overridden parameters.
不意討ち (Lizalfos_Fire, 擬態剣戦闘)
No overridden parameters.
不意討ち (Lizalfos_Fire, 水中戦闘)
No overridden parameters.
不調仲間発見 (Lizalfos_Fire, 擬態)
No overridden parameters.
不調仲間発見 (Lizalfos_Fire, 水中)
No overridden parameters.
武器ケミカル付与 (Lizalfos_Fire, 素手戦闘)
No overridden parameters.
武器投げ (Lizalfos_Fire, 素手戦闘)
No overridden parameters.
離脱 (Lizalfos_Fire, 隠れ遠隔戦闘)
No overridden parameters.
連絡 (Lizalfos_Fire, 水中プレイヤー発見)
No overridden parameters.
Demo_Idling (Lizalfos_Fire)
No overridden parameters.
Root (CookResult)
No overridden parameters.
通常 (GanonBeast_WeakPoint, Root)
No overridden parameters.
Demo_Idling (GanonBeast_WeakPoint)
No overridden parameters.
待機 (BeamosBeam, Root)
No overridden parameters.
NPCを牽引 (Sunazarashi, 牽引)
No overridden parameters.
ターゲット通知 (Sunazarashi, 通常行動)
No overridden parameters.
威嚇 (Sunazarashi, 通常行動)
No overridden parameters.
騎乗中 (Sunazarashi, 通常)
No overridden parameters.
攻撃ハズレ後 (Sunazarashi, 戦闘)
No overridden parameters.
攻撃ヒット後 (Sunazarashi, 戦闘)
No overridden parameters.
行動B (Sunazarashi, 地形嵌り)
No overridden parameters.
持ち運びボックス内 (Sunazarashi, Root)
No overridden parameters.
所持 (Sunazarashi, 通常)
No overridden parameters.
上機嫌 (Sunazarashi, 通常)
No overridden parameters.
敵を牽引 (Sunazarashi, 牽引)
No overridden parameters.
Demo_Idling (Sunazarashi)
No overridden parameters.
固定 (DgnObj_DLC_IbutsuObj_StonePole_A_01, 通常)
No overridden parameters.
オフ (GetItemAttCallEffectTrgDrop, 平常か売買)
No overridden parameters.
消滅 (GetItemAttCallEffectTrgDrop, Root_0)
No overridden parameters.
待機 (GetItemAttCallEffectTrgDrop, 所持)
No overridden parameters.
刺さる (Stal_Boomerang_Arm, 通常)
No overridden parameters.
消滅 (Stal_Boomerang_Arm, 非装備中)
No overridden parameters.
待機 (Stal_Boomerang_Arm, 通常)
No overridden parameters.
抜ける (Stal_Boomerang_Arm, 通常)
No overridden parameters.
ガード (Priest_Boss_Normal, リアクション)
No overridden parameters.
ガードブレイク (Priest_Boss_Normal, リアクション_0)
No overridden parameters.
ジャストガード (Priest_Boss_Normal, リアクション)
No overridden parameters.
シンクロモード (Priest_Boss_Normal, 通常)
No overridden parameters.
フェイズ開始 (Priest_Boss_Normal, 通常)
No overridden parameters.
移動開始 (Priest_Boss_Normal, 後行動)
No overridden parameters.
炎上 (Priest_Boss_Normal, リアクション_0)
No overridden parameters.
騎乗 (Priest_Boss_Normal, Root)
No overridden parameters.
近接湧出 (Priest_Boss_Normal, 通常)
No overridden parameters.
呼ばれ (Priest_Boss_Normal, Root)
No overridden parameters.
後行動 (Priest_Boss_Normal, 土遁)
No overridden parameters.
死亡生成 (Priest_Boss_Normal, 通常)
No overridden parameters.
持ち運びボックス内 (Priest_Boss_Normal, Root)
No overridden parameters.
所持 (Priest_Boss_Normal, Root)
No overridden parameters.
水死 (Priest_Boss_Normal, 空中_0)
No overridden parameters.
水死 (Priest_Boss_Normal, 崩れ落ち)
No overridden parameters.
水中 (Priest_Boss_Normal, Root)
No overridden parameters.
待機 (Priest_Boss_Normal, 中行動)
No overridden parameters.
大落下 (Priest_Boss_Normal, リアクション_0)
No overridden parameters.
第三段階 (Priest_Boss_Normal, フェイズ終了)
No overridden parameters.
第四段階 (Priest_Boss_Normal, フェイズ終了)
No overridden parameters.
第二段階 (Priest_Boss_Normal, フェイズ終了)
No overridden parameters.
弾かれ (Priest_Boss_Normal, リアクション)
No overridden parameters.
凍結 (Priest_Boss_Normal, BaseAI)
No overridden parameters.
凍結 (Priest_Boss_Normal, リアクション_0)
No overridden parameters.
突風 (Priest_Boss_Normal, リアクション_0)
No overridden parameters.
分身 (Priest_Boss_Normal, 通常モード)
No overridden parameters.
分身投げ着地 (Priest_Boss_Normal, 通常モード)
No overridden parameters.
落下 (Priest_Boss_Normal, リアクション_0)
No overridden parameters.
落下 (Priest_Boss_Normal, 通常)
No overridden parameters.
痺れ (Priest_Boss_Normal, リアクション_0)
No overridden parameters.
Demo_Idling (Priest_Boss_Normal)
No overridden parameters.
Demo_ShadowClone_Make (Priest_Boss_Normal)
No overridden parameters.
エレキ (Golem_Little, 初期待機起き上がる)
No overridden parameters.
ガード (Golem_Little, リアクション)
No overridden parameters.
ジャストガード (Golem_Little, リアクション)
No overridden parameters.
ノーマル (Golem_Little, 右パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Little, 左パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Little, 初期待機起き上がる)
No overridden parameters.
威嚇帰還 (Golem_Little, 対象通常)
No overridden parameters.
騎乗 (Golem_Little, Root)
No overridden parameters.
子1 (Golem_Little, ケミカル復帰)
No overridden parameters.
持ち運びボックス内 (Golem_Little, Root)
No overridden parameters.
不意討ち (Golem_Little, 通常)
No overridden parameters.
不審者発見 (Golem_Little, 通常)
No overridden parameters.
不調仲間発見 (Golem_Little, 通常)
No overridden parameters.
浮遊物発見 (Golem_Little, 通常)
No overridden parameters.
落下 (Golem_Little, 通常)
No overridden parameters.
Demo_Idling (Golem_Little)
No overridden parameters.
オフ (FixedBeamMachine, 通常)
No overridden parameters.
持ち運びボックス内 (FixedBeamMachine, Root)
No overridden parameters.
Demo_Idling (FixedBeamMachine)
No overridden parameters.
Demo_Idling (RailMoveObjectOneWay)
No overridden parameters.
オフ (RemainsFireChallengeYunBoFlagControlTag, Root)
No overridden parameters.
オフ (SignalDead, 通常)
No overridden parameters.
ケミカル仲間招来 (Bokoblin_Senior, 素手戦闘)
No overridden parameters.
ナビメッシュ無し (Bokoblin_Senior, 騎乗弓対高速ギア騎兵)
No overridden parameters.
威嚇 (Bokoblin_Senior, 騎乗弓対高速ギア騎兵)
No overridden parameters.
威嚇帰還 (Bokoblin_Senior, 遠隔武器)
No overridden parameters.
威嚇帰還 (Bokoblin_Senior, 騎乗)
No overridden parameters.
遠隔武器 (Bokoblin_Senior, ダミー)
No overridden parameters.
危険回避 (Bokoblin_Senior, 素手戦闘)
No overridden parameters.
疑似餌発見 (Bokoblin_Senior, 餌発見)
No overridden parameters.
弓装備 (Bokoblin_Senior, ダミー)
No overridden parameters.
弓装備 (Bokoblin_Senior, 騎乗)
No overridden parameters.
強制帰還 (Bokoblin_Senior, 諦め_1)
No overridden parameters.
持ち運びボックス内 (Bokoblin_Senior, Root)
No overridden parameters.
盾装備 (Bokoblin_Senior, 対象騎乗)
No overridden parameters.
盾装備 (Bokoblin_Senior, 定員内)
No overridden parameters.
素手 (Bokoblin_Senior, ダミー)
No overridden parameters.
素手 (Bokoblin_Senior, 騎乗)
No overridden parameters.
非武器装備 (Bokoblin_Senior, プレイヤー発見)
No overridden parameters.
不意討ち (Bokoblin_Senior, 遠隔武器)
No overridden parameters.
不意討ち (Bokoblin_Senior, 騎乗遠隔武器)
No overridden parameters.
不意討ち (Bokoblin_Senior, 騎乗弓対高速ギア騎兵)
No overridden parameters.
不意討ち (Bokoblin_Senior, 大剣装備_0)
No overridden parameters.
武器ケミカル付与 (Bokoblin_Senior, 素手戦闘)
No overridden parameters.
武器投げ (Bokoblin_Senior, 近接戦闘)
No overridden parameters.
武器投げ (Bokoblin_Senior, 素手戦闘)
No overridden parameters.
Demo_Idling (Bokoblin_Senior)
No overridden parameters.
ケミカル仲間招来 (Bokoblin_Rapid, 素手戦闘)
No overridden parameters.
ナビメッシュ無し (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵)
No overridden parameters.
威嚇 (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵)
No overridden parameters.
威嚇帰還 (Bokoblin_Rapid, 遠隔武器)
No overridden parameters.
威嚇帰還 (Bokoblin_Rapid, 騎乗)
No overridden parameters.
遠隔武器 (Bokoblin_Rapid, ダミー)
No overridden parameters.
危険回避 (Bokoblin_Rapid, 素手戦闘)
No overridden parameters.
疑似餌発見 (Bokoblin_Rapid, 餌発見)
No overridden parameters.
弓装備 (Bokoblin_Rapid, ダミー)
No overridden parameters.
弓装備 (Bokoblin_Rapid, 騎乗)
No overridden parameters.
強制帰還 (Bokoblin_Rapid, 諦め_1)
No overridden parameters.
持ち運びボックス内 (Bokoblin_Rapid, Root)
No overridden parameters.
盾装備 (Bokoblin_Rapid, 対象騎乗)
No overridden parameters.
盾装備 (Bokoblin_Rapid, 定員内)
No overridden parameters.
素手 (Bokoblin_Rapid, ダミー)
No overridden parameters.
素手 (Bokoblin_Rapid, 騎乗)
No overridden parameters.
非武器装備 (Bokoblin_Rapid, プレイヤー発見)
No overridden parameters.
不意討ち (Bokoblin_Rapid, 遠隔武器)
No overridden parameters.
不意討ち (Bokoblin_Rapid, 騎乗遠隔武器)
No overridden parameters.
不意討ち (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵)
No overridden parameters.
不意討ち (Bokoblin_Rapid, 大剣装備_0)
No overridden parameters.
武器ケミカル付与 (Bokoblin_Rapid, 素手戦闘)
No overridden parameters.
武器投げ (Bokoblin_Rapid, 近接戦闘)
No overridden parameters.
武器投げ (Bokoblin_Rapid, 素手戦闘)
No overridden parameters.
Demo_Idling (Bokoblin_Rapid)
No overridden parameters.
Sleep (Lizalfos_Electric, 一般)
No overridden parameters.
Wander (Lizalfos_Electric, 一般)
No overridden parameters.
ケミカル仲間招来 (Lizalfos_Electric, 素手戦闘)
No overridden parameters.
サボり (Lizalfos_Electric, 通常)
No overridden parameters.
ナビメッシュ無し (Lizalfos_Electric, 擬態)
No overridden parameters.
威嚇 (Lizalfos_Electric, 通常)
No overridden parameters.
威嚇帰還 (Lizalfos_Electric, 遠隔武器)
No overridden parameters.
威嚇帰還 (Lizalfos_Electric, 近接装備)
No overridden parameters.
威嚇帰還 (Lizalfos_Electric, 素手)
No overridden parameters.
遠隔武器 (Lizalfos_Electric, ダミー)
No overridden parameters.
音気づき (Lizalfos_Electric, 擬態)
No overridden parameters.
危険回避 (Lizalfos_Electric, 素手戦闘)
No overridden parameters.
気配気づき (Lizalfos_Electric, 擬態)
No overridden parameters.
気配気づき (Lizalfos_Electric, 水中)
No overridden parameters.
騎乗 (Lizalfos_Electric, Root)
No overridden parameters.
弓装備 (Lizalfos_Electric, ダミー)
No overridden parameters.
弓装備 (Lizalfos_Electric, 騎乗)
No overridden parameters.
脅威感知 (Lizalfos_Electric, 擬態)
No overridden parameters.
脅威感知 (Lizalfos_Electric, 水中)
No overridden parameters.
見失い (Lizalfos_Electric, 擬態)
No overridden parameters.
攻撃反応 (Lizalfos_Electric, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Electric, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Electric, 水中)
No overridden parameters.
仕掛け作動 (Lizalfos_Electric, 水中プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Lizalfos_Electric, Root)
No overridden parameters.
盾装備 (Lizalfos_Electric, 対象騎乗)
No overridden parameters.
盾装備 (Lizalfos_Electric, 定員内)
No overridden parameters.
所持 (Lizalfos_Electric, Root)
No overridden parameters.
水死 (Lizalfos_Electric, ふっとび)
No overridden parameters.
戦況不利 (Lizalfos_Electric, 水中プレイヤー発見)
No overridden parameters.
素手 (Lizalfos_Electric, ダミー)
No overridden parameters.
素手 (Lizalfos_Electric, 騎乗)
No overridden parameters.
速攻 (Lizalfos_Electric, 擬態剣戦闘)
No overridden parameters.
待ち伏せ (Lizalfos_Electric, 水中待機)
No overridden parameters.
待ち伏せ (Lizalfos_Electric, 待機)
No overridden parameters.
諦め (Lizalfos_Electric, 擬態)
No overridden parameters.
怒り (Lizalfos_Electric, 擬態)
No overridden parameters.
怒り (Lizalfos_Electric, 水中)
No overridden parameters.
不意討ち (Lizalfos_Electric, 遠隔武器)
No overridden parameters.
不意討ち (Lizalfos_Electric, 擬態剣戦闘)
No overridden parameters.
不意討ち (Lizalfos_Electric, 水中戦闘)
No overridden parameters.
不調仲間発見 (Lizalfos_Electric, 擬態)
No overridden parameters.
不調仲間発見 (Lizalfos_Electric, 水中)
No overridden parameters.
武器ケミカル付与 (Lizalfos_Electric, 素手戦闘)
No overridden parameters.
武器投げ (Lizalfos_Electric, 素手戦闘)
No overridden parameters.
離脱 (Lizalfos_Electric, 隠れ遠隔戦闘)
No overridden parameters.
連絡 (Lizalfos_Electric, 水中プレイヤー発見)
No overridden parameters.
Demo_Idling (Lizalfos_Electric)
No overridden parameters.
ケミカル仲間招来 (Moriblin_Senior, プレイヤー発見)
No overridden parameters.
ケミカル仲間招来 (Moriblin_Senior, 発見行動)
No overridden parameters.
サボり (Moriblin_Senior, 単純徘徊)
No overridden parameters.
威嚇帰還 (Moriblin_Senior, 遠隔武器)
No overridden parameters.
威嚇帰還 (Moriblin_Senior, 近接装備)
No overridden parameters.
隠れられない (Moriblin_Senior, 遠隔武器)
No overridden parameters.
隠れる (Moriblin_Senior, 遠隔武器)
No overridden parameters.
危険回避 (Moriblin_Senior, 遠隔武器)
No overridden parameters.
危険回避 (Moriblin_Senior, 発見行動)
No overridden parameters.
騎乗 (Moriblin_Senior, Root)
No overridden parameters.
弓装備 (Moriblin_Senior, ダミー)
No overridden parameters.
弓装備 (Moriblin_Senior, 騎乗)
No overridden parameters.
持ち運びボックス内 (Moriblin_Senior, Root)
No overridden parameters.
盾装備 (Moriblin_Senior, 対象騎乗)
No overridden parameters.
盾装備 (Moriblin_Senior, 定員内)
No overridden parameters.
所持 (Moriblin_Senior, Root)
No overridden parameters.
戦況不利 (Moriblin_Senior, プレイヤー発見)
No overridden parameters.
