AIDef:Action/OpenItemMenu: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
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{{AIDef
Can open various menus normally accessed with the - button that the Player can use and quit normally.{{AIDef
|name=OpenItemMenu
|name=OpenItemMenu
|type=Action
|type=Action
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| MenuType || Int ||  ||  
| MenuType || Int ||  || 4 possible values:
 
* 0: Runes
* 1: Map
* 2: Album
* 3: Compendium
 
Any higher value will default to the map, and a negative one will go to an empty sheikah slate menu that the Player cannot quit, resulting in a softlock
|-
|-
|}
|}

Latest revision as of 13:16, 24 October 2026

Can open various menus normally accessed with the - button that the Player can use and quit normally.

OpenItemMenu
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
MenuType Int 4 possible values:
  • 0: Runes
  • 1: Map
  • 2: Album
  • 3: Compendium

Any higher value will default to the map, and a negative one will go to an empty sheikah slate menu that the Player cannot quit, resulting in a softlock


Derived definitions

Demo_OpenItemMenu (EventSystemActor)

No overridden parameters.