AIDef:Action/OpenThanksE3: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
import AI definitions from 1.5.0 (fixed)
Nebroc (talk | contribs)
No edit summary
 
Line 1: Line 1:
{{AIDef
Fades to a black screen with the message "Thank you for playing!", doesn't send the Player back to the title screen on it own so the game is effectively softlocked.
 
This goes unused in the final game, as it name suggests it was only used during the E3 demo of the game, assumingly after you ran out of playtime.
 
Text seems to be defined at LayoutMsg/Thanks_00.msbt in the [[Message_archives]].{{AIDef
|name=OpenThanksE3
|name=OpenThanksE3
|type=Action
|type=Action

Latest revision as of 13:49, 24 October 2026

Fades to a black screen with the message "Thank you for playing!", doesn't send the Player back to the title screen on it own so the game is effectively softlocked.

This goes unused in the final game, as it name suggests it was only used during the E3 demo of the game, assumingly after you ran out of playtime.

Text seems to be defined at LayoutMsg/Thanks_00.msbt in the Message_archives.

OpenThanksE3
AI definition
Type Action

Derived definitions

Demo_OpenThanksE3 (EventSystemActor)

No overridden parameters.