戦況不利認識 (Moriblin_Senior, プレイヤー発見)
No overridden parameters.
素手 (Moriblin_Senior, ダミー)
No overridden parameters.
素手 (Moriblin_Senior, 騎乗)
No overridden parameters.
対象獲物 (Moriblin_Senior, 発見)
No overridden parameters.
不意討ち (Moriblin_Senior, 遠隔武器)
No overridden parameters.
武器ケミカル付与 (Moriblin_Senior, 発見行動)
No overridden parameters.
武器投げ (Moriblin_Senior, 発見行動)
No overridden parameters.
Demo_Idling (Moriblin_Senior)
No overridden parameters.
後行動 (GanonBeast, 演出)
No overridden parameters.
後行動 (GanonBeast, 最終演出待ち)
No overridden parameters.
後行動 (GanonBeast, 子1_0)
No overridden parameters.
後行動 (GanonBeast, 通常)
No overridden parameters.
後行動 (GanonBeast, 二回目以降)
No overridden parameters.
子0 (GanonBeast, 怨念落とし)
No overridden parameters.
弱点モード (GanonBeast, 子2)
No overridden parameters.
通常モード (GanonBeast, 子2)
No overridden parameters.
無敵モード (GanonBeast, 移行待機)
No overridden parameters.
Root (GameDataCalcMachine)
No overridden parameters.
ターゲット通知 (Kokko, 通常行動)
No overridden parameters.
威嚇 (Kokko, 通常行動)
No overridden parameters.
気絶 (Kokko, リアクション)
No overridden parameters.
騎乗中 (Kokko, 通常)
No overridden parameters.
興味対象発見 (Kokko, 通常行動)
No overridden parameters.
行動B (Kokko, 地形嵌り)
No overridden parameters.
死亡 (Kokko, リアクション)
No overridden parameters.
持ち運びボックス内 (Kokko, Root)
No overridden parameters.
上機嫌 (Kokko, 通常)
No overridden parameters.
戦闘 (Kokko, 通常行動_0)
No overridden parameters.
待機 (Kokko, 所持)
No overridden parameters.
逃走前 (Kokko, ダメージ逃走)
No overridden parameters.
Demo_Idling (Kokko)
No overridden parameters.
ガード (Stal_Moriblin_Head, リアクション)
No overridden parameters.
ガードブレイク (Stal_Moriblin_Head, リアクション)
No overridden parameters.
ジャストガード (Stal_Moriblin_Head, リアクション)
No overridden parameters.
炎上 (Stal_Moriblin_Head, リアクション)
No overridden parameters.
騎乗 (Stal_Moriblin_Head, 通常)
No overridden parameters.
近接湧出 (Stal_Moriblin_Head, 通常)
No overridden parameters.
呼ばれ (Stal_Moriblin_Head, 通常)
No overridden parameters.
持ち運びボックス内 (Stal_Moriblin_Head, Root)
No overridden parameters.
凍結 (Stal_Moriblin_Head, リアクション)
No overridden parameters.
落下 (Stal_Moriblin_Head, 通常)
No overridden parameters.
痺れ (Stal_Moriblin_Head, リアクション)
No overridden parameters.
ガード (Priest_Boss_ShadowClone_Real, リアクション)
No overridden parameters.
ガードブレイク (Priest_Boss_ShadowClone_Real, リアクション_0)
No overridden parameters.
ジャストガード (Priest_Boss_ShadowClone_Real, リアクション)
No overridden parameters.
移動開始 (Priest_Boss_ShadowClone_Real, 後行動)
No overridden parameters.
炎上 (Priest_Boss_ShadowClone_Real, リアクション_0)
No overridden parameters.
騎乗 (Priest_Boss_ShadowClone_Real, Root)
No overridden parameters.
近接湧出 (Priest_Boss_ShadowClone_Real, 通常)
No overridden parameters.
呼ばれ (Priest_Boss_ShadowClone_Real, Root)
No overridden parameters.
後行動 (Priest_Boss_ShadowClone_Real, 土遁)
No overridden parameters.
攻撃前 (Priest_Boss_ShadowClone_Real, 円陣弓)
No overridden parameters.
攻撃前 (Priest_Boss_ShadowClone_Real, 円陣突進)
No overridden parameters.
死亡生成 (Priest_Boss_ShadowClone_Real, 通常)
No overridden parameters.
持ち運びボックス内 (Priest_Boss_ShadowClone_Real, Root)
No overridden parameters.
所持 (Priest_Boss_ShadowClone_Real, Root)
No overridden parameters.
水死 (Priest_Boss_ShadowClone_Real, 空中_0)
No overridden parameters.
水死 (Priest_Boss_ShadowClone_Real, 崩れ落ち)
No overridden parameters.
水中 (Priest_Boss_ShadowClone_Real, Root)
No overridden parameters.
待機 (Priest_Boss_ShadowClone_Real, 中行動)
No overridden parameters.
大落下 (Priest_Boss_ShadowClone_Real, リアクション_0)
No overridden parameters.
第一段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0)
No overridden parameters.
第三段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0)
No overridden parameters.
第三段階 (Priest_Boss_ShadowClone_Real, フェイズ終了)
No overridden parameters.
第四段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0)
No overridden parameters.
第四段階 (Priest_Boss_ShadowClone_Real, フェイズ終了)
No overridden parameters.
弾かれ (Priest_Boss_ShadowClone_Real, リアクション)
No overridden parameters.
凍結 (Priest_Boss_ShadowClone_Real, BaseAI)
No overridden parameters.
凍結 (Priest_Boss_ShadowClone_Real, リアクション_0)
No overridden parameters.
突風 (Priest_Boss_ShadowClone_Real, リアクション_0)
No overridden parameters.
分身消す (Priest_Boss_ShadowClone_Real, 一列突進)
No overridden parameters.
分身消す (Priest_Boss_ShadowClone_Real, 一列流星)
No overridden parameters.
分身消す (Priest_Boss_ShadowClone_Real, 円陣弓)
No overridden parameters.
分身消す (Priest_Boss_ShadowClone_Real, 円陣突進)
No overridden parameters.
分身投げ着地 (Priest_Boss_ShadowClone_Real, 通常モード)
No overridden parameters.
落下 (Priest_Boss_ShadowClone_Real, リアクション_0)
No overridden parameters.
落下 (Priest_Boss_ShadowClone_Real, 通常)
No overridden parameters.
痺れ (Priest_Boss_ShadowClone_Real, リアクション_0)
No overridden parameters.
Demo_Idling (Priest_Boss_ShadowClone_Real)
No overridden parameters.
Demo_ShadowClone_Make (Priest_Boss_ShadowClone_Real)
No overridden parameters.
Demo_Idling (PauseMenuPlayer)
No overridden parameters.
待機 (HeroSoulGift_Goron, Root)
No overridden parameters.
待機 (GuardianMiniLineBeam, Root)
No overridden parameters.
刺さる (GanonNormalBullet, Root)
No overridden parameters.
爆発 (GanonNormalBullet, Root)
No overridden parameters.
Root (SceneBgmCtrlTag)
No overridden parameters.
ターゲット通知 (Fox, 通常行動)
No overridden parameters.
威嚇 (Fox, 通常行動)
No overridden parameters.
気絶 (Fox, リアクション)
No overridden parameters.
騎乗中 (Fox, 通常)
No overridden parameters.
行動B (Fox, 衝突)
No overridden parameters.
持ち運びボックス内 (Fox, Root)
No overridden parameters.
所持 (Fox, 通常)
No overridden parameters.
上機嫌 (Fox, 通常)
No overridden parameters.
戦闘 (Fox, 通常行動_0)
No overridden parameters.
Demo_Idling (Fox)
No overridden parameters.
待機 (MinigameSnowBall, Action)
No overridden parameters.
通常 (MinigameSnowBall, 通常)
No overridden parameters.
エレキ (Golem_Middle, 初期待機起き上がる)
No overridden parameters.
ノーマル (Golem_Middle, ボディプレスケミカル放射)
No overridden parameters.
ノーマル (Golem_Middle, 右パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Middle, 左パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Middle, 初期待機起き上がる)
No overridden parameters.
威嚇帰還 (Golem_Middle, 対象通常)
No overridden parameters.
騎乗 (Golem_Middle, Root)
No overridden parameters.
持ち運びボックス内 (Golem_Middle, Root)
No overridden parameters.
所持 (Golem_Middle, Root)
No overridden parameters.
対象よじ登り中 (Golem_Middle, ひるみ中)
No overridden parameters.
不意討ち (Golem_Middle, 通常)
No overridden parameters.
不審者発見 (Golem_Middle, 通常)
No overridden parameters.
不調仲間発見 (Golem_Middle, 通常)
No overridden parameters.
落下 (Golem_Middle, 通常)
No overridden parameters.
Demo_Idling (Golem_Middle)
No overridden parameters.
オフ (SignalFlowchart, Root)
No overridden parameters.
オフ (FireChuchuJelly, 平常か売買)
No overridden parameters.
消滅 (FireChuchuJelly, Root_0)
No overridden parameters.
待機 (FireChuchuJelly, 所持)
No overridden parameters.
シーカーストーンを見る待機 (Player_Link, Normal)
No overridden parameters.
ビートル操作 (Player_Link, ビートル_0)
No overridden parameters.
復活待ち (Player_Link, 死亡)
No overridden parameters.
待機 (BalloonBarrelBomb, Action)
No overridden parameters.
Ride (NpcTravelerRider, Root)
No overridden parameters.
サブボタン (ArrowRoot, 刺さる)
No overridden parameters.
サブボタン (ArrowRoot, 接地)
No overridden parameters.
所持前 (ArrowRoot, Root)
No overridden parameters.
消滅 (ArrowRoot, 刺さる)
No overridden parameters.
消滅 (ArrowRoot, 接地)
No overridden parameters.
通常 (ArrowRoot, 接地)
No overridden parameters.
刺さる (GanonSpearForThrowing, Root)
No overridden parameters.
爆発 (GanonSpearForThrowing, Root)
No overridden parameters.
再稼働 (RemainsWind, 通常行動)
No overridden parameters.
非装備 (Pod, Root)
No overridden parameters.
刺さる (Boomerang, 通常)
No overridden parameters.
消滅 (Boomerang, 非装備中)
No overridden parameters.
通常 (Boomerang, 非装備中)
No overridden parameters.
抜ける (Boomerang, 通常)
No overridden parameters.
オフ (GetFireDragonItemAttention, 平常か売買)
No overridden parameters.
消滅 (GetFireDragonItemAttention, Root_0)
No overridden parameters.
待機 (GetFireDragonItemAttention, 所持)
No overridden parameters.
後行動 (WillBreakBall, 落下)
No overridden parameters.
通常 (WillBreakBall, 待機)
No overridden parameters.
掴まれ (WillBreakBall, 待機)
No overridden parameters.
クローズ (FldObj_MapTowerWingBefore_A_01, 通常)
No overridden parameters.
ガード (Sandworm, リアクション)
No overridden parameters.
ガードブレイク (Sandworm, リアクション)
No overridden parameters.
ジャストガード (Sandworm, リアクション)
No overridden parameters.
騎乗 (Sandworm, 通常)
No overridden parameters.
脅威感知 (Sandworm, 通常)
No overridden parameters.
近接湧出 (Sandworm, 通常)
No overridden parameters.
呼ばれ (Sandworm, 通常)
No overridden parameters.
行動中仲間発見 (Sandworm, 通常)
No overridden parameters.
死亡生成 (Sandworm, 通常)
No overridden parameters.
持ち運びボックス内 (Sandworm, 通常)
No overridden parameters.
所持 (Sandworm, Root_0)
No overridden parameters.
水中 (Sandworm, Root)
No overridden parameters.
不審者発見 (Sandworm, 通常)
No overridden parameters.
不調仲間発見 (Sandworm, 通常)
No overridden parameters.
落下 (Sandworm, 通常)
No overridden parameters.
ターゲット通知 (Sunazarashi_B, 通常行動)
No overridden parameters.
ふり向き (Sunazarashi_B, 通常行動)
No overridden parameters.
威嚇 (Sunazarashi_B, 通常行動)
No overridden parameters.
移動 (Sunazarashi_B, 地形嵌り)
No overridden parameters.
気絶 (Sunazarashi_B, リアクション)
No overridden parameters.
騎乗中 (Sunazarashi_B, 通常)
No overridden parameters.
最後の手段 (Sunazarashi_B, 逃走)
No overridden parameters.
死亡 (Sunazarashi_B, リアクション)
No overridden parameters.
持ち運びボックス内 (Sunazarashi_B, Root)
No overridden parameters.
所持 (Sunazarashi_B, 通常)
No overridden parameters.
上機嫌 (Sunazarashi_B, 通常)
No overridden parameters.
戦闘 (Sunazarashi_B, 通常行動_0)
No overridden parameters.
注目 (Sunazarashi_B, 通常行動)
No overridden parameters.
Demo_Idling (Sunazarashi_B)
No overridden parameters.
待機 (RemoteBomb, 所持)
No overridden parameters.
待機 (RemoteBomb, 通常)
No overridden parameters.
待機 (DummyWindGenerator, Root_0)
No overridden parameters.
回転 (DgnObj_DLC_NotCogWheelConstrained, Root)
No overridden parameters.
待機 (DgnObj_DLC_NotCogWheelConstrained, Root)
No overridden parameters.
通常 (DgnObj_DLC_IbutsuObj_MagnePole_A_01, 通常)
No overridden parameters.
Demo_Idling (AnimalGullSwarm)
No overridden parameters.
ターゲット通知 (Squirrel, 通常行動)
No overridden parameters.
威嚇 (Squirrel, 通常行動)
No overridden parameters.
気絶 (Squirrel, リアクション)
No overridden parameters.
騎乗中 (Squirrel, 通常)
No overridden parameters.
行動B (Squirrel, 衝突)
No overridden parameters.
持ち運びボックス内 (Squirrel, Root)
No overridden parameters.
所持 (Squirrel, 通常)
No overridden parameters.
上機嫌 (Squirrel, 通常)
No overridden parameters.
戦闘 (Squirrel, 通常行動_0)
No overridden parameters.
Demo_Idling (Squirrel)
No overridden parameters.
待機 (BottleLetter, Action)
No overridden parameters.
通常 (BottleLetter, AI)
No overridden parameters.
ガード (Assassin_Junior, 基本挙動)
No overridden parameters.
ガードブレイク (Assassin_Junior, リアクション)
No overridden parameters.
ジャストガード (Assassin_Junior, 基本挙動)
No overridden parameters.
騎乗 (Assassin_Junior, Root)
No overridden parameters.
持ち運びボックス内 (Assassin_Junior, Root)
No overridden parameters.
所持 (Assassin_Junior, Root)
No overridden parameters.
水死 (Assassin_Junior, やられ)
No overridden parameters.
溺死 (Assassin_Junior, 死亡)
No overridden parameters.
Demo_Idling (Assassin_Junior)
No overridden parameters.
いない (Lynel_Middle, 弾かれ時注目)
No overridden parameters.
威嚇帰還 (Lynel_Middle, 近接装備)
No overridden parameters.
騎乗 (Lynel_Middle, Root)
No overridden parameters.
弓装備 (Lynel_Middle, 戦闘モード)
No overridden parameters.
弓装備 (Lynel_Middle, 戦闘開始)
No overridden parameters.
強制帰還 (Lynel_Middle, 帰還)
No overridden parameters.
後行動 (Lynel_Middle, 武器持ち替え上半身)
No overridden parameters.
持ち運びボックス内 (Lynel_Middle, Root)
No overridden parameters.
盾装備 (Lynel_Middle, 戦闘モード)
No overridden parameters.
盾装備 (Lynel_Middle, 戦闘開始)
No overridden parameters.
所持 (Lynel_Middle, Root)
No overridden parameters.
素手 (Lynel_Middle, 戦闘モード)
No overridden parameters.
素手 (Lynel_Middle, 戦闘開始)
No overridden parameters.
対象NPC (Lynel_Middle, 発見)
No overridden parameters.
対象獲物 (Lynel_Middle, 発見)
No overridden parameters.
不意討ち (Lynel_Middle, 弓装備)
No overridden parameters.
不審者発見 (Lynel_Middle, 通常)
No overridden parameters.
不調仲間発見 (Lynel_Middle, 通常)
No overridden parameters.
浮遊物発見 (Lynel_Middle, 通常)
No overridden parameters.
