AIDef:Action/EventWaitFrameAction: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
import AI definitions from 1.5.0
 
Nebroc (talk | contribs)
No edit summary
 
Line 1: Line 1:
{{AIDef
Waits for a specific amount of frames.{{AIDef
|name=EventWaitFrameAction
|name=EventWaitFrameAction
|type=Action
|type=Action
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| Frame || Int ||  ||  
| Frame || Int ||  || Amount of frames to wait for
|-
|-
|}
|}

Latest revision as of 15:12, 24 October 2026

Waits for a specific amount of frames.

EventWaitFrameAction
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
Frame Int Amount of frames to wait for


Derived definitions

Demo_WaitFrame (EventSystemActor)

No overridden parameters.