AIDef:Action/OpenItemMenu: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino import AI definitions from 1.5.0 |
No edit summary |
||
| Line 1: | Line 1: | ||
{{AIDef | Can open various menus normally accessed with the - button that the Player can use and quit normally.{{AIDef | ||
|name=OpenItemMenu | |name=OpenItemMenu | ||
|type=Action | |type=Action | ||
| Line 8: | Line 8: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| MenuType || Int || || | | MenuType || Int || || 4 possible values: | ||
* 0: Runes | |||
* 1: Map | |||
* 2: Album | |||
* 3: Compendium | |||
Any higher value will default to the map, and a negative one will go to an empty sheikah slate menu that the Player cannot quit, resulting in a softlock | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 13:16, 24 October 2026
Can open various menus normally accessed with the - button that the Player can use and quit normally.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| MenuType | Int | 4 possible values:
Any higher value will default to the map, and a negative one will go to an empty sheikah slate menu that the Player cannot quit, resulting in a softlock |
Derived definitions
Demo_OpenItemMenu (EventSystemActor)
No overridden parameters.