落下 (Lynel_Middle, 通常)
No overridden parameters.
Demo_Idling (Lynel_Middle)
No overridden parameters.
Demo_Idling (SwitchElectric)
No overridden parameters.
待機 (BrokenSnowBall, Action)
No overridden parameters.
通常 (BrokenSnowBall, 通常)
No overridden parameters.
生成待機 (GanonBigFlameBall, Root)
No overridden parameters.
発射 (GanonBigFlameBall, Root)
No overridden parameters.
射出後待機 (RemainsWater, 子1)
No overridden parameters.
射出前待機 (RemainsWater, 子1)
No overridden parameters.
正常化 (RemainsWater, 通常行動)
No overridden parameters.
冷却中 (RemainsWater, 子1)
No overridden parameters.
Demo_Idling (RemainsWater)
No overridden parameters.
Root (ListenerCtrlTag)
No overridden parameters.
ガード (Assassin_Middle_Azito_DLC, 基本挙動)
No overridden parameters.
ガードブレイク (Assassin_Middle_Azito_DLC, リアクション)
No overridden parameters.
ケミカル仲間招来 (Assassin_Middle_Azito_DLC, プレイヤー発見)
No overridden parameters.
サボり (Assassin_Middle_Azito_DLC, 見張り)
No overridden parameters.
ジャストガード (Assassin_Middle_Azito_DLC, 基本挙動)
No overridden parameters.
威嚇帰還 (Assassin_Middle_Azito_DLC, 発見)
No overridden parameters.
騎乗 (Assassin_Middle_Azito_DLC, Root)
No overridden parameters.
強制帰還 (Assassin_Middle_Azito_DLC, 諦め)
No overridden parameters.
強制帰還 (Assassin_Middle_Azito_DLC, 不審物排除後)
No overridden parameters.
脅威感知 (Assassin_Middle_Azito_DLC, 通常)
No overridden parameters.
行動中仲間発見 (Assassin_Middle_Azito_DLC, 通常)
No overridden parameters.
仕掛け作動 (Assassin_Middle_Azito_DLC, 侵入者通知)
No overridden parameters.
持ち運びボックス内 (Assassin_Middle_Azito_DLC, Root)
No overridden parameters.
所持 (Assassin_Middle_Azito_DLC, Root)
No overridden parameters.
小物連携 (Assassin_Middle_Azito_DLC, 待機)
No overridden parameters.
水死 (Assassin_Middle_Azito_DLC, やられ)
No overridden parameters.
戦況不利 (Assassin_Middle_Azito_DLC, プレイヤー発見)
No overridden parameters.
戦況不利認識 (Assassin_Middle_Azito_DLC, プレイヤー発見)
No overridden parameters.
対象見張り台 (Assassin_Middle_Azito_DLC, 共通)
No overridden parameters.
対象壁つかまり (Assassin_Middle_Azito_DLC, 共通)
No overridden parameters.
待ち伏せ (Assassin_Middle_Azito_DLC, 待機)
No overridden parameters.
溺死 (Assassin_Middle_Azito_DLC, 死亡)
No overridden parameters.
不審者発見 (Assassin_Middle_Azito_DLC, デモ終了)
No overridden parameters.
不調仲間発見 (Assassin_Middle_Azito_DLC, 通常)
No overridden parameters.
浮遊物発見 (Assassin_Middle_Azito_DLC, デモ終了)
No overridden parameters.
武器ケミカル付与 (Assassin_Middle_Azito_DLC, プレイヤー発見)
No overridden parameters.
武器投げ (Assassin_Middle_Azito_DLC, 近接戦闘)
No overridden parameters.
落下 (Assassin_Middle_Azito_DLC, 通常)
No overridden parameters.
Demo_Idling (Assassin_Middle_Azito_DLC)
No overridden parameters.
ガード (Octarock_Sand, リアクション)
No overridden parameters.
ガードブレイク (Octarock_Sand, リアクション)
No overridden parameters.
ジャストガード (Octarock_Sand, リアクション)
No overridden parameters.
ショック (Octarock_Sand, リアクション)
No overridden parameters.
音気づき (Octarock_Sand, 擬態)
No overridden parameters.
気配気づき (Octarock_Sand, 通常)
No overridden parameters.
騎乗 (Octarock_Sand, 通常)
No overridden parameters.
脅威感知 (Octarock_Sand, 擬態)
No overridden parameters.
見失い (Octarock_Sand, 擬態)
No overridden parameters.
呼ばれ (Octarock_Sand, 通常)
No overridden parameters.
行動中仲間発見 (Octarock_Sand, 擬態)
No overridden parameters.
持ち運びボックス内 (Octarock_Sand, Root)
No overridden parameters.
所持 (Octarock_Sand, Root)
No overridden parameters.
焼特効死 (Octarock_Sand, リアクション)
No overridden parameters.
水上 (Octarock_Sand, 凍死先行動)
No overridden parameters.
水中 (Octarock_Sand, Root)
No overridden parameters.
弾かれ (Octarock_Sand, リアクション)
No overridden parameters.
超ショック (Octarock_Sand, 通常)
No overridden parameters.
諦め (Octarock_Sand, 擬態)
No overridden parameters.
凍特効死 (Octarock_Sand, リアクション)
No overridden parameters.
不審者発見 (Octarock_Sand, 通常)
No overridden parameters.
不調仲間発見 (Octarock_Sand, 擬態)
No overridden parameters.
落下 (Octarock_Sand, 通常)
No overridden parameters.
Demo_Idling (Octarock_Sand)
No overridden parameters.
空中 (YunBoCannonBall, Root)
No overridden parameters.
刺さる (WithoutWeaponArrow, Root)
No overridden parameters.
爆発 (WithoutWeaponArrow, Root)
No overridden parameters.
壊れ (TwnObj_DLC_FlightTrainingTarget, Root)
No overridden parameters.
待機 (TwnObj_DLC_FlightTrainingTarget, Root)
No overridden parameters.
復活 (TwnObj_DLC_FlightTrainingTarget, Root)
No overridden parameters.
サブボタン (GetItemAnotherActor, 通常)
No overridden parameters.
通常 (GetItemAnotherActor, 通常_0)
No overridden parameters.
後処理 (GuardianMiniBeam, Root)
No overridden parameters.
Demo_Idling (GuardianMiniBeam)
No overridden parameters.
Root (DragonFireEffectHolder)
No overridden parameters.
スクリプト用 (LittleBird, 通常)
No overridden parameters.
ターゲット通知 (LittleBird, 通常行動)
No overridden parameters.
威嚇 (LittleBird, 通常行動)
No overridden parameters.
気絶 (LittleBird, リアクション)
No overridden parameters.
騎乗中 (LittleBird, 通常)
No overridden parameters.
興味対象発見 (LittleBird, 通常行動)
No overridden parameters.
行動B (LittleBird, 地形嵌り)
No overridden parameters.
持ち運びボックス内 (LittleBird, Root)
No overridden parameters.
所持 (LittleBird, 通常)
No overridden parameters.
上機嫌 (LittleBird, 通常)
No overridden parameters.
戦闘 (LittleBird, 通常行動_0)
No overridden parameters.
逃走前 (LittleBird, 先行動_0)
No overridden parameters.
Demo_Idling (LittleBird)
No overridden parameters.
ケミカル仲間招来 (Guardian_Mini_DetachLineBeam, 基本挙動)
No overridden parameters.
ジャストガード (Guardian_Mini_DetachLineBeam, リアクション)
No overridden parameters.
ジャンプ (Guardian_Mini_DetachLineBeam, 基本挙動)
No overridden parameters.
ノーガード (Guardian_Mini_DetachLineBeam, ガード)
No overridden parameters.
騎乗 (Guardian_Mini_DetachLineBeam, 通常)
No overridden parameters.
脅威感知 (Guardian_Mini_DetachLineBeam, 通常)
No overridden parameters.
行動 (Guardian_Mini_DetachLineBeam, 対象見張り台)
No overridden parameters.
仕掛け作動 (Guardian_Mini_DetachLineBeam, プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Guardian_Mini_DetachLineBeam, Root)
No overridden parameters.
所持 (Guardian_Mini_DetachLineBeam, 通常)
No overridden parameters.
戦況不利 (Guardian_Mini_DetachLineBeam, プレイヤー発見)
No overridden parameters.
戦況不利認識 (Guardian_Mini_DetachLineBeam, プレイヤー発見)
No overridden parameters.
速攻 (Guardian_Mini_DetachLineBeam, プレイヤー追跡)
No overridden parameters.
対象壁つかまり (Guardian_Mini_DetachLineBeam, 共通)
No overridden parameters.
不意討ち (Guardian_Mini_DetachLineBeam, プレイヤー追跡)
No overridden parameters.
不審者発見 (Guardian_Mini_DetachLineBeam, 通常)
No overridden parameters.
浮遊物発見 (Guardian_Mini_DetachLineBeam, 通常)
No overridden parameters.
武器ケミカル付与 (Guardian_Mini_DetachLineBeam, 基本挙動)
No overridden parameters.
武器投げ (Guardian_Mini_DetachLineBeam, 基本挙動)
No overridden parameters.
落下 (Guardian_Mini_DetachLineBeam, 通常)
No overridden parameters.
連絡 (Guardian_Mini_DetachLineBeam, プレイヤー発見)
No overridden parameters.
Demo_Idling (ObservationPoint)
No overridden parameters.
ガード (Keese, リアクション_0)
No overridden parameters.
ジャストガード (Keese, リアクション_0)
No overridden parameters.
ナビメッシュ無し (Keese, 未撃破)
No overridden parameters.
威嚇 (Keese, プレイヤー発見)
No overridden parameters.
騎乗 (Keese, 通常)
No overridden parameters.
脅威感知 (Keese, 通常)
No overridden parameters.
近接湧出 (Keese, 通常)
No overridden parameters.
呼ばれ (Keese, 通常)
No overridden parameters.
持ち運びボックス内 (Keese, Root)
No overridden parameters.
所持 (Keese, Root_0)
No overridden parameters.
速攻 (Keese, プレイヤー発見)
No overridden parameters.
対象NPC (Keese, プレイヤー発見)
No overridden parameters.
対象獲物 (Keese, プレイヤー発見)
No overridden parameters.
大落下 (Keese, リアクション)
No overridden parameters.
不審者発見 (Keese, 通常)
No overridden parameters.
不調仲間発見 (Keese, 通常)
No overridden parameters.
落下 (Keese, リアクション)
No overridden parameters.
落下 (Keese, 通常)
No overridden parameters.
持ち運びボックス内 (Priest_Boss_AfterImage, Root)
No overridden parameters.
Demo_Idling (Priest_Boss_AfterImage)
No overridden parameters.
刺さる (WithoutWeaponArrowToSleep, Root)
No overridden parameters.
爆発 (WithoutWeaponArrowToSleep, Root)
No overridden parameters.
持ち運びボックス内 (RemainsWind_Battery_A_01, Root)
No overridden parameters.
大落下 (RemainsWind_Battery_A_01, リアクション)
No overridden parameters.
落下 (RemainsWind_Battery_A_01, リアクション)
No overridden parameters.
落下死 (RemainsWind_Battery_A_01, リアクション)
No overridden parameters.
Demo_Idling (RemainsWind_Battery_A_01)
No overridden parameters.
通知 (WeatherChangeTag, Root)
No overridden parameters.
Demo_Idling (RemainsWaterChaseBullet)
No overridden parameters.
刺さる (SiteBossArrowRain, Root)
No overridden parameters.
爆発 (SiteBossArrowRain, Root)
No overridden parameters.
ガード (Enemy_SandwormR, リアクション)
No overridden parameters.
ガードブレイク (Enemy_SandwormR, リアクション)
No overridden parameters.
ジャストガード (Enemy_SandwormR, リアクション)
No overridden parameters.
騎乗 (Enemy_SandwormR, 通常)
No overridden parameters.
脅威感知 (Enemy_SandwormR, 通常)
No overridden parameters.
近接湧出 (Enemy_SandwormR, 通常)
No overridden parameters.
呼ばれ (Enemy_SandwormR, 通常)
No overridden parameters.
行動中仲間発見 (Enemy_SandwormR, 通常)
No overridden parameters.
死亡生成 (Enemy_SandwormR, 通常)
No overridden parameters.
持ち運びボックス内 (Enemy_SandwormR, 通常)
No overridden parameters.
所持 (Enemy_SandwormR, Root_0)
No overridden parameters.
水中 (Enemy_SandwormR, Root)
No overridden parameters.
不審者発見 (Enemy_SandwormR, 通常)
No overridden parameters.
不調仲間発見 (Enemy_SandwormR, 通常)
No overridden parameters.
落下 (Enemy_SandwormR, 通常)
No overridden parameters.
刺さる (ChemicalWeapon, 通常)
No overridden parameters.
消滅 (ChemicalWeapon, 非装備中)
No overridden parameters.
通常 (ChemicalWeapon, 非装備中)
No overridden parameters.
投擲 (ChemicalWeapon, 投げ)
No overridden parameters.
抜ける (ChemicalWeapon, 通常)
No overridden parameters.
通常 (Tree, Root_0)
No overridden parameters.
伐採 (Tree, Root_0)
No overridden parameters.
Demo_Idling (Tree)
No overridden parameters.
刺さる (BrightBow, 通常)
No overridden parameters.
投擲 (BrightBow, 投げ)
No overridden parameters.
抜ける (BrightBow, 通常)
No overridden parameters.
ケミカル仲間招来 (Lizalfos_Bone, 戦闘)
No overridden parameters.
ナビメッシュ無し (Lizalfos_Bone, 擬態)
No overridden parameters.
威嚇 (Lizalfos_Bone, 通常)
No overridden parameters.
威嚇帰還 (Lizalfos_Bone, 遠隔武器)
No overridden parameters.
威嚇帰還 (Lizalfos_Bone, 近接装備)
No overridden parameters.
威嚇帰還 (Lizalfos_Bone, 素手)
No overridden parameters.
遠隔武器 (Lizalfos_Bone, ダミー)
No overridden parameters.
音気づき (Lizalfos_Bone, 擬態)
No overridden parameters.
危険回避 (Lizalfos_Bone, 戦闘)
No overridden parameters.
気配気づき (Lizalfos_Bone, 擬態)
No overridden parameters.
気配気づき (Lizalfos_Bone, 水中)
No overridden parameters.
騎乗 (Lizalfos_Bone, Root)
No overridden parameters.
弓装備 (Lizalfos_Bone, ダミー)
No overridden parameters.
弓装備 (Lizalfos_Bone, 騎乗)
No overridden parameters.
脅威感知 (Lizalfos_Bone, 擬態)
No overridden parameters.
脅威感知 (Lizalfos_Bone, 水中)
No overridden parameters.
見失い (Lizalfos_Bone, 擬態)
No overridden parameters.
攻撃反応 (Lizalfos_Bone, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Bone, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Bone, 水中)
No overridden parameters.
仕掛け作動 (Lizalfos_Bone, 水中プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Lizalfos_Bone, Root)
No overridden parameters.
盾装備 (Lizalfos_Bone, 対象騎乗)
No overridden parameters.
盾装備 (Lizalfos_Bone, 定員内)
No overridden parameters.
所持 (Lizalfos_Bone, Root)
No overridden parameters.
戦況不利 (Lizalfos_Bone, 水中プレイヤー発見)
No overridden parameters.
素手 (Lizalfos_Bone, ダミー)
No overridden parameters.
素手 (Lizalfos_Bone, 騎乗)
No overridden parameters.
速攻 (Lizalfos_Bone, 擬態剣戦闘)
No overridden parameters.
待ち伏せ (Lizalfos_Bone, 水中待機)
No overridden parameters.
諦め (Lizalfos_Bone, 擬態)
No overridden parameters.
怒り (Lizalfos_Bone, 擬態)
No overridden parameters.
怒り (Lizalfos_Bone, 水中)
No overridden parameters.
不意討ち (Lizalfos_Bone, 遠隔武器)
No overridden parameters.
不意討ち (Lizalfos_Bone, 擬態剣戦闘)
No overridden parameters.
不意討ち (Lizalfos_Bone, 水中戦闘)
No overridden parameters.
不調仲間発見 (Lizalfos_Bone, 擬態)
No overridden parameters.
不調仲間発見 (Lizalfos_Bone, 水中)
No overridden parameters.
武器ケミカル付与 (Lizalfos_Bone, 戦闘)
No overridden parameters.
