AIDef:Action/OpenPickup: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
Nebroc (talk | contribs)
No edit summary
HGStone (talk | contribs)
mNo edit summary
 
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| PorchItemName || String ||  || ID of the tiem to show  
| PorchItemName || String ||  || ID of the item to show  
|-
|-
| IsAddPorch || Bool ||  || If true, actually adds the item to the Player's inventory  
| IsAddPorch || Bool ||  || If true, actually adds the item to the Player's inventory  

Latest revision as of 13:44, 24 October 2026

Shows at the right of the screen that the Player picked up a specific item. That item can also be added to the Player's inventory.

OpenPickup
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
PorchItemName String ID of the item to show
IsAddPorch Bool If true, actually adds the item to the Player's inventory


Derived definitions

Demo_OpenPickup (EventSystemActor)

No overridden parameters.