Help:Dumping games: Difference between revisions
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== Switch == | == Switch == | ||
Dump the game files directly to your SD card using nxdumptool. Update data can only be processed if the base game is available, because they share the same filesystem. DLCs don't, so they have to be dumped separately. | |||
'''Warning''': Running homebrew on the Switch can get you banned from Nintendo online services if you aren't careful. If you do not want to leave any traces, turn on airplane mode, back up your NAND '''before running any homebrew''' and do not ever go online before you have restored the backup. | '''Warning''': Running homebrew on the Switch can get you banned from Nintendo online services if you aren't careful. If you do not want to leave any traces, turn on airplane mode, back up your NAND '''before running any homebrew''' and do not ever go online before you have restored the backup. | ||
=== Prerequisites === | === Prerequisites === | ||
* [https://github.com/DarkMatterCore/nxdumptool nxdumptool]. | |||
* [https://github.com/DarkMatterCore/nxdumptool nxdumptool] | * Keys file generated using [https://github.com/shchmue/Lockpick_RCM Lockpick_RCM], located at <code>sdmc:/switch/prod.keys</code>. Run the payload on your console through RCM in order to dump the keys needed by nxdumptool to decrypt contents. | ||
* Keys | |||
''' | === Dumping game files === | ||
* On your Switch, open nxdumptool. Afterwards: | |||
*# '''If you have the gamecard''': Select <code>Dump gamecard content</code>. | |||
*# '''If you have the eShop version''': Select <code>Dump SD card / eMMC content</code>, then select BotW. | |||
* Select <code>RomFS options</code>. | |||
* Highlight the <code>Use update/DLC</code> option and use the left/right buttons to cycle through the available updates/DLCs for the game. | |||
*# '''If you have no available updates/DLCs''', this option won't appear. You'll only be able to dump the files from the non-updated base game (which is the same to just leaving this option set to <code>No</code>). | |||
*# Updates are tagged as <code>(UPD)</code>, and they use <code>01007EF00011E800</code> as their ID. v786432 corresponds to BotW v1.6.0 update. | |||
*# DLCs are tagged as <code>(DLC)</code>. <code>01007EF00011F001</code> and <code>01007EF00011F002</code> are the known IDs for the existent BotW DLCs. | |||
* Select <code>RomFS section data dump</code> and wait for the process to finish. This will dump the internal filesystem from the selected update/DLC to the inserted SD card. | |||
Just like it was previously mentioned, updates share their filesystem data with the base game, so dumping the RomFS from an update is equivalent to dumping the whole filesystem from the updated game data. In other words, it isn't necessary to dump the base game filesystem separately if you choose an update. | |||
DLCs, on the other hand, must be dumped separately. | |||
When you're done, you'll be able to find the output dumps in <code>sdmc:/switch/nxdumptool/RomFS</code>. | |||
Revision as of 20:05, 16 November 2019
In order to get a copy of the content files and executable, you will need to dump Breath of the Wild from a console. This article provides instructions for Wii U and Switch users.
Wii U
Dump the game files from the console to your computer using ddd. If any add-on-content (aoc) is installed, that will be dumped at the same time.
Switch
Dump the game files directly to your SD card using nxdumptool. Update data can only be processed if the base game is available, because they share the same filesystem. DLCs don't, so they have to be dumped separately.
Warning: Running homebrew on the Switch can get you banned from Nintendo online services if you aren't careful. If you do not want to leave any traces, turn on airplane mode, back up your NAND before running any homebrew and do not ever go online before you have restored the backup.
Prerequisites
- nxdumptool.
- Keys file generated using Lockpick_RCM, located at
sdmc:/switch/prod.keys
. Run the payload on your console through RCM in order to dump the keys needed by nxdumptool to decrypt contents.
Dumping game files
- On your Switch, open nxdumptool. Afterwards:
- If you have the gamecard: Select
Dump gamecard content
. - If you have the eShop version: Select
Dump SD card / eMMC content
, then select BotW.
- If you have the gamecard: Select
- Select
RomFS options
. - Highlight the
Use update/DLC
option and use the left/right buttons to cycle through the available updates/DLCs for the game.- If you have no available updates/DLCs, this option won't appear. You'll only be able to dump the files from the non-updated base game (which is the same to just leaving this option set to
No
). - Updates are tagged as
(UPD)
, and they use01007EF00011E800
as their ID. v786432 corresponds to BotW v1.6.0 update. - DLCs are tagged as
(DLC)
.01007EF00011F001
and01007EF00011F002
are the known IDs for the existent BotW DLCs.
- If you have no available updates/DLCs, this option won't appear. You'll only be able to dump the files from the non-updated base game (which is the same to just leaving this option set to
- Select
RomFS section data dump
and wait for the process to finish. This will dump the internal filesystem from the selected update/DLC to the inserted SD card.
Just like it was previously mentioned, updates share their filesystem data with the base game, so dumping the RomFS from an update is equivalent to dumping the whole filesystem from the updated game data. In other words, it isn't necessary to dump the base game filesystem separately if you choose an update.
DLCs, on the other hand, must be dumped separately.
When you're done, you'll be able to find the output dumps in sdmc:/switch/nxdumptool/RomFS
.