武器投げ (Lizalfos_Bone, 戦闘)
No overridden parameters.
離脱 (Lizalfos_Bone, 隠れ遠隔戦闘)
No overridden parameters.
連絡 (Lizalfos_Bone, 水中プレイヤー発見)
No overridden parameters.
Demo_Idling (Lizalfos_Bone)
No overridden parameters.
発射前待機 (DungeonCannon, 通常)
No overridden parameters.
待機 (BokoblinShootRock, Action)
No overridden parameters.
待機 (BokoblinShootRock, Root)
No overridden parameters.
落下 (BokoblinShootRock, Root)
No overridden parameters.
オフ (GetItemOnTree, 通常)
No overridden parameters.
サブボタン (GetItemOnTree, もげる)
No overridden parameters.
サブボタン (GetItemOnTree, 木になってる_0)
No overridden parameters.
消滅 (GetItemOnTree, もげる)
No overridden parameters.
消滅 (GetItemOnTree, 木になってる_0)
No overridden parameters.
待機 (GetItemOnTree, 所持)
No overridden parameters.
通常 (GetItemOnTree, 通常_0)
No overridden parameters.
ガード (Priest_Boss_Giant, 基本挙動)
No overridden parameters.
ガードブレイク (Priest_Boss_Giant, リアクション)
No overridden parameters.
ジャストガード (Priest_Boss_Giant, 基本挙動)
No overridden parameters.
炎上 (Priest_Boss_Giant, リアクション)
No overridden parameters.
開始 (Priest_Boss_Giant, 地形をロール)
No overridden parameters.
騎乗 (Priest_Boss_Giant, Root)
No overridden parameters.
近接湧出 (Priest_Boss_Giant, 通常)
No overridden parameters.
呼ばれ (Priest_Boss_Giant, Root)
No overridden parameters.
後行動 (Priest_Boss_Giant, 大土遁)
No overridden parameters.
攻撃後 (Priest_Boss_Giant, 先行動)
No overridden parameters.
攻撃終了 (Priest_Boss_Giant, 先行動)
No overridden parameters.
死亡 (Priest_Boss_Giant, 選択)
No overridden parameters.
死亡生成 (Priest_Boss_Giant, 通常)
No overridden parameters.
持ち運びボックス内 (Priest_Boss_Giant, Root)
No overridden parameters.
所持 (Priest_Boss_Giant, Root)
No overridden parameters.
小ダメージ (Priest_Boss_Giant, 基本挙動)
No overridden parameters.
水中 (Priest_Boss_Giant, Root)
No overridden parameters.
大落下 (Priest_Boss_Giant, リアクション)
No overridden parameters.
第一段階 (Priest_Boss_Giant, フェイズ開始)
No overridden parameters.
第一段階 (Priest_Boss_Giant, フェイズ終了)
No overridden parameters.
第一段階 (Priest_Boss_Giant, 通常)
No overridden parameters.
第一段階 (Priest_Boss_Giant, 奈落)
No overridden parameters.
第一段階 (Priest_Boss_Giant, 浮遊状態)
No overridden parameters.
第三段階 (Priest_Boss_Giant, フェイズ開始)
No overridden parameters.
第二段階 (Priest_Boss_Giant, フェイズ開始)
No overridden parameters.
第二段階 (Priest_Boss_Giant, フェイズ終了)
No overridden parameters.
第二段階 (Priest_Boss_Giant, 通常)
No overridden parameters.
第二段階 (Priest_Boss_Giant, 奈落)
No overridden parameters.
第二段階 (Priest_Boss_Giant, 浮遊状態)
No overridden parameters.
弾かれ (Priest_Boss_Giant, 基本挙動)
No overridden parameters.
凍結 (Priest_Boss_Giant, BaseAI)
No overridden parameters.
凍結 (Priest_Boss_Giant, リアクション)
No overridden parameters.
踏みつけ (Priest_Boss_Giant, 回転なし)
No overridden parameters.
突風 (Priest_Boss_Giant, リアクション)
No overridden parameters.
復帰 (Priest_Boss_Giant, 子0_0)
No overridden parameters.
歩き (Priest_Boss_Giant, 回転なし)
No overridden parameters.
崩れ落ち (Priest_Boss_Giant, リアクション)
No overridden parameters.
落下 (Priest_Boss_Giant, リアクション)
No overridden parameters.
落下 (Priest_Boss_Giant, 通常)
No overridden parameters.
痺れ (Priest_Boss_Giant, リアクション)
No overridden parameters.
Demo_Idling (Priest_Boss_Giant)
No overridden parameters.
Demo_Idling (DgnObj_DLC_IbutsuEx_E_WaterPump_A_01)
No overridden parameters.
待機 (GiantShootRock, Action)
No overridden parameters.
待機 (GiantShootRock, Root)
No overridden parameters.
落下 (GiantShootRock, Root)
No overridden parameters.
ケミカル仲間招来 (Moriblin_Blue, プレイヤー発見)
No overridden parameters.
ケミカル仲間招来 (Moriblin_Blue, 発見行動)
No overridden parameters.
サボり (Moriblin_Blue, 単純徘徊)
No overridden parameters.
威嚇帰還 (Moriblin_Blue, 遠隔武器)
No overridden parameters.
威嚇帰還 (Moriblin_Blue, 近接装備)
No overridden parameters.
隠れられない (Moriblin_Blue, 遠隔武器)
No overridden parameters.
隠れる (Moriblin_Blue, 遠隔武器)
No overridden parameters.
危険回避 (Moriblin_Blue, 遠隔武器)
No overridden parameters.
危険回避 (Moriblin_Blue, 発見行動)
No overridden parameters.
騎乗 (Moriblin_Blue, Root)
No overridden parameters.
弓装備 (Moriblin_Blue, ダミー)
No overridden parameters.
弓装備 (Moriblin_Blue, 騎乗)
No overridden parameters.
持ち運びボックス内 (Moriblin_Blue, Root)
No overridden parameters.
盾装備 (Moriblin_Blue, 対象騎乗)
No overridden parameters.
盾装備 (Moriblin_Blue, 定員内)
No overridden parameters.
所持 (Moriblin_Blue, Root)
No overridden parameters.
戦況不利 (Moriblin_Blue, プレイヤー発見)
No overridden parameters.
戦況不利認識 (Moriblin_Blue, プレイヤー発見)
No overridden parameters.
素手 (Moriblin_Blue, ダミー)
No overridden parameters.
素手 (Moriblin_Blue, 騎乗)
No overridden parameters.
対象獲物 (Moriblin_Blue, 発見)
No overridden parameters.
不意討ち (Moriblin_Blue, 遠隔武器)
No overridden parameters.
武器ケミカル付与 (Moriblin_Blue, 発見行動)
No overridden parameters.
武器投げ (Moriblin_Blue, 発見行動)
No overridden parameters.
Demo_Idling (Moriblin_Blue)
No overridden parameters.
Demo_Idling (SwitchGear)
No overridden parameters.
所持前 (BrightArrow, Root)
No overridden parameters.
飾り待機 (EquipmentStand, 通常)
No overridden parameters.
待機 (EquipmentStand, 通常)
No overridden parameters.
ガード (Chuchu_Middle, リアクション)
No overridden parameters.
ガードブレイク (Chuchu_Middle, リアクション)
No overridden parameters.
サボり (Chuchu_Middle, 見張り)
No overridden parameters.
ジャストガード (Chuchu_Middle, リアクション)
No overridden parameters.
ノーマル (Chuchu_Middle, ケミカル放射)
No overridden parameters.
威嚇帰還 (Chuchu_Middle, 追跡)
No overridden parameters.
騎乗 (Chuchu_Middle, 通常)
No overridden parameters.
後行動 (Chuchu_Middle, ドロップ生成時無敵)
No overridden parameters.
持ち運びボックス内 (Chuchu_Middle, Root)
No overridden parameters.
所持 (Chuchu_Middle, 通常)
No overridden parameters.
速攻 (Chuchu_Middle, 追跡)
No overridden parameters.
対象NPC (Chuchu_Middle, プレイヤー発見)
No overridden parameters.
対象獲物 (Chuchu_Middle, プレイヤー発見)
No overridden parameters.
不意討ち (Chuchu_Middle, 追跡)
No overridden parameters.
不審者発見 (Chuchu_Middle, 通常)
No overridden parameters.
不調仲間発見 (Chuchu_Middle, 通常)
No overridden parameters.
落下 (Chuchu_Middle, 通常)
No overridden parameters.
気絶 (DomesticAnimalWait, リアクション)
No overridden parameters.
騎乗中 (DomesticAnimalWait, 通常)
No overridden parameters.
死亡 (DomesticAnimalWait, リアクション)
No overridden parameters.
持ち運びボックス内 (DomesticAnimalWait, Root)
No overridden parameters.
所持 (DomesticAnimalWait, 通常)
No overridden parameters.
上機嫌 (DomesticAnimalWait, 通常)
No overridden parameters.
Demo_Idling (DomesticAnimalWait)
No overridden parameters.
Ride (NpcTravelerWarriorRider, Root)
No overridden parameters.
NPC騎乗 (NushiHorse, 移動)
No overridden parameters.
敵騎乗 (NushiHorse, 移動)
No overridden parameters.
徘徊 (NushiHorse, NPCが騎乗)
No overridden parameters.
ケミカル仲間招来 (Stal_Moriblin_Bone, プレイヤー発見)
No overridden parameters.
ケミカル仲間招来 (Stal_Moriblin_Bone, 発見行動)
No overridden parameters.
威嚇帰還 (Stal_Moriblin_Bone, 遠隔武器)
No overridden parameters.
威嚇帰還 (Stal_Moriblin_Bone, 近接装備)
No overridden parameters.
隠れられない (Stal_Moriblin_Bone, 遠隔武器)
No overridden parameters.
隠れる (Stal_Moriblin_Bone, 遠隔武器)
No overridden parameters.
危険回避 (Stal_Moriblin_Bone, 遠隔武器)
No overridden parameters.
危険回避 (Stal_Moriblin_Bone, 発見行動)
No overridden parameters.
騎乗 (Stal_Moriblin_Bone, Root)
No overridden parameters.
弓装備 (Stal_Moriblin_Bone, ダミー)
No overridden parameters.
弓装備 (Stal_Moriblin_Bone, 騎乗)
No overridden parameters.
持ち運びボックス内 (Stal_Moriblin_Bone, Root)
No overridden parameters.
盾装備 (Stal_Moriblin_Bone, 対象騎乗)
No overridden parameters.
盾装備 (Stal_Moriblin_Bone, 定員内)
No overridden parameters.
所持 (Stal_Moriblin_Bone, Root)
No overridden parameters.
戦況不利 (Stal_Moriblin_Bone, プレイヤー発見)
No overridden parameters.
戦況不利認識 (Stal_Moriblin_Bone, プレイヤー発見)
No overridden parameters.
素手 (Stal_Moriblin_Bone, ダミー)
No overridden parameters.
素手 (Stal_Moriblin_Bone, 騎乗)
No overridden parameters.
対象獲物 (Stal_Moriblin_Bone, 発見)
No overridden parameters.
不意討ち (Stal_Moriblin_Bone, 遠隔武器)
No overridden parameters.
武器ケミカル付与 (Stal_Moriblin_Bone, 発見行動)
No overridden parameters.
武器投げ (Stal_Moriblin_Bone, 発見行動)
No overridden parameters.
Demo_Idling (Stal_Moriblin_Bone)
No overridden parameters.
Root (TgtDisableRayHitDummy)
No overridden parameters.
オフ (RemainsClearTerminal, オフ)
No overridden parameters.
オン (RemainsClearTerminal, オフ)
No overridden parameters.
オン (RemainsClearTerminal, 子1)
No overridden parameters.
Demo_Idling (RemainsClearTerminal)
No overridden parameters.
通常 (IbutsuWaterFall, Root)
No overridden parameters.
オフ (GetItemAttention, 平常か売買)
No overridden parameters.
消滅 (GetItemAttention, Root_0)
No overridden parameters.
待機 (GetItemAttention, 所持)
No overridden parameters.
ガーディアン活性化 (Enemy_Ganon, 壁)
No overridden parameters.
ガード (Enemy_Ganon, リアクション_0)
No overridden parameters.
ガードブレイク (Enemy_Ganon, リアクション_0)
No overridden parameters.
ジャストガード後攻撃 (Enemy_Ganon, 後半)
No overridden parameters.
ふっとび (Enemy_Ganon, リアクション_0)
No overridden parameters.
ラリー球 (Enemy_Ganon, 遠距離攻撃)
No overridden parameters.
炎上 (Enemy_Ganon, リアクション_0)
No overridden parameters.
初回ガーディアン活性化 (Enemy_Ganon, 後半)
No overridden parameters.
初回ガーディアン活性化移動 (Enemy_Ganon, 後半)
No overridden parameters.
所持 (Enemy_Ganon, 火球)
No overridden parameters.
所持 (Enemy_Ganon, 氷柱)
No overridden parameters.
所持 (Enemy_Ganon, 竜巻)
No overridden parameters.
生成待ち (Enemy_Ganon, 火球)
No overridden parameters.
生成待ち (Enemy_Ganon, 槍投げ)
No overridden parameters.
生成待ち (Enemy_Ganon, 氷柱)
No overridden parameters.
生成待ち (Enemy_Ganon, 竜巻)
No overridden parameters.
先行動 (Enemy_Ganon, 初回バリア移動)
No overridden parameters.
前半 (Enemy_Ganon, 発見)
No overridden parameters.
槍攻撃 (Enemy_Ganon, 近接攻撃)
No overridden parameters.
大落下 (Enemy_Ganon, リアクション)
No overridden parameters.
弾消え待ち (Enemy_Ganon, 竜巻)
No overridden parameters.
凍結 (Enemy_Ganon, リアクション_0)
No overridden parameters.
突風 (Enemy_Ganon, リアクション)
No overridden parameters.
瀕死時復帰 (Enemy_Ganon, ショック)
No overridden parameters.
瀕死時復帰 (Enemy_Ganon, 超ショック)
No overridden parameters.
落下 (Enemy_Ganon, リアクション)
No overridden parameters.
痺れ (Enemy_Ganon, リアクション_0)
No overridden parameters.
Demo_ActivateGuardian (Enemy_Ganon)
No overridden parameters.
Demo_MoveToWall (Enemy_Ganon)
No overridden parameters.
ガード (GuardianFlight, リアクション)
No overridden parameters.
ガードブレイク (GuardianFlight, リアクション)
No overridden parameters.
ジャストガード (GuardianFlight, リアクション)
No overridden parameters.
ショック (GuardianFlight, リアクション)
No overridden parameters.
マグネ (GuardianFlight, 通常)
No overridden parameters.
炎上 (GuardianFlight, リアクション)
No overridden parameters.
後行動 (GuardianFlight, 仮死)
No overridden parameters.
持ち運びボックス内 (GuardianFlight, Root)
No overridden parameters.
大落下 (GuardianFlight, リアクション)
No overridden parameters.
弾かれ (GuardianFlight, リアクション)
No overridden parameters.
超ショック (GuardianFlight, リアクション)
No overridden parameters.
突風 (GuardianFlight, リアクション)
No overridden parameters.
崩れ落ち (GuardianFlight, リアクション)
No overridden parameters.
落下 (GuardianFlight, リアクション)
No overridden parameters.
痺れ (GuardianFlight, リアクション)
No overridden parameters.
生成待機 (GanonSpearIceSplinter, Root)
No overridden parameters.
発射 (GanonSpearIceSplinter, Root)
No overridden parameters.
Demo_Idling (GanonSpearIceSplinter)
No overridden parameters.
持ち運びボックス内 (SiteBossSwordAfterImage, Root)
No overridden parameters.
Demo_Idling (SiteBossSwordAfterImage)
No overridden parameters.
ターゲット通知 (SunazarashiSP_C, 通常行動)
No overridden parameters.
ふり向き (SunazarashiSP_C, 通常行動)
No overridden parameters.
威嚇 (SunazarashiSP_C, 通常行動)
No overridden parameters.
移動 (SunazarashiSP_C, 地形嵌り)
No overridden parameters.
気絶 (SunazarashiSP_C, リアクション)
No overridden parameters.
騎乗中 (SunazarashiSP_C, 通常)
No overridden parameters.
最後の手段 (SunazarashiSP_C, 逃走)
No overridden parameters.
