AIDef:Action/EventMiniGameStart: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino import AI definitions from 1.5.0 |
No edit summary |
||
| Line 1: | Line 1: | ||
{{AIDef | Makes a "3- 2- 1- Start!" countdown appear at the center of the screen for a few seconds. "Start" can be replaced with "Go" using the TextType parameter, but this seems to go unused in the final game. | ||
Text seems to be defined at LayoutMsg/ReadyGo_00.msbt in [[Message_archives]].{{AIDef | |||
|name=EventMiniGameStart | |name=EventMiniGameStart | ||
|type=Action | |type=Action | ||
| Line 8: | Line 10: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| TextType || Int || || | | TextType || Int || || 2 possible values: | ||
* 0: Uses the classic "Start" text | |||
* 1: Replaces "Start" with "Go" | |||
Higher values default to "Go" and negatives ones to "Start" | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 12:33, 24 October 2026
Makes a "3- 2- 1- Start!" countdown appear at the center of the screen for a few seconds. "Start" can be replaced with "Go" using the TextType parameter, but this seems to go unused in the final game.
Text seems to be defined at LayoutMsg/ReadyGo_00.msbt in Message_archives.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TextType | Int | 2 possible values:
Higher values default to "Go" and negatives ones to "Start" |
Derived definitions
Demo_MiniGameStart (EventSystemActor)
No overridden parameters.
Demo_EventMiniGameStart (EventTimerTag)
No overridden parameters.