死亡 (SunazarashiSP_C, リアクション)
No overridden parameters.
持ち運びボックス内 (SunazarashiSP_C, Root)
No overridden parameters.
所持 (SunazarashiSP_C, 通常)
No overridden parameters.
上機嫌 (SunazarashiSP_C, 通常)
No overridden parameters.
戦闘 (SunazarashiSP_C, 通常行動_0)
No overridden parameters.
注目 (SunazarashiSP_C, 通常行動)
No overridden parameters.
Demo_Idling (SunazarashiSP_C)
No overridden parameters.
クローズ (FldObj_DLC_HeroMap_Relief, Root)
No overridden parameters.
Root (NpcHorseReceptionistDummy)
No overridden parameters.
移動開始 (SiteBossSword, 後行動_0)
No overridden parameters.
移動開始 (SiteBossSword, 後行動_1)
No overridden parameters.
炎上 (SiteBossSword, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossSword, ふっとび)
No overridden parameters.
弓装備 (SiteBossSword, 攻撃)
No overridden parameters.
後行動 (SiteBossSword, 近接攻撃2)
No overridden parameters.
水死 (SiteBossSword, ふっとび)
No overridden parameters.
槍装備 (SiteBossSword, 攻撃)
No overridden parameters.
大剣装備 (SiteBossSword, 攻撃)
No overridden parameters.
大落下 (SiteBossSword, リアクション)
No overridden parameters.
凍結 (SiteBossSword, ふっとび)
No overridden parameters.
凍結 (SiteBossSword, リアクション_0)
No overridden parameters.
突風 (SiteBossSword, リアクション)
No overridden parameters.
落下 (SiteBossSword, リアクション)
No overridden parameters.
痺れ (SiteBossSword, リアクション_0)
No overridden parameters.
待機 (GanonBeastBeam, Root)
No overridden parameters.
待機 (DungeonMoveTag, Root_0)
No overridden parameters.
ガード (SiteBossBowR, リアクション_0)
No overridden parameters.
ガードブレイク (SiteBossBowR, リアクション_0)
No overridden parameters.
ジャストガード (SiteBossBowR, リアクション_0)
No overridden parameters.
ショック (SiteBossBowR, リアクション_0)
No overridden parameters.
炎上 (SiteBossBowR, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossBowR, ふっとび)
No overridden parameters.
所持 (SiteBossBowR, 先行動)
No overridden parameters.
所持 (SiteBossBowR, 先行動_0)
No overridden parameters.
小剣装備 (SiteBossBowR, 攻撃)
No overridden parameters.
水死 (SiteBossBowR, ふっとび)
No overridden parameters.
生成待ち (SiteBossBowR, 先行動)
No overridden parameters.
生成待ち (SiteBossBowR, 先行動_0)
No overridden parameters.
槍装備 (SiteBossBowR, 攻撃)
No overridden parameters.
大剣装備 (SiteBossBowR, 攻撃)
No overridden parameters.
大落下 (SiteBossBowR, リアクション)
No overridden parameters.
弾かれ (SiteBossBowR, リアクション_0)
No overridden parameters.
弾消え待ち (SiteBossBowR, 先行動)
No overridden parameters.
弾消え待ち (SiteBossBowR, 先行動_0)
No overridden parameters.
超ショック (SiteBossBowR, リアクション)
No overridden parameters.
凍結 (SiteBossBowR, ふっとび)
No overridden parameters.
凍結 (SiteBossBowR, リアクション_0)
No overridden parameters.
突風 (SiteBossBowR, リアクション)
No overridden parameters.
落下 (SiteBossBowR, リアクション)
No overridden parameters.
痺れ (SiteBossBowR, リアクション_0)
No overridden parameters.
Root (EventCameraRumble)
No overridden parameters.
通常 (IceMakerBlock, 通常)
No overridden parameters.
クローズ (DungeonEntranceShutter, 通常)
No overridden parameters.
Dummy (PointWindTag, Root_0)
No overridden parameters.
Demo_Idling (PointWindTag)
No overridden parameters.
Root (DemoWarpEffect)
No overridden parameters.
ガード (Octarock_Snow, リアクション)
No overridden parameters.
ガードブレイク (Octarock_Snow, リアクション)
No overridden parameters.
ジャストガード (Octarock_Snow, リアクション)
No overridden parameters.
ジャンプ (Octarock_Snow, 潜り追跡)
No overridden parameters.
ショック (Octarock_Snow, リアクション)
No overridden parameters.
威嚇帰還 (Octarock_Snow, 対象通常)
No overridden parameters.
気配気づき (Octarock_Snow, 通常)
No overridden parameters.
騎乗 (Octarock_Snow, 通常)
No overridden parameters.
脅威感知 (Octarock_Snow, 通常)
No overridden parameters.
呼ばれ (Octarock_Snow, 通常)
No overridden parameters.
持ち運びボックス内 (Octarock_Snow, Root)
No overridden parameters.
所持 (Octarock_Snow, Root)
No overridden parameters.
焼特効死 (Octarock_Snow, リアクション)
No overridden parameters.
水上 (Octarock_Snow, 凍死先行動)
No overridden parameters.
水中 (Octarock_Snow, Root)
No overridden parameters.
弾かれ (Octarock_Snow, リアクション)
No overridden parameters.
超ショック (Octarock_Snow, 通常)
No overridden parameters.
凍特効死 (Octarock_Snow, リアクション)
No overridden parameters.
反転 (Octarock_Snow, 先行動)
No overridden parameters.
不審者発見 (Octarock_Snow, 通常)
No overridden parameters.
不調仲間発見 (Octarock_Snow, 通常)
No overridden parameters.
落下 (Octarock_Snow, 通常)
No overridden parameters.
Demo_Idling (Octarock_Snow)
No overridden parameters.
Root (Dummy)
No overridden parameters.
ガード (GanonGrudge_Moriblin, リアクション_0)
No overridden parameters.
ジャストガード (GanonGrudge_Moriblin, リアクション_0)
No overridden parameters.
ナビメッシュ無し (GanonGrudge_Moriblin, 未撃破)
No overridden parameters.
威嚇 (GanonGrudge_Moriblin, プレイヤー発見)
No overridden parameters.
威嚇帰還 (GanonGrudge_Moriblin, 未撃破)
No overridden parameters.
炎上 (GanonGrudge_Moriblin, リアクション_0)
No overridden parameters.
騎乗 (GanonGrudge_Moriblin, 通常)
No overridden parameters.
脅威感知 (GanonGrudge_Moriblin, 通常)
No overridden parameters.
近接湧出 (GanonGrudge_Moriblin, 通常)
No overridden parameters.
持ち運びボックス内 (GanonGrudge_Moriblin, Root)
No overridden parameters.
所持 (GanonGrudge_Moriblin, Root_0)
No overridden parameters.
速攻 (GanonGrudge_Moriblin, プレイヤー発見)
No overridden parameters.
対象NPC (GanonGrudge_Moriblin, プレイヤー発見)
No overridden parameters.
対象獲物 (GanonGrudge_Moriblin, プレイヤー発見)
No overridden parameters.
不審者発見 (GanonGrudge_Moriblin, 通常)
No overridden parameters.
不調仲間発見 (GanonGrudge_Moriblin, 通常)
No overridden parameters.
落下 (GanonGrudge_Moriblin, リアクション)
No overridden parameters.
落下 (GanonGrudge_Moriblin, 通常)
No overridden parameters.
痺れ (GanonGrudge_Moriblin, リアクション_0)
No overridden parameters.
Demo_Idling (GanonGrudge_Moriblin)
No overridden parameters.
待機 (LavaWaterSurface, Root_0)
No overridden parameters.
待機 (BarrelBomb, Action)
No overridden parameters.
ターゲット通知 (KakarikoKokko, 通常行動)
No overridden parameters.
威嚇 (KakarikoKokko, 通常行動)
No overridden parameters.
気絶 (KakarikoKokko, リアクション)
No overridden parameters.
騎乗中 (KakarikoKokko, 通常)
No overridden parameters.
興味対象発見 (KakarikoKokko, 通常行動)
No overridden parameters.
行動B (KakarikoKokko, 地形嵌り)
No overridden parameters.
死亡 (KakarikoKokko, リアクション)
No overridden parameters.
持ち運びボックス内 (KakarikoKokko, Root)
No overridden parameters.
上機嫌 (KakarikoKokko, 通常)
No overridden parameters.
戦闘 (KakarikoKokko, 通常行動_0)
No overridden parameters.
待機 (KakarikoKokko, 所持)
No overridden parameters.
逃走前 (KakarikoKokko, ダメージ逃走)
No overridden parameters.
Demo_Idling (KakarikoKokko)
No overridden parameters.
Demo_Idling (GoronCannonSwitch)
No overridden parameters.
待機 (DungeonResetPosTag, Root)
No overridden parameters.
非装備 (GiantWeakPoint, 通常)
No overridden parameters.
Demo_Idling (GiantWeakPoint)
No overridden parameters.
スクリプト用 (Duck, 通常)
No overridden parameters.
ターゲット通知 (Duck, 水中行動)
No overridden parameters.
威嚇 (Duck, 水中行動)
No overridden parameters.
気絶 (Duck, リアクション)
No overridden parameters.
騎乗中 (Duck, 通常)
No overridden parameters.
興味対象発見 (Duck, 水中行動)
No overridden parameters.
持ち運びボックス内 (Duck, Root)
No overridden parameters.
所持 (Duck, 通常)
No overridden parameters.
上機嫌 (Duck, 通常)
No overridden parameters.
戦闘 (Duck, 水中行動)
No overridden parameters.
注目 (Duck, 水中行動)
No overridden parameters.
逃走前 (Duck, 先行動_0)
No overridden parameters.
Demo_Idling (Duck)
No overridden parameters.
待機 (IceBlock_Large_DLC, Action)
No overridden parameters.
通常 (IceBlock_Large_DLC, AI)
No overridden parameters.
通常 (Enemy_Golem_Fire_R_Lower_Arm_R, 通常)
No overridden parameters.
持ち運びボックス内 (DgnObj_Battery_A_02, Root)
No overridden parameters.
待機 (WaterSurface, Root_0)
No overridden parameters.
Root (DemoIdlingDummy)
No overridden parameters.
待機 (Octarock_Option_Stone, 所持)
No overridden parameters.
待機 (DungeonRotateTagGyro, Root)
No overridden parameters.
通常 (Golem_WeakPoint, Root)
No overridden parameters.
Demo_Idling (Golem_WeakPoint)
No overridden parameters.
Demo_Idling (RemainsWaterPump)
No overridden parameters.
所持 (Magnetglove, Root_0)
No overridden parameters.
オフ待機 (SwitchTorch, 通常)
No overridden parameters.
オン待機 (SwitchTorch, 通常)
No overridden parameters.
Demo_Idling (SwitchTorch)
No overridden parameters.
気絶 (Wolf, リアクション)
No overridden parameters.
騎乗中 (Wolf, 通常)
No overridden parameters.
持ち運びボックス内 (Wolf, Root)
No overridden parameters.
所持 (Wolf, 通常)
No overridden parameters.
上機嫌 (Wolf, 通常)
No overridden parameters.
Demo_Idling (Wolf)
No overridden parameters.
徘徊 (Horse, NPCが騎乗)
No overridden parameters.
発射前待機 (DungeonCannon_DLC, 通常)
No overridden parameters.
Root (ArmorProcessingEventTag)
No overridden parameters.
いない (Lynel, 弾かれ時注目)
No overridden parameters.
威嚇帰還 (Lynel, 近接装備)
No overridden parameters.
騎乗 (Lynel, Root)
No overridden parameters.
弓装備 (Lynel, 戦闘モード)
No overridden parameters.
弓装備 (Lynel, 戦闘開始)
No overridden parameters.
強制帰還 (Lynel, 帰還)
No overridden parameters.
後行動 (Lynel, 武器持ち替え上半身)
No overridden parameters.
持ち運びボックス内 (Lynel, Root)
No overridden parameters.
盾装備 (Lynel, 戦闘モード)
No overridden parameters.
盾装備 (Lynel, 戦闘開始)
No overridden parameters.
所持 (Lynel, Root)
No overridden parameters.
素手 (Lynel, 戦闘モード)
No overridden parameters.
素手 (Lynel, 戦闘開始)
No overridden parameters.
対象NPC (Lynel, 発見)
No overridden parameters.
対象獲物 (Lynel, 発見)
No overridden parameters.
不意討ち (Lynel, 弓装備)
No overridden parameters.
不審者発見 (Lynel, 通常)
No overridden parameters.
不調仲間発見 (Lynel, 通常)
No overridden parameters.
浮遊物発見 (Lynel, 通常)
No overridden parameters.
落下 (Lynel, 通常)
No overridden parameters.
Demo_Idling (Lynel)
No overridden parameters.
待機 (EnvSeEmitPointBird, Root)
No overridden parameters.
Demo_Idling (EnvSeEmitPointBird)
No overridden parameters.
スクリプト用 (Hawk, 通常)
No overridden parameters.
ターゲット通知 (Hawk, 通常行動)
No overridden parameters.
ふり向き (Hawk, 通常行動)
No overridden parameters.
ロケーター待機 (Hawk, 通常行動)
No overridden parameters.
威嚇 (Hawk, 通常行動)
No overridden parameters.
気絶 (Hawk, リアクション)
No overridden parameters.
騎乗中 (Hawk, 通常)
No overridden parameters.
興味対象発見 (Hawk, 通常行動)
No overridden parameters.
持ち運びボックス内 (Hawk, Root)
No overridden parameters.
所持 (Hawk, 通常)
No overridden parameters.
上機嫌 (Hawk, 通常)
No overridden parameters.
戦闘 (Hawk, 通常行動_0)
No overridden parameters.
注目 (Hawk, 通常行動)
No overridden parameters.
落下 (Hawk, 通常)
No overridden parameters.
Demo_Idling (Hawk)
No overridden parameters.
ガード (Octarock_Stone, リアクション)
No overridden parameters.
ガードブレイク (Octarock_Stone, リアクション)
No overridden parameters.
ジャストガード (Octarock_Stone, リアクション)
No overridden parameters.
ショック (Octarock_Stone, リアクション)
No overridden parameters.
気配気づき (Octarock_Stone, 通常)
No overridden parameters.
騎乗 (Octarock_Stone, 通常)
No overridden parameters.
脅威感知 (Octarock_Stone, 通常)
No overridden parameters.
呼ばれ (Octarock_Stone, 通常)
No overridden parameters.
持ち運びボックス内 (Octarock_Stone, Root)
No overridden parameters.
所持 (Octarock_Stone, Root)
No overridden parameters.
焼特効死 (Octarock_Stone, リアクション)
No overridden parameters.
水上 (Octarock_Stone, 凍死先行動)
No overridden parameters.
水中 (Octarock_Stone, Root)
No overridden parameters.
弾かれ (Octarock_Stone, リアクション)
No overridden parameters.
超ショック (Octarock_Stone, 通常)
No overridden parameters.
凍特効死 (Octarock_Stone, リアクション)
No overridden parameters.
不審者発見 (Octarock_Stone, 通常)
No overridden parameters.
不調仲間発見 (Octarock_Stone, 通常)
No overridden parameters.
落下 (Octarock_Stone, 通常)
No overridden parameters.
Demo_Idling (Octarock_Stone)
No overridden parameters.
サブボタン (ThunderArrow, 刺さる)
No overridden parameters.
サブボタン (ThunderArrow, 接地)
No overridden parameters.
所持前 (ThunderArrow, Root)
No overridden parameters.
消滅 (ThunderArrow, 刺さる)
No overridden parameters.
消滅 (ThunderArrow, 接地)
No overridden parameters.
通常 (ThunderArrow, 接地)
No overridden parameters.
刺さる (GuardianMiniSpear, 通常)
No overridden parameters.
消滅 (GuardianMiniSpear, 非装備中)
No overridden parameters.
通常 (GuardianMiniSpear, 非装備中)
No overridden parameters.
抜ける (GuardianMiniSpear, 通常)
No overridden parameters.
Demo_Idling (GuardianMiniSpear)
No overridden parameters.
Root (EventBgmCtrlTag)
No overridden parameters.
Root (Environment)
No overridden parameters.
NPCが騎乗 (Deer_MiniGame, 騎乗中)
No overridden parameters.
ターゲット通知 (Deer_MiniGame, 通常行動)
No overridden parameters.
威嚇 (Deer_MiniGame, 通常行動)
No overridden parameters.
気絶 (Deer_MiniGame, リアクション)
No overridden parameters.
攻撃ハズレ後 (Deer_MiniGame, 戦闘)
No overridden parameters.
攻撃ヒット後 (Deer_MiniGame, 戦闘)
No overridden parameters.
持ち運びボックス内 (Deer_MiniGame, Root)
No overridden parameters.
所持 (Deer_MiniGame, 通常)
No overridden parameters.
上機嫌 (Deer_MiniGame, 通常)
No overridden parameters.
停止 (Deer_MiniGame, 落下_0)
No overridden parameters.
Demo_Idling (Deer_MiniGame)
No overridden parameters.
ガード (Guardian_Mini_Practice, リアクション)
No overridden parameters.
ガードブレイク (Guardian_Mini_Practice, リアクション)
No overridden parameters.
ジャストガード (Guardian_Mini_Practice, リアクション)
No overridden parameters.
騎乗 (Guardian_Mini_Practice, 通常)
No overridden parameters.
持ち運びボックス内 (Guardian_Mini_Practice, Root)
No overridden parameters.
所持 (Guardian_Mini_Practice, 通常)
No overridden parameters.
水中 (Guardian_Mini_Practice, 通常)
No overridden parameters.
落下 (Guardian_Mini_Practice, 通常)
No overridden parameters.
Demo_Idling (CommonTerminal)
No overridden parameters.
Demo_Idling (DgnObj_DLC_SpurGear_B_01)
No overridden parameters.
Root (EffectEmitter)
No overridden parameters.
Demo_Idling (EffectEmitter)
No overridden parameters.
オフ (ElectricCheckDead, 通常)
No overridden parameters.
通常 (GolemPart, 通常)
No overridden parameters.
空中 (GoronCannonball, Root)
No overridden parameters.
逆回転 (SwitchWheel, 通常)
No overridden parameters.
Demo_Idling (SwitchWheel)
No overridden parameters.
いない (StalForestGiant, 起き上がり首向け)
No overridden parameters.
ガード (StalForestGiant, 基本挙動)
No overridden parameters.
ガード (StalForestGiant, 水中)
No overridden parameters.
ガードブレイク (StalForestGiant, リアクション)
No overridden parameters.
ジャストガード (StalForestGiant, 基本挙動)
No overridden parameters.
ヘッドショット (StalForestGiant, ふっとび)
No overridden parameters.
威嚇帰還 (StalForestGiant, 近接装備)
No overridden parameters.
騎乗 (StalForestGiant, Root)
No overridden parameters.
弓装備 (StalForestGiant, ダミー)
No overridden parameters.
弓装備 (StalForestGiant, 騎乗)
No overridden parameters.
弓装備 (StalForestGiant, 対象泳ぎ)
No overridden parameters.
弓装備 (StalForestGiant, 対象高速ギア)
No overridden parameters.
剣盾装備 (StalForestGiant, 騎乗)
No overridden parameters.
剣盾装備 (StalForestGiant, 剣盾戦闘)
No overridden parameters.
剣盾装備 (StalForestGiant, 対象泳ぎ)
No overridden parameters.
剣盾装備 (StalForestGiant, 対象高速ギア)
No overridden parameters.
持ち運びボックス内 (StalForestGiant, Root)
No overridden parameters.
盾装備 (StalForestGiant, 対象騎乗)
No overridden parameters.
盾装備 (StalForestGiant, 対象高速ギア)
No overridden parameters.
盾装備 (StalForestGiant, 定員内)
No overridden parameters.
所持 (StalForestGiant, Root)
No overridden parameters.
水中 (StalForestGiant, Root)
No overridden parameters.
速攻 (StalForestGiant, 剣装備)
No overridden parameters.
速攻 (StalForestGiant, 槍装備)
No overridden parameters.
速攻 (StalForestGiant, 大剣装備)
No overridden parameters.
速攻 (StalForestGiant, 定員オーバー)
No overridden parameters.
不意討ち (StalForestGiant, 槍装備)
No overridden parameters.
不意討ち (StalForestGiant, 大剣装備)
No overridden parameters.
不意討ち (StalForestGiant, 通常)
No overridden parameters.
不調仲間発見 (StalForestGiant, 通常)
No overridden parameters.
落下 (StalForestGiant, 通常)
No overridden parameters.
腕拾い (StalForestGiant, 拾い合体)
No overridden parameters.
Demo_Idling (StalForestGiant)
No overridden parameters.
Demo_Idling (SwitchHitOnce)
No overridden parameters.
Root (TipsSystemActor)
No overridden parameters.
Demo_TipsDisplayNG (TipsSystemActor)
No overridden parameters.
Demo_TipsDisplayOK (TipsSystemActor)
No overridden parameters.
Root (WorldManagerControl)
No overridden parameters.
ケミカル仲間招来 (Guardian_Mini, 基本挙動)
No overridden parameters.
ジャストガード (Guardian_Mini, リアクション)
No overridden parameters.
ジャンプ (Guardian_Mini, 基本挙動)
No overridden parameters.
ノーガード (Guardian_Mini, ガード)
No overridden parameters.
騎乗 (Guardian_Mini, 通常)
No overridden parameters.
脅威感知 (Guardian_Mini, 通常)
No overridden parameters.
仕掛け作動 (Guardian_Mini, プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Guardian_Mini, Root)
No overridden parameters.
所持 (Guardian_Mini, 通常)
No overridden parameters.
戦況不利 (Guardian_Mini, プレイヤー発見)
No overridden parameters.
戦況不利認識 (Guardian_Mini, プレイヤー発見)
No overridden parameters.
速攻 (Guardian_Mini, プレイヤー追跡)
No overridden parameters.
対象壁つかまり (Guardian_Mini, 共通)
No overridden parameters.
不意討ち (Guardian_Mini, プレイヤー追跡)
No overridden parameters.
不審者発見 (Guardian_Mini, 通常)
No overridden parameters.
浮遊物発見 (Guardian_Mini, 通常)
No overridden parameters.
武器ケミカル付与 (Guardian_Mini, 基本挙動)
No overridden parameters.
武器投げ (Guardian_Mini, 基本挙動)
No overridden parameters.
落下 (Guardian_Mini, 通常)
No overridden parameters.
連絡 (Guardian_Mini, プレイヤー発見)
No overridden parameters.
待機 (WindGeneratorLength, Root_0)
No overridden parameters.
非装備 (GiantArmor, 通常)
No overridden parameters.
Demo_Idling (GiantArmor)
No overridden parameters.
徘徊 (HorseLarge, NPCが騎乗)
No overridden parameters.
生成待機 (SiteBossBowChildDevice, 通常)
No overridden parameters.
Demo_Idling (SiteBossBowChildDevice)
No overridden parameters.
Root (EventMessageTransmitter)
No overridden parameters.
ガード (Chuchu_Senior, リアクション)
No overridden parameters.
ガードブレイク (Chuchu_Senior, リアクション)
No overridden parameters.
サボり (Chuchu_Senior, 見張り)
No overridden parameters.
ジャストガード (Chuchu_Senior, リアクション)
No overridden parameters.
ノーマル (Chuchu_Senior, ケミカル放射)
No overridden parameters.
威嚇帰還 (Chuchu_Senior, 追跡)
No overridden parameters.
騎乗 (Chuchu_Senior, 通常)
No overridden parameters.
後行動 (Chuchu_Senior, ドロップ生成時無敵)
No overridden parameters.
持ち運びボックス内 (Chuchu_Senior, Root)
No overridden parameters.
所持 (Chuchu_Senior, 通常)
No overridden parameters.
速攻 (Chuchu_Senior, 追跡)
No overridden parameters.
対象NPC (Chuchu_Senior, プレイヤー発見)
No overridden parameters.
対象獲物 (Chuchu_Senior, プレイヤー発見)
No overridden parameters.
不意討ち (Chuchu_Senior, 追跡)
No overridden parameters.
不審者発見 (Chuchu_Senior, 通常)
No overridden parameters.
不調仲間発見 (Chuchu_Senior, 通常)
No overridden parameters.
落下 (Chuchu_Senior, 通常)
No overridden parameters.
待機 (AncientBall, Action)
No overridden parameters.
通常 (AncientBall, AI)
No overridden parameters.
刺さる (SiteBossSwordWeapon, 通常)
No overridden parameters.
消滅 (SiteBossSwordWeapon, 非装備中)
No overridden parameters.
通常 (SiteBossSwordWeapon, 非装備中)
No overridden parameters.
投擲 (SiteBossSwordWeapon, 投げ)
No overridden parameters.
抜ける (SiteBossSwordWeapon, 通常)
No overridden parameters.
Demo_Idling (SwitchStepSliderConstraintOnceL)
No overridden parameters.
Demo_Idling (Obj_Moon_A_01)
No overridden parameters.
Sleep (Lizalfos_Senior, 一般)
No overridden parameters.
Wander (Lizalfos_Senior, 一般)
No overridden parameters.
ケミカル仲間招来 (Lizalfos_Senior, 戦闘)
No overridden parameters.
サボり (Lizalfos_Senior, 通常)
No overridden parameters.
ナビメッシュ無し (Lizalfos_Senior, 擬態)
No overridden parameters.
威嚇 (Lizalfos_Senior, 通常)
No overridden parameters.
威嚇帰還 (Lizalfos_Senior, 遠隔武器)
No overridden parameters.
威嚇帰還 (Lizalfos_Senior, 近接装備)
No overridden parameters.
威嚇帰還 (Lizalfos_Senior, 素手)
No overridden parameters.
遠隔武器 (Lizalfos_Senior, ダミー)
No overridden parameters.
音気づき (Lizalfos_Senior, 擬態)
No overridden parameters.
危険回避 (Lizalfos_Senior, 戦闘)
No overridden parameters.
気配気づき (Lizalfos_Senior, 擬態)
No overridden parameters.
気配気づき (Lizalfos_Senior, 水中)
No overridden parameters.
騎乗 (Lizalfos_Senior, Root)
No overridden parameters.
弓装備 (Lizalfos_Senior, ダミー)
No overridden parameters.
弓装備 (Lizalfos_Senior, 騎乗)
No overridden parameters.
脅威感知 (Lizalfos_Senior, 擬態)
No overridden parameters.
脅威感知 (Lizalfos_Senior, 水中)
No overridden parameters.
見失い (Lizalfos_Senior, 擬態)
No overridden parameters.
攻撃反応 (Lizalfos_Senior, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Senior, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Senior, 水中)
No overridden parameters.
仕掛け作動 (Lizalfos_Senior, 水中プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Lizalfos_Senior, Root)
No overridden parameters.
盾装備 (Lizalfos_Senior, 対象騎乗)
No overridden parameters.
盾装備 (Lizalfos_Senior, 定員内)
No overridden parameters.
所持 (Lizalfos_Senior, Root)
No overridden parameters.
水死 (Lizalfos_Senior, ふっとび)
No overridden parameters.
戦況不利 (Lizalfos_Senior, 水中プレイヤー発見)
No overridden parameters.
素手 (Lizalfos_Senior, ダミー)
No overridden parameters.
素手 (Lizalfos_Senior, 騎乗)
No overridden parameters.
速攻 (Lizalfos_Senior, 擬態剣戦闘)
No overridden parameters.
待ち伏せ (Lizalfos_Senior, 水中待機)
No overridden parameters.
待ち伏せ (Lizalfos_Senior, 待機)
No overridden parameters.
諦め (Lizalfos_Senior, 擬態)
No overridden parameters.
怒り (Lizalfos_Senior, 擬態)
No overridden parameters.
怒り (Lizalfos_Senior, 水中)
No overridden parameters.
不意討ち (Lizalfos_Senior, 遠隔武器)
No overridden parameters.
不意討ち (Lizalfos_Senior, 擬態剣戦闘)
No overridden parameters.
不意討ち (Lizalfos_Senior, 水中戦闘)
No overridden parameters.
不調仲間発見 (Lizalfos_Senior, 擬態)
No overridden parameters.
不調仲間発見 (Lizalfos_Senior, 水中)
No overridden parameters.
武器ケミカル付与 (Lizalfos_Senior, 戦闘)
No overridden parameters.
武器投げ (Lizalfos_Senior, 戦闘)
No overridden parameters.
離脱 (Lizalfos_Senior, 隠れ遠隔戦闘)
No overridden parameters.
連絡 (Lizalfos_Senior, 水中プレイヤー発見)
No overridden parameters.
Demo_Idling (Lizalfos_Senior)
No overridden parameters.
消滅 (InsectButterfly, 通常)
No overridden parameters.
Root (Obj_FlowerPrincess_A_Demo)
No overridden parameters.
ガード (SiteBossLswordR, リアクション_0)
No overridden parameters.
ガードブレイク (SiteBossLswordR, リアクション_0)
No overridden parameters.
ジャストガード (SiteBossLswordR, リアクション_0)
No overridden parameters.
炎上 (SiteBossLswordR, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossLswordR, ふっとび)
No overridden parameters.
弓装備 (SiteBossLswordR, 攻撃)
No overridden parameters.
小剣装備 (SiteBossLswordR, 攻撃)
No overridden parameters.
水死 (SiteBossLswordR, ふっとび)
No overridden parameters.
槍装備 (SiteBossLswordR, 攻撃)
No overridden parameters.
大落下 (SiteBossLswordR, リアクション)
No overridden parameters.
凍結 (SiteBossLswordR, ふっとび)
No overridden parameters.
凍結 (SiteBossLswordR, リアクション_0)
No overridden parameters.
突風 (SiteBossLswordR, リアクション)
No overridden parameters.
落下 (SiteBossLswordR, リアクション)
No overridden parameters.
痺れ (SiteBossLswordR, リアクション_0)
No overridden parameters.
待機 (Octarock_Option, 所持)
No overridden parameters.
サブボタン (FireArrow, 刺さる)
No overridden parameters.
サブボタン (FireArrow, 接地)
No overridden parameters.
所持前 (FireArrow, Root)
No overridden parameters.
消滅 (FireArrow, 刺さる)
No overridden parameters.
消滅 (FireArrow, 接地)
No overridden parameters.
通常 (FireArrow, 接地)
No overridden parameters.
待機 (Barrel, Action)
No overridden parameters.
通常 (Barrel, AI)
No overridden parameters.
待機 (Pot, Action)
No overridden parameters.
オフ (GetElecDragonItemAttention, 平常か売買)
No overridden parameters.
消滅 (GetElecDragonItemAttention, Root_0)
No overridden parameters.
待機 (GetElecDragonItemAttention, 所持)
No overridden parameters.
Demo_Idling (SwitchWheelBothWay)
No overridden parameters.
Wait (Door, Root_0)
No overridden parameters.
行動B (Fish, 子1)
No overridden parameters.
消滅 (Fish, 通常)
No overridden parameters.
刺さる (CutterRod, 通常)
No overridden parameters.
消滅 (CutterRod, 非装備中)
No overridden parameters.
通常 (CutterRod, 非装備中)
No overridden parameters.
投擲 (CutterRod, 投げ)
No overridden parameters.
抜ける (CutterRod, 通常)
No overridden parameters.
Demo_Idling (CutterRod)
No overridden parameters.
待機 (EnvSeEmitPointInsect, Root)
No overridden parameters.
オフ (BeeHome, 通常)
No overridden parameters.
サブボタン (BeeHome, もげる)
No overridden parameters.
サブボタン (BeeHome, 木になってる_0)
No overridden parameters.
消滅 (BeeHome, もげる)
No overridden parameters.
消滅 (BeeHome, 木になってる_0)
No overridden parameters.
待機 (BeeHome, 所持)
No overridden parameters.
通常 (BeeHome, 通常_0)
No overridden parameters.
Demo_Idling (PriestBossBeamExplode)
No overridden parameters.
地中 (TreasureBox_Locked, 通常)
No overridden parameters.
オフ (FirePillar_FTDgn, 通常)
No overridden parameters.
停止 (MoveAndFreeFallGondola, 通常)
No overridden parameters.
停止点移動 (MoveAndFreeFallGondola, 通常)
No overridden parameters.
オフ (OverhangIce, Root)
No overridden parameters.
ガード (GanonGrudge, リアクション_0)
No overridden parameters.
ジャストガード (GanonGrudge, リアクション_0)
No overridden parameters.
ナビメッシュ無し (GanonGrudge, 未撃破)
No overridden parameters.
威嚇 (GanonGrudge, プレイヤー発見)
No overridden parameters.
威嚇帰還 (GanonGrudge, 未撃破)
No overridden parameters.
炎上 (GanonGrudge, リアクション_0)
No overridden parameters.
騎乗 (GanonGrudge, 通常)
No overridden parameters.
脅威感知 (GanonGrudge, 通常)
No overridden parameters.
近接湧出 (GanonGrudge, 通常)
No overridden parameters.
持ち運びボックス内 (GanonGrudge, Root)
No overridden parameters.
所持 (GanonGrudge, Root_0)
No overridden parameters.
速攻 (GanonGrudge, プレイヤー発見)
No overridden parameters.
対象NPC (GanonGrudge, プレイヤー発見)
No overridden parameters.
対象獲物 (GanonGrudge, プレイヤー発見)
No overridden parameters.
不審者発見 (GanonGrudge, 通常)
No overridden parameters.
不調仲間発見 (GanonGrudge, 通常)
No overridden parameters.
落下 (GanonGrudge, リアクション)
No overridden parameters.
落下 (GanonGrudge, 通常)
No overridden parameters.
痺れ (GanonGrudge, リアクション_0)
No overridden parameters.
Demo_Idling (GanonGrudge)
No overridden parameters.
移動開始 (SiteBossSwordR, 後行動_0)
No overridden parameters.
移動開始 (SiteBossSwordR, 後行動_1)
No overridden parameters.
炎上 (SiteBossSwordR, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossSwordR, ふっとび)
No overridden parameters.
弓装備 (SiteBossSwordR, 攻撃)
No overridden parameters.
後行動 (SiteBossSwordR, 近接攻撃2)
No overridden parameters.
水死 (SiteBossSwordR, ふっとび)
No overridden parameters.
槍装備 (SiteBossSwordR, 攻撃)
No overridden parameters.
大剣装備 (SiteBossSwordR, 攻撃)
No overridden parameters.
大落下 (SiteBossSwordR, リアクション)
No overridden parameters.
凍結 (SiteBossSwordR, ふっとび)
No overridden parameters.
凍結 (SiteBossSwordR, リアクション_0)
No overridden parameters.
突風 (SiteBossSwordR, リアクション)
No overridden parameters.
落下 (SiteBossSwordR, リアクション)
No overridden parameters.
痺れ (SiteBossSwordR, リアクション_0)
No overridden parameters.
後行動 (Beamos_Static, 所持時時間行動)
No overridden parameters.
持ち運びボックス内 (Beamos_Static, Root)
No overridden parameters.
持ち上げられ中 (Beamos_Static, 所持)
No overridden parameters.
Demo_Idling (Beamos_Static)
No overridden parameters.
Demo_Idling (Explode)
No overridden parameters.
待機 (StalForestGiantPart, Action)
No overridden parameters.
投擲生成 (StalForestGiantPart, 通常)
No overridden parameters.
ナビメッシュ無し (Keese_Swarm, プレイヤー発見)
No overridden parameters.
騎乗 (Keese_Swarm, 通常)
No overridden parameters.
近接湧出 (Keese_Swarm, 通常)
No overridden parameters.
呼ばれ (Keese_Swarm, 通常)
No overridden parameters.
持ち運びボックス内 (Keese_Swarm, Root)
No overridden parameters.
所持 (Keese_Swarm, 通常)
No overridden parameters.
水中 (Keese_Swarm, 通常)
No overridden parameters.
不審者発見 (Keese_Swarm, 通常)
No overridden parameters.
不調仲間発見 (Keese_Swarm, 通常)
No overridden parameters.
落下 (Keese_Swarm, 通常)
No overridden parameters.
行動B (InsectWait, 子1)
No overridden parameters.
消滅 (InsectWait, 通常)
No overridden parameters.
通常 (InsectWait, 子1)
No overridden parameters.
Demo_Idling (InsectWait)
No overridden parameters.
Root (DummyNoDemo)
No overridden parameters.
Idle (RemainsFire, 移動)
No overridden parameters.
Idle (RemainsFire, 攻撃)
No overridden parameters.
Idle (RemainsFire, 待機)
No overridden parameters.
オフ (GetItemAttFlint, 平常か売買)
No overridden parameters.
消滅 (GetItemAttFlint, Root_0)
No overridden parameters.
待機 (GetItemAttFlint, 所持)
No overridden parameters.
刺さる (FireRod, 通常)
No overridden parameters.
消滅 (FireRod, 非装備中)
No overridden parameters.
通常 (FireRod, 非装備中)
No overridden parameters.
投擲 (FireRod, 投げ)
No overridden parameters.
抜ける (FireRod, 通常)
No overridden parameters.
Demo_Idling (FireRod)
No overridden parameters.
通常 (Enemy_Golem_R_WeakPoint, Root)
No overridden parameters.
Demo_Idling (Enemy_Golem_R_WeakPoint)
No overridden parameters.
エレキ (Golem_Little_Ice, 初期待機起き上がる)
No overridden parameters.
ガード (Golem_Little_Ice, リアクション)
No overridden parameters.
ジャストガード (Golem_Little_Ice, リアクション)
No overridden parameters.
ノーマル (Golem_Little_Ice, 右パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Little_Ice, 左パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Little_Ice, 初期待機起き上がる)
No overridden parameters.
威嚇帰還 (Golem_Little_Ice, 対象通常)
No overridden parameters.
騎乗 (Golem_Little_Ice, Root)
No overridden parameters.
子1 (Golem_Little_Ice, ケミカル復帰)
No overridden parameters.
持ち運びボックス内 (Golem_Little_Ice, Root)
No overridden parameters.
不意討ち (Golem_Little_Ice, 通常)
No overridden parameters.
不審者発見 (Golem_Little_Ice, 通常)
No overridden parameters.
不調仲間発見 (Golem_Little_Ice, 通常)
No overridden parameters.
浮遊物発見 (Golem_Little_Ice, 通常)
No overridden parameters.
落下 (Golem_Little_Ice, 通常)
No overridden parameters.
Demo_Idling (Golem_Little_Ice)
No overridden parameters.
通常 (ObjectWithStatus, BaseAI)
No overridden parameters.
NPCが騎乗 (Bear, 騎乗中)
No overridden parameters.
気絶 (Bear, リアクション)
No overridden parameters.
攻撃ハズレ後 (Bear, 行動B)
No overridden parameters.
攻撃ヒット後 (Bear, 行動B)
No overridden parameters.
持ち運びボックス内 (Bear, Root)
No overridden parameters.
所持 (Bear, 通常)
No overridden parameters.
上機嫌 (Bear, 通常)
No overridden parameters.
Demo_Idling (Bear)
No overridden parameters.
刺さる (MasterSwordRoot, 通常)
No overridden parameters.
消滅 (MasterSwordRoot, 非装備中)
No overridden parameters.
通常 (MasterSwordRoot, 非装備中)
No overridden parameters.
投擲 (MasterSwordRoot, 投げ)
No overridden parameters.
抜ける (MasterSwordRoot, 通常)
No overridden parameters.
待機 (WindBoxPlaceTag, Root_0)
No overridden parameters.
再稼働 (BGCameraPos, その他)
No overridden parameters.
再稼働 (BGCameraPos, 行動B)
No overridden parameters.
再稼働 (BGCameraPos, 水の遺物)
No overridden parameters.
再稼働 (BGCameraPos, 電気の遺物)
No overridden parameters.
再稼働 (BGCameraPos, 風の遺物)
No overridden parameters.
Demo_Idling (BGCameraPos)
No overridden parameters.
待機 (ElectricBall, Action)
No overridden parameters.
通常 (ElectricBall, AI)
No overridden parameters.
ガード (Assassin_Junior_Shooter, 基本挙動)
No overridden parameters.
ガードブレイク (Assassin_Junior_Shooter, リアクション)
No overridden parameters.
ジャストガード (Assassin_Junior_Shooter, 基本挙動)
No overridden parameters.
騎乗 (Assassin_Junior_Shooter, Root)
No overridden parameters.
持ち運びボックス内 (Assassin_Junior_Shooter, Root)
No overridden parameters.
所持 (Assassin_Junior_Shooter, Root)
No overridden parameters.
水死 (Assassin_Junior_Shooter, やられ)
No overridden parameters.
溺死 (Assassin_Junior_Shooter, 死亡)
No overridden parameters.
Demo_Idling (Assassin_Junior_Shooter)
No overridden parameters.
待機 (HangedLamp, 通常)
No overridden parameters.
ガード (Assassin_Junior_Azito_Shooter, 基本挙動)
No overridden parameters.
ガードブレイク (Assassin_Junior_Azito_Shooter, リアクション)
No overridden parameters.
ジャストガード (Assassin_Junior_Azito_Shooter, 基本挙動)
No overridden parameters.
騎乗 (Assassin_Junior_Azito_Shooter, Root)
No overridden parameters.
持ち運びボックス内 (Assassin_Junior_Azito_Shooter, Root)
No overridden parameters.
所持 (Assassin_Junior_Azito_Shooter, Root)
No overridden parameters.
水死 (Assassin_Junior_Azito_Shooter, やられ)
No overridden parameters.
溺死 (Assassin_Junior_Azito_Shooter, 死亡)
No overridden parameters.
Demo_Idling (Assassin_Junior_Azito_Shooter)
No overridden parameters.
オフ (ElectricChuchuJelly, 平常か売買)
No overridden parameters.
消滅 (ElectricChuchuJelly, Root_0)
No overridden parameters.
待機 (ElectricChuchuJelly, 所持)
No overridden parameters.
オフ (DeathMtGeyser, 通常)
No overridden parameters.
オン (DeathMtGeyser, 通常)
No overridden parameters.
ターゲット通知 (DomesticAnimal, 通常行動)
No overridden parameters.
ふり向き (DomesticAnimal, 通常行動)
No overridden parameters.
威嚇 (DomesticAnimal, 通常行動)
No overridden parameters.
移動 (DomesticAnimal, 地形嵌り)
No overridden parameters.
気絶 (DomesticAnimal, リアクション)
No overridden parameters.
騎乗中 (DomesticAnimal, 通常)
No overridden parameters.
最後の手段 (DomesticAnimal, 逃走)
No overridden parameters.
死亡 (DomesticAnimal, リアクション)
No overridden parameters.
持ち運びボックス内 (DomesticAnimal, Root)
No overridden parameters.
所持 (DomesticAnimal, 通常)
No overridden parameters.
上機嫌 (DomesticAnimal, 通常)
No overridden parameters.
戦闘 (DomesticAnimal, 通常行動_0)
No overridden parameters.
注目 (DomesticAnimal, 通常行動)
No overridden parameters.
Demo_Idling (DomesticAnimal)
No overridden parameters.
エレキ (Golem, 初期待機起き上がる)
No overridden parameters.
ノーマル (Golem, ボディプレスケミカル放射)
No overridden parameters.
ノーマル (Golem, 右パンチケミカル放射)
No overridden parameters.
ノーマル (Golem, 左パンチケミカル放射)
No overridden parameters.
ノーマル (Golem, 初期待機起き上がる)
No overridden parameters.
威嚇帰還 (Golem, 対象通常)
No overridden parameters.
騎乗 (Golem, Root)
No overridden parameters.
持ち運びボックス内 (Golem, Root)
No overridden parameters.
所持 (Golem, Root)
No overridden parameters.
対象よじ登り中 (Golem, ひるみ中)
No overridden parameters.
不意討ち (Golem, 通常)
No overridden parameters.
不審者発見 (Golem, 通常)
No overridden parameters.
不調仲間発見 (Golem, 通常)
No overridden parameters.
落下 (Golem, 通常)
No overridden parameters.
Demo_Idling (Golem)
No overridden parameters.
エレキ (Golem_Little_Fire, 初期待機起き上がる)
No overridden parameters.
ガード (Golem_Little_Fire, リアクション)
No overridden parameters.
ジャストガード (Golem_Little_Fire, リアクション)
No overridden parameters.
ノーマル (Golem_Little_Fire, 右パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Little_Fire, 左パンチケミカル放射)
No overridden parameters.
ノーマル (Golem_Little_Fire, 初期待機起き上がる)
No overridden parameters.
威嚇帰還 (Golem_Little_Fire, 対象通常)
No overridden parameters.
騎乗 (Golem_Little_Fire, Root)
No overridden parameters.
子1 (Golem_Little_Fire, ケミカル復帰)
No overridden parameters.
持ち運びボックス内 (Golem_Little_Fire, Root)
No overridden parameters.
不意討ち (Golem_Little_Fire, 通常)
No overridden parameters.
不審者発見 (Golem_Little_Fire, 通常)
No overridden parameters.
不調仲間発見 (Golem_Little_Fire, 通常)
No overridden parameters.
浮遊物発見 (Golem_Little_Fire, 通常)
No overridden parameters.
落下 (Golem_Little_Fire, 通常)
No overridden parameters.
Demo_Idling (Golem_Little_Fire)
No overridden parameters.
待機 (EnemyDanceFortTag, Root)
No overridden parameters.
刺さる (GanonGaleArrowRoot, Root)
No overridden parameters.
爆発 (GanonGaleArrowRoot, Root)
No overridden parameters.
Root (TerrainCalcCenterTag)
No overridden parameters.
Demo_Idling (Obj_Sun_A_01)
No overridden parameters.
サブボタン (TreasureSpot, 通常)
No overridden parameters.
通常 (TreasureSpot, 通常_0)
No overridden parameters.
オフ待機 (BowlPin, 通常)
No overridden parameters.
オン待機 (BowlPin, 通常)
No overridden parameters.
ピンと衝突 (BowlPin, 通常)
No overridden parameters.
雪玉と衝突 (BowlPin, 通常)
No overridden parameters.
行動B (InsectFrog, 子1)
No overridden parameters.
消滅 (InsectFrog, 通常)
No overridden parameters.
水上 (InsectFrog, 感電)
No overridden parameters.
水上 (InsectFrog, 子1)
No overridden parameters.
通常 (InsectFrog, 子1)
No overridden parameters.
オフ (ChuchuJelly, 平常か売買)
No overridden parameters.
消滅 (ChuchuJelly, Root_0)
No overridden parameters.
待機 (ChuchuJelly, 所持)
No overridden parameters.
刺さる (SiteBossGaleArrow, Root)
No overridden parameters.
爆発 (SiteBossGaleArrow, Root)
No overridden parameters.
刺さる (EquipItemBase, 通常)
No overridden parameters.
消滅 (EquipItemBase, 非装備中)
No overridden parameters.
通常 (EquipItemBase, 非装備中)
No overridden parameters.
投擲 (EquipItemBase, 投げ)
No overridden parameters.
抜ける (EquipItemBase, 通常)
No overridden parameters.
刺さる (Spear, 通常)
No overridden parameters.
消滅 (Spear, 非装備中)
No overridden parameters.
通常 (Spear, 非装備中)
No overridden parameters.
抜ける (Spear, 通常)
No overridden parameters.
Demo_Idling (Spear)
No overridden parameters.
無効 (DgnObj_DLC_IbutsuEx_C_Propeller_A_01, 子1)
No overridden parameters.
通常 (DgnObj_DLC_IbutsuEx_B_MagnePole_A_01, 通常)
No overridden parameters.
待機 (DgnObj_MasterSwordBase_100Enemy, Root)
No overridden parameters.
刺さる (GuardianMiniWeapon, 通常)
No overridden parameters.
消滅 (GuardianMiniWeapon, 非装備中)
No overridden parameters.
通常 (GuardianMiniWeapon, 非装備中)
No overridden parameters.
投擲 (GuardianMiniWeapon, 投げ)
No overridden parameters.
抜ける (GuardianMiniWeapon, 通常)
No overridden parameters.
Root (DemoDummy)
No overridden parameters.
オフ (VolcanoEruption, Root)
No overridden parameters.
ガード (Stal_Bokoblin_Head, リアクション)
No overridden parameters.
ガードブレイク (Stal_Bokoblin_Head, リアクション)
No overridden parameters.
ジャストガード (Stal_Bokoblin_Head, リアクション)
No overridden parameters.
炎上 (Stal_Bokoblin_Head, リアクション)
No overridden parameters.
騎乗 (Stal_Bokoblin_Head, 通常)
No overridden parameters.
近接湧出 (Stal_Bokoblin_Head, 通常)
No overridden parameters.
呼ばれ (Stal_Bokoblin_Head, 通常)
No overridden parameters.
持ち運びボックス内 (Stal_Bokoblin_Head, Root)
No overridden parameters.
凍結 (Stal_Bokoblin_Head, リアクション)
No overridden parameters.
落下 (Stal_Bokoblin_Head, 通常)
No overridden parameters.
痺れ (Stal_Bokoblin_Head, リアクション)
No overridden parameters.
ガード (SiteBossLswordCastle, リアクション_0)
No overridden parameters.
ガードブレイク (SiteBossLswordCastle, リアクション_0)
No overridden parameters.
ジャストガード (SiteBossLswordCastle, リアクション_0)
No overridden parameters.
炎上 (SiteBossLswordCastle, リアクション_0)
No overridden parameters.
起き上がり凍結 (SiteBossLswordCastle, ふっとび)
No overridden parameters.
弓装備 (SiteBossLswordCastle, 攻撃)
No overridden parameters.
小剣装備 (SiteBossLswordCastle, 攻撃)
No overridden parameters.
水死 (SiteBossLswordCastle, ふっとび)
No overridden parameters.
槍装備 (SiteBossLswordCastle, 攻撃)
No overridden parameters.
大落下 (SiteBossLswordCastle, リアクション)
No overridden parameters.
凍結 (SiteBossLswordCastle, ふっとび)
No overridden parameters.
凍結 (SiteBossLswordCastle, リアクション_0)
No overridden parameters.
突風 (SiteBossLswordCastle, リアクション)
No overridden parameters.
落下 (SiteBossLswordCastle, リアクション)
No overridden parameters.
痺れ (SiteBossLswordCastle, リアクション_0)
No overridden parameters.
地中 (TreasureBox, 通常)
No overridden parameters.
刺さる (SiteBossReflectArrow, Root)
No overridden parameters.
爆発 (SiteBossReflectArrow, Root)
No overridden parameters.
待機 (AncientNecklaceBall, Action)
No overridden parameters.
通常 (AncientNecklaceBall, 通常)
No overridden parameters.
Wait (Sleep_bed, 通常)
No overridden parameters.
Demo_Idling (Sleep_bed)
No overridden parameters.
回転 (DgnObj_DLC_NotCogWheel, Root)
No overridden parameters.
待機 (DgnObj_DLC_NotCogWheel, Root)
No overridden parameters.
NPCを牽引 (SunazarashiSP, 牽引)
No overridden parameters.
ターゲット通知 (SunazarashiSP, 通常行動)
No overridden parameters.
威嚇 (SunazarashiSP, 通常行動)
No overridden parameters.
騎乗中 (SunazarashiSP, 通常)
No overridden parameters.
攻撃ハズレ後 (SunazarashiSP, 戦闘)
No overridden parameters.
攻撃ヒット後 (SunazarashiSP, 戦闘)
No overridden parameters.
行動B (SunazarashiSP, 地形嵌り)
No overridden parameters.
持ち運びボックス内 (SunazarashiSP, Root)
No overridden parameters.
所持 (SunazarashiSP, 通常)
No overridden parameters.
上機嫌 (SunazarashiSP, 通常)
No overridden parameters.
敵を牽引 (SunazarashiSP, 牽引)
No overridden parameters.
Demo_Idling (SunazarashiSP)
No overridden parameters.
Sleep (Lizalfos_Middle, 一般)
No overridden parameters.
Wander (Lizalfos_Middle, 一般)
No overridden parameters.
ケミカル仲間招来 (Lizalfos_Middle, 戦闘)
No overridden parameters.
サボり (Lizalfos_Middle, 通常)
No overridden parameters.
ナビメッシュ無し (Lizalfos_Middle, 擬態)
No overridden parameters.
威嚇 (Lizalfos_Middle, 通常)
No overridden parameters.
威嚇帰還 (Lizalfos_Middle, 遠隔武器)
No overridden parameters.
威嚇帰還 (Lizalfos_Middle, 近接装備)
No overridden parameters.
威嚇帰還 (Lizalfos_Middle, 素手)
No overridden parameters.
遠隔武器 (Lizalfos_Middle, ダミー)
No overridden parameters.
音気づき (Lizalfos_Middle, 擬態)
No overridden parameters.
危険回避 (Lizalfos_Middle, 戦闘)
No overridden parameters.
気配気づき (Lizalfos_Middle, 擬態)
No overridden parameters.
気配気づき (Lizalfos_Middle, 水中)
No overridden parameters.
騎乗 (Lizalfos_Middle, Root)
No overridden parameters.
弓装備 (Lizalfos_Middle, ダミー)
No overridden parameters.
弓装備 (Lizalfos_Middle, 騎乗)
No overridden parameters.
脅威感知 (Lizalfos_Middle, 擬態)
No overridden parameters.
脅威感知 (Lizalfos_Middle, 水中)
No overridden parameters.
見失い (Lizalfos_Middle, 擬態)
No overridden parameters.
攻撃反応 (Lizalfos_Middle, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Middle, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Middle, 水中)
No overridden parameters.
仕掛け作動 (Lizalfos_Middle, 水中プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Lizalfos_Middle, Root)
No overridden parameters.
盾装備 (Lizalfos_Middle, 対象騎乗)
No overridden parameters.
盾装備 (Lizalfos_Middle, 定員内)
No overridden parameters.
所持 (Lizalfos_Middle, Root)
No overridden parameters.
水死 (Lizalfos_Middle, ふっとび)
No overridden parameters.
戦況不利 (Lizalfos_Middle, 水中プレイヤー発見)
No overridden parameters.
素手 (Lizalfos_Middle, ダミー)
No overridden parameters.
素手 (Lizalfos_Middle, 騎乗)
No overridden parameters.
速攻 (Lizalfos_Middle, 擬態剣戦闘)
No overridden parameters.
待ち伏せ (Lizalfos_Middle, 水中待機)
No overridden parameters.
待ち伏せ (Lizalfos_Middle, 待機)
No overridden parameters.
諦め (Lizalfos_Middle, 擬態)
No overridden parameters.
怒り (Lizalfos_Middle, 擬態)
No overridden parameters.
怒り (Lizalfos_Middle, 水中)
No overridden parameters.
不意討ち (Lizalfos_Middle, 遠隔武器)
No overridden parameters.
不意討ち (Lizalfos_Middle, 擬態剣戦闘)
No overridden parameters.
不意討ち (Lizalfos_Middle, 水中戦闘)
No overridden parameters.
不調仲間発見 (Lizalfos_Middle, 擬態)
No overridden parameters.
不調仲間発見 (Lizalfos_Middle, 水中)
No overridden parameters.
武器ケミカル付与 (Lizalfos_Middle, 戦闘)
No overridden parameters.
武器投げ (Lizalfos_Middle, 戦闘)
No overridden parameters.
離脱 (Lizalfos_Middle, 隠れ遠隔戦闘)
No overridden parameters.
連絡 (Lizalfos_Middle, 水中プレイヤー発見)
No overridden parameters.
Demo_Idling (Lizalfos_Middle)
No overridden parameters.
Sleep (Lizalfos_Ice, 一般)
No overridden parameters.
Wander (Lizalfos_Ice, 一般)
No overridden parameters.
ケミカル仲間招来 (Lizalfos_Ice, 素手戦闘)
No overridden parameters.
サボり (Lizalfos_Ice, 通常)
No overridden parameters.
ナビメッシュ無し (Lizalfos_Ice, 擬態)
No overridden parameters.
威嚇 (Lizalfos_Ice, 通常)
No overridden parameters.
威嚇帰還 (Lizalfos_Ice, 遠隔武器)
No overridden parameters.
威嚇帰還 (Lizalfos_Ice, 近接装備)
No overridden parameters.
威嚇帰還 (Lizalfos_Ice, 素手)
No overridden parameters.
遠隔武器 (Lizalfos_Ice, ダミー)
No overridden parameters.
音気づき (Lizalfos_Ice, 擬態)
No overridden parameters.
危険回避 (Lizalfos_Ice, 素手戦闘)
No overridden parameters.
気配気づき (Lizalfos_Ice, 擬態)
No overridden parameters.
気配気づき (Lizalfos_Ice, 水中)
No overridden parameters.
騎乗 (Lizalfos_Ice, Root)
No overridden parameters.
弓装備 (Lizalfos_Ice, ダミー)
No overridden parameters.
弓装備 (Lizalfos_Ice, 騎乗)
No overridden parameters.
脅威感知 (Lizalfos_Ice, 擬態)
No overridden parameters.
脅威感知 (Lizalfos_Ice, 水中)
No overridden parameters.
見失い (Lizalfos_Ice, 擬態)
No overridden parameters.
攻撃反応 (Lizalfos_Ice, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Ice, 擬態)
No overridden parameters.
行動中仲間発見 (Lizalfos_Ice, 水中)
No overridden parameters.
仕掛け作動 (Lizalfos_Ice, 水中プレイヤー発見)
No overridden parameters.
持ち運びボックス内 (Lizalfos_Ice, Root)
No overridden parameters.
盾装備 (Lizalfos_Ice, 対象騎乗)
No overridden parameters.
盾装備 (Lizalfos_Ice, 定員内)
No overridden parameters.
所持 (Lizalfos_Ice, Root)
No overridden parameters.
水死 (Lizalfos_Ice, ふっとび)
No overridden parameters.
戦況不利 (Lizalfos_Ice, 水中プレイヤー発見)
No overridden parameters.
素手 (Lizalfos_Ice, ダミー)
No overridden parameters.
素手 (Lizalfos_Ice, 騎乗)
No overridden parameters.
速攻 (Lizalfos_Ice, 擬態剣戦闘)
No overridden parameters.
待ち伏せ (Lizalfos_Ice, 水中待機)
No overridden parameters.
待ち伏せ (Lizalfos_Ice, 待機)
No overridden parameters.
諦め (Lizalfos_Ice, 擬態)
No overridden parameters.
怒り (Lizalfos_Ice, 擬態)
No overridden parameters.
怒り (Lizalfos_Ice, 水中)
No overridden parameters.
不意討ち (Lizalfos_Ice, 遠隔武器)
No overridden parameters.
不意討ち (Lizalfos_Ice, 擬態剣戦闘)
No overridden parameters.
不意討ち (Lizalfos_Ice, 水中戦闘)
No overridden parameters.
不調仲間発見 (Lizalfos_Ice, 擬態)
No overridden parameters.
不調仲間発見 (Lizalfos_Ice, 水中)
No overridden parameters.
武器ケミカル付与 (Lizalfos_Ice, 素手戦闘)
No overridden parameters.
武器投げ (Lizalfos_Ice, 素手戦闘)
No overridden parameters.
離脱 (Lizalfos_Ice, 隠れ遠隔戦闘)
No overridden parameters.
連絡 (Lizalfos_Ice, 水中プレイヤー発見)
No overridden parameters.
Demo_Idling (Lizalfos_Ice)
No overridden parameters.
待機 (Domino, 通常)
No overridden parameters.
通常 (Scaffold, Root_0)
No overridden parameters.
Demo_Idling (Scaffold)
No overridden parameters.
通常 (DgnObj_DLC_IbutsuShaft_A_04, 通常)
No overridden parameters.
オフ (DgnObj_FirePillar_C_01, 通常)
No overridden parameters.
先行動 (DgnObj_FirePillar_C_01, オン)
No overridden parameters.
待機 (Octarock_Option_TBoxStone, 所持)
No overridden parameters.
待機 (AncientBallChangeDamping, Action)
No overridden parameters.
ターゲット通知 (Boar_MiniGame, 通常行動)
No overridden parameters.
威嚇 (Boar_MiniGame, 通常行動)
No overridden parameters.
気絶 (Boar_MiniGame, リアクション)
No overridden parameters.
騎乗中 (Boar_MiniGame, 通常)
No overridden parameters.
攻撃ハズレ後 (Boar_MiniGame, 戦闘)
No overridden parameters.
攻撃ヒット後 (Boar_MiniGame, 戦闘)
No overridden parameters.
持ち運びボックス内 (Boar_MiniGame, Root)
No overridden parameters.
所持 (Boar_MiniGame, 通常)
No overridden parameters.
上機嫌 (Boar_MiniGame, 通常)
No overridden parameters.
Demo_Idling (Boar_MiniGame)
No overridden parameters.
オフ (GetItemAttentionSmallKey, 平常か売買)
No overridden parameters.
消滅 (GetItemAttentionSmallKey, Root_0)
No overridden parameters.
待機 (GetItemAttentionSmallKey, 所持)
No overridden parameters.
Demo_Idling (DownloadTerminal)
No overridden parameters.
Wait (SlideDoor, Root_0)
No overridden parameters.
ガード (Stal_Giant_Eye, リアクション)
No overridden parameters.
ガードブレイク (Stal_Giant_Eye, リアクション)
No overridden parameters.
ガード復帰 (Stal_Giant_Eye, 気づき)
No overridden parameters.
ジャストガード (Stal_Giant_Eye, リアクション)
No overridden parameters.
炎上 (Stal_Giant_Eye, リアクション)
No overridden parameters.
騎乗 (Stal_Giant_Eye, 通常)
No overridden parameters.
近接湧出 (Stal_Giant_Eye, 通常)
No overridden parameters.
呼ばれ (Stal_Giant_Eye, 通常)
No overridden parameters.
持ち運びボックス内 (Stal_Giant_Eye, Root)
No overridden parameters.
水中 (Stal_Giant_Eye, 通常)
No overridden parameters.
弾かれ復帰 (Stal_Giant_Eye, 気づき)
No overridden parameters.
凍結 (Stal_Giant_Eye, リアクション)
No overridden parameters.
落下 (Stal_Giant_Eye, 通常)
No overridden parameters.
Demo_Idling (SwitchStepSliderConstraintOnce)
No overridden parameters.
スクリプト用 (Heron, 通常)
No overridden parameters.
ターゲット通知 (Heron, 通常行動)
No overridden parameters.
威嚇 (Heron, 通常行動)
No overridden parameters.
気絶 (Heron, リアクション)
No overridden parameters.
騎乗中 (Heron, 通常)
No overridden parameters.
興味対象発見 (Heron, 通常行動)
No overridden parameters.
行動B (Heron, 地形嵌り)
No overridden parameters.
持ち運びボックス内 (Heron, Root)
No overridden parameters.
所持 (Heron, 通常)
No overridden parameters.
上機嫌 (Heron, 通常)
No overridden parameters.
戦闘 (Heron, 通常行動_0)
No overridden parameters.
逃走前 (Heron, 先行動_0)
No overridden parameters.
Demo_Idling (Heron)
No overridden parameters.
攻撃待機 (RemainsElectricCannon, 攻撃)
No overridden parameters.
待機 (RemainsElectricCannon, Root_0)
No overridden parameters.
Demo_Idling (RemainsElectricCannon)
No overridden parameters.
消滅 (InsectFireFly, 通常)
No overridden parameters.
Demo_Idling (GuardianMiniFinalBeam)
No overridden parameters.
消滅 (InsectFairy, 通常)
No overridden parameters.
回転 (DungeonRotate3D, Root)
No overridden parameters.
待機 (DungeonRotate3D, Root)
No overridden parameters.
Demo_Idling (BeamExplodeEitherHit)
No overridden parameters.
固定中 (MetalBall, 地上)
No overridden parameters.
地中 (MetalBall, 通常)
No overridden parameters.
通常 (MetalBall, 地上)
No overridden parameters.
刺さる (Stal_Bokoblin_Junior_Arm, 通常)
No overridden parameters.
消滅 (Stal_Bokoblin_Junior_Arm, 非装備中)
No overridden parameters.
待機 (Stal_Bokoblin_Junior_Arm, 通常)
No overridden parameters.
投擲 (Stal_Bokoblin_Junior_Arm, 投げ)
No overridden parameters.
抜ける (Stal_Bokoblin_Junior_Arm, 通常)
No overridden parameters.
消滅 (InsectBeetle, 通常)
No overridden parameters.
Demo_Idling (InsectBeetle)
No overridden parameters.
刺さる (Priest_Boss_Bow, 通常)
No overridden parameters.
消滅 (Priest_Boss_Bow, 非装備中)
No overridden parameters.
投擲 (Priest_Boss_Bow, 投げ)
No overridden parameters.
抜ける (Priest_Boss_Bow, 通常)
No overridden